Difference between revisions of "User:Tomc"
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− | + | test | |
+ | The list of extra moves learned by bootlegs is the same for all species. You can get list of moves by querying for moves that have a type's tag: | ||
− | + | <table class="species_moves mw-collapsible mw-collapsed wikitable"> | |
+ | <tr><th colspan="7">Bootleg Moves </th></tr> | ||
+ | <tr><th></th><th>[[Move]]</th><th>[[Type]]</th><th>Category</th><th>Power</th><th>Accuracy</th><th>Use Cost</th></tr> | ||
+ | {{#invoke:Database|get_tag_moves|beast|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Beast}} | ||
+ | {{#invoke:Database|get_tag_moves|air|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Air}} | ||
+ | {{#invoke:Database|get_tag_moves|astral|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Astral}} | ||
+ | {{#invoke:Database|get_tag_moves|earth|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Earth}} | ||
+ | {{#invoke:Database|get_tag_moves|fire|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Fire}} | ||
+ | {{#invoke:Database|get_tag_moves|ice|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Ice}} | ||
+ | {{#invoke:Database|get_tag_moves|lightning|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Lightning}} | ||
+ | {{#invoke:Database|get_tag_moves|metal|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Metal}} | ||
+ | {{#invoke:Database|get_tag_moves|plant|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Plant}} | ||
+ | {{#invoke:Database|get_tag_moves|plastic|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Plastic}} | ||
+ | {{#invoke:Database|get_tag_moves|poison|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Poison}} | ||
+ | {{#invoke:Database|get_tag_moves|water|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Water}} | ||
+ | {{#invoke:Database|get_tag_moves|glass|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Glass}} | ||
+ | {{#invoke:Database|get_tag_moves|glitter|for_bootleg=1|subscript=name|foreach=SpeciesMoves/Bootleg|pass_through=type|type=Glitter}} | ||
+ | </table> | ||
+ | |||
+ | The for_bootleg=1 parameter excludes Camouflage moves that match the type of the bootleg (which bootlegs can't learn). If you're using get_tag_moves for purposes other than determining what moves bootlegs can learn (e.g. listing unsellable moves) then you don't need to include the for_bootleg parameter. | ||
+ | |||
+ | The list of 'always compatible' moves (moves that bootlegs can always learn, regardless of type) can be retrieved using the extra 'always_compatible=1' parameter to the get_species_compatible_moves query. | ||
+ | |||
+ | <table class="species_moves mw-collapsible mw-collapsed wikitable"> | ||
+ | <tr><th colspan="7">Always Compatible Moves </th></tr> | ||
+ | <tr><th></th><th class="sortable">[[Move]]</th><th>[[Type]]</th><th>Category</th><th>Power</th><th>Accuracy</th><th>Use Cost</th></tr> | ||
+ | {{#invoke:Database|get_species_compatible_moves|Traffikrab|always_compatible=1|subscript=name|foreach=SpeciesMoves/AllTypes}} | ||
+ | </table> |
Latest revision as of 23:27, 9 September 2024
test
The list of extra moves learned by bootlegs is the same for all species. You can get list of moves by querying for moves that have a type's tag:
Bootleg Moves | ||||||
---|---|---|---|---|---|---|
Move | Type | Category | Power | Accuracy | Use Cost | |
