Sunny/Dialogue: Difference between revisions

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{{DialogueLine|Sunny|Not anymore... from now on... I will try to be "Sunny" instead.}}
{{DialogueLine|Sunny|Not anymore... from now on... I will try to be "Sunny" instead.}}
== [[People are People]] ==
== [[People are People]] ==
{{IncompleteSection}}
=== Intro, [[Gramophone Café]] ===
=== Intro, [[Gramophone Café]] ===
{{DialogueLine|Sunny|Hey... <player>...}}
{{DialogueLine|Sunny|Hey... <player>...}}
Line 103: Line 102:
{{DialogueLine|Meredith|OK. I suppose we should probably help the zombie girl out, right?|indent=2}}
{{DialogueLine|Meredith|OK. I suppose we should probably help the zombie girl out, right?|indent=2}}
{{DialogueCondition|If current partner is [[Felix]]}}
{{DialogueCondition|If current partner is [[Felix]]}}
{{DialogueLine|Felix|TODO|indent=2}}
{{DialogueLine|Felix|Helping her out sounds like it might be interesting, right?|indent=2}}
{{DialogueCondition|If current partner is [[Viola]]}}
{{DialogueCondition|If current partner is [[Viola]]}}
{{DialogueLine|Viola|I hope our friend Sunny is well. Perhaps our aid would be welcome?|indent=2}}
{{DialogueLine|Viola|I hope our friend Sunny is well. Perhaps our aid would be welcome?|indent=2}}
Line 116: Line 115:
{{DialogueLine|Kayleigh|That's our Sunny!|indent=2}}
{{DialogueLine|Kayleigh|That's our Sunny!|indent=2}}
{{DialogueCondition|If current partner is [[Eugene]]}}
{{DialogueCondition|If current partner is [[Eugene]]}}
{{DialogueLine|Eugene|TODO|indent=2}}
{{DialogueLine|Eugene|That's the spirit, Sunny! You're totally right.|indent=2}}
{{DialogueCondition|If current partner is [[Meredith]]}}
{{DialogueCondition|If current partner is [[Meredith]]}}
{{DialogueLine|Meredith|You tell 'em, mate.|indent=2}}
{{DialogueLine|Meredith|You tell 'em, mate.|indent=2}}
Line 131: Line 130:
{{DialogueLine|Kayleigh|That was amazing, Sunny!|indent=2}}
{{DialogueLine|Kayleigh|That was amazing, Sunny!|indent=2}}
{{DialogueCondition|If current partner is [[Eugene]]}}
{{DialogueCondition|If current partner is [[Eugene]]}}
{{DialogueLine|Eugene|TODO|indent=2}}
{{DialogueLine|Eugene|That was awesome, Sunny! You really kicked some ass, there!|indent=2}}
{{DialogueCondition|If current partner is [[Meredith]]}}
{{DialogueCondition|If current partner is [[Meredith]]}}
{{DialogueLine|Meredith|Cool monster form, Sunny.|indent=2}}
{{DialogueLine|Meredith|Cool monster form, Sunny.|indent=2}}
Line 431: Line 430:
{{DialogueLine|Sunny|I thought so. Eugene is sure of himself in many ways, and not so much in others... I think you are someone who would help bring out the best in him.}}
{{DialogueLine|Sunny|I thought so. Eugene is sure of himself in many ways, and not so much in others... I think you are someone who would help bring out the best in him.}}
{{DialogueLine|Sunny|The two of you are a good pair, I believe...}}
{{DialogueLine|Sunny|The two of you are a good pair, I believe...}}
=== Narrator Lines ===
''Platonic''
* Sunny asks you various questions about life back on your world.
* Sunny tells you about a dream she had recently.
* Sunny sits quietly and contently.
* You and Sunny have a light-hearted conversation.
* Sunny eagerly tells you about new things she learned about Harbourtown recently.
''Romantic''
* Sunny has an earnest discussion with you about her thoughts on life.
* Sunny enquires about your clothing choices (for personal research).
* Sunny sits quietly - but contently - with you.
* Sunny doesn't say much, but she seems happy to be with you.


== Passive Dialogue ==
== Passive Dialogue ==
{{IncompleteSection}}
''After approaching the gravestones in [[Aldgrave Tomb Station]]''
{{DialogueLine|Sunny|TODO}}
''In [[Glowcester Road Station]]''
''In [[Glowcester Road Station]]''
{{DialogueLine|Sunny|These glowing mushrooms are pretty...}}
{{DialogueLine|Sunny|These glowing mushrooms are pretty...}}
Line 443: Line 452:
{{DialogueLine|Sunny|This place feels so empty...}}
{{DialogueLine|Sunny|This place feels so empty...}}


''When near the battery-activated switch that reveals [[Cherry Cross Station]]''
''Near the battery-activated switch that reveals [[Cherry Cross Station]]''
{{DialogueLine|Sunny|I wonder if we can do something with this button...}}
{{DialogueLine|Sunny|I wonder if we can do something with this button...}}


Line 454: Line 463:
''In eastern [[Lost Hearts Graveyard]]''
''In eastern [[Lost Hearts Graveyard]]''
{{DialogueLine|Sunny|I feel strangely at home here...}}
{{DialogueLine|Sunny|I feel strangely at home here...}}
''Near the gravestones in [[Aldgrave Tomb Station]]''
{{DialogueLine|Sunny|Does that stone say "Sunny"...?}}


''Outside of [[Glaistainbury Abbey]]''
''Outside of [[Glaistainbury Abbey]]''
Line 459: Line 471:


''In [[Cast Iron Shore]]''
''In [[Cast Iron Shore]]''
{{DialogueLine|Sunny|TODO}}
{{DialogueLine|Sunny|I think I saw something moving beneath the water just now...}}


''On [[Brokenhead]]''
''On [[Brokenhead]]''
Line 493: Line 505:
''In the player's house''
''In the player's house''
{{DialogueLine|Sunny|Your home is nice, <player>...}}
{{DialogueLine|Sunny|Your home is nice, <player>...}}
''In the player's house, after romance''
{{DialogueLine|Sunny|I always enjoy visiting your home, <player>...}}
{{DialogueLine|Sunny|I always enjoy visiting your home, <player>...}}


