Difference between revisions of "Moves"
From Cassette Beasts
(Added a list of move attributes, which will be fill out soon) |
(Added values and more for the sticker attributes chart) |
||
Line 7: | Line 7: | ||
!Weight | !Weight | ||
!Rarity pool | !Rarity pool | ||
− | ! | + | !Chance |
|- | |- | ||
+ | |Alternative Attack Maxed HP | ||
+ | |Damage based on Maxed HP if higher | ||
+ | |0.16 | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |Alternative Attack Melee Attack | ||
+ | |Damage based on Melee Attack if higher | ||
+ | |0.16 | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |Alternative Attack Melee Defense | ||
+ | |Damage based on Melee Defense if higher | ||
+ | |0.16 | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |Alternative Attack Ranged Attack | ||
+ | |Damage based on Ranged Attack if higher | ||
+ | |0.16 | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |Alternative Attack Ranged Defense | ||
+ | |Damage based on Ranged Defense if higher | ||
+ | |0.16 | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |Alternative Attack Speed | ||
+ | |Damage based on Speed if higher | ||
+ | |0.16 | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |AP Refund 1 | ||
+ | | +% Chance to refund 1 AP after usage | ||
+ | |1 | ||
+ | |rare | ||
+ | |10-90% | ||
+ | |- | ||
+ | |AP Refund All | ||
+ | | +% Chance to refund all AP after usage | ||
+ | |1 | ||
+ | |rare | ||
+ | |1-5% | ||
+ | |- | ||
+ | |Use Smack after Attack | ||
+ | | +% Chance to use Smack after attack | ||
+ | |0.5 | ||
+ | |rare | ||
+ | |10-90% | ||
+ | |- | ||
+ | |Use Spit after Attack | ||
+ | | +% Chance to use Spit after attack | ||
+ | |0.5 | ||
+ | |rare | ||
+ | |10-90% | ||
+ | |- | ||
+ | |Use at Battle Start | ||
+ | | +% Chance to use at the start of battles | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |30-90% | ||
+ | |- | ||
+ | |Use at Round Ending | ||
+ | | +% Chance to use at the end of a round | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-25% | ||
+ | |- | ||
+ | |Use when hit | ||
+ | | +% Chance to use when hit | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-25% | ||
+ | |- | ||
+ | |Buff User | ||
+ | | +% Chance to applying status effect to self | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-25% | ||
+ | |- | ||
+ | |Buff User Contact Damage | ||
+ | | +% Chance of applying contact damage to self | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-25% | ||
+ | |- | ||
+ | |Buff User Wall | ||
+ | | +% Chance of summoning wall | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-25% | ||
+ | |- | ||
+ | |Compatibility | ||
+ | |Compatible with any tape | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |— | ||
+ | |- | ||
+ | |Debuff Target | ||
+ | | +% Chance of applying status effect | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-25% | ||
+ | |- | ||
+ | |Destroys Walls | ||
+ | |Destroys Walls | ||
+ | |1 | ||
+ | |rare | ||
+ | |1-25% | ||
+ | |- | ||
+ | |Extra Hit | ||
+ | | +1 extra Hit | ||
| | | | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |Extra Slots | ||
+ | | +1 slot | ||
+ | |1 | ||
+ | |rare | ||
+ | |— | ||
+ | |- | ||
+ | |Heal | ||
+ | |Heals % of Max HP | ||
| | | | ||
+ | |uncommon | ||
| | | | ||
+ | |- | ||
+ | |Ignores Walls | ||
+ | |Ignores Walls | ||
+ | |1 | ||
+ | |rare | ||
+ | |— | ||
+ | |- | ||
+ | |Multitarget | ||
+ | | +% Chance to target whole team | ||
+ | |1 | ||
+ | |rare | ||
+ | |10-75% | ||
+ | |- | ||
+ | |Shared | ||
+ | |Shared with allies | ||
+ | |1 | ||
+ | |rare | ||
+ | |— | ||
+ | |- | ||
+ | |Damage per empty slot | ||
+ | | +% Damage per empty slot | ||
+ | |1 | ||
+ | |uncommon | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Exp per empty slot | ||
+ | | +% Exp Points per empty slot | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Heal per empty slot | ||
+ | |Heals % of Max HP per empty slot | ||
| | | | ||
+ | |uncommon | ||
| | | | ||
|- | |- | ||
+ | |Move Accuracy per empty slot | ||
+ | | +% Move Accuracy per empty slot | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-20% | ||
+ | |- | ||
+ | |Crit Damage per empty slot | ||
+ | | +% Critical Damage per empty slot | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-50% | ||
+ | |- | ||
+ | |Crit Rate per empty slot | ||