Bootleg | Beast Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Beast Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Beast Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Berserker | Status Effect | — | 100% | Passive | |
Bootleg | Bite | Melee Attack | 80 | 100% | 3 AP | |
Bootleg | Blood Donation | Miscellaneous | — | Unavoidable | 2 AP | |
Bootleg | Bone Cannon | Ranged Attack | 40 | 100% | 3 AP | |
Bootleg | Air Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Air Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Air Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Broadcast | Status Effect | — | 100% | 2 AP | |
Bootleg | Fog | Status Effect | — | Unavoidable | 4 AP | |
Bootleg | Hurricane | Ranged Attack | 90 | 100% | 5 AP | |
Bootleg | Sonic Boom | Ranged Attack | 60 | 100% | 3 AP | |
Bootleg | Throw | Ranged Attack | 50 | 100% | 0 AP | |
Bootleg | Unicast | Status Effect | — | 100% | 2 AP | |
Bootleg | Zephyr | Ranged Attack | 60 | 100% | 2 AP | |
Bootleg | Astral Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Astral Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Astral Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Déjà Vu | Status Effect | — | 100% | 2 AP | |
Bootleg | Galactic Beatdown | Melee Attack | 90 | Unavoidable | 4 AP | |
Bootleg | Haunt | Status Effect | — | 100% | 2 AP | |
Bootleg | Insomnia | Miscellaneous | — | 70% | Passive | |
Bootleg | Magic Tome | Ranged Attack | 70 | 100% | 3 AP | |
Bootleg | Mind-Meld | Status Effect | — | Unavoidable | 2 AP | |
Bootleg | Phase Shift | Miscellaneous | — | 100% | Passive | |
Bootleg | Ritual | Status Effect | — | 100% | 6 AP | |
Bootleg | Shooting Star | Ranged Attack | 60 | 100% | 2 AP | |
Bootleg | Vengeful Curse | Status Effect | — | 100% | Passive | |
Bootleg | Coal Story | Ranged Attack | 30 | 100% | 1 AP | |
Bootleg | Crumble | Ranged Attack | 30 | Unavoidable | 2 AP | |
Bootleg | Earth Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Earth Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Earth Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Fossil | Miscellaneous | — | 100% | Passive | |
Bootleg | Grounded | Miscellaneous | — | 100% | Passive | |
Bootleg | Mountain Smash | Melee Attack | 90 | 100% | 4 AP | |
Bootleg | Sandstorm | Ranged Attack | 60 | 100% | 3 AP | |
Bootleg | Boil | Melee Attack | 90 | 100% | 3 AP | |
Bootleg | Burning Passion | Status Effect | — | 100% | Passive | |
Bootleg | Coal Story | Ranged Attack | 30 | 100% | 1 AP | |
Bootleg | Fire Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Fire Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Fireproof | Miscellaneous | — | 100% | Passive | |
Bootleg | Gasoline Spray | Status Effect | — | 100% | 3 AP | |
Bootleg | Guzzle Fuel | Miscellaneous | — | 100% | 2 AP | |
Bootleg | Incinerate | Melee Attack | 40 | 100% | 3 AP | |
Bootleg | Inflame | Ranged Attack | 60 | 100% | 2 AP | |
Bootleg | Rapid Fire | Ranged Attack | 30 | 100% | 5 AP | |
Bootleg | Scorch | Status Effect | — | 100% | 1 AP | |
Bootleg | Self-Destruct | Ranged Attack | 60 | 100% | Passive | |
Bootleg | Sure-Fire | Status Effect | — | 100% | 2 AP | |
Bootleg | Avalanche | Status Effect | — | Unavoidable | 2 AP | |
Bootleg | Blizzard | Ranged Attack | 60 | 100% | 5 AP | |
Bootleg | Cold Fusion | Miscellaneous | — | Unavoidable | Passive | |
Bootleg | Crystal Lens | Ranged Attack | 60 | 100% | 2 AP | |
Bootleg | Deep Freeze | Status Effect | — | 100% | 3 AP | |
Bootleg | Frozen Ground | Status Effect | — | Unavoidable | 1 AP | |