== Character Interactions in [[Gramophone Café]] ==
== Character Interactions ==
=== Sunny and [[Kayleigh]] ===
=== Sunny and [[Kayleigh]] ===
{{DialogueLine|Sunny|...So you mean to say that, where you’re from, some people CHOOSE to live like Landkeepers…?}}
{{DialogueLine|Sunny|...So you mean to say that, where you’re from, some people CHOOSE to live like Landkeepers…?}}
Line 547: Line 561:
{{DialogueLine|Sunny|They do...? Is that why you are excited to be here - to be romanced by a monster?}}
{{DialogueLine|Sunny|They do...? Is that why you are excited to be here - to be romanced by a monster?}}
{{DialogueLine|Frankie|What, m-me? No, I’m strictly an observer.}}
{{DialogueLine|Frankie|What, m-me? No, I’m strictly an observer.}}
=== Date with Eugene ===
''(Before beginning [[People are People]], if the player chose to stay platonic with Eugene during his 5-heart scene, the following scene may play when entering [[Harbourtown#Places_of_Interest_.28East_Harbourtown.29|East Harbourtown]] at night.)''<br>
''(Next to the town sun dial, Sunny and Eugene stand side by side, looking towards the sea.)''
{{DialogueLine|Sunny|...I just don't think it's... I think we should just be friends.}}
{{DialogueLine|Eugene|Is this because of my whole "campaign to take down the Landkeepers" thing? I know we're an ''unlikely pair'' but I can't stop thinking about you.}}
{{DialogueLine|Eugene|It's weird.}}
{{DialogueLine|Sunny|No, it's not that. I'm not a Landkeeper now. I think...}}
{{DialogueLine|Sunny|I haven't been "Sunny" for long. I need more time to be me.}}
{{DialogueLine|Sunny|I have enjoyed our "date", though.}}
{{DialogueLine|Eugene|I understand. Don't worry about it, Sunny.}}


== [[Mer-Line station]] and Archangel encounters ==
== [[Mer-Line station]] and Archangel encounters ==
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''Entering a station for the third time''
''Entering a station for the third time''
{{DialogueLine|Sunny|These strange facilities... they were here first, before everything else... weren't they?}}
{{DialogueLine|Sunny|These strange facilities... they were here first, before everything else... weren't they?}}<br><br>


''Entering a station platform''
''Entering a station platform for the first time''
{{DialogueLine|Sunny|It hurts to be in this place, <player>...}}
{{DialogueLine|Sunny|The feeling this place gives me... <player>, I don't like it...}}
 
''Entering a station platform for the second time''
{{DialogueLine|Sunny|That feeling in my head again... Urgh...}}
{{DialogueLine|Sunny|Hopefully we won't be here very long...}}
 
''Entering a station platform for the third time''
{{DialogueLine|Sunny|Let's not stay here longer than we have to, <player>...}}
{{DialogueLine|Sunny|Let's not stay here longer than we have to, <player>...}}
{{DialogueLine|Sunny|Let's leave here as soon as we can, OK...?}}
{{DialogueLine|Sunny|Let's leave here as soon as we can, OK...?}}
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''Encountering [[Poppetox]]''
''Encountering [[Poppetox]]''
{{DialogueLine|Sunny|We're not here to play... we're here on business.}}
{{DialogueLine|Sunny|We're not here to play... we're here on business.}}
''Defeating [[Poppetox]]''
''Hitting Poppetox's effegies''
{{DialogueLine|Sunny|There must be a way to figure out where it's going to move...}}
''Defeating Poppetox''
{{DialogueLine|Sunny|I think we showed it that we aren't playing around!}}<br><br>
{{DialogueLine|Sunny|I think we showed it that we aren't playing around!}}<br><br>


''Encountering [[Heckahedron]] or [[Babelith]]''
''Encountering [[Heckahedron]] or [[Babelith]]''
{{DialogueLine|Sunny|I am afraid I don't know what you're talking about...}}
{{DialogueLine|Sunny|I am afraid I don't know what you're talking about...}}
''Defeating [[Heckahedron]] or [[Babelith]]''
''Defeating Heckahedron or Babelith''
{{DialogueLine|Sunny|Archangels are pretty strange, aren't they...?}}<br><br>
{{DialogueLine|Sunny|Archangels are pretty strange, aren't they...?}}<br><br>


''Encountering [[Alice]]''
''Encountering [[Alice]]''
{{DialogueLine|Sunny|I'm sorry, but I don't know who you are...}}
{{DialogueLine|Sunny|I'm sorry, but I don't know who you are...}}
''Defeating [[Alice]]''
''Defeating Alice''
{{DialogueLine|Sunny|She was pretty rude...}}<br><br>
{{DialogueLine|Sunny|She was pretty rude...}}<br><br>


''Encountering [[Lamento Mori]]''
''Encountering [[Lamento Mori]]''
{{DialogueLine|Sunny|Dying doesn't scare me... and neither do you...}}
{{DialogueLine|Sunny|Dying doesn't scare me... and neither do you...}}
''Defeating [[Lamento Mori]]''
''Defeating Lamento Mori''
{{DialogueLine|Sunny|We did a pretty good job of showing that Archangel how fearless we are, I think...}}
{{DialogueLine|Sunny|We did a pretty good job of showing that Archangel how fearless we are, I think...}}


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{{DialogueLine|Sunny|She must have been so alone here, on this pier... I hope she can find happiness...}}
{{DialogueLine|Sunny|She must have been so alone here, on this pier... I hope she can find happiness...}}
{{DialogueLine|Sunny|No one deserves to feel that way...}}
{{DialogueLine|Sunny|No one deserves to feel that way...}}
}}
== [[Night's Bridge Station]] ==
{{#spoiler:
''(After [[The Amber Lodge|Ms. Amber]] opens the portal to home)''
{{DialogueLine|Sunny|I... knew we'd have to say goodbye to each other, <player>...}}
{{DialogueLine|Sunny|Someday I might also leave New Wirral. But right now, this place is my home, it's where I am ME...}}
{{DialogueLine|Sunny|I won't ever forget you - any of you. You helped me become who I really am, after all!}}
{{DialogueLine|Sunny|<player>... promise me one thing...}}
{{DialogueLine|Sunny|Never let the world change you... got it?}}
{{DialogueCondition|If the player is romancing Sunny}}
{{DialogueLine|Sunny|And... and...|indent=2}}
{{DialogueLine|Sunny|Hold me in your heart, too.|indent=2}}
}}
}}



Latest revision as of 06:00, 20 March 2026

This page contains unmarked SPOILERS. Beware!    


