Difference between revisions of "Moves"

From Cassette Beasts
(Added a list of move attributes, which will be fill out soon)
(Added values and more for the sticker attributes chart)
Line 7: Line 7:
 
!Weight
 
!Weight
 
!Rarity pool
 
!Rarity pool
!Min% & Max%
+
!Chance
 
|-
 
|-
 +
|Alternative Attack Maxed HP
 +
|Damage based on Maxed HP if higher
 +
|0.16
 +
|uncommon
 +
|—
 +
|-
 +
|Alternative Attack Melee Attack
 +
|Damage based on Melee Attack if higher
 +
|0.16
 +
|uncommon
 +
|—
 +
|-
 +
|Alternative Attack Melee Defense
 +
|Damage based on Melee Defense if higher
 +
|0.16
 +
|uncommon
 +
|—
 +
|-
 +
|Alternative Attack Ranged Attack
 +
|Damage based on Ranged Attack if higher
 +
|0.16
 +
|uncommon
 +
|—
 +
|-
 +
|Alternative Attack Ranged Defense
 +
|Damage based on Ranged Defense if higher
 +
|0.16
 +
|uncommon
 +
|—
 +
|-
 +
|Alternative Attack Speed
 +
|Damage based on Speed if higher
 +
|0.16
 +
|uncommon
 +
|—
 +
|-
 +
|AP Refund 1
 +
| +% Chance to refund 1 AP after usage
 +
|1
 +
|rare
 +
|10-90%
 +
|-
 +
|AP Refund All
 +
| +% Chance to refund all AP after usage
 +
|1
 +
|rare
 +
|1-5%
 +
|-
 +
|Use Smack after Attack
 +
| +% Chance to use Smack after attack
 +
|0.5
 +
|rare
 +
|10-90%
 +
|-
 +
|Use Spit after Attack
 +
| +% Chance to use Spit after attack
 +
|0.5
 +
|rare
 +
|10-90%
 +
|-
 +
|Use at Battle Start
 +
| +% Chance to use at the start of battles
 +
|0.2
 +
|rare
 +
|30-90%
 +
|-
 +
|Use at Round Ending
 +
| +% Chance to use at the end of a round
 +
|0.2
 +
|rare
 +
|1-25%
 +
|-
 +
|Use when hit
 +
| +% Chance to use when hit
 +
|0.2
 +
|rare
 +
|1-25%
 +
|-
 +
|Buff User
 +
| +% Chance to applying status effect to self
 +
|0.2
 +
|rare
 +
|1-25%
 +
|-
 +
|Buff User Contact Damage
 +
| +% Chance of applying contact damage to self
 +
|0.2
 +
|rare
 +
|1-25%
 +
|-
 +
|Buff User Wall
 +
| +% Chance of summoning wall
 +
|0.2
 +
|rare
 +
|1-25%
 +
|-
 +
|Compatibility
 +
|Compatible with any tape
 +
|0.2
 +
|rare
 +
|—
 +
|-
 +
|Debuff Target
 +
| +% Chance of applying status effect
 +
|0.2
 +
|rare
 +
|1-25%
 +
|-
 +
|Destroys Walls
 +
|Destroys Walls
 +
|1
 +
|rare
 +
|1-25%
 +
|-
 +
|Extra Hit
 +
| +1 extra Hit
 
|
 
|
 +
|uncommon
 +
|—
 +
|-
 +
|Extra Slots
 +
| +1 slot
 +
|1
 +
|rare
 +
|—
 +
|-
 +
|Heal
 +
|Heals % of Max HP
 
|
 
|
 +
|uncommon
 
|
 
|
 +
|-
 +
|Ignores Walls
 +
|Ignores Walls
 +
|1
 +
|rare
 +
|—
 +
|-
 +
|Multitarget
 +
| +% Chance to target whole team
 +
|1
 +
|rare
 +
|10-75%
 +
|-
 +
|Shared
 +
|Shared with allies
 +
|1
 +
|rare
 +
|—
 +
|-
 +
|Damage per empty slot
 +
| +% Damage per empty slot
 +
|1
 +
|uncommon
 +
|1-10%
 +
|-
 +
|Exp per empty slot
 +
| +% Exp Points per empty slot
 +
|0.2
 +
|uncommon
 +
|1-10%
 +
|-
 +
|Heal per empty slot
 +
|Heals % of Max HP per empty slot
 