+ | | +% Critical Rate per empty slot | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-30% | ||
+ | |- | ||
+ | |Effect chance per empty slot | ||
+ | | +% Effect Chance per empty slot | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-20% | ||
+ | |- | ||
+ | |Splash damage per empty slot | ||
+ | | +% Splash Damage per empty slot | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-35% | ||
+ | |- | ||
+ | |Passive Accuracy per empty slot | ||
+ | |Passive: +% Accuracy per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Evasion per empty slot | ||
+ | |Passive: +% Evasion per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Maxed HP per empty slot | ||
+ | |Passive: +% Maxed HP per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Melee Attack per empty slot | ||
+ | |Passive: +% Melee Attack per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Melee Defense per empty slot | ||
+ | |Passive: +% Melee Defense per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Ranged Attack per empty slot | ||
+ | |Passive: +% Ranged Attack per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Ranged Defense per empty slot | ||
+ | |Passive. +% Ranged Defense per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Speed per empty slot | ||
+ | |Passive: +% Speed per empty slot | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Priority Chance per empty slot | ||
+ | | +% Priority Chance per empty slot | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-30% | ||
+ | |- | ||
+ | |Status Duration Boost | ||
+ | | +1 Duration | ||
| | | | ||
− | | | + | |uncommon |
− | | | + | |— |
− | | | + | |- |
− | | | + | |Stat Damage |
+ | | +% Damage | ||
+ | |1 | ||
+ | |uncommon | ||
+ | |1-20% | ||
+ | |- | ||
+ | |Stat Exp | ||
+ | | +% Exp Points | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-20% | ||
+ | |- | ||
+ | |Stat Accuracy | ||
+ | | +% Accuracy | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-30% | ||
+ | |- | ||
+ | |Stat Crit Damage | ||
+ | | +% Critical Damage | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |30-100% | ||
+ | |- | ||
+ | |Stat Crit Rate | ||
+ | | +% Crit Rate | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-50% | ||
+ | |- | ||
+ | |Stat Effect Chance | ||
+ | | +% Effect Chance | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-30% | ||
+ | |- | ||
+ | |Stat Splash Damage | ||
+ | | +% Splash Damage | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-70% | ||
+ | |- | ||
+ | |Passive Accuracy | ||
+ | |Passive: +% Accuracy | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Evasion | ||
+ | |Passive: +% Evasion | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Maxed HP | ||
+ | |Passive: +% Maxed HP | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Melee Damage | ||
+ | |Passive: +% Melee Damage | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Melee Defense | ||
+ | |Passive: +% Melee Defense | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Ranged Attack | ||
+ | |Passive: +% Ranged Attack | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Ranged Defense | ||
+ | |Passive: +% Ranged Defense | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Passive Speed | ||
+ | |Passive: +% Speed | ||
+ | |0.2 | ||
+ | |rare | ||
+ | |1-10% | ||
+ | |- | ||
+ | |Stat Priority Chance | ||
+ | | +% Priority Chance | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |1-30% | ||
+ | |- | ||
+ | |Type Advantage Crit | ||
+ | |Critical hit on type advantage | ||
+ | |0.2 | ||
+ | |uncommon | ||
+ | |— | ||
+ | |- | ||
+ | |Use again | ||
+ | | +% Chance to use twice | ||
+ | |1 | ||
+ | |rare | ||
+ | |1-20% | ||
|- | |- | ||
− | | | + | |Use random |
− | | | + | | +% Chance to use a random move |
− | | | + | |1 |
− | | | + | |rare |
− | | | + | |1-20% |
|} | |} | ||
Revision as of 14:37, 13 June 2023
List of Move Attributes
Attribute Name | Description | Weight | Rarity pool | Chance |
---|---|---|---|---|
Alternative Attack Maxed HP | Damage based on Maxed HP if higher | 0.16 | uncommon | — |
Alternative Attack Melee Attack | Damage based on Melee Attack if higher | 0.16 | uncommon | — |
Alternative Attack Melee Defense | Damage based on Melee Defense if higher | 0.16 | uncommon | — |
Alternative Attack Ranged Attack | Damage based on Ranged Attack if higher | 0.16 | uncommon | — |
