Stations are usually unlocked by the player by completing a puzzle in the overworld. Once unlocked, they serve as the game's "dungeons", with their own sets of monsters, and an archangel as its boss. They also serve as a means of fast travel; the player can jump between any two unlocked stations by asking Magikrab. Each station usually has two "platforms":
- Platform A serves the different stations of New Wirral, allowing the player to navigate to different areas of the island via them.
- Platform B serves farther afield, allowing the archangels to arrive and fight the player. However, the player discovers departures are closed at the beginning of the game, trapping the player on the island.
List of Mer-Line stations
Although Landkeeper HQ in The Marshes is not a station, it serves a similar purpose, being a unlockable building where the archangel Mammon is fought. Lenna is not fought in a station, but directly from the overworld.