Difference between revisions of "Partner"
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[[File:Partners.png|thumb|Pre-release artwork of several partner characters from ''Cassette Beasts'']] | [[File:Partners.png|thumb|Pre-release artwork of several partner characters from ''Cassette Beasts'']] | ||
− | + | '''Partners''' are characters that join the player character whilst traveling and battling. The player is, after unlocking the ability with a partner, able to activate [[Fusion]] with them in battle. | |
Partners each have a signature tape. | Partners each have a signature tape. | ||
− | == List of | + | == List of Partners == |
* [[Kayleigh]]: Unlocked midway through the tutorial at the start of the game. | * [[Kayleigh]]: Unlocked midway through the tutorial at the start of the game. | ||
− | * [[Meredith]]: | + | * [[Meredith]]: Found in [[New Wirral Park]], near the Ranger outpost. |
− | * [[Eugene]]: Shortly after completing the tutorial, he will appear in | + | * [[Eugene]]: Shortly after completing the tutorial, he will appear in eastern [[Harbourtown]] and ask you to help him defeat the Landkeepers. Agree to help and clear out the first Landkeeper base. |
− | * [[Felix]]: | + | * [[Felix]]: Found in the remains of his apartment in [[Lakeside]]. |
* [[Viola]]: In the marshes, near the campfire, open the ranger chest and you will meet Viola. Then, on the beach northwest of the marshes, underneath an arch, you'll meet a ghost named Sebastian. Talk to Viola afterwards to unlock her. | * [[Viola]]: In the marshes, near the campfire, open the ranger chest and you will meet Viola. Then, on the beach northwest of the marshes, underneath an arch, you'll meet a ghost named Sebastian. Talk to Viola afterwards to unlock her. | ||
− | * [[Barkley]]: After unlocking the [[Electromagnetism|Electromagnetism ability]], | + | * [[Barkley]]: After unlocking the [[Electromagnetism|Electromagnetism ability]], found in the top right of [[Cherry Meadow]]. Use the magnet platform to get up the cliff and meet Barkley. (Quest requires the [[Pumpkin Vine Ball]] ability to complete. Capturing the boss will give you the [[Averevoir Flight|Averevoir Flight ability]]). |
+ | |||
+ | == Relationships == | ||
+ | The player character has a relationship level with each partner character, which indicates how close they are to one another. At a level of 1 or higher, the player can [[Fusion|fuse]] with the partner during battle. As a relationship level increases (maxing out at 5), the stats of the fusion between the player and that partner increase. | ||
+ | |||
+ | Additionally, after reaching a relationship level of 5 with any partner (except Barkley) and making the correct choices during the partner's level 5 scene, the player will begin dating that partner. Once an additional relationship level is gained with a partner the player is dating, they can choose to enter into a romantic relationship. While the player can date more than one partner characters at the same time, eventually the player can only romance one partner character. Dating and romancing a partner character has no effect on the stats of the fusion between the player and the partner. | ||
+ | |||
+ | === How to Increase Relationship Level === | ||
+ | The first relationship level for all partner characters is unlocked by completing their personal quest, except for Kayleigh, whose first level unlocks after completing [[This Is The World We Live In]] and her second level unlocks after completing her personal quest [[I Ran So Far Away]]. | ||
+ | |||
+ | For the other relationship levels, as the player character battles alongside the partner, any [[Experience|experience points]] they earn are also counted as "relationship points". Once the player's relationship points with a partner exceed a level-specific threshold, then the next time the player rests with that partner in [[Gramophone Café]], a relationship level-up scene will trigger, increasing their relationship level and resetting their relationship points to 0. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Level up | ||
+ | ! Points required | ||
+ | |- | ||
+ | | 0 → 1 | ||
+ | | - | ||
+ | |- | ||
+ | | 1 → 2 | ||
+ | | 1,512 | ||
+ | |- | ||
+ | | 2 → 3 | ||
+ | | 4,104 | ||
+ | |- | ||
+ | | 3 → 4 | ||
+ | | 7,992 | ||
+ | |- | ||
+ | | 4 → 5 | ||
+ | | 13,176 | ||
+ | |- | ||
+ | | Dating → Romantic | ||
+ | | 19,656 | ||
+ | |} | ||
+ | |||
+ | [[File:Party Menu - Partner Character.png|thumb|right|200px|The partner character's relationship level is indicated by the heart icons in the party menu]] | ||
+ | A partner character's relationship level can be viewed in the party menu, indicated by the heart icons under the partner's health and experience bar. The number of red heart icons corresponds to the partner's relationship level. When a partner's relationship is ready to level up, their heart icons will be beating. | ||
+ | |||
+ | == Trivia == | ||
+ | * According to Jay Baylis, all the partners are canonically in their 20s.<ref>"All the partners are in their 20s" - samuri (Jay Baylis). Bytten Studio Discord server. May 9, 2023. https://discord.com/channels/594939411775619102/1026951419854585976/1105229059413254234</ref><ref>"Re: Partner ages - canonically they're all in their 20s as discussed earlier, which reflects me being in my 20s when I wrote their dialog. However, I feel that it helps feed immersion for the game to not directly state their ages. Teenage players may, for example, imagine the characters closer to their own age." - samuri (Jay Baylis). Bytten Studio Discord server. January 15, 2024. https://discord.com/channels/594939411775619102/1026951419854585976/1196388868493156473</ref> | ||
+ | |||
+ | == References == | ||
+ | <references> | ||
+ | </references> | ||
[[Category:Characters]] | [[Category:Characters]] | ||
+ | [[Category:Partners]] | ||
+ | |||
+ | {{Characters}} |
Latest revision as of 02:58, 18 March 2024
Partners are characters that join the player character whilst traveling and battling. The player is, after unlocking the ability with a partner, able to activate Fusion with them in battle.