Alternative Attack Ranged Defense | Damage based on Ranged Defense if higher | 0.16 | uncommon | — |
Alternative Attack Speed | Damage based on Speed if higher | 0.16 | uncommon | — |
AP Refund 1 | +% Chance to refund 1 AP after usage | 1 | rare | 10-90% |
AP Refund All | +% Chance to refund all AP after usage | 1 | rare | 1-5% |
Use Smack after Attack | +% Chance to use Smack after attack | 0.5 | rare | 10-90% |
Use Spit after Attack | +% Chance to use Spit after attack | 0.5 | rare | 10-90% |
Use at Battle Start | +% Chance to use at the start of battles | 0.2 | rare | 30-90% |
Use at Round Ending | +% Chance to use at the end of a round | 0.2 | rare | 1-25% |
Use when hit | +% Chance to use when hit | 0.2 | rare | 1-25% |
Buff User | +% Chance to applying status effect to self | 0.2 | rare | 1-25% |
Buff User Contact Damage | +% Chance of applying contact damage to self | 0.2 | rare | 1-25% |
Buff User Wall | +% Chance of summoning wall | 0.2 | rare | 1-25% |
Compatibility | Compatible with any tape | 0.2 | rare | — |
Debuff Target | +% Chance of applying status effect | 0.2 | rare | 1-25% |
Destroys Walls | Destroys Walls | 1 | rare | 1-25% |
Extra Hit | +1 extra Hit | uncommon | — | |
Extra Slots | +1 slot | 1 | rare | — |
Heal | Heals % of Max HP | uncommon | ||
Ignores Walls | Ignores Walls | 1 | rare | — |
Multitarget | +% Chance to target whole team | 1 | rare | 10-75% |
Shared | Shared with allies | 1 | rare | — |
Damage per empty slot | +% Damage per empty slot | 1 | uncommon | 1-10% |
Exp per empty slot | +% Exp Points per empty slot | 0.2 | uncommon | 1-10% |
Heal per empty slot | Heals % of Max HP per empty slot | uncommon | ||
Move Accuracy per empty slot | +% Move Accuracy per empty slot | 0.2 | uncommon | 1-20% |
Crit Damage per empty slot | +% Critical Damage per empty slot | 0.2 | uncommon | 1-50% |
Crit Rate per empty slot | +% Critical Rate per empty slot | 0.2 | uncommon | 1-30% |
Effect chance per empty slot | +% Effect Chance per empty slot | 0.2 | uncommon | 1-20% |
Splash damage per empty slot | +% Splash Damage per empty slot | 0.2 | uncommon | 1-35% |
Passive Accuracy per empty slot | Passive: +% Accuracy per empty slot | 0.2 | rare | 1-10% |
Passive Evasion per empty slot | Passive: +% Evasion per empty slot | 0.2 | rare | 1-10% |
Passive Maxed HP per empty slot | Passive: +% Maxed HP per empty slot | 0.2 | rare | 1-10% |
Passive Melee Attack per empty slot | Passive: +% Melee Attack per empty slot | 0.2 | rare | 1-10% |
Passive Melee Defense per empty slot | Passive: +% Melee Defense per empty slot | 0.2 | rare | 1-10% |
Passive Ranged Attack per empty slot | Passive: +% Ranged Attack per empty slot | 0.2 | rare | 1-10% |
Passive Ranged Defense per empty slot | Passive. +% Ranged Defense per empty slot | 0.2 | rare | 1-10% |
Passive Speed per empty slot | Passive: +% Speed per empty slot | 0.2 | rare | 1-10% |
Priority Chance per empty slot | +% Priority Chance per empty slot | 0.2 | uncommon | 1-30% |
Status Duration Boost | +1 Duration | uncommon | — | |
Stat Damage | +% Damage | 1 | uncommon | 1-20% |
Stat Exp | +% Exp Points | 0.2 | uncommon | 1-20% |
Stat Accuracy | +% Accuracy | 0.2 | uncommon | 1-30% |
Stat Crit Damage | +% Critical Damage | 0.2 | uncommon | 30-100% |
Stat Crit Rate | +% Crit Rate | 0.2 | uncommon | 1-50% |
Stat Effect Chance | +% Effect Chance | 0.2 | uncommon | 1-30% |
Stat Splash Damage | +% Splash Damage | 0.2 | uncommon | 1-70% |
Passive Accuracy | Passive: +% Accuracy | 0.2 | rare | 1-10% |
Passive Evasion | Passive: +% Evasion | 0.2 | rare | 1-10% |
Passive Maxed HP | Passive: +% Maxed HP | 0.2 | rare | 1-10% |
Passive Melee Damage | Passive: +% Melee Damage | 0.2 | rare | 1-10% |
Passive Melee Defense | Passive: +% Melee Defense | 0.2 | rare | 1-10% |
Passive Ranged Attack | Passive: +% Ranged Attack | 0.2 | rare | 1-10% |
Passive Ranged Defense | Passive: +% Ranged Defense | 0.2 | rare | 1-10% |
Passive Speed | Passive: +% Speed | 0.2 | rare | 1-10% |
Stat Priority Chance | +% Priority Chance | 0.2 | uncommon | 1-30% |
Type Advantage Crit | Critical hit on type advantage | 0.2 | uncommon | — |
Use again | +% Chance to use twice | 1 | rare | 1-20% |
Use random | +% Chance to use a random move | 1 | rare | 1-20% |
This is a list of moves in alphabetical order.
