Wilma: Difference between revisions

From Cassette Beasts
ExcaliburZero (talk | contribs)
Added remaining unlock conditions
ExcaliburZero (talk | contribs)
→Upgrades: Added prices and counts based on what I found from datamining
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! Icon
! Icon
! width="17%" | Name
! width="17%" | Name
! Price(s)
! Price
! Count
! Description
! Description
! width="23%" | Unlocked
! width="23%" | Unlocked
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|
|
| Rewind Pouch
| Rewind Pouch
|
| align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | {{tt|1 - 20|Increases by 1 for each captain defeated}}
| I can sew this into your backpack to increase the number of Rewinds that you can carry by 1.
| I can sew this into your backpack to increase the number of Rewinds that you can carry by 1.
| At start
| At start
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|
|
| Scent-Absorbing Pouch
| Scent-Absorbing Pouch
|
| align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | {{tt|1 - 5|Increases by 0.5 for each captain defeated}}
| I can sew this into your backpack to increase the number of Reodorants that you can carry by 1. It's made of a special material that will keep the bad smells from getting out until you need them to.
| I can sew this into your backpack to increase the number of Reodorants that you can carry by 1. It's made of a special material that will keep the bad smells from getting out until you need them to.
| At start
| At start
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|
|
| First Aid Pouch
| First Aid Pouch
|
| align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 1 - {{tt|17|After defeating all 12 ranger captains}}
|I can sew this into your backpack to increase the number of each type of Cure that you can carry by 1.
|I can sew this into your backpack to increase the number of each type of Cure that you can carry by 1.
| At start
| At start
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|
|
| Miniature Refrigerator
| Miniature Refrigerator
|
| align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | {{tt|1 - 7|Increases by 0.5 for each captain defeated}}
|I can sew this into your backpack to increase the number of tinned Coffees that you can carry by 1.
|I can sew this into your backpack to increase the number of tinned Coffees that you can carry by 1.
| At start
| At start
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|
|
| Resealable Plastic Tub
| Resealable Plastic Tub
|
| align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | {{tt|1 - 17|Increases by 1 for each captain defeated}}
|Increases the max amount of Pear Fusilli that you can carry by 1.
|Increases the max amount of Pear Fusilli that you can carry by 1.
| At start
| At start
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|
|
| Bomb Compartment
| Bomb Compartment
|
| align="center" | {{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | {{tt|1 - 4|Increases by 0.34 for each captain defeated}}
|I can sew this into your backpack to increase the number of Smoke Bombs that you carry by 1. It's shock-absorbing, so you can be certain they won't go off unexpectedly.  
|I can sew this into your backpack to increase the number of Smoke Bombs that you carry by 1. It's shock-absorbing, so you can be certain they won't go off unexpectedly.  
| At start
| At start
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|
|
| Respool Pouch
| Respool Pouch
|
| align="center" | {{tt|5|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | {{tt|1 - 4|Increases by 0.34 for each captain defeated}}
|I can sew this into your backpack to increase the number of Respools that you can carry by 1.
|I can sew this into your backpack to increase the number of Respools that you can carry by 1.
| At start
| At start
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|
|
| Gym Pass
| Gym Pass
|
| align="center" | 10 {{Item|Fused Material}}
| align="center" | 1
|
|
| After defeating 6 [[Ranger Captain|Ranger Captains]]
| After defeating 6 [[Ranger Captain|Ranger Captains]]
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|
|
| Extra Gym Point
| Extra Gym Point
|
| align="center" | {{tt|1|Increases by 0.2 for each purchased}} {{Item|Fused Material}}
| align="center" | 50
|Provides 1 additional point for use in the gym in the Town Hall.
|Provides 1 additional point for use in the gym in the Town Hall.
| After purchasing the Gym Pass
| After purchasing the Gym Pass
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|
|
| Additional Sticker Stock
| Additional Sticker Stock
|
| align="center" | 1 {{tt||Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 5
|
|
| At start
| At start
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|
