Morgante Gestalt

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Morgante Gestalt #A03
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Morgante Gestalt.png
PronounsShe/Her


Morgante Gestalts is the form of Morgante derived from the combined power of you and the various partners in the game. It is the only Archangel that the player controls, and is part of the end of the main storyline on New Wirral.

Ingame Bio

The will to fight back against impossible odds, along with the remnant spirit of Morgante, has formed Morgante Gestalt. It is an Egregore - known as an "Archangel" on New Wirral - an entity created by a combined will to change reality. This power resides in all of mankind.

Gestalt means something that is greater than the sum of its parts. Individually, a person's ability to enact change on the world around them is limited. Combined, their potential power is limitless.

Habitats

Is used by the player in Night's Bridge Station, in the fight against Aleph Null.

Mechanics

Morgante Gestalt is assumed by the player halfway through the fight against Aleph Null.

Moves

  • <Player Name>'s Conviction: Hits a single target.
  • Coda Morgana: Hits a whole team. Consumes all AP, and has a power of 9999999.
  • Barkley's Energy: Boosts the user's AP generation.
  • Eugene's Courage: Raises the user's Melee Defence and Ranged Defence.
  • Felix's Creativity: Hits a whole team.
  • Kayleigh's Melody: A passive move. Motivates the user to keep going upon defeat.
  • Meredith's Wit: Raises the user's Melee Attack and Ranged Attack.
  • Viola's Determination: Raises the user's Evasion


Archangels
Main game MorganteMorgante GestaltPoppetoxMourningstarNowhere MonarchHeckahedron
AliceRobin GoodfellowMammonLamento MoriBabelithThe Amber LodgeAleph
Aleph Null
Post-game MorganteHeliaThe Mer-LineLenna
Unnumbered Shining KunekoMordread
Pier of the Unknown PearlRavenRoseSPOILER