List of Moves by Name
Move | Type | Category | Power | Accuracy | Use Cost |
---|---|---|---|---|---|
Abramacabra | Status Effect | — | 100% | 3 AP | |
Acid Reflex | Status Effect | — | Unavoidable | Passive | |
Acorn Mortar | Ranged Attack | 100 | 75% | 3 AP | |
Air Camouflage | Status Effect | — | 100% | 2 AP | |
Air Coating | Status Effect | — | 100% | 2 AP | |
Air Resistance | Miscellaneous | — | 100% | Passive | |
Air Wall | Status Effect | — | 100% | 2 AP | |
AP Boost | Status Effect | — | 100% | 1 AP | |
AP Donate | Miscellaneous | — | Unavoidable | 1 AP | |
AP Drain | Status Effect | — | 100% | 1 AP | |
AP Factory | Miscellaneous | — | Unavoidable | Passive | |
AP Refund | Miscellaneous | — | 100% | Passive | |
AP Starter | Miscellaneous | — | 100% | Passive | |
AP Steal | Miscellaneous | — | 70% | 0 AP | |
Astral Camouflage | Status Effect | — | 100% | 2 AP | |
Astral Coating | Status Effect | — | 100% | 2 AP | |
Astral Resistance | Miscellaneous | — | 100% | Passive | |
Astral Wall | Status Effect | — | 100% | 2 AP | |
Automation | Miscellaneous | — | 100% | Passive | |
Avalanche | Status Effect | — | Unavoidable | 2 AP | |
Bad Forecast | Status Effect | — | 50% | 1 AP | |
Bad Joke | Miscellaneous | — | Unavoidable | 0 AP | |
Battering Ram | Melee Attack | 70 | 85% | 3 AP | |
Battery | Melee Attack | 40 | 100% | 3 AP | |
bE rAnDoM!! | Miscellaneous | — | 100% | 0 AP | |
Beast Camouflage | Status Effect | — | 100% | 2 AP | |
Beast Coating | Status Effect | — | 100% | 2 AP | |
Beast Resistance | Miscellaneous | — | 100% | Passive | |
Beast Wall | Status Effect | — | 100% | 2 AP | |
Berserker | Status Effect | — | 100% | Passive | |
Binvasion | Ranged Attack | 30 | 100% | 3 AP | |
Binvitation | Miscellaneous | — | 50% | 4 AP | |
Bish Bash Bosh | Melee Attack | 60 | 100% | 3 AP | |
Bite | Melee Attack | 80 | 100% | 3 AP | |
Blizzard | Ranged Attack | 60 | 100% | 5 AP | |
Blood Donation | Miscellaneous | — | Unavoidable | 2 AP | |
Bloodlust | Status Effect | — | Unavoidable | Passive | |
Boil | Melee Attack | 90 | 100% | 3 AP | |
Bolt From The Blue | Miscellaneous | — | 50% | 4 AP | |
Bon Bon Blast | Ranged Attack | 70 | 85% | 3 AP | |
Bone Cannon | Ranged Attack | 40 | 100% | 3 AP | |
Booby Trap | Miscellaneous | 30 | 100% | 0 AP | |
Bottle Volley | Ranged Attack | 40 | 100% | 3 AP | |
Brace for Impact | Melee Attack | 120 | 100% | 4 AP | |
Breathing Technique | Miscellaneous | — | 50% | Passive | |
Brick Blast | Ranged Attack | 40 | 100% | 4 AP | |
Broadcast | Status Effect | — | 100% | 2 AP | |
Burning Passion | Status Effect | — | 100% | Passive | |
Bushfire | Status Effect | — | Unavoidable | 2 AP | |
Butterfly Effect | Ranged Attack | 30 | 100% | 0 AP | |
Call For Help | Miscellaneous | — | 50% | 2 AP | |
Carnivore | Miscellaneous | — | 100% | Passive | |
Change the Record | Miscellaneous | — | Unavoidable | 2 AP | |
Charge | Melee Attack | 60 | 100% | 2 AP | |
Chemical Imbalance | Miscellaneous | — | 100% | Passive | |
Clay-Fired | Status Effect | — | Unavoidable | Passive | |