|
 
|
 +
|uncommon
 
|
 
|
 
|-
 
|-
 +
|Move Accuracy per empty slot
 +
| +% Move Accuracy per empty slot
 +
|0.2
 +
|uncommon
 +
|1-20%
 +
|-
 +
|Crit Damage per empty slot
 +
| +% Critical Damage per empty slot
 +
|0.2
 +
|uncommon
 +
|1-50%
 +
|-
 +
|Crit Rate per empty slot
 +
| +% Critical Rate per empty slot
 +
|0.2
 +
|uncommon
 +
|1-30%
 +
|-
 +
|Effect chance per empty slot
 +
| +% Effect Chance per empty slot
 +
|0.2
 +
|uncommon
 +
|1-20%
 +
|-
 +
|Splash damage per empty slot
 +
| +% Splash Damage per empty slot
 +
|0.2
 +
|uncommon
 +
|1-35%
 +
|-
 +
|Passive Accuracy per empty slot
 +
|Passive: +% Accuracy per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Evasion per empty slot
 +
|Passive: +% Evasion per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Maxed HP per empty slot
 +
|Passive: +% Maxed HP per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Melee Attack per empty slot
 +
|Passive: +% Melee Attack per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Melee Defense per empty slot
 +
|Passive: +% Melee Defense per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Ranged Attack per empty slot
 +
|Passive: +% Ranged Attack per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Ranged Defense per empty slot
 +
|Passive. +% Ranged Defense per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Speed per empty slot
 +
|Passive: +% Speed per empty slot
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Priority Chance per empty slot
 +
| +% Priority Chance per empty slot
 +
|0.2
 +
|uncommon
 +
|1-30%
 +
|-
 +
|Status Duration Boost
 +
| +1 Duration
 
|
 
|
|
+
|uncommon
|
+
|
|
+
|-
|
+
|Stat Damage
 +
| +% Damage
 +
|1
 +
|uncommon
 +
|1-20%
 +
|-
 +
|Stat Exp
 +
| +% Exp Points
 +
|0.2
 +
|uncommon
 +
|1-20%
 +
|-
 +
|Stat Accuracy
 +
| +% Accuracy
 +
|0.2
 +
|uncommon
 +
|1-30%
 +
|-
 +
|Stat Crit Damage
 +
| +% Critical Damage
 +
|0.2
 +
|uncommon
 +
|30-100%
 +
|-
 +
|Stat Crit Rate
 +
| +% Crit Rate
 +
|0.2
 +
|uncommon
 +
|1-50%
 +
|-
 +
|Stat Effect Chance
 +
| +% Effect Chance
 +
|0.2
 +
|uncommon
 +
|1-30%
 +
|-
 +
|Stat Splash Damage
 +
| +% Splash Damage
 +
|0.2
 +
|uncommon
 +
|1-70%
 +
|-
 +
|Passive Accuracy
 +
|Passive: +% Accuracy
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Evasion
 +
|Passive: +% Evasion
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Maxed HP
 +
|Passive: +% Maxed HP
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Melee Damage
 +
|Passive: +% Melee Damage
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Melee Defense
 +
|Passive: +% Melee Defense
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Ranged Attack
 +
|Passive: +% Ranged Attack
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Ranged Defense
 +
|Passive: +% Ranged Defense
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Passive Speed
 +
|Passive: +% Speed
 +
|0.2
 +
|rare
 +
|1-10%
 +
|-
 +
|Stat Priority Chance
 +
| +% Priority Chance
 +
|0.2
 +
|uncommon
 +
|1-30%
 +
|-
 +
|Type Advantage Crit
 +
|Critical hit on type advantage
 +
|0.2
 +
|uncommon
 +
|—
 +
|-
 +
|Use again
 +
| +% Chance to use twice
 +
|1
 +
|rare
 +
|1-20%
 
|-
 
|-
|
+
|Use random
|
+
| +% Chance to use a random move
|
+
|1
|
+
|rare
|
+
|1-20%
 
