Difference between revisions of "Quest"

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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Name
+
! width="27%" | Name
 
! Description
 
! Description
 
|-
 
|-
| Take Me On (1)
+
|[[This Is The World We Live In]]
| Head to the outpost in the park to sign up to the Rangers.
+
|
 +
# Speak to [[Kayleigh]] at the [[Harbourtown]] East entrance.
 +
# Follow [[Kayleigh]]'s directions
 +
# Accompany [[Kayleigh]] to the broken pathway.
 +
# Investigate the strange structure.
 +
|-
 +
|[[Land of Confusion]]
 +
|
 +
# Locate [[Archangels]] to complete [[Morgante]]'s song, then follow the clues it contains to find your way home.
 
|-
 
|-
| Take Me On (2)
+
|[[Rumour Has It]]
| Train with each of the [[Ranger captain|ranger captains]] to become a ranger. You can find out where these captains are stationed by asking around in [[Harbourtown]].
+
|
 +
# Collect rumours from [[Harbourtown]] townsfolk.
 
|-
 
|-
| Take Me On (3)
+
| [[Take Me On]]
| Meet with the Ranger Leader [[Ianthe]] to let her know you've trained with all the [[Ranger captain|ranger captains]].
+
|
 +
# Head to the outpost in the park to sign up to the Rangers.
 +
# Train with each of the [[Ranger Captain|ranger captains]] to become a ranger. You can find out where these captains are stationed by asking around in [[Harbourtown]].
 +
# Meet with the Ranger Leader [[Ianthe]] to let her know you've trained with all the [[Ranger captain|ranger captains]].
 +
# {{#spoiler:Face [[Ianthe]] in one final challenge to become a captain yourself!}}
 +
# Catch up with each of the ranger captains.
 
|-
 
|-
| Take Me On (4)
+
|[[Here Comes The Sun]]
| {{#spoiler:Face [[Ianthe]] in one final challenge to become a captain yourself!}}
+
|
 +
# Investigate the new [[Power Station|station]] under [[Dino Quarry]] in the [[The Deadlands|Deadlands]].
 +
# {{#spoiler:Get some answers from the [[The Mer-Line|Mer-Line]].}}
 +
# Report back to [[Ianthe]].
 
|-
 
|-
| Take Me On (5)
+
|[[I Ran So Far Away]]
| Catch up with each of the ranger captains.
+
|
 +
# Bring [[Kayleigh]] to [[Mourningtown]].
 +
# Scope out [[Mourningtown]].
 
|-
 
|-
| Acting On Your Best Behaviour (1)
+
| [[Acting On Your Best Behaviour]]
| Meet up with [[Eugene]] in the Outskirts.
+
|
 +
# Meet up with [[Eugene]] in the Outskirts.
 +
# Accompany [[Eugene]] to the window atop the mysterious office.
 +
# Find and clear out all the "Landkeeper's Association" offices.
 +
# Accompany [[Eugene]] to the location of the Landkeeper's HQ.
 
|-
 
|-
| Acting On Your Best Behaviour (2)
+
| [[All I Ever Needed]]
| Accompany [[Eugene]] to the window atop the mysterious office.
+
|
 +
# Ask the residents of [[Harbourtown]] if they've seen [[Meredith]]'s favourite record.
 +
# Find Ranger Leader [[Ianthe]] and ask about [[Meredith]]'s favourite record.
 +
# Give [[Ianthe]]'s envelope to [[Meredith]].
 +
# Go with [[Meredith]] to [[Falldown Mall]].
 
|-
 
|-
| Rumour Has It
+
| [[Don't You Want Me]]
| Collect rumours from [[Harbourtown]] townsfolk.
+
|
 +
# Meet [[Felix]] at his home in West [[Harbourtown]].
 +
# Fight [[Kirikuri|a warrior with a wooden sword]] in the [[Cherry Meadow]] alongside [[Felix]].
 +
# Find the four elemental altars with [[Felix]] to track down [[Kuneko]].
 +
# Help [[Felix]] make things right with [[Kuneko]].
 