Clobber | Melee Attack | 60 | 100% | 4 AP | |
Clockwork Mouse | Melee Attack | 120 | 100% | 5 AP | |
Close Encounter | Status Effect | — | 100% | 1 AP | |
Coal Story | Ranged Attack | 30 | 100% | 1 AP | |
Cold Fusion | Miscellaneous | — | Unavoidable | Passive | |
Compliment | Status Effect | — | 100% | 1 AP | |
Copper Chop | Melee Attack | 60 | 100% | 3 AP | |
Copy That | Miscellaneous | — | Unavoidable | 2 AP | |
Copycat | Miscellaneous | — | 100% | 0 AP | |
Cosmic Kunai | Ranged Attack | 150 | 100% | 10 AP | |
Cotton On | Status Effect | — | Unavoidable | 4 AP | |
Critical AP | Miscellaneous | — | 100% | Passive | |
Critical Mass | Miscellaneous | — | 100% | Passive | |
Criticise | Status Effect | — | 100% | 1 AP | |
Crossfade | Miscellaneous | — | 100% | 1 AP | |
Crumble | Ranged Attack | 30 | Unavoidable | 2 AP | |
Crystal Lens | Ranged Attack | 60 | 100% | 2 AP | |
Custom Starter | Miscellaneous | — | 100% | Passive | |
Damage Roll | Ranged Attack | 9 | 100% | 3 AP | |
Deep Freeze | Status Effect | — | 100% | 3 AP | |
Defend | Status Effect | — | 100% | 1 AP | |
Delegate | Miscellaneous | — | 100% | 3 AP | |
Desperation | Melee Attack | 20 | 100% | 1 AP | |
Djinntoxicate | Ranged Attack | 90 | 100% | 4 AP | |
Doc Leaf | Status Effect | — | 100% | 1 AP | |
Dodge | Status Effect | — | 100% | 1 AP | |
Dog Years | Miscellaneous | — | 100% | 4 AP | |
Double Slice | Melee Attack | 30 | 100% | 4 AP | |
Double Smack | Melee Attack | 30 | 100% | 2 AP | |
Dual Wield | Miscellaneous | — | 100% | 2 AP | |
Déjà Vu | Status Effect | — | 100% | 2 AP | |
Earth Camouflage | Status Effect | — | 100% | 2 AP | |
Earth Coating | Status Effect | — | 100% | 2 AP | |
Earth Resistance | Miscellaneous | — | 100% | Passive | |
Earth Wall | Status Effect | — | 100% | 2 AP | |
Echolocation | Status Effect | — | 100% | 2 AP | |
Elemental Coating | Status Effect | — | 100% | 2 AP | |
Elemental Wall | Status Effect | — | 100% | 2 AP | |
Energy Reserves | Miscellaneous | — | 100% | Passive | |
Energy Shot | Ranged Attack | 60 | 100% | 2 AP | |
Energy Wave | Ranged Attack | 60 | 100% | 3 AP | |
Fair Fight | Status Effect | — | Unavoidable | 2 AP | |
Final Breath | Miscellaneous | — | 100% | Passive | |
Fire Camouflage | Status Effect | — | 100% | 2 AP | |
Fire Coating | Status Effect | — | 100% | 2 AP | |
Fire Wall | Status Effect | — | 100% | 2 AP | |
Fireproof | Miscellaneous | — | 100% | Passive | |
Fission Power | Miscellaneous | — | 100% | 1 AP | |
Flirt | Status Effect | — | 100% | 1 AP | |
Focus | Status Effect | — | 100% | 1 AP | |
Fog | Status Effect | — | Unavoidable | 4 AP | |
Fossil | Miscellaneous | — | 100% | Passive | |
Frozen Ground | Status Effect | — | Unavoidable | 1 AP | |
Fusion Power | Miscellaneous | 200 | 100% | 10 AP | |
Galactic Beatdown | Melee Attack | 90 | Unavoidable | 4 AP | |
Gambit | Status Effect | — | 100% | 2 AP | |
Gasoline Spray | Status Effect | — | 100% | 3 AP | |
Gear Shear | Ranged Attack | 50 | 100% | 10 AP | |
Gemstone Wall | Status Effect | — | 100% | 3 AP | |
