Night's Bridge Station

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Revision as of 23:24, 6 October 2023 by ExcaliburZero (talk | contribs) (Added names in other languages)
Night's Bridge Station
 
Nights Bridge Station.png

Night's Bridge Station is the final Mer-Line station in the main story of the game. Its exact location is randomly decided, and it can only be accessed after following a randomly generated set of clues given by Land of Confusion. It has a distinct aesthetic compared to the other stations, with a white-and-blue colour palette.

History

Late-game

This section is incomplete. Feel free to add the missing information by editing it.

Post-game

Location

To access the station, the player must perform the instructions in Morgante's song, which is obtained by completing Land of Confusion. Technically, the station can be opened before the actions to do so are revealed in-game, but both the location of the station entrance and the action the player must perform to open it are randomised.

The action the player must perform is one of the following:

  • Carry a stone to the location
  • Carry a crate to the location
  • Use the Bulletino Dash ability
  • Use the Electromagnetism ability
  • Look in all four directions
  • Stand for 30 seconds at night
  • Click to view the map 3 times
  • Jump 3 times
  • Dispose of 3 items

The location the player must perform it at is one of the following:


Correctly fulfilling the condition will raise a mirror from the ground which leads into the station.

Description

This station is comprised of a grandiose walkway out of the mirror, a main lobby and two vast rooms off to the right and left. Platform B is sealed off, and is opened by inserting an "Azure Keystone" item into two nearby sword statues. Each side path contains one Keystone that is guarded by a difficult Rogue Fusion. After Platform B, is opened, approaching gives players a warning asking if they are ready to proceed towards Aleph.

The mirror to Night's Bridge Station cannot be entered if your Partner does not have Relationship levels. Trying to fast travel inside with them will automatically set Kayleigh as your partner.

Right Room

Narrow walkways with monsters and green switches span across this room. Most switches raise platforms while one spins a clock for reaching a notably tricky loot cache. The player battles Kingnyx (Kingrave and Queenyx fused) at the far southeast end to claim an Azure Keystone

Left Room

This room is similar in appearance, though with magnetic floor switches and some one-way platforming with Glide. A magnetic block at the far end will be used on the swtiches to raise platforms. Backtrack with the cube to the first switch and power it to proceed, where a large coffin will be found. Morgante will appear in a short cutscene examining the coffin, giving a brief statement about Mordread having justice before she vanishes.

Upon the cutscene ending, the player may climb the nearby stairs and battle Smogtess (Smogmagog and Fountess fused) for an Azure Keystone.

Battles

Monsters

General

Sprite Species Type Rate
Queenyx - Overworld.png
Queenyx.png
Queenyx #095 50.0 %
Faucetear - Overworld.png
Fountess.png
Fountess #099 50.0 %

Backup

Species Type Rate
Queenyx.png
Queenyx #095 25.0 %
Smogmagog.png
Smogmagog #097 25.0 %
Fountess.png
Fountess #099 25.0 %
Djinn Entonic.png
Djinn Entonic #112 25.0 %

Trivia

  • Even in customized games with "Randomize Monsters" enabled, the Rogue Fusions fought will always be Kingnyx and Smogtess.

Name Origins

Night's Bridge Station is named after the real world Knightsbridge station on the London Underground.

In Other Languages

Chinese (Simplified) 夜之桥站
French Gare de Terminox
German Bahnhof Nachtbrück
Italian Stazione di Night's Bridge
Japanese ナイトブリッジ駅
Korean 밤다리역
Portuguese Estação Ponte Noturna
Spanish (Spain) Estación de Puente de la Noche
Spanish (Latin America) Estación de Puente de la Noche
Locations
Locations HarbourtownHarbourtown BeachHarbourtown OutskirtsUpper PathNew Wirral Park
The DeadlandsNew LondonDino QuarrySouthern IslesAutumn HillMourningtown
Eastham WoodsMire SeaLakesideHamThirstaton LakeCherry MeadowThe MarshesMarshland Caves
Piper FarmLost Hearts GraveyardCast Iron ShoreThe Titania ShipwreckMt. WirralBrokenhead
Harbourtown Gramophone CaféTown HallHarbourtown HospitalSticker MerchantsChemists' Store
Heritage Centre
Mer-Line Stations Harbourtown StationGlowcester Road StationMournington Crescent StationFalldown Mall
Waterloop StationCherry Cross StationLandkeeper HQAldgrave Tomb Station
Bard Street StationIcelington StationNight's Bridge StationPower Station
Others Dead World
Pier of the Unknown Brightside PierThe Witch HouseCosmic ZoneFunworld