|-
 
|-
| All I Ever Needed (1)
+
| [[Everybody’s Looking For Something]]
| Ask the residents of [[Harbourtown]] if they've seen [[Meredith]]'s favourite record.
+
|
 +
# Find [[Viola]]'s brother [[Robin Goodfellow|Sebastian]].
 +
# Speak to [[Viola]].
 +
# Travel with [[Viola]] to the [[Cast Iron Shore]].
 +
# Explore the shipwreck with [[Viola]].
 
|-
 
|-
| All I Ever Needed (2)
+
| [[Come Back And Stay]]
| Find Ranger Leader [[Ianthe]] and ask about [[Meredith]]'s favourite record.
+
|
 +
# Find out what [[Barkley]] wants up on [[Mt. Wirral]].
 
|-
 
|-
| All I Ever Needed (3)
+
| [[Scattershot]]
| Give [[Ianthe]]'s envelope to [[Meredith]].
+
|
 +
# [[Zedd]] on [[Autumn Hill]] has asked me to make the surrounding area a bit quieter by defeating 5 [[Bulletino]]s. Bulletinos can be most easily found on Autumn Hill.
 
|-
 
|-
 +
| [[Coin-Operated]]
 
|
 
|
 +
# A coin-operated [[Clee-0|android]] in [[Eastham Woods]], appears to be malfunctioning. Perhaps finding a suitable coin will help restore it to life.
 +
|-
 +
| [[Working Overtime]]
 +
|
 +
# Bring 300 [[wood]] to the ranger in East [[Harbourtown]].
 +
|-
 +
|[[A Little Inspiration]]
 +
|
 +
# Go to the cave in the [[New Wirral Park|park]] and find out what happened to the merchant.
 +
|-
 +
|[[On The Hunt]]
 +
|
 +
# Record a fanged creature perched on a skull, often spotted in the [[New Wirral Park|park]], to show to [[Hoylake]]. ([[Macabra]])
 +
# Record a floating worm creature, often spotted in the [[New Wirral Park|park]], to show to [[Hoylake]]. ([[Stardigrade]])
 +
# Record a winged rabbit, often spotted on [[Autumn Hill]], to show to [[Hoylake]]. ([[Thwackalope]])
 +
# Record a crow with a hood and mask, often spotted in the [[The Deadlands|Deadlands]], to show to [[Hoylake]]. ([[Nevermort]])
 +
# Record a wooden-faced elf, often spotted in the park, to show to [[Hoylake]]. ([[Elfless]])
 +
|-
 +
| [[Planting the Seed]]
 +
|
 +
# Plant 14 saplings in [[Harbourtown]].
 +
# Inform the ranger in west [[Harbourtown]] that you've planter her saplings.
 +
|-
 +
| [[How Does It Feel]]
 +
|
 +
# Go to the tailor in [[Harbourtown]] to help pick a new look for [[Sunny]].
 +
|-
 +
| [[Pier of the Unknown (quest)|Pier of the Unknown]]
 
|
 
|
 +
# Disable the 3 [[Infernal Engine]]s at [[Brightside Pier]].
 +
# Speak with [[Gwen]].
 
|}
 
|}
 +
 +
== See Also ==
 +
* [[Rumour]]s
 +
* [[Passive quest]]s
 +
* [[Ranger Noticeboard]]
 +
 +
[[Category:Quests]]
 +
 +
{{Quests}}

Revision as of 10:19, 29 March 2024

Quests are tasks that the player can complete in order to obtain rewards or advance the story.