Glass Bonds | Status Effect | — | 100% | 2 AP | |
Glass Camouflage | Status Effect | — | 100% | 2 AP | |
Glass Cannon | Ranged Attack | 120 | 100% | 4 AP | |
Glass Coating | Status Effect | — | 100% | 2 AP | |
Glass Resistance | Miscellaneous | — | 100% | Passive | |
Glass Wall | Status Effect | — | 100% | 2 AP | |
Glitter Bomb | Ranged Attack | 30 | 100% | 0 AP | |
Glitter Resistance | Miscellaneous | — | 100% | Passive | |
Grounded | Miscellaneous | — | 100% | Passive | |
Guzzle Fuel | Miscellaneous | — | 100% | 2 AP | |
Hardback | Miscellaneous | — | 100% | Passive | |
Haunt | Status Effect | — | 100% | 2 AP | |
Headshot | Ranged Attack | 200 | 100% | 10 AP | |
Heroic Blade | Melee Attack | 90 | 100% | 3 AP | |
Hibernate | Status Effect | — | 100% | 3 AP | |
Hot Potato | Status Effect | — | 100% | 3 AP | |
Hurricane | Ranged Attack | 90 | 100% | 5 AP | |
Hypnotise | Status Effect | — | 50% | 2 AP | |
Ice Breaker | Melee Attack | 90 | 100% | 4 AP | |
Ice Camouflage | Status Effect | — | 100% | 2 AP | |
Ice Coating | Status Effect | — | 100% | 2 AP | |
Ice Resistance | Miscellaneous | — | 100% | Passive | |
Ice Wall | Status Effect | — | 100% | 2 AP | |
Icicle Dart | Ranged Attack | 70 | 85% | 2 AP | |
Incinerate | Melee Attack | 40 | 100% | 3 AP | |
Inflame | Ranged Attack | 60 | 100% | 2 AP | |
Insomnia | Miscellaneous | — | 70% | Passive | |
Ionised Air | Status Effect | — | 100% | 3 AP | |
Iron Filings | Status Effect | — | 100% | 1 AP | |
Jagged Edge | Melee Attack | 40 | Unavoidable | Passive | |
Jump Scare | Melee Attack | 30 | 100% | 1 AP | |
Last Rites | Melee Attack | 200 | 100% | 10 AP | |
Leech | Status Effect | — | 100% | 1 AP | |
Life Absorb | Melee Attack | 30 | 100% | 1 AP | |
Liftoff | Status Effect | — | 100% | Passive | |
Lightning Bolt | Ranged Attack | 90 | 100% | 3 AP | |
Lightning Camouflage | Status Effect | — | 100% | 2 AP | |
Lightning Coating | Status Effect | — | 100% | 2 AP | |
Lightning Wall | Status Effect | — | 100% | 2 AP | |
Liquid Body | Miscellaneous | — | 100% | Passive | |
Machine Curse | Miscellaneous | — | 100% | Passive | |
Magic Tome | Ranged Attack | 70 | 100% | 3 AP | |
Magnet | Status Effect | — | 100% | 1 AP | |
Meditate | Status Effect | — | 100% | 3 AP | |
Metal Camouflage | Status Effect | — | 100% | 2 AP | |
Metal Coating | Status Effect | — | 100% | 2 AP | |
Metal Resistance | Miscellaneous | — | 100% | Passive | |
Metal Riff | Ranged Attack | 60 | 100% | 3 AP | |
Metal Wall | Status Effect | — | 100% | 2 AP | |
Meteor Barrage | Ranged Attack | 20 | 100% | 4 AP | |
Mind-Meld | Status Effect | — | Unavoidable | 2 AP | |
Moonshine | Ranged Attack | 30 | 100% | 1 AP | |
Mountain Smash | Melee Attack | 90 | 100% | 4 AP | |
Multi Shot | Ranged Attack | 20 | 100% | 3 AP | |
Multi Smack | Melee Attack | 20 | 100% | 3 AP | |
Multicopy | Status Effect | — | 100% | Passive | |
Neutralise | Miscellaneous | — | 100% | Passive | |
New Leaf | Miscellaneous | — | Unavoidable | 3 AP | |
Nod | Status Effect | — | 100% | 1 AP | |