|}
 
|}
  

Revision as of 14:37, 13 June 2023

List of Move Attributes

Attribute Name Description Weight Rarity pool Chance
Alternative Attack Maxed HP Damage based on Maxed HP if higher 0.16 uncommon
Alternative Attack Melee Attack Damage based on Melee Attack if higher 0.16 uncommon
Alternative Attack Melee Defense Damage based on Melee Defense if higher 0.16 uncommon
Alternative Attack Ranged Attack Damage based on Ranged Attack if higher 0.16 uncommon
Alternative Attack Ranged Defense Damage based on Ranged Defense if higher 0.16 uncommon
Alternative Attack Speed Damage based on Speed if higher 0.16 uncommon
AP Refund 1 +% Chance to refund 1 AP after usage 1 rare 10-90%
AP Refund All +% Chance to refund all AP after usage 1 rare 1-5%
Use Smack after Attack +% Chance to use Smack after attack 0.5 rare 10-90%
Use Spit after Attack +% Chance to use Spit after attack 0.5 rare 10-90%
Use at Battle Start +% Chance to use at the start of battles 0.2 rare 30-90%
Use at Round Ending +% Chance to use at the end of a round 0.2 rare 1-25%
Use when hit +% Chance to use when hit 0.2 rare 1-25%
Buff User +% Chance to applying status effect to self 0.2 rare 1-25%
Buff User Contact Damage +% Chance of applying contact damage to self 0.2 rare 1-25%
Buff User Wall +% Chance of summoning wall 0.2 rare 1-25%
Compatibility Compatible with any tape 0.2 rare
Debuff Target +% Chance of applying status effect 0.2 rare 1-25%
Destroys Walls Destroys Walls 1 rare 1-25%
Extra Hit +1 extra Hit uncommon
Extra Slots +1 slot 1 rare
Heal Heals % of Max HP uncommon
Ignores Walls Ignores Walls 1 rare
Multitarget +% Chance to target whole team 1 rare 10-75%
Shared Shared with allies 1 rare
Damage per empty slot +% Damage per empty slot 1 uncommon 1-10%
Exp per empty slot +% Exp Points per empty slot 0.2 uncommon 1-10%
Heal per empty slot Heals % of Max HP per empty slot uncommon
Move Accuracy per empty slot +% Move Accuracy per empty slot 0.2 uncommon 1-20%
Crit Damage per empty slot +% Critical Damage per empty slot 0.2 uncommon 1-50%
Crit Rate per empty slot +% Critical Rate per empty slot 0.2 uncommon 1-30%
Effect chance per empty slot +% Effect Chance per empty slot 0.2 uncommon 1-20%
Splash damage per empty slot +% Splash Damage per empty slot 0.2 uncommon 1-35%
Passive Accuracy per empty slot Passive: +% Accuracy per empty slot 0.2 rare 1-10%
Passive Evasion per empty slot Passive: +% Evasion per empty slot 0.2 rare 1-10%
Passive Maxed HP per empty slot Passive: +% Maxed HP per empty slot 0.2 rare 1-10%
Passive Melee Attack per empty slot Passive: +% Melee Attack per empty slot 0.2 rare 1-10%
Passive Melee Defense per empty slot Passive: +% Melee Defense per empty slot 0.2 rare 1-10%
Passive Ranged Attack per empty slot Passive: +% Ranged Attack per empty slot 0.2 rare 1-10%
Passive Ranged Defense per empty slot Passive. +% Ranged Defense per empty slot 0.2 rare 1-10%
Passive Speed per empty slot Passive: +% Speed per empty slot 0.2 rare 1-10%
Priority Chance per empty slot +% Priority Chance per empty slot 0.2 uncommon 1-30%
Status Duration Boost +1 Duration uncommon
Stat Damage +% Damage 1 uncommon 1-20%
Stat Exp +% Exp Points 0.2 uncommon 1-20%
Stat Accuracy +% Accuracy 0.2 uncommon 1-30%
Stat Crit Damage +% Critical Damage 0.2 uncommon 30-100%
Stat Crit Rate +% Crit Rate 0.2 uncommon 1-50%
Stat Effect Chance +% Effect Chance 0.2 uncommon 1-30%
Stat Splash Damage +% Splash Damage 0.2 uncommon 1-70%
Passive Accuracy Passive: +% Accuracy 0.2 rare 1-10%
Passive Evasion Passive: +% Evasion 0.2 rare 1-10%
Passive Maxed HP Passive: +% Maxed HP 0.2 rare 1-10%
Passive Melee Damage Passive: +% Melee Damage 0.2 rare 1-10%
Passive Melee Defense Passive: +% Melee Defense 0.2 rare 1-10%
Passive Ranged Attack Passive: +% Ranged Attack 0.2 rare 1-10%
Passive Ranged Defense Passive: +% Ranged Defense 0.2 rare 1-10%
Passive Speed Passive: +% Speed 0.2 rare 1-10%
Stat Priority Chance +% Priority Chance 0.2 uncommon 1-30%
Type Advantage Crit Critical hit on type advantage 0.2 uncommon
Use again +% Chance to use twice 1 rare 1-20%
Use random +% Chance to use a random move 1 rare 1-20%