These are Sunny's dialogues.

How Does It Feel

Intro, Gramophone Café

(A slumped, depressed-looking Landkeeper stumbles through the café doors. Kayleigh and Eugene stand at attention.)

  • Disheveled Landkeeper: Uuuuuuuuuuh...
  • Eugene: LANDKEEPER! Let me guess, you're crawling back for revenge after we brought down your whole operation, huh?!
  • Disheveled Landkeeper: Buuuuuuuuuh...
  • Kayleigh: Eugene, I think there's something wrong with her. I think she's, uh, broken.
  • Disheveled Landkeeper: Whuuhhhh...?
  • Eugene: I... I think you might be right.
  • Kayleigh: Sorry about the hostile reception. Why don't you take a seat and we can get to know each other?

(The Landkeeper sits with the player at the café's resting spot while Kayleigh and Eugene look on.)

  • Kayleigh: So, uh, are you feeling OK? Can you tell us about yourself?
  • Disheveled Landkeeper: Profits... down....
  • Eugene: The Landkeepers were minions of an Archangel we defeated. Maybe when their boss fled, all their brains got fried? I still don't trust her.
  • Disheveled Landkeeper: No... job.... prospects...
  • Eugene: She doesn't exactly have a sunny disposition, does she?
  • Kayleigh: "Sunny"? Why don't we call her Sunny? We have to call her something!
  • Sunny: Sunny....

(Choice between "What happened to you?" and "Do you remember anything?")

  • Sunny: Landkeepers... bankrupt.... nothing... left....
  • Sunny: Why... still... here....
  • Eugene: Maybe the Landkeepers only exist to carry out their jobs, and now she doesn't know what else there is to do. Like a machine without a purpose.
  • Kayleigh: Oh, you poor thing! There's still plenty of time for you to make a fresh start!
  • Sunny: Fresh... start...?
  • Kayleigh: Maybe the first step is getting you some new clothes, Sunny. I'm sure wearing that office outfit all day is pretty miserable!
  • Sunny: ...
  • Kayleigh: Then it's agreed! <player>, let's meet up at Harbourtown's tailor. It's on the upper level of Harbourtown, just north of here.

Quest Start, Harbourtown Tailor

  • Kayleigh: Oh, hey! Everyone's here!
  • Eugene: I'm still not sure we should be helping her out. Are you forgetting the time her former employer tried to take over the island?
If current partner is Meredith:
  • Meredith: This could be interesting.
If current partner is Felix:
  • Felix: I'm here for moral support.
If current partner is Viola:
  • Viola: I am curious! Perhaps this shall be entertaining?
  • Sunny: Whuhh...?
  • Kayleigh: Right, Sunny, I'll take you back here and you can pick out some new outfits.
  • Sunny: OK...

(Sunny ducks behind the curtain, and comes out wearing a pink-and-green dress with red sunglasses.)

  • Sunny: This... OK...?
  • Eugene: I'm not sure about this, Kayleigh...
If current partner is Meredith:
  • Meredith: I'm having a great time already.
If current partner is Felix:
  • Felix: It's a start!
If current partner is Viola:
  • Viola: Hmm. Perhaps this maiden is even more unfamiliar with the styles and fashions of this land than I.
  • Kayleigh: I'm not sure about this one, Sunny!

(Sunny drops the sunglasses and vest, replacing them with a pink bowler hat and eyeshadow.)

  • Sunny: I'm not... sure...
  • Eugene: That's not the direction I was expecting you to go.
  • Kayleigh: You don't look super comfortable in that, Sunny... How about we try another?

(Finally, Sunny settles on her look.)

  • Sunny: I think I... look good.
  • Eugene: I...
  • Eugene: Kayleigh, is it just me, or is Sunny...
  • Kayleigh: Absolutely gorgeous? No, that's not just you.
If current partner is Meredith:
  • Meredith: OK, it turns out Sunny is actually cool. Who knew?
If current partner is Felix:
  • Felix: I think Sunny's found her look.
If current partner is Viola:
  • Viola: Quite unexpected. Quite.

(Choice between "You look cool, Sunny!" and "You look pretty cute, Sunny!")

  • Sunny: OK. This is me now...
  • Sunny: Thanks for the help... all of you.
  • Eugene: I have some VERY mixed emotions right now.
  • Kayleigh: We're glad to be able to help you, Sunny.
  • Kayleigh: Harbourtown lets everyone have a fresh start. It's only fair that that includes "zombie estate agents".
  • Sunny: Landkeepers are not "zombies". Landkeepers are vessels. Created to work.
  • Sunny: Not anymore... from now on... I will try to be "Sunny" instead.

People are People

Intro, Gramophone Café

  • Sunny: Hey... <player>...

(Choice between "Sunny! I didn't expect to see you here!" and "What's up, Sunny?")

  • Sunny: There's something I need to do, <player>... to tie up loose ends...

(Choice between "Loose ends?" and "What do you mean?")