Nurse | Miscellaneous | — | Unavoidable | 5 AP | |
Paint Swipe | Melee Attack | 90 | 100% | 1 AP | |
Parry Stance | Status Effect | — | 100% | 2 AP | |
Peekaboo | Status Effect | — | 100% | 1 AP | |
Phase Shift | Miscellaneous | — | 100% | Passive | |
Pity AP | Miscellaneous | — | 100% | Passive | |
Plant Camouflage | Status Effect | — | 100% | 2 AP | |
Plant Coating | Status Effect | — | 100% | 2 AP | |
Plant Resistance | Miscellaneous | — | 100% | Passive | |
Plant Wall | Status Effect | — | 100% | 2 AP | |
Plastic Camouflage | Status Effect | — | 100% | 2 AP | |
Plastic Coating | Status Effect | — | 100% | 2 AP | |
Plastic Knife | Melee Attack | 40 | 100% | 3 AP | |
Plastic Resistance | Miscellaneous | — | 100% | Passive | |
Plastic Wall | Status Effect | — | 100% | 2 AP | |
Poison Camouflage | Status Effect | — | 100% | 2 AP | |
Poison Coating | Status Effect | — | 100% | 2 AP | |
Poison Pollen | Status Effect | — | 100% | 1 AP | |
Poison Resistance | Miscellaneous | — | 100% | Passive | |
Poison Wall | Status Effect | — | 100% | 2 AP | |
Pole Vault Assault | Melee Attack | 90 | 100% | 7 AP | |
Pre-emptive Strike | Melee Attack | 30 | 100% | Passive | |
Prismatic | Status Effect | — | Unavoidable | Passive | |
Provoke | Status Effect | — | 100% | 1 AP | |
Pumpkin Pie | Status Effect | — | Unavoidable | 2 AP | |
Pustule Bomb | Ranged Attack | 60 | 100% | 4 AP | |
Quick Smack | Melee Attack | 30 | 100% | 1 AP | |
Radiation Breath | Ranged Attack | 20 | 100% | 4 AP | |
Radioactive | Status Effect | — | Unavoidable | Passive | |
Raise Arms | Status Effect | — | 100% | 1 AP | |
Raise Shields | Status Effect | — | 100% | 1 AP | |
Random Starter | Miscellaneous | — | 100% | Passive | |
Rapid Fire | Ranged Attack | 30 | 100% | 5 AP | |
Recycle | Miscellaneous | — | 100% | 0 AP | |
Retribution | Status Effect | — | Unavoidable | Passive | |
Return Fire | Ranged Attack | 15 | 100% | Passive | |
Revenge Strike | Melee Attack | 15 | 100% | Passive | |
Revolving Door | Miscellaneous | — | 100% | 2 AP | |
Ricochet | Miscellaneous | — | 100% | Passive | |
Ritual | Status Effect | — | 100% | 6 AP | |
Roll Again | Miscellaneous | — | 100% | Passive | |
Sandstorm | Ranged Attack | 60 | 100% | 3 AP | |
Scorch | Status Effect | — | 100% | 1 AP | |
Self-Assured | Miscellaneous | — | 70% | Passive | |
Self-Destruct | Ranged Attack | 60 | 100% | Passive | |
Sharp Edges | Status Effect | — | 100% | 2 AP | |
Sharpen | Status Effect | — | 100% | 1 AP | |
Shear Luck | Miscellaneous | — | 100% | Passive | |
Shield Bash | Melee Attack | 90 | 100% | 3 AP | |
Shooting Star | Ranged Attack | 60 | 100% | 2 AP | |
Shrapnel | Status Effect | — | 100% | 1 AP | |
Silicon Slash | Melee Attack | 60 | 100% | 2 AP | |
Sleep Talk | Ranged Attack | 120 | 1% | 0 AP | |
Sleep Walk | Melee Attack | 120 | 1% | 0 AP | |
Slice | Melee Attack | 30 | 100% | 1 AP | |
Smack | Melee Attack | 30 | 100% | 0 AP | |
Snooze Spore | Status Effect | — | 50% | 2 AP | |
Snow Rush | Melee Attack | 60 | 100% | 3 AP | |