Bootleg | Ice Breaker | Melee Attack | 90 | 100% | 4 AP | |
Bootleg | Ice Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Ice Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Ice Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Icicle Dart | Ranged Attack | 70 | 85% | 2 AP | |
Bootleg | Jagged Edge | Melee Attack | 40 | Unavoidable | Passive | |
Bootleg | Snow Rush | Melee Attack | 60 | 100% | 3 AP | |
Bootleg | Battery | Melee Attack | 40 | 100% | 3 AP | |
Bootleg | Broadcast | Status Effect | — | 100% | 2 AP | |
Bootleg | Charge | Melee Attack | 60 | 100% | 2 AP | |
Bootleg | Grounded | Miscellaneous | — | 100% | Passive | |
Bootleg | Ionised Air | Status Effect | — | 100% | 3 AP | |
Bootleg | Lightning Bolt | Ranged Attack | 90 | 100% | 3 AP | |
Bootleg | Lightning Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Lightning Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Magnet | Status Effect | — | 100% | 1 AP | |
Bootleg | Thunder Blast | Ranged Attack | 60 | 100% | 3 AP | |
Bootleg | Unicast | Status Effect | — | 100% | 2 AP | |
Bootleg | Brace for Impact | Melee Attack | 120 | 100% | 4 AP | |
Bootleg | Copper Chop | Melee Attack | 60 | 100% | 3 AP | |
Bootleg | Gear Shear | Ranged Attack | 50 | 100% | 10 AP | |
Bootleg | Grounded | Miscellaneous | — | 100% | Passive | |
Bootleg | Iron Filings | Status Effect | — | 100% | 1 AP | |
Bootleg | Jagged Edge | Melee Attack | 40 | Unavoidable | Passive | |
Bootleg | Lightning Camouflage | Status Effect | — | 100% | 2 AP | |
Bootleg | Lightning Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Magnet | Status Effect | — | 100% | 1 AP | |
Bootleg | Metal Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Metal Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Metal Riff | Ranged Attack | 60 | 100% | 3 AP | |
Bootleg | Metal Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Sharp Edges | Status Effect | — | 100% | 2 AP | |
Bootleg | Shield Bash | Melee Attack | 90 | 100% | 3 AP | |
Bootleg | Shrapnel | Status Effect | — | 100% | 1 AP | |
Bootleg | Sturdy Armour | Miscellaneous | — | 100% | Passive | |
Bootleg | Acorn Mortar | Ranged Attack | 100 | 75% | 3 AP | |
Bootleg | Doc Leaf | Status Effect | — | 100% | 1 AP | |
Bootleg | Leech | Status Effect | — | 100% | 1 AP | |
Bootleg | Life Absorb | Melee Attack | 30 | 100% | 1 AP | |
Bootleg | New Leaf | Miscellaneous | — | Unavoidable | 3 AP | |
Bootleg | Plant Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Plant Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Plant Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Poison Pollen | Status Effect | — | 100% | 1 AP | |
Bootleg | Snooze Spore | Status Effect | — | 50% | 2 AP | |
Bootleg | Splinter | Melee Attack | 15 | Unavoidable | Passive | |
Bootleg | Woodcutter | Melee Attack | 40 | 100% | 3 AP | |
Bootleg | Brick Blast | Ranged Attack | 40 | 100% | 4 AP | |
Bootleg | Plastic Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Plastic Knife | Melee Attack | 40 | 100% | 3 AP | |
Bootleg | Plastic Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Plastic Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Recycle | Miscellaneous | — | 100% | 0 AP | |
Bootleg | Toy Hammer | Melee Attack | 60 | 100% | 2 AP | |
Bootleg | Waterproof | Miscellaneous | — | 100% | Passive | |