  • Sunny: There's something about being a "Landkeeper" that I didn't tell you...
  • Sunny: The "Mammon" beast that gave us orders... it was connected to us, and we were all connected to each other... like invisible telephone wire...
  • Sunny: But the Archangel... Mammon... is gone now. I don't hear its orders in my head anymore. But I can still hear the thoughts of the other Landkeepers...
If current partner is Kayleigh:
  • Kayleigh: You can hear their thoughts?!
If current partner is Eugene:
  • Eugene: I think I get you. You had a network that linked you all, and that link is still there, even though you aren't one of them anymore.
If current partner is Meredith:
  • Meredith: You lot are all connected? Like a telepathic link or something? Alright, I'm following you so far.
If current partner is Felix:
  • Felix: Oh, so you and the other Landkeepers have some sort of telepathic connection?
If current partner is Viola:
  • Viola: I see. How curious.
  • Sunny: <player>... the others - the Landkeepers - are planning something. They don't have a reason to continue being Landkeepers, but don't know how to change...
  • Sunny: Their voices are discussing Mt. Wirral... I think they're organising up there. I need to find out what they are planning... <player>, can you meet me there?
If current partner is Kayleigh:
  • Kayleigh: I'm glad that Sunny is striking out on her own. Good for her!
If current partner is Eugene:
  • Eugene: Alright, let's help out Sunny! She's really changed a lot, huh?
If current partner is Meredith:
  • Meredith: OK. I suppose we should probably help the zombie girl out, right?
If current partner is Felix:
  • Felix: Helping her out sounds like it might be interesting, right?
If current partner is Viola:
  • Viola: I hope our friend Sunny is well. Perhaps our aid would be welcome?

Quest Start, Mt. Wirral

(A trio of Landkeepers stand beside a billboard, pondering documents. Sunny confronts them.)

  • Sunny: <player>, you came! Thank you...
  • Landkeeper: Oh, you brought some customers along? What a curious investment you have made...
  • Sunny: No... you don't understand! People aren't "investments"... People are people...
  • Sunny: And you don't need to act this way anymore... you're free now. We're ALL free now...
  • Sunny: I don't know what you're planning, but we can all choose to be whatever we want to be, instead of being "Landkeepers"!
If current partner is Kayleigh:
  • Kayleigh: That's our Sunny!
If current partner is Eugene:
  • Eugene: That's the spirit, Sunny! You're totally right.
If current partner is Meredith:
  • Meredith: You tell 'em, mate.
If current partner is Felix:
  • Felix: That's right!
If current partner is Viola:
  • Viola: You've really found your own resolve, dear Sunny!
  • Landkeeper: You've lost your enterprising spirit, Landkeeper!
  • Landkeeper: Why don't we give you a CRASH COURSE in economics...?
  • Sunny: I won't stay on the sidelines, <player>... This is my fight, too!

(After the Landkeepers are defeated)

  • Landkeeper: Hngh... we're done here. It's time that we clocked out - we have places to be...
If current partner is Kayleigh:
  • Kayleigh: That was amazing, Sunny!
If current partner is Eugene:
  • Eugene: That was awesome, Sunny! You really kicked some ass, there!
If current partner is Meredith:
  • Meredith: Cool monster form, Sunny.
If current partner is Felix:
  • Felix: Cool monster form, Sunny!
If current partner is Viola:
  • Viola: A wonderful performance from our dear Sunny!

(Choice between "What monster tape was that?" and "Where'd you get that monster tape?")

  • Sunny: It was a gift from Ianthe, once I told her about my plan to confront the Landkeepers...
  • Sunny: They were having meetings out here... there must be some clue about what they're doing...

(Sunny scans the billboard.)

  • Sunny: Wuh...? "The wheel beneath the old headquarters"... What does that mean...?
  • Sunny: Oh! The old headquarters in the marsh... There's something underneath it!
  • Sunny: <player>... please go with me to the Landkeeper's old base that you and Eugene destroyed... I think the Landkeepers are there...
  • Sunny: I have to do this... I have to stop them, and put that life behind me once and for all...

(Sunny is now your partner!)

  • Sunny: Truth be told, I'm kind of... excited...

New Landkeeper Hideout

(The player and Sunny discover an electronic door underneath the crumbled remains of the old Landkeeper HQ.)

  • Sunny: Wuh...? This door has some sort of device on it. Is it to prevent intruders? Let me see...

(The door opens automatically as Sunny approaches.)

  • Sunny: It seems to think I'm a Landkeeper! Let's go inside, <player>.
  • Sunny: The remaining Landkeepers are all here... They must be here for a reason. Something about a "wheel"...?
  • Sunny: I think we should go deeper...

(After inserting the keycards into the main door:)

  • Sunny: The voices... the Landkeepers are excited about something up ahead... I can FEEL them...
  • Sunny: Let's keep going...

(In the following chamber, a trio of Landkeepers are beholding a giant train's wheel, gleaming with magic power.)

  • Sunny: The wheel... it really is just a big wheel... I don't understand...
  • Landkeeper: Isn't it beautiful? Behold: The future of the Landkeeper's Association... the Wheel!
  • Landkeeper: When our previous CEO was... displaced... the Landkeeper HQ collapsed into the depths of the island, along with many of us employees...
  • Landkeeper: But down here in the dark, we found it. A new opportunity for us all...

(Choice between "What could it possibly do?" and "What use do you have for this?")

  • Landkeeper: The wheel is a forgotten part of a greater whole, something of great power that lies beneath this island... a power that weaves through many worlds...

(Choice between "The Mer-Line!" and "So it's from one of the Mer-Line's trains?")

  • Sunny: The "link" between Landkeepers that connects us... could this wheel extend that...?
  • Landkeeper: Tell me, ex-colleague - do you know what we Landkeepers REALLY are?
  • Sunny: We are vessels, created to serve by the Archangel Mammon, are we not...?
  • Landkeeper: No... an Archangel cannot "create" things! It can only take, and reshape... The wheel will show you your truth!
  • Sunny: Then... where did we come from...?
  • Landkeeper: The wheel can connect us to other times, other places... other Landkeepers. With it... we can establish communication... arrange mergers...
  • Sunny: <player>, they mean to reach out to other worlds and bring new Landkeepers here!
  • Landkeeper: Yes! We're expanding our business operations! Mass recruitment! Aggressive expansion!
  • Sunny: No you won't! I won't let you!

(Two of the three Landkeepers step forward to fight the player. After the battle, the third lays his hands on the Wheel.)

  • Landkeeper: I AM RECRUITING REINFORCEMENTS FROM ACROSS THE COSMOS!

(Minosteam appears in a brilliant flash of light.)

  • Sunny: What?!
  • Landkeeper: Ah yes, a brazen bull to defend our capital... How fitting! This will do nicely!
  • Sunny: <player>...
  • Sunny: Let's finish this!