Sonic Boom | Ranged Attack | 60 | 100% | 3 AP | |
Spit | Ranged Attack | 30 | 100% | 0 AP | |
Splinter | Melee Attack | 15 | Unavoidable | Passive | |
Spray | Ranged Attack | 30 | 100% | 1 AP | |
Spring-Load | Status Effect | — | Unavoidable | Passive | |
Sprint | Status Effect | — | 100% | 1 AP | |
Stab In The Dark | Melee Attack | 100 | 10% | 0 AP | |
Status Resistance | Miscellaneous | — | 100% | Passive | |
Sticker Trick | Status Effect | — | 100% | 3 AP | |
Sticky Spray | Status Effect | — | 100% | 3 AP | |
Sticky Tongue | Melee Attack | 40 | 75% | 1 AP | |
Stony Look | Status Effect | — | 50% | 2 AP | |
Sturdy Armour | Miscellaneous | — | 100% | Passive | |
Suction Cup Dart | Ranged Attack | 120 | 75% | 4 AP | |
Sugar Rush | Miscellaneous | — | 100% | Passive | |
Suit Up | Status Effect | — | Unavoidable | 2 AP | |
Summon Tulpa | Miscellaneous | — | 1% | 0 AP | |
Superheated Fist | Melee Attack | 60 | 100% | 2 AP | |
Sure-Fire | Status Effect | — | 100% | 2 AP | |
Taunt | Status Effect | — | 100% | 1 AP | |
The Old 1-2 | Melee Attack | 60 | 100% | 5 AP | |
Throw | Ranged Attack | 50 | 100% | 0 AP | |
Thunder Blast | Ranged Attack | 60 | 100% | 3 AP | |
Torrent | Ranged Attack | 40 | 100% | 4 AP | |
Tower Defence | Status Effect | — | 100% | Passive | |
Toxic Stab | Melee Attack | 90 | 100% | 4 AP | |
Toy Hammer | Melee Attack | 60 | 100% | 2 AP | |
Traffic Jam | Status Effect | — | Unavoidable | 2 AP | |
Trap Jaw | Status Effect | — | 50% | Passive | |
Treasure Dig | Miscellaneous | — | 50% | 2 AP | |
Treat | Status Effect | — | Unavoidable | 1 AP | |
Trick | Status Effect | — | 100% | 1 AP | |
Trip | Status Effect | — | 100% | 1 AP | |
Tripwire | Miscellaneous | — | 100% | Passive | |
Two Heads | Status Effect | — | 100% | 2 AP | |
Undertow | Ranged Attack | 90 | 100% | 2 AP | |
Unicast | Status Effect | — | 100% | 2 AP | |
Unshakeable | Miscellaneous | — | 100% | Passive | |
Vampire | Miscellaneous | — | 100% | Passive | |
Vengeful Curse | Status Effect | — | 100% | Passive | |
Wallop | Melee Attack | 60 | 100% | 2 AP | |
Water Camouflage | Status Effect | — | 100% | 2 AP | |
Water Coating | Status Effect | — | 100% | 2 AP | |
Water Dance | Melee Attack | 90 | 85% | 2 AP | |
Water Wall | Status Effect | — | 100% | 2 AP | |
Waterproof | Miscellaneous | — | 100% | Passive | |
Waterworks | Ranged Attack | 100 | 90% | 5 AP | |
Web Wrap | Status Effect | — | 20% | 0 AP | |
Window | Status Effect | — | 100% | 1 AP | |
Wink | Status Effect | — | 100% | 1 AP | |
Wonderful 7 | Ranged Attack | 90 | 100% | 4 AP | |
Woodcutter | Melee Attack | 40 | 100% | 3 AP | |
Yule Regret That | Ranged Attack | 60 | 100% | 4 AP | |
Zephyr | Ranged Attack | 60 | 100% | 2 AP | |
Zoomies | Melee Attack | 30 | 100% | 1 AP |
List of Player Abilities
Main article: Ability
Movement Option | Monster Scanned |
---|---|
Mothwing Glide | Dominoth |
Dash | Bulletino |
Electromagnetism | Boltam, Plasmantler |
Swim | Diveal, Scubalrus |
Pumpkin Vine Ball | Jumpkin, Beanstalker, Draculeaf |
Flight | Averevoir |