Partners each have a signature tape.
List of Partners
- Kayleigh: Unlocked midway through the tutorial at the start of the game.
- Meredith: Found in New Wirral Park, near the Ranger outpost.
- Eugene: Shortly after completing the tutorial, he will appear in eastern Harbourtown and ask you to help him defeat the Landkeepers. Agree to help and clear out the first Landkeeper base.
- Felix: Found in the remains of his apartment in Lakeside.
- Viola: In the marshes, near the campfire, open the ranger chest and you will meet Viola. Then, on the beach northwest of the marshes, underneath an arch, you'll meet a ghost named Sebastian. Talk to Viola afterwards to unlock her.
- Barkley: After unlocking the Electromagnetism ability, found in the top right of Cherry Meadow. Use the magnet platform to get up the cliff and meet Barkley. (Quest requires the Pumpkin Vine Ball ability to complete. Capturing the boss will give you the Averevoir Flight ability).
Relationships
The player character has a relationship level with each partner character, which indicates how close they are to one another. At a level of 1 or higher, the player can fuse with the partner during battle. As a relationship level increases (maxing out at 5), the stats of the fusion between the player and that partner increase.
Additionally, after reaching a relationship level of 5 with any partner (except Barkley) and making the correct choices during the partner's level 5 scene, the player will begin dating that partner. Once an additional relationship level is gained with a partner the player is dating, they can choose to enter into a romantic relationship. While the player can date more than one partner characters at the same time, eventually the player can only romance one partner character. Dating and romancing a partner character has no effect on the stats of the fusion between the player and the partner.
How to Increase Relationship Level
The first relationship level for all partner characters is unlocked by completing their personal quest, except for Kayleigh, whose first level unlocks after completing This Is The World We Live In and her second level unlocks after completing her personal quest I Ran So Far Away.
For the other relationship levels, as the player character battles alongside the partner, any experience points they earn are also counted as "relationship points". Once the player's relationship points with a partner exceed a level-specific threshold, then the next time the player rests with that partner in Gramophone Café, a relationship level-up scene will trigger, increasing their relationship level and resetting their relationship points to 0.
Level up | Points required |
---|---|
0 → 1 | - |
1 → 2 | 1,512 |
2 → 3 | 4,104 |
3 → 4 | 7,992 |
4 → 5 | 13,176 |
Dating → Romantic | 19,656 |
A partner character's relationship level can be viewed in the party menu, indicated by the heart icons under the partner's health and experience bar. The number of red heart icons corresponds to the partner's relationship level. When a partner's relationship is ready to level up, their heart icons will be beating.
Trivia
References
- ↑ "All the partners are in their 20s" - samuri (Jay Baylis). Bytten Studio Discord server. May 9, 2023. https://discord.com/channels/594939411775619102/1026951419854585976/1105229059413254234
- ↑ "Re: Partner ages - canonically they're all in their 20s as discussed earlier, which reflects me being in my 20s when I wrote their dialog. However, I feel that it helps feed immersion for the game to not directly state their ages. Teenage players may, for example, imagine the characters closer to their own age." - samuri (Jay Baylis). Bytten Studio Discord server. January 15, 2024. https://discord.com/channels/594939411775619102/1026951419854585976/1196388868493156473
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