Difference between revisions of "Heckahedron"

From Cassette Beasts
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== Trivia ==
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* The attack Frustum Cull is a reference to a technique in 3D graphics rendering.  A frustum is a pyramid shape with its top lopped off.  Frustum culling is when objects not within the rendered area (the viewing frustum) are removed from the rendering process so as to not waste computational resources.
  
 
[[Category:Archangels]]
 
[[Category:Archangels]]
  
 
{{Archangels}}
 
{{Archangels}}

Revision as of 16:06, 9 September 2024

Heckahedron #A07
Neoplatonic Solid
Heckahedron.png
Incarnation ofMathematics


Neoplatonic Solid, Heckahedron is a A07 of the Archangels, taking the form of a flying, ever-shifting cube. It believes in the "perfection" of 4D space thanks to mathematics.

Ingame Bio

Heckahedron's body is "cardinally fixed", meaning it looks the exact same regardless of what angle you view it from. This isn't unusual - the "physical form" of any Archangel is merely the 3-dimensional shadow of a higher being. They are not bound by euclidean science.

The incarnation of mathematics. One of the younger Archangels, Heckahedron was born when humanity reached an age of hubristic scientific and mathematical thinking.

Habitats

Can be found and fought in Waterloop Station, after solving the puzzle in Thirstaton Lake.

Stats

Max HP
600
M. Atk
200
M. Def
200
R. Atk
200
R. Def
200
Speed
100

Mechanics

Moves

Special Moves

  • Frustum Cull (Angelic Attack): Melee Attack. Hits a whole team, dealing heavy damage.
    • Being a melee attack, it will also trigger Contact Damage from Heckahedron’s Sharp Edges.

Dialogue

Main article: Heckahedron/Dialogue

In Other Languages

Chinese (Simplified) 异六面体
French Héxagonie
German Heckahedron
Italian Esecraedro
Japanese ロックメンタイン
Korean 헤카헤드론
Portuguese Hexaerebos
Spanish (Spain) Exoedro
Spanish (Latin America) Exoedro

Trivia

  • The attack Frustum Cull is a reference to a technique in 3D graphics rendering. A frustum is a pyramid shape with its top lopped off. Frustum culling is when objects not within the rendered area (the viewing frustum) are removed from the rendering process so as to not waste computational resources.


Archangels
Main game MorganteMorgante GestaltPoppetoxMourningstarNowhere MonarchHeckahedron
AliceRobin GoodfellowMammonLamento MoriBabelithThe Amber LodgeAleph
Aleph Null
Post-game MorganteHeliaThe Mer-LineLennaShadow LennaSPOILER
Unnumbered Shining KunekoMordread
Pier of the Unknown PearlRavenRoseSPOILER