|
| Additional Coffee Stock
| Additional Coffee Stock
|
| align="center" | 3 {{Item|Fused Material}}
| align="center" | 3
|
|
| At start
| At start
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|
|
| Additional Cure Stock
| Additional Cure Stock
|
| align="center" | 1 {{Item|Fused Material}}
| align="center" | 9
|
|
| At start
| At start
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|
|
| Merchant's Guild Membership
| Merchant's Guild Membership
|
| align="center" | {{tt|5|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 5
|
|
| At start
| At start
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|
|
| Microphone Upgrade
| Microphone Upgrade
|
| align="center" | {{tt|5|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 10
|
|
| At start
| At start
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|
|
| Fusion Meter Mod
| Fusion Meter Mod
|
| align="center" | {{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 20
|
|
| At start
| At start
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|
|
| Chemistry Mod
| Chemistry Mod
|
| align="center" | {{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 5
|
|
| At start
| At start
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|
|
| Critical Mod
| Critical Mod
|
| align="center" | {{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 5
|
|
| At start
| At start
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|
|
| Victory Mod
| Victory Mod
|
| align="center" | {{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 5
|
|
| At start
| At start
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|
|
| Recording Mod
| Recording Mod
|
| align="center" | {{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
| align="center" | 5
|
|
| At start
| At start
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| Bulletino Cartridge Shard
| Bulletino Cartridge Shard
| align="center" | 10 {{Item|Fused Material}}
| align="center" | 10 {{Item|Fused Material}}
| align="center" | 1
|Having one of these in your pocket will upgrade your Bulletino Dash with the ability to inflict damage at the start of battle, if it was in use before battle started.
|Having one of these in your pocket will upgrade your Bulletino Dash with the ability to inflict damage at the start of battle, if it was in use before battle started.
| Unlock [[Bulletino Dash]]
| Unlock [[Bulletino Dash]]
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| Boltam Fur
| Boltam Fur
| align="center" | 10 {{Item|Fused Material}}
| align="center" | 10 {{Item|Fused Material}}
| align="center" | 1
|Having a sample of this fur in your pocket will upgrade your Electromagnetism ability, starting you off in battles with 1 additional AP, if it was in use before battle started.
|Having a sample of this fur in your pocket will upgrade your Electromagnetism ability, starting you off in battles with 1 additional AP, if it was in use before battle started.
| Unlock [[Electromagnetism]]
| Unlock [[Electromagnetism]]
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| Jumpkin Seed
| Jumpkin Seed
| align="center" | 10 {{Item|Fused Material}}
| align="center" | 10 {{Item|Fused Material}}
| align="center" | 1
|Having one of these in your pocket will upgrade your Pumpkin Vine Ball with the ability to create a Plant Wall at the start of the battle, if it was in use before battle started.
|Having one of these in your pocket will upgrade your Pumpkin Vine Ball with the ability to create a Plant Wall at the start of the battle, if it was in use before battle started.
| Unlock [[Pumpkin Vine Ball]]
| Unlock [[Pumpkin Vine Ball]]
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| [[Candevil]] Tape
| [[Candevil]] Tape
| align="center" | 20 {{Item|Fused Material}}
| align="center" | 20 {{Item|Fused Material}}
| align="center" | ∞
|
|
| Start part 4 of [[Take Me On]]
| Start part 4 of [[Take Me On]]
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| [[Bansheep]] Tape
| [[Bansheep]] Tape
| align="center" | 20 {{Item|Fused Material}}
| align="center" | 20 {{Item|Fused Material}}
| align="center" | ∞
|
|
| Start part 4 of [[Take Me On]]
| Start part 4 of [[Take Me On]]
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| [[Optical Laser Tape]]
| [[Optical Laser Tape]]
| align="center" | 50 {{Item|Fused Material}}
| align="center" | 50 {{Item|Fused Material}}
| align="center" | ∞
|
|
| Start part 4 of [[Take Me On]]
| Start part 4 of [[Take Me On]]
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| [[Ritual Candle]]
| [[Ritual Candle]]
| align="center" | 50 {{Item|Fused Material}}
| align="center" | 50 {{Item|Fused Material}}
| align="center" | ∞
|
|
| Complete part 4 of [[Take Me On]]
| Complete part 4 of [[Take Me On]]