This is a list of moves in alphabetical order.

List of Moves by Name

MoveTypeCategoryPowerAccuracyUse Cost
Abramacabra Status Effect 100% 3 AP
Acid Reflex Status Effect Unavoidable Passive
Acorn Mortar Ranged Attack 100 75% 3 AP
Air Camouflage Status Effect 100% 2 AP
Air Coating Status Effect 100% 2 AP
Air Resistance Miscellaneous 100% Passive
Air Wall Status Effect 100% 2 AP
AP Boost Status Effect 100% 1 AP
AP Donate Miscellaneous Unavoidable 1 AP
AP Drain Status Effect 100% 1 AP
AP Factory Miscellaneous Unavoidable Passive
AP Refund Miscellaneous 100% Passive
AP Starter Miscellaneous 100% Passive
AP Steal Miscellaneous 70% 0 AP
Astral Camouflage Status Effect 100% 2 AP
Astral Coating Status Effect 100% 2 AP
Astral Resistance Miscellaneous 100% Passive
Astral Wall Status Effect 100% 2 AP
Automation Miscellaneous 100% Passive
Avalanche Status Effect Unavoidable 2 AP
Bad Forecast Status Effect 50% 1 AP
Bad Joke Miscellaneous Unavoidable 0 AP
Battering Ram Melee Attack 70 85% 3 AP
Battery Melee Attack 40 100% 3 AP
bE rAnDoM!! Miscellaneous 100% 0 AP
Beast Camouflage Status Effect 100% 2 AP
Beast Coating Status Effect 100% 2 AP
Beast Resistance Miscellaneous 100% Passive
Beast Wall Status Effect 100% 2 AP
Berserker Status Effect 100% Passive
Binvasion Ranged Attack 30 100% 3 AP
Binvitation Miscellaneous 50% 4 AP
Bish Bash Bosh Melee Attack 60 100% 3 AP
Bite Melee Attack 80 100% 3 AP
Blizzard Ranged Attack 60 100% 5 AP
Blood Donation Miscellaneous Unavoidable 2 AP
Bloodlust Status Effect Unavoidable Passive
Boil Melee Attack 90 100% 3 AP
Bolt From The Blue Miscellaneous 50% 4 AP
Bon Bon Blast Ranged Attack 70 85% 3 AP
Bone Cannon Ranged Attack 40 100% 3 AP
Booby Trap Miscellaneous 30 100% 0 AP
Bottle Volley Ranged Attack 40 100% 3 AP
Brace for Impact Melee Attack 120 100% 4 AP
Breathing Technique Miscellaneous 50% Passive
Brick Blast Ranged Attack 40 100% 4 AP
Broadcast Status Effect 100% 2 AP
Burning Passion Status Effect 100% Passive
Bushfire Status Effect Unavoidable 2 AP
Butterfly Effect Ranged Attack 30 100% 0 AP
Call For Help Miscellaneous 50% 2 AP
Carnivore Miscellaneous 100% Passive
Change the Record Miscellaneous Unavoidable 2 AP
Charge Melee Attack 60 100% 2 AP
Chemical Imbalance Miscellaneous 100% Passive
Clay-Fired Status Effect Unavoidable Passive
Clobber Melee Attack 60 100% 4 AP
Clockwork Mouse Melee Attack 120 100% 5 AP
Close Encounter Status Effect 100% 1 AP
Coal Story Ranged Attack 30 100% 1 AP
Cold Fusion Miscellaneous Unavoidable Passive
Compliment Status Effect 100% 1 AP
Copper Chop Melee Attack 60 100% 3 AP
Copy That Miscellaneous Unavoidable 2 AP
Copycat Miscellaneous 100% 0 AP
Cosmic Kunai Ranged Attack 150 100% 10 AP
Cotton On Status Effect Unavoidable 4 AP
Critical AP Miscellaneous 100% Passive
Critical Mass Miscellaneous 100% Passive