List of quests

Name Description
This Is The World We Live In
  1. Speak to Kayleigh at the Harbourtown East entrance.
  2. Follow Kayleigh's directions
  3. Accompany Kayleigh to the broken pathway.
  4. Investigate the strange structure.
Land of Confusion
  1. Locate Archangels to complete Morgante's song, then follow the clues it contains to find your way home.
Rumour Has It
  1. Collect rumours from Harbourtown townsfolk.
Take Me On
  1. Head to the outpost in the park to sign up to the Rangers.
  2. Train with each of the ranger captains to become a ranger. You can find out where these captains are stationed by asking around in Harbourtown.
  3. Meet with the Ranger Leader Ianthe to let her know you've trained with all the ranger captains.
  4. Catch up with each of the ranger captains.
Here Comes The Sun
  1. Investigate the new station under Dino Quarry in the Deadlands.
  2. Report back to Ianthe.
I Ran So Far Away
  1. Bring Kayleigh to Mourningtown.
  2. Scope out Mourningtown.
Acting On Your Best Behaviour
  1. Meet up with Eugene in the Outskirts.
  2. Accompany Eugene to the window atop the mysterious office.
  3. Find and clear out all the "Landkeeper's Association" offices.
  4. Accompany Eugene to the location of the Landkeeper's HQ.
All I Ever Needed
  1. Ask the residents of Harbourtown if they've seen Meredith's favourite record.
  2. Find Ranger Leader Ianthe and ask about Meredith's favourite record.
  3. Give Ianthe's envelope to Meredith.
  4. Go with Meredith to Falldown Mall.
Don't You Want Me
  1. Meet Felix at his home in West Harbourtown.
  2. Fight a warrior with a wooden sword in the Cherry Meadow alongside Felix.
  3. Find the four elemental altars with Felix to track down Kuneko.
  4. Help Felix make things right with Kuneko.
Everybody’s Looking For Something
  1. Find Viola's brother Sebastian.
  2. Speak to Viola.
  3. Travel with Viola to the Cast Iron Shore.
  4. Explore the shipwreck with Viola.
Come Back And Stay
  1. Find out what Barkley wants up on Mt. Wirral.
Scattershot
  1. Zedd on Autumn Hill has asked me to make the surrounding area a bit quieter by defeating 5 Bulletinos. Bulletinos can be most easily found on Autumn Hill.
Coin-Operated
  1. A coin-operated android in Eastham Woods, appears to be malfunctioning. Perhaps finding a suitable coin will help restore it to life.
Working Overtime
  1. Bring 300 wood to the ranger in East Harbourtown.
A Little Inspiration
  1. Go to the cave in the park and find out what happened to the merchant.
On The Hunt
  1. Record a fanged creature perched on a skull, often spotted in the park, to show to Hoylake. (Macabra)
  2. Record a floating worm creature, often spotted in the park, to show to Hoylake. (Stardigrade)
  3. Record a winged rabbit, often spotted on Autumn Hill, to show to Hoylake. (Thwackalope)
  4. Record a crow with a hood and mask, often spotted in the Deadlands, to show to Hoylake. (Nevermort)
  5. Record a wooden-faced elf, often spotted in the park, to show to Hoylake. (Elfless)
Planting the Seed
  1. Plant 14 saplings in Harbourtown.
  2. Inform the ranger in west Harbourtown that you've planter her saplings.
How Does It Feel
  1. Go to the tailor in Harbourtown to help pick a new look for Sunny.
Pier of the Unknown
  1. Disable the 3 Infernal Engines at Brightside Pier.
  2. Speak with Gwen.

See Also


Quests
Story Quests This Is The World We Live InLand of ConfusionRumour Has ItTake Me OnHere Comes The Sun
Partner Quests I Ran So Far AwayActing On Your Best BehaviourAll I Ever NeededDon't You Want Me
Everybody’s Looking For SomethingCome Back And Stay
Ranger Captain Quests ScattershotCoin-Operated
Side Quests Working OvertimeA Little InspirationOn The HuntPlanting the SeedHow Does It FeelThe Midnight Train
Pier of the Unknown Pier of the Unknown
Other RumoursPassive questsRanger Noticeboard