Bootleg | Poison Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Poison Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Poison Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Pustule Bomb | Ranged Attack | 60 | 100% | 4 AP | |
Bootleg | Sticky Spray | Status Effect | — | 100% | 3 AP | |
Bootleg | Toxic Stab | Melee Attack | 90 | 100% | 4 AP | |
Bootleg | Boil | Melee Attack | 90 | 100% | 3 AP | |
Bootleg | Final Breath | Miscellaneous | — | 100% | Passive | |
Bootleg | Fog | Status Effect | — | Unavoidable | 4 AP | |
Bootleg | Torrent | Ranged Attack | 40 | 100% | 4 AP | |
Bootleg | Undertow | Ranged Attack | 90 | 100% | 2 AP | |
Bootleg | Water Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Water Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Waterproof | Miscellaneous | — | 100% | Passive | |
Bootleg | Bottle Volley | Ranged Attack | 40 | 100% | 3 AP | |
Bootleg | Crystal Lens | Ranged Attack | 60 | 100% | 2 AP | |
Bootleg | Glass Bonds | Status Effect | — | 100% | 2 AP | |
Bootleg | Glass Cannon | Ranged Attack | 120 | 100% | 4 AP | |
Bootleg | Glass Coating | Status Effect | — | 100% | 2 AP | |
Bootleg | Glass Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Glass Wall | Status Effect | — | 100% | 2 AP | |
Bootleg | Jagged Edge | Melee Attack | 40 | Unavoidable | Passive | |
Bootleg | Prismatic | Status Effect | — | Unavoidable | Passive | |
Bootleg | Revolving Door | Miscellaneous | — | 100% | 2 AP | |
Bootleg | Sharp Edges | Status Effect | — | 100% | 2 AP | |
Bootleg | Silicon Slash | Melee Attack | 60 | 100% | 2 AP | |
Bootleg | Window | Status Effect | — | 100% | 1 AP | |
Bootleg | Glitter Bomb | Ranged Attack | 30 | 100% | 0 AP | |
Bootleg | Glitter Resistance | Miscellaneous | — | 100% | Passive | |
Bootleg | Prismatic | Status Effect | — | Unavoidable | Passive |
The for_bootleg=1 parameter excludes Camouflage moves that match the type of the bootleg (which bootlegs can't learn). If you're using get_tag_moves for purposes other than determining what moves bootlegs can learn (e.g. listing unsellable moves) then you don't need to include the for_bootleg parameter.
The list of 'always compatible' moves (moves that bootlegs can always learn, regardless of type) can be retrieved using the extra 'always_compatible=1' parameter to the get_species_compatible_moves query.
Always Compatible Moves | ||||||
---|---|---|---|---|---|---|
Move | Type | Category | Power | Accuracy | Use Cost | |
All Types | AP Boost | Status Effect | — | 100% | 1 AP | |
All Types | AP Drain | Status Effect | — | 100% | 1 AP | |
All Types | AP Refund | Miscellaneous | — | 100% | Passive | |
All Types | AP Starter | Miscellaneous | — | 100% | Passive | |
All Types | AP Steal | Miscellaneous | — | 70% | 0 AP | |
All Types | Berserker | Status Effect | — | 100% | Passive | |
All Types | Bish Bash Bosh | Melee Attack | 60 | 100% | 3 AP | |
All Types | Bloodlust | Status Effect | — | Unavoidable | Passive | |
All Types | Boil | Melee Attack | 90 | 100% | 3 AP | |
All Types | Bottle Volley | Ranged Attack | 40 | 100% | 3 AP | |
All Types | Call For Help | Miscellaneous | — | 50% | 2 AP | |
All Types | Change the Record | Miscellaneous | — | Unavoidable | 2 AP | |
All Types | Clobber | Melee Attack | 60 | 100% | 4 AP | |
All Types | Compliment | Status Effect | — | 100% | 1 AP | |
All Types | Critical AP | Miscellaneous | — | 100% | Passive | |
All Types | Criticise | Status Effect | — | 100% | 1 AP | |
All Types | Crossfade | Miscellaneous | — | 100% | 1 AP | |
All Types | Custom Starter | Miscellaneous | — | 100% | Passive | |