Criticise Status Effect 100% 1 AP
Crossfade Miscellaneous 100% 1 AP
Crumble Ranged Attack 30 Unavoidable 2 AP
Crystal Lens Ranged Attack 60 100% 2 AP
Custom Starter Miscellaneous 100% Passive
Damage Roll Ranged Attack 9 100% 3 AP
Deep Freeze Status Effect 100% 3 AP
Defend Status Effect 100% 1 AP
Delegate Miscellaneous 100% 3 AP
Desperation Melee Attack 20 100% 1 AP
Djinntoxicate Ranged Attack 90 100% 4 AP
Doc Leaf Status Effect 100% 1 AP
Dodge Status Effect 100% 1 AP
Dog Years Miscellaneous 100% 4 AP
Double Slice Melee Attack 30 100% 4 AP
Double Smack Melee Attack 30 100% 2 AP
Dual Wield Miscellaneous 100% 2 AP
Déjà Vu Status Effect 100% 2 AP
Earth Camouflage Status Effect 100% 2 AP
Earth Coating Status Effect 100% 2 AP
Earth Resistance Miscellaneous 100% Passive
Earth Wall Status Effect 100% 2 AP
Echolocation Status Effect 100% 2 AP
Elemental Coating Status Effect 100% 2 AP
Elemental Wall Status Effect 100% 2 AP
Energy Reserves Miscellaneous 100% Passive
Energy Shot Ranged Attack 60 100% 2 AP
Energy Wave Ranged Attack 60 100% 3 AP
Fair Fight Status Effect Unavoidable 2 AP
Final Breath Miscellaneous 100% Passive
Fire Camouflage Status Effect 100% 2 AP
Fire Coating Status Effect 100% 2 AP
Fire Wall Status Effect 100% 2 AP
Fireproof Miscellaneous 100% Passive
Fission Power Miscellaneous 100% 1 AP
Flirt Status Effect 100% 1 AP
Focus Status Effect 100% 1 AP
Fog Status Effect Unavoidable 4 AP
Fossil Miscellaneous 100% Passive
Frozen Ground Status Effect Unavoidable 1 AP
Fusion Power Miscellaneous 200 100% 10 AP
Galactic Beatdown Melee Attack 90 Unavoidable 4 AP
Gambit Status Effect 100% 2 AP
Gasoline Spray Status Effect 100% 3 AP
Gear Shear Ranged Attack 50 100% 10 AP
Gemstone Wall Status Effect 100% 3 AP
Glass Bonds Status Effect 100% 2 AP
Glass Camouflage Status Effect 100% 2 AP
Glass Cannon Ranged Attack 120 100% 4 AP
Glass Coating Status Effect 100% 2 AP
Glass Resistance Miscellaneous 100% Passive
Glass Wall Status Effect 100% 2 AP
Glitter Bomb Ranged Attack 30 100% 0 AP
Glitter Resistance Miscellaneous 100% Passive
Grounded Miscellaneous 100% Passive
Guzzle Fuel Miscellaneous 100% 2 AP
Hardback Miscellaneous 100% Passive
Haunt Status Effect 100% 2 AP
Headshot Ranged Attack 200 100% 10 AP
Heroic Blade Melee Attack 90 100% 3 AP
Hibernate Status Effect 100% 3 AP
Hot Potato Status Effect 100% 3 AP
Hurricane Ranged Attack 90 100% 5 AP
Hypnotise Status Effect 50% 2 AP
Ice Breaker Melee Attack 90 100% 4 AP
Ice Camouflage Status Effect 100% 2 AP
Ice Coating Status Effect 100% 2 AP
Ice Resistance Miscellaneous 100% Passive
Ice Wall Status Effect 100% 2 AP
Icicle Dart Ranged Attack 70 85% 2 AP
Incinerate Melee Attack 40 100% 3 AP
Inflame Ranged Attack 60 100% 2 AP
Insomnia Miscellaneous 70% Passive
Ionised Air Status Effect 100% 3 AP
Iron Filings Status Effect 100% 1 AP
Jagged Edge Melee Attack 40 Unavoidable Passive