(Minosteam and the third Landkeeper fight the player. During the battle, Sunny and the player learn to fuse:)

  • Sunny: I won't let anyone tell me what I have to be...
  • Sunny: I only have to be ME!

(After the battle)

  • Sunny: We beat them... Together...
  • Sunny: The wheel can show me my "truth"...? What did he mean...?

(Choice between "Can he be trusted?" and "That thing might be dangerous...")

  • Sunny: Just what AM I, exactly...?

(Sunny lays her hands on the Wheel. The ground quakes, and her eyes go blank.)

  • Sunny: I see... the threads... connecting us, so close to my fingers I can almost grasp them...

(An image flashes on screen: a woman carrying a briefcase.)

  • Sunny: I saw her, for a moment... Was that me? Was that who I was?

(Choice between "Are you OK, Sunny?" and "This might be bad for you...")

  • Sunny: I'm so close... I just have to go further...

(A picture of Earth. Zooming in, we see the frowning woman in a graduate's uniform, then a suit. She leaves her home and sits at a computer desk. Several days pass, and she does nothing but type. Eventually, the computer blue screens, and Mammon appears on the monitor.)

  • Sunny: This body... my body was someone else, once. She had her own life, but it was not her own...
  • Sunny: She focused so much on her work that she lost herself. She was miserable...
  • Sunny: It made her an easy target for Mammon. She was taken... taken, and made into a vessel.
  • Sunny: Made into me...
  • Sunny: There has to be more... more meaning, more answers across the cosmos... I just need to look deeper...

(Choice between "Be careful, Sunny!" and "You should stop.")
(Rapid flashes of incomprehensible photos - until suddenly, the Wheel falls into the pit below. The Landkeeper leaps to his feet.)

  • Sunny: Urgh!
  • Landkeeper: NO!
  • Sunny: Uhh, I think I looked a bit too far into the cosmos. I lost myself for a moment there... Sorry.

(Choice between "Are you OK?" and "Did you find what you were looking for?")

  • Sunny: I...
  • Landkeeper: The wheel...
  • Landkeeper: You saw it, didn't you? Your genesis? The moment you were chosen for a higher purpose? The moment you became what you were MEANT to be?
  • Sunny: I... I am...
  • Sunny: I'm Sunny. I am nothing else. It doesn't matter what people say I must be.
  • Sunny: I'm simply Sunny.
  • Sunny: Maybe you should stop being a Landkeeper just because you've been told that's what you are, and try being yourself sometime.
  • Landkeeper: Hngh.

(The Landkeeper leaves in a huff.)

  • Sunny: <player>, we should leave. I think we're done here...

Relationship Level Scenes

Relationship Level 1

  • Sunny: I think... knowing that this... body... was someone else even before I was a Landkeeper...
  • Sunny: It doesn't make me feel any different. I want to continue learning what it means to be me, as I am now.
  • Sunny: I'm sure that "other me" would understand.
  • Sunny: Please, <player>, show me things. New things! There's so much to see! I know you intend to leave New Wirral, but...
  • Sunny: I wanna have fun, OK?

Relationship Level 2

  • Sunny: OK, <player>. Tell me something. Something about your world.

(Choice between "Huh?" and "My world?")

  • Sunny: Yeah! Your world is old, right...? New Wirral is young. I was told Harbourtown has only existed for a few generations...
  • Sunny: Please, tell me about the history of your world!
  • You give Sunny a brief rundown on the history of Earth. You skip a lot of the details, but that's OK.
  • Sunny: That's... a lot to take in.
  • Sunny: When I think about this island, and where I came from... from the person I once was on another world, to being a Landkeeper, to finding you here...
  • Sunny: I can almost see the thread of history that led to me being me, here, now.
  • Sunny: Does that make sense? Do you... see the threads of your world's history that lead you to be who you are now?

(Choice between "Yeah?" and "Not really!")

If chosen "Yeah?":
  • Sunny: OK! I'm glad! I wasn't sure if it was a silly question.
If chosen "Not really!":
  • Sunny: Don't worry about it... it was a silly question anyway!
  • Sunny: I am still learning what it means to be oneself. Some part of that lies in our history, but only so much...
  • Sunny: I wonder about the human I once was... the woman who lived in my body first... I wonder how her history shaped her...
  • Sunny: Maybe I am asking the wrong questions... Maybe I need to ask you more about the present, not the past!

(Choice between "That sounds like a plan!" and "I guess so!")

  • Sunny: OK, I'll try and think of some better questions for you for next time!

Relationship Level 3

  • Sunny: Hey <player>...
  • Sunny: There are a lot of people on your world... aren't there? I mean... a lot more than here on this island.
  • Sunny: You must meet more people than you could even get to know!

(Choice between "Yeah, I guess so!" and "Yep, that's right!")

  • Sunny: Don't you feel sad about that? That there's friendships you might miss out on...?
  • Sunny: Though... I suppose they might not really end up as friends. Not all people can connect with each other...

(Choice between "Yep." and "That's an understatement.")

  • Sunny: Don't worry, I do understand that much. The other Landkeepers and I... are not friends.
  • Sunny: The roles given to them are so rigid... so impossible to change, that they can't imagine life any other way...
  • Sunny: Maybe me choosing to be "Sunny" instead of a "Landkeeper" is an insult to them.
  • Sunny: But knowing that people might not connect with you, or even despise you... this isn't enough to stop me reaching out to others.
  • Sunny: People are interesting to me! It's fun to talk to them, I think...

(Choice between "I agree!" and "That's a good outlook!")

  • Sunny: Heh heh.

Relationship Level 4

  • Sunny: Being hungry is pretty funny, isn't it...?

(Choice between "Is it...?" and "Being hungry is no laughing matter!")

  • Sunny: Is that such a strange statement?
  • Sunny: It's a feeling we have that changes our behaviour, even if we don't want it to...
  • Sunny: The things we desire in our bodies overrule us, pushing us to make decisions...

(Choice between "I guess that's true." and "Do you have many of these bodily desires?")