Revision as of 02:40, 30 May 2023

Wilma
 
PronounsShe/Her
Voice actorCindy Robinson

Wilma is a Ranger who exchanges items with the player for Fused Material.


Upgrades

Icon Name Price Count Description Unlocked
Rewind Pouch 1 1 - 20 I can sew this into your backpack to increase the number of Rewinds that you can carry by 1. At start
Scent-Absorbing Pouch 1 1 - 5 I can sew this into your backpack to increase the number of Reodorants that you can carry by 1. It's made of a special material that will keep the bad smells from getting out until you need them to. At start
First Aid Pouch 1 1 - 17 I can sew this into your backpack to increase the number of each type of Cure that you can carry by 1. At start
Miniature Refrigerator 1 1 - 7 I can sew this into your backpack to increase the number of tinned Coffees that you can carry by 1. At start
Resealable Plastic Tub 1 1 - 17 Increases the max amount of Pear Fusilli that you can carry by 1. At start
Bomb Compartment 3 1 - 4 I can sew this into your backpack to increase the number of Smoke Bombs that you carry by 1. It's shock-absorbing, so you can be certain they won't go off unexpectedly. At start
Respool Pouch 5 1 - 4 I can sew this into your backpack to increase the number of Respools that you can carry by 1. At start
Gym Pass 10 1 After defeating 6 Ranger Captains
Extra Gym Point 1 50 Provides 1 additional point for use in the gym in the Town Hall. After purchasing the Gym Pass
Additional Sticker Stock 1 5 At start
Additional Coffee Stock 3 3 At start
Additional Cure Stock 1 9 At start
Merchant's Guild Membership 5 5 At start
Microphone Upgrade 5 10 At start
Fusion Meter Mod 3 20 At start
Chemistry Mod 3 5 At start
Critical Mod 3 5 At start
Victory Mod 3 5 At start
Recording Mod 3 5 At start
Bulletino Cartridge Shard 10 1 Having one of these in your pocket will upgrade your Bulletino Dash with the ability to inflict damage at the start of battle, if it was in use before battle started. Unlock Bulletino Dash
Boltam Fur 10 1 Having a sample of this fur in your pocket will upgrade your Electromagnetism ability, starting you off in battles with 1 additional AP, if it was in use before battle started. Unlock Electromagnetism
Jumpkin Seed 10 1 Having one of these in your pocket will upgrade your Pumpkin Vine Ball with the ability to create a Plant Wall at the start of the battle, if it was in use before battle started. Unlock Pumpkin Vine Ball
Candevil Tape 20 ∞ Start part 4 of Take Me On
Bansheep Tape 20 ∞ Start part 4 of Take Me On
Optical Laser Tape 50 ∞ Start part 4 of Take Me On
Ritual Candle 50 ∞ Complete part 4 of Take Me On


Characters
Partners Kayleigh • Eugene • Meredith • Felix • Viola • Barkley • Sunny
Ranger Captains Wallace • Skip • Zedd • Judas • Clee-0 • Lodestein • Penny Dreadful • Gladiola • Heather • Buffy • Cybil • Codey
Others Pensby • Clémence‏‎ • Ianthe • Wilma • Hoylake
Partner Stories Dorian • Jacqueline • Kuneko
Main Story Morgante • Magikrab • Aleph • Amber
Post-game Frankie • Kirby • Vin
Pier of the Unknown Gwen