Jump Scare Melee Attack 30 100% 1 AP
Last Rites Melee Attack 200 100% 10 AP
Leech Status Effect 100% 1 AP
Life Absorb Melee Attack 30 100% 1 AP
Liftoff Status Effect 100% Passive
Lightning Bolt Ranged Attack 90 100% 3 AP
Lightning Camouflage Status Effect 100% 2 AP
Lightning Coating Status Effect 100% 2 AP
Lightning Wall Status Effect 100% 2 AP
Liquid Body Miscellaneous 100% Passive
Machine Curse Miscellaneous 100% Passive
Magic Tome Ranged Attack 70 100% 3 AP
Magnet Status Effect 100% 1 AP
Meditate Status Effect 100% 3 AP
Metal Camouflage Status Effect 100% 2 AP
Metal Coating Status Effect 100% 2 AP
Metal Resistance Miscellaneous 100% Passive
Metal Riff Ranged Attack 60 100% 3 AP
Metal Wall Status Effect 100% 2 AP
Meteor Barrage Ranged Attack 20 100% 4 AP
Mind-Meld Status Effect Unavoidable 2 AP
Moonshine Ranged Attack 30 100% 1 AP
Mountain Smash Melee Attack 90 100% 4 AP
Multi Shot Ranged Attack 20 100% 3 AP
Multi Smack Melee Attack 20 100% 3 AP
Multicopy Status Effect 100% Passive
Neutralise Miscellaneous 100% Passive
New Leaf Miscellaneous Unavoidable 3 AP
Nod Status Effect 100% 1 AP
Nurse Miscellaneous Unavoidable 5 AP
Paint Swipe Melee Attack 90 100% 1 AP
Parry Stance Status Effect 100% 2 AP
Peekaboo Status Effect 100% 1 AP
Phase Shift Miscellaneous 100% Passive
Pity AP Miscellaneous 100% Passive
Plant Camouflage Status Effect 100% 2 AP
Plant Coating Status Effect 100% 2 AP
Plant Resistance Miscellaneous 100% Passive
Plant Wall Status Effect 100% 2 AP
Plastic Camouflage Status Effect 100% 2 AP
Plastic Coating Status Effect 100% 2 AP
Plastic Knife Melee Attack 40 100% 3 AP
Plastic Resistance Miscellaneous 100% Passive
Plastic Wall Status Effect 100% 2 AP
Poison Camouflage Status Effect 100% 2 AP
Poison Coating Status Effect 100% 2 AP
Poison Pollen Status Effect 100% 1 AP
Poison Resistance Miscellaneous 100% Passive
Poison Wall Status Effect 100% 2 AP
Pole Vault Assault Melee Attack 90 100% 7 AP
Pre-emptive Strike Melee Attack 30 100% Passive
Prismatic Status Effect Unavoidable Passive
Provoke Status Effect 100% 1 AP
Pumpkin Pie Status Effect Unavoidable 2 AP
Pustule Bomb Ranged Attack 60 100% 4 AP
Quick Smack Melee Attack 30 100% 1 AP
Radiation Breath Ranged Attack 20 100% 4 AP
Radioactive Status Effect Unavoidable Passive
Raise Arms Status Effect 100% 1 AP
Raise Shields Status Effect 100% 1 AP
Random Starter Miscellaneous 100% Passive
Rapid Fire Ranged Attack 30 100% 5 AP
Recycle Miscellaneous 100% 0 AP
Retribution Status Effect Unavoidable Passive
Return Fire Ranged Attack 15 100% Passive
Revenge Strike Melee Attack 15 100% Passive
Revolving Door Miscellaneous 100% 2 AP
Ricochet Miscellaneous 100% Passive
Ritual Status Effect 100% 6 AP
Roll Again Miscellaneous 100% Passive
Sandstorm Ranged Attack 60 100% 3 AP
Scorch Status Effect 100% 1 AP