If chosen "I guess that's true.":
  • Sunny: See? It wasn't a strange statement after all!
  • Sunny: Some food makes me feel this way more than others. I guess that's "preference"...
  • Sunny: I bet your world has a lot of really good food that isn't on New Wirral, <player>!
(Choice between "Yep." and "Let me tell you about 'restaurants'.")
  • Sunny: Please... tell me about these foods. I want to know about them, OK?
If chosen "Do you have many of these bodily desires?":
  • Sunny: You- Buh- I'm not... I'm talking about food!
  • Sunny: A lot of human desires are... interesting, but food is easier to talk about...
  • The conversation awkwardly trailed off after that.

Relationship Level 5

  • Sunny: Hey, <player>.
  • Sunny: There's something I'm curious about... People's homes. They are reflections of them, I'm told.
  • Sunny: Can you show me your home...?

(Choice between "Sure!" and "Not now.")

If chosen "Sure!":
  • Sunny: OK! Let's go...

At home, the player sits on their bed while Sunny looks up at them.

  • Sunny: ...
  • Sunny: I've been thinking so much on what it means to be me, and to be a person...
  • Sunny: And I think I understand now.
  • Sunny: What makes people... is other people.
  • Sunny: If I didn't have you in my life, and Kayleigh, and Eugene, I wouldn't BE Sunny...
  • Sunny: After all, you were the ones to give me that name. The first gift I ever received - and I'll treasure it forever.
  • Sunny: It feels like so long since then... I feel so differently about everything now.
  • Sunny: Even you, <player>. At first, I saw you as a stranger, someone I feared, or didn't trust. But now, I see you as...
(Choice between "As a friend?" and "As something more...?")
If chosen "As a friend?":
  • Sunny: Of course! We've traveled together... fought monsters together... even fused together...
  • Sunny: Those connections with one another? This is what it means to live. To be human, I think...
  • Sunny: One day I know you'll move on from this place... but those connections will always be there between us. Making us who we are.
  • Sunny: At least, that's what I think.
If chosen "As something more...?":
  • Sunny: Uh...
  • Sunny: Do you mean that how I think you mean it...?
(Choice between "I mean we're close friends!" and "I mean I have feelings for you.") Choosing "I mean we're close friends!" plays the previous "As a friend?" dialogue.
If chosen "I mean I have feelings for you.":
  • Sunny: So it's... not just me.
  • Sunny: If I am honest, I've had some... complicated feelings inside me for some time.
  • Sunny: It's so hard for me to know what's normal, and what's not...
  • Sunny: But if you feel the same, then I'll try to be direct:
  • Sunny: I want to be close to you, very close to you, right now... if that's OK...?
If chosen "Not now.":
  • Sunny: OK. Another time...

Romance

  • Sunny: You look like you have something you want to say, <player>, I think...?

(Choice between "I want us to be together." and "Nothing in particular.")

If chosen "I want us to be together.":
  • Sunny: I...
  • Sunny: I think I understand what it is you're asking.
  • Sunny: It's not just about being close to each other physically, it's something more...
  • Sunny: A validation of the connection between us, as people...
(Choice between "Yeah." and "That's one way to put it.")
  • Sunny: Of course I want that... I want nothing more...
  • Sunny: But... we can still be close physically too, right...?
  • Sunny: Because when I see you, there are a lot of feelings I have. I want to be physically close to you, and also want to be connected to you, connected to your heart...
  • Sunny: These feelings all blend into one and I can't tell where they begin or end. It makes me feel like I don't understand myself as much as I want to...
  • Sunny: I need to be close to you, I think.
  • Sunny: I need to feel your hands on mine, a-and other things like that, too!
  • Sunny: So... yes. I want to be with you. Until you go.
  • Sunny: I know you have to go home eventually... but this connection will always be there between us. Making us who we are.
If chosen "Nothing in particular.":
  • Sunny: OK, <player>...

Campsite and Gramophone Café Conversations

  • Sunny: Does your world have more clothes than this one, <player>?

(Choice between "Yes." and "Quite a lot more...")

  • Sunny: It does?!
  • Sunny: Though... I only just discovered how I like to dress... Maybe I'm not ready for a new look...


  • Sunny: The "Archangels", like Mammon...
  • Sunny: They are made by people, I understand...?

(Choice between "Sort of..." and "Something like that.")

  • Sunny: I see...
  • Sunny: An Archangel seems so much stronger than a human... but that's the wrong way to look at it, I think...
  • Sunny: When I see people in Harbourtown working together, they are like one whole...
  • Sunny: An Archangel might be strong, but I can't imagine any Archangel is a match for all people, together!


  • Sunny: The ocean surrounding New Wirral...
  • Sunny: I wonder if you built a ship and sailed away from here you'd find more islands like it...
  • Sunny: Maybe I'll do that one day, when my heart yearns to see new lands!


  • Sunny: What are the monsters on your world like, <player>?

(Choice between "There aren't any." and "I think that's just a New Wirral thing.")

  • Sunny: Whuh...? Really?
  • Sunny: I didn't realize... I guess that explains a lot...


  • Sunny: It is a strange thing to think that many people on this island are lost here...
  • Sunny: After all, I'm not lost here. Here is where I found myself...
  • Sunny: New Wirral... a place where you can be forever lost, and forever found...


  • Sunny: Something I've been thinking about...
  • Sunny: If someone else lived in my body once, did I inherit their likes and dislikes also...?
  • Sunny: Or are those my own? I wonder...


  • Sunny: People seem to enjoy eating food a lot, don't they...?

(Choice between "What do you mean?" and "Huh?")

  • Sunny: You seem to do it at least once a day!

(Choice between "It's necessary!" and "You have to eat to stay alive!")

  • Sunny: Do you...? That's strange...
  • Sunny: I seem to be OK if I don't eat anything at all!
  • Sunny: Maybe I am less like other people than I thought...


  • Sunny: A fresh start...
  • Sunny: That's what Kayleigh said everyone on New Wirral gets, right...? Do you think EVERYONE deserves a second chance at life...?

(Choice between "I think so." and "Not everyone.")

If chosen "I think so.":
  • Sunny: So do I, I think...
If chosen "Not everyone.":
  • Sunny: To be undeserving of a second chance in life... I don't think I want to meet someone like that...