All Types | Defend | Status Effect | — | 100% | 1 AP | |
All Types | Delegate | Miscellaneous | — | 100% | 3 AP | |
All Types | Desperation | Melee Attack | 20 | 100% | 1 AP | |
All Types | Dodge | Status Effect | — | 100% | 1 AP | |
All Types | Double Slice | Melee Attack | 30 | 100% | 4 AP | |
All Types | Double Smack | Melee Attack | 30 | 100% | 2 AP | |
All Types | Elemental Coating | Status Effect | — | 100% | 2 AP | |
All Types | Elemental Wall | Status Effect | — | 100% | 2 AP | |
All Types | Energy Shot | Ranged Attack | 60 | 100% | 2 AP | |
All Types | Energy Wave | Ranged Attack | 60 | 100% | 3 AP | |
All Types | Focus | Status Effect | — | 100% | 1 AP | |
All Types | Gambit | Status Effect | — | 100% | 2 AP | |
All Types | Gasoline Spray | Status Effect | — | 100% | 3 AP | |
All Types | Glass Resistance | Miscellaneous | — | 100% | Passive | |
All Types | Headshot | Ranged Attack | 200 | 100% | 10 AP | |
All Types | Hypnotise | Status Effect | — | 50% | 2 AP | |
All Types | Incinerate | Melee Attack | 40 | 100% | 3 AP | |
All Types | Inflame | Ranged Attack | 60 | 100% | 2 AP | |
All Types | Last Rites | Melee Attack | 200 | 100% | 10 AP | |
All Types | Machine Curse | Miscellaneous | — | 100% | Passive | |
All Types | Multi Shot | Ranged Attack | 20 | 100% | 3 AP | |
All Types | Multi Smack | Melee Attack | 20 | 100% | 3 AP | |
All Types | Neutralise | Miscellaneous | — | 100% | Passive | |
All Types | Nod | Status Effect | — | 100% | 1 AP | |
All Types | Parry Stance | Status Effect | — | 100% | 2 AP | |
All Types | Peekaboo | Status Effect | — | 100% | 1 AP | |
All Types | Pity AP | Miscellaneous | — | 100% | Passive | |
All Types | Plastic Camouflage | Status Effect | — | 100% | 2 AP | |
All Types | Plastic Coating | Status Effect | — | 100% | 2 AP | |
All Types | Plastic Wall | Status Effect | — | 100% | 2 AP | |
All Types | Pre-emptive Strike | Melee Attack | 30 | 100% | Passive | |
All Types | Provoke | Status Effect | — | 100% | 1 AP | |
All Types | Raise Arms | Status Effect | — | 100% | 1 AP | |
All Types | Raise Shields | Status Effect | — | 100% | 1 AP | |
All Types | Random Starter | Miscellaneous | — | 100% | Passive | |
All Types | Recycle | Miscellaneous | — | 100% | 0 AP | |
All Types | Revenge Strike | Melee Attack | 15 | 100% | Passive | |
All Types | Roll Again | Miscellaneous | — | 100% | Passive | |
All Types | Sharpen | Status Effect | — | 100% | 1 AP | |
All Types | Slice | Melee Attack | 30 | 100% | 1 AP | |
All Types | Smack | Melee Attack | 30 | 100% | 0 AP | |
All Types | Spit | Ranged Attack | 30 | 100% | 0 AP | |
All Types | Spray | Ranged Attack | 30 | 100% | 1 AP | |
All Types | Sprint | Status Effect | — | 100% | 1 AP | |
All Types | Taunt | Status Effect | — | 100% | 1 AP | |
All Types | The Old 1-2 | Melee Attack | 60 | 100% | 5 AP | |
All Types | Torrent | Ranged Attack | 40 | 100% | 4 AP | |
All Types | Traffic Jam | Status Effect | — | Unavoidable | 2 AP | |
All Types | Trick | Status Effect | — | 100% | 1 AP | |
All Types | Trip | Status Effect | — | 100% | 1 AP | |
All Types | Undertow | Ranged Attack | 90 | 100% | 2 AP | |
All Types | Wallop | Melee Attack | 60 | 100% | 2 AP | |
All Types | Water Camouflage | Status Effect | — | 100% | 2 AP | |
All Types | Water Coating | Status Effect | — | 100% | 2 AP | |
All Types | Waterproof | Miscellaneous | — | 100% | Passive | |
All Types | Wink | Status Effect | — | 100% | 1 AP |