Self-Assured Miscellaneous 70% Passive
Self-Destruct Ranged Attack 60 100% Passive
Sharp Edges Status Effect 100% 2 AP
Sharpen Status Effect 100% 1 AP
Shear Luck Miscellaneous 100% Passive
Shield Bash Melee Attack 90 100% 3 AP
Shooting Star Ranged Attack 60 100% 2 AP
Shrapnel Status Effect 100% 1 AP
Silicon Slash Melee Attack 60 100% 2 AP
Sleep Talk Ranged Attack 120 1% 0 AP
Sleep Walk Melee Attack 120 1% 0 AP
Slice Melee Attack 30 100% 1 AP
Smack Melee Attack 30 100% 0 AP
Snooze Spore Status Effect 50% 2 AP
Snow Rush Melee Attack 60 100% 3 AP
Sonic Boom Ranged Attack 60 100% 3 AP
Spit Ranged Attack 30 100% 0 AP
Splinter Melee Attack 15 Unavoidable Passive
Spray Ranged Attack 30 100% 1 AP
Spring-Load Status Effect Unavoidable Passive
Sprint Status Effect 100% 1 AP
Stab In The Dark Melee Attack 100 10% 0 AP
Status Resistance Miscellaneous 100% Passive
Sticker Trick Status Effect 100% 3 AP
Sticky Spray Status Effect 100% 3 AP
Sticky Tongue Melee Attack 40 75% 1 AP
Stony Look Status Effect 50% 2 AP
Sturdy Armour Miscellaneous 100% Passive
Suction Cup Dart Ranged Attack 120 75% 4 AP
Sugar Rush Miscellaneous 100% Passive
Suit Up Status Effect Unavoidable 2 AP
Summon Tulpa Miscellaneous 1% 0 AP
Superheated Fist Melee Attack 60 100% 2 AP
Sure-Fire Status Effect 100% 2 AP
Taunt Status Effect 100% 1 AP
The Old 1-2 Melee Attack 60 100% 5 AP
Throw Ranged Attack 50 100% 0 AP
Thunder Blast Ranged Attack 60 100% 3 AP
Torrent Ranged Attack 40 100% 4 AP
Tower Defence Status Effect 100% Passive
Toxic Stab Melee Attack 90 100% 4 AP
Toy Hammer Melee Attack 60 100% 2 AP
Traffic Jam Status Effect Unavoidable 2 AP
Trap Jaw Status Effect 50% Passive
Treasure Dig Miscellaneous 50% 2 AP
Treat Status Effect Unavoidable 1 AP
Trick Status Effect 100% 1 AP
Trip Status Effect 100% 1 AP
Tripwire Miscellaneous 100% Passive
Two Heads Status Effect 100% 2 AP
Undertow Ranged Attack 90 100% 2 AP
Unicast Status Effect 100% 2 AP
Unshakeable Miscellaneous 100% Passive
Vampire Miscellaneous 100% Passive
Vengeful Curse Status Effect 100% Passive
Wallop Melee Attack 60 100% 2 AP
Water Camouflage Status Effect 100% 2 AP
Water Coating Status Effect 100% 2 AP
Water Dance Melee Attack 90 85% 2 AP
Water Wall Status Effect 100% 2 AP
Waterproof Miscellaneous 100% Passive
Waterworks Ranged Attack 100 90% 5 AP
Web Wrap Status Effect 20% 0 AP
Window Status Effect 100% 1 AP
Wink Status Effect 100% 1 AP
Wonderful 7 Ranged Attack 90 100% 4 AP
Woodcutter Melee Attack 40 100% 3 AP
Yule Regret That Ranged Attack 60 100% 4 AP
Zephyr Ranged Attack 60 100% 2 AP
Zoomies Melee Attack 30 100% 1 AP

List of Player Abilities

Main article: Ability

Movement Option Monster Scanned
Mothwing Glide Dominoth
Dash Bulletino
Electromagnetism Boltam, Plasmantler
Swim Diveal, Scubalrus
Pumpkin Vine Ball Jumpkin, Beanstalker, Draculeaf
Flight Averevoir