  • Sunny: The past me... the person who lived in my body once...
  • Sunny: She seemed so unhappy... It seems so sad to live an unhappy life and not be able to change it...
  • Sunny: Promise me, <player>, to always live as happily as you can...
  • Sunny: Don't let your world change you, or make you into someone you're not... OK?


  • Sunny: So if I understand correctly... this island was made and maintained by an Archangel that goes by the name "Mer-Line"... correct?

(Choice between "It seems that way." and "I think that's right!")

  • Sunny: This Archangel must have had a reason to do all this...
  • Sunny: But also... maybe their reasons are beyond our understanding?
  • Sunny: Either way, I don't think it's something we should worry about! Whatever the future may hold, we'll be ready for it...

Gramophone Café

  • Sunny: Tell me, <player>... does your world also have a café...?

(Choice between "There are a lot, actually." and "Nope - this is the only one I've ever seen!")

If chosen "There are a lot, actually.":
  • Sunny: Many cafés...? That's difficult for me to imagine...
If chosen "Nope - this is the only one I've ever seen!":
  • Sunny: Wow! This place must be very exciting for you, then...!

Campsite

  • Sunny: Is the sky as beautiful on your world as it is here, <player>?

(Choice between "It's... very different." and "It doesn't quite look the same.")

  • Sunny: In the day, the sun glides across the sky, together with the pitch-black moon... At night, that same moon consumes the swirling lights that dance together...
  • Sunny: It's wonderful, don't you think...?

(Choice between "It's cool!" and "I find it kind of eerie.")

If chosen "It's cool!":
  • Sunny: Heh... I thought you'd agree. Very "cool"...
If chosen "I find it kind of eerie.":
  • Sunny: Heh... maybe it's quite different to what you're used to...


  • Sunny: When I feel the wind like this...
  • Sunny: I feel like... the woman whose body this was, she didn't get to feel the wind in her hair like this...
  • Sunny: Maybe I'm making up for lost time, in a way...

After romance

  • Sunny: I... like the way you look when I see you lit by the fire, <player>...
  • Sunny: The embers reflected in your eyes - it may sound silly, but I feel like I see a whole world in you...
  • Sunny: Maybe that's the world you came from... Like you've harboured a piece of it inside you, all this time, guiding you home...
  • Sunny: ...

Romancing Kayleigh

  • Sunny: You and Kayleigh... you have a sort of connection, don't you...?

(Choice between "Yeah!" and "I guess you could phrase it like that.")

  • Sunny: I thought so. It makes me happy to know two of my friends are so close...
  • Sunny: Whilst I do not share a bond with anyone like this, it would be nice...

Romancing Eugene

  • Sunny: You and Eugene are close, aren't you?

(Choice between "Yeah!" and "I guess you could phrase it like that.")

  • Sunny: I thought so. Eugene is sure of himself in many ways, and not so much in others... I think you are someone who would help bring out the best in him.
  • Sunny: The two of you are a good pair, I believe...

Narrator Lines

Platonic

  • Sunny asks you various questions about life back on your world.
  • Sunny tells you about a dream she had recently.
  • Sunny sits quietly and contently.
  • You and Sunny have a light-hearted conversation.
  • Sunny eagerly tells you about new things she learned about Harbourtown recently.

Romantic

  • Sunny has an earnest discussion with you about her thoughts on life.
  • Sunny enquires about your clothing choices (for personal research).
  • Sunny sits quietly - but contently - with you.
  • Sunny doesn't say much, but she seems happy to be with you.

Passive Dialogue

In Glowcester Road Station

  • Sunny: These glowing mushrooms are pretty...

In Falldown Mall

  • Sunny: This place feels so empty...

Near the battery-activated switch that reveals Cherry Cross Station

  • Sunny: I wonder if we can do something with this button...

After falling down in Cherry Cross Station

  • Sunny: We fell pretty far just now...

In Waterloop Station

  • Sunny: I wonder where this water is coming from...

In eastern Lost Hearts Graveyard

  • Sunny: I feel strangely at home here...

Near the gravestones in Aldgrave Tomb Station

  • Sunny: Does that stone say "Sunny"...?

Outside of Glaistainbury Abbey

  • Sunny: This building... it seems so grand, yet also so sad...

In Cast Iron Shore

  • Sunny: I think I saw something moving beneath the water just now...

On Brokenhead

  • Sunny: Is this island floating in the sky...?

Near the sticker merchants in Harbourtown

  • Sunny: Why don't we shop for new stickers...?

On the western part of Harbourtown Beach

  • Sunny: The ocean... I wonder what lies beyond this island...

On the bridge in New Wirral Park

  • Sunny: What a cute bridge!

On the narrow path in the Southern Isles

  • Sunny: Keep a steady footing, <player>!

In Cherry Meadow

  • Sunny: The petals in the air... this place is beautiful...

In Eastham Woods

  • Sunny: The trees are pretty big here! And the air is making me sneeze...

In the Marshes

  • Sunny: This muddy water is going to ruin my shoes...

In Mt. Wirral

  • Sunny: This place is pretty cold... I wonder if I'm underdressed for it...?

In New London

  • Sunny: People lived here once, didn't they...?

In the player's house

  • Sunny: Your home is nice, <player>...

In the player's house, after romance

  • Sunny: I always enjoy visiting your home, <player>...

Character Interactions

Sunny and Kayleigh

  • Sunny: ...So you mean to say that, where you’re from, some people CHOOSE to live like Landkeepers…?
  • Kayleigh: Well I wouldn’t phrase it like that, exactly - it’s more that you need money to live, so an office job is a way to get money.
  • Sunny: So people choose to live in an office to survive…?
  • Kayleigh: Oh, they don’t live there - it’s just for the day! Think of it as a role you play in the daytime, before you come home and become yourself again.
  • Sunny: I see… did you have an “office job” before coming to New Wirral, Kayleigh…?
  • Kayleigh: Uh, I’m not qualified for that kind of work.

Sunny and Eugene

  • Sunny: ...It feels so long ago when we first met, Eugene…
  • Eugene: You mean when you first walked into this café? Yeah, I guess it’s been a little bit since then.
  • Sunny: No, I mean when I was a Landkeeper and first came into Harbourtown. You confronted me and my colleague and told us to leave, remember…?
  • Eugene: Wait, that was YOU? Sunny, I never realised…
  • Sunny: It’s OK, Eugene. We weren’t friends when we first met, but we are now… That’s better, don’t you think…?
  • Eugene: A big improvement, I agree.

Sunny and Meredith

  • Sunny: ...No, I never had to “drink blood” as a Landkeeper...
  • Meredith: So you’re not, like, a vampire. But are you sure you aren’t maybe a little bit undead? You look pretty pale.
  • Sunny: ”Undead”? I’m not familiar with the word... Is it bad..?
  • Meredith: I guess not. I’m just curious about you.
  • Sunny: You’re... curious about me...?
  • Meredith: Don’t take it the wrong way! You’re like, a living dead girl. Or maybe you’re not. Either way, it’s cool.
  • Sunny: So you’re saying you don’t quite understand me, and that interests you...?
  • Meredith: I... guess?

Sunny and Felix

  • Sunny: ...You want to draw me...?
  • Felix: Yeah! Your story is pretty inspiring, after all. You escaped your previous life as a corporate drone to be your own person. I could totally base a character on you for the story I’m writing.
  • Sunny: I... that’s very kind of you. I would be honoured for you to draw me, Felix...
  • Sunny: Though I must request that my clothes stay on for the drawing process.
  • Felix: Don’t worry, I’m not that kind of artist.

Sunny and Viola

  • Sunny: ...Do you have fond memories from your times travelling, Viola...?
  • Viola: ...Fond memories? The finest! The wind in my hair one night, and the warm bed of a tavern the following moon. Upon one night I may be found dining with friends of my father; the next I may be performing poetry in fair Verona.
  • Sunny: ”Fair Verona”... that sounds like a nice place...
  • Viola: It... may be so, yet I must confess: I happened to have stolen the heart of a maiden of high standing in Verona and caused a local feud, the likes of which escalated most devilishly. I do not intend to return.
  • Sunny: ...You do have a lot of stories, it seems!

Sunny and Barkley

  • Sunny: ...I guess you’re a “dog”, is that right...?
  • Barkley: Arf!
  • Sunny: You are the first “dog” I’ve met. I would like to meet more, if given the chance...

Sunny and Frankie

  • Frankie: ...So even though I didn’t know New Wirral existed before coming here, in some way I’ve been preparing for this kind of thing happening to me my whole life!
  • Sunny: I see... because you read many fantasy stories… and write your own, if I am understanding right...?
  • Frankie: Yes! Though the specific details with cassette tapes is a new twist, people love stories about friendships between monsters and humans - especially if there’s romance, too.
  • Sunny: They do...? Is that why you are excited to be here - to be romanced by a monster?
  • Frankie: What, m-me? No, I’m strictly an observer.

Date with Eugene

(Before beginning People are People, if the player chose to stay platonic with Eugene during his 5-heart scene, the following scene may play when entering East Harbourtown at night.)
(Next to the town sun dial, Sunny and Eugene stand side by side, looking towards the sea.)

  • Sunny: ...I just don't think it's... I think we should just be friends.
  • Eugene: Is this because of my whole "campaign to take down the Landkeepers" thing? I know we're an unlikely pair but I can't stop thinking about you.
  • Eugene: It's weird.
  • Sunny: No, it's not that. I'm not a Landkeeper now. I think...
  • Sunny: I haven't been "Sunny" for long. I need more time to be me.
  • Sunny: I have enjoyed our "date", though.
  • Eugene: I understand. Don't worry about it, Sunny.

Mer-Line station and Archangel encounters

Station and platform reactions

Entering a station for the first time

  • Sunny: This place... it feels different from the rest of New Wirral...

Entering a station for the second time

  • Sunny: Another one of these strange subterranean tunnels...

Entering a station for the third time

  • Sunny: These strange facilities... they were here first, before everything else... weren't they?

Entering a station platform for the first time

  • Sunny: It hurts to be in this place, <player>...
  • Sunny: The feeling this place gives me... <player>, I don't like it...

Entering a station platform for the second time

  • Sunny: That feeling in my head again... Urgh...
  • Sunny: Hopefully we won't be here very long...

Entering a station platform for the third time

  • Sunny: Let's not stay here longer than we have to, <player>...
  • Sunny: Let's leave here as soon as we can, OK...?

Archangel reactions

Encountering Poppetox

  • Sunny: We're not here to play... we're here on business.

Hitting Poppetox's effegies

  • Sunny: There must be a way to figure out where it's going to move...

Defeating Poppetox

  • Sunny: I think we showed it that we aren't playing around!

Encountering Heckahedron or Babelith

  • Sunny: I am afraid I don't know what you're talking about...

Defeating Heckahedron or Babelith

  • Sunny: Archangels are pretty strange, aren't they...?

Encountering Alice

  • Sunny: I'm sorry, but I don't know who you are...

Defeating Alice

  • Sunny: She was pretty rude...

Encountering Lamento Mori

  • Sunny: Dying doesn't scare me... and neither do you...

Defeating Lamento Mori

  • Sunny: We did a pretty good job of showing that Archangel how fearless we are, I think...

Here Comes The Sun

(Conversing with Helia)

  • Sunny: Are you... responsible for the rogue fusions...?
  • Sunny: The problem is... your "wonderful beasts" are putting people in danger...

(After being told about The Mer-Line)

  • Sunny: The Mer-Line?! This seems bad, <player>...

(After meeting The Mer-Line)

  • Sunny: I don't understand - what does the Mer-Line need you for? Surely it is more powerful than any human... Strange...

Pier of the Unknown

Night's Bridge Station

Magikrab's Gauntlet

(When Sunny is on her own)

  • Sunny: I'm sorry, but I have to stop you right now.

(When Sunny is the first fighter in a pair)

  • Sunny: We need to move perfectly in sync if we are to win this...

(When Sunny is the second fighter in a pair)

  • Sunny: OK, I trust you...