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| | voice_actor = [https://www.imdb.com/name/nm10746060 Cindy Robinson] | | | voice_actor = [https://www.imdb.com/name/nm10746060 Cindy Robinson] |
| }} | | }} |
− | '''Wilma''' is a Ranger who exchanges items with the player for [[Fused Material]]. | + | '''Wilma''' is a Ranger who exchanges items with the player for [[Fused Material|Fused Materials]] in the [[Town Hall]]. |
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| == Description == | | == Description == |
| {{IncompleteSection}} | | {{IncompleteSection}} |
| + | |
| + | |
| + | {{#spoiler:show=Spoiler: Part 4 of Take Me On|She is married to [[Ianthe]].}} |
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| == History == | | == History == |
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− | {{#spoiler:show=Spoiler: Part 4 of Take Me On|Wilma battles alongside [[Ianthe]] against the player after they defeat all of the [[Ranger Captain]]s.}} | + | {{#spoiler:show=Spoiler: Part 4 of Take Me On|Wilma battles alongside [[Ianthe]] against the player after they defeat all the [[Ranger Captain]]s. Can only be fought once per save file.}} |
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− | {{-}}
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| == Upgrades == | | == Upgrades == |
| + | {{Main|Town Hall#Ranger Wilma}} |
| + | Wilma can be found at the main desk of the [[Town Hall]] in [[Harbourtown]]. After completing Part 1 of [[Take Me On]] by meeting [[Ianthe]] signing up to become a ranger, the player can purchase upgrades from her with [[Fused Material|Fused Materials]]. |
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− | Wilma can be found at the main desk of the [[Town Hall]] in [[Harbourtown]].
| + | == In Other Languages == |
− | | + | {{NameTranslations |
− | {| class="wikitable sortable"
| + | | de_DE = Ranger Wilma |
− | |-
| + | | es_ES = Guarda Wilma |
− | ! Icon
| + | | es_MX = Guarda Wilma |
− | ! width="17%" | Name
| + | | fr_FR = Veilleuse Wilma |
− | ! Price
| + | | it_IT = Ranger Wilma |
− | ! Count
| + | | ja_JP = レンジャー・ウィルマ |
− | ! Description
| + | | ko_KR = 순찰대원 윌마 |
− | ! width="23%" | Unlocked
| + | | pt_BR = Vigilante Wilma |
− | |-
| + | | zh_CN = 巡护员威玛 |
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| + | }} |
− | | Rewind Pouch
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− | | align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | {{tt|1 - 20|Increases by 1 for each captain defeated}}
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− | | I can sew this into your backpack to increase the number of Rewinds that you can carry by 1.
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− | | -
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− | |- | |
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− | | Scent-Absorbing Pouch
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− | | align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | {{tt|1 - 5|Increases by 0.5 for each captain defeated}} | |
− | | I can sew this into your backpack to increase the number of Reodorants that you can carry by 1. It's made of a special material that will keep the bad smells from getting out until you need them to.
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− | | -
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− | |-
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− | | First Aid Pouch | |
− | | align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | 1 - {{tt|17|After defeating all 12 ranger captains}} | |
− | |I can sew this into your backpack to increase the number of each type of Cure that you can carry by 1.
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− | | -
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− | |-
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− | | Miniature Refrigerator
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− | | align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | {{tt|1 - 7|Increases by 0.5 for each captain defeated}} | |
− | |I can sew this into your backpack to increase the number of tinned Coffees that you can carry by 1.
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− | | -
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− | | Resealable Plastic Tub
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− | | align="center" | {{tt|1|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | {{tt|1 - 17|Increases by 1 for each captain defeated}}
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− | |Increases the max amount of Pear Fusilli that you can carry by 1.
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− | | -
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− | |-
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− | | Bomb Compartment
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− | | align="center" | {{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | {{tt|1 - 4|Increases by 0.34 for each captain defeated}}
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− | |I can sew this into your backpack to increase the number of Smoke Bombs that you carry by 1. It's shock-absorbing, so you can be certain they won't go off unexpectedly.
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− | | -
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− | | Respool Pouch
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− | | align="center" | {{tt|5|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | {{tt|1 - 4|Increases by 0.34 for each captain defeated}}
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− | |I can sew this into your backpack to increase the number of Respools that you can carry by 1.
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− | | -
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− | |-
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− | | Gym Pass
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− | | align="center" | 10 {{Item|Fused Material}}
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− | | align="center" | 1
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− | |
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− | | After defeating 6 [[Ranger Captain|Ranger Captains]]
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− | |- | |
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− | | Extra Gym Point
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− | | align="center" | {{tt|1|Increases by 0.2 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | 50 | |
− | |Provides 1 additional point for use in the gym in the Town Hall.
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− | | After purchasing the Gym Pass
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− | |-
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− | | Additional Sticker Stock
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− | | align="center" | 1 {{tt||Increases by 1 for each purchased}} {{Item|Fused Material}} | |
− | | align="center" | 5
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− | |The Rangers will provide additional resources to the sticker merchants at the market in central Harbourtown, allowing them to stock {{tt|1|Increases by 1 for each purchased}} additional sticker(s).
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− | | -
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− | |-
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− | |Additional Coffee Stock
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− | | align="center" |3 {{Item|Fused Material}}
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− | | align="center" |3 | |
− | |The Rangers will provide additional resources to Clemence at the Gramophone Café, allowing her to stock {{tt|1|Increases by 1 for each purchased}} additional kind(s) of coffee.
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− | | -
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− | |-
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− | |Additional Cure Stock
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− | | align="center" |1 {{Item|Fused Material}}
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− | | align="center" |9
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− | |The Rangers will provide additional resources to Dr Pensby, allowing her to stock {{tt|1|Increases by 1 for each purchased}} additional kind(s) of cure.
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− | | -
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− | |-
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− | | Merchant's Guild Membership
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− | | align="center" |{{tt|5|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" |5
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− | | -
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− | | Microphone Upgrade
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− | | align="center" |{{tt|5|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" |10
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− | | -
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− | |-
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− | |Fusion Meter Mod
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− | | align="center" |{{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" |20
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− | | -
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− | |-
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− | |Chemistry Mod
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− | | align="center" |{{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" | 5
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− | | -
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− | |-
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− | |Critical Mod
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− | | align="center" |{{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" |5
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− | | -
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− | |-
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− | | Victory Mod
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− | | align="center" |{{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" |5
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− | | -
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− | |-
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− | |Recording Mod
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− | | align="center" |{{tt|3|Increases by 1 for each purchased}} {{Item|Fused Material}}
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− | | align="center" |5
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− | | -
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− | |-
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− | |Bulletino Cartridge Shard
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− | | align="center" |10 {{Item|Fused Material}}
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− | | align="center" |1
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− | |Having one of these in your pocket will upgrade your Bulletino Dash with the ability to inflict damage at the start of battle, if it was in use before battle started.
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− | |Unlock [[Bulletino Dash]]
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− | |-
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− | |Boltam Fur
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− | | align="center" |10 {{Item|Fused Material}}
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− | | align="center" |1
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− | |Having a sample of this fur in your pocket will upgrade your Electromagnetism ability, starting you off in battles with 1 additional AP, if it was in use before battle started.
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− | |Unlock [[Electromagnetism]]
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− | |-
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− | | align="center" |
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− | [[File:Jumpkin Seed.png]]
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− | |Jumpkin Seed
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− | | align="center" |10 {{Item|Fused Material}}
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− | | align="center" |1
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− | |Having one of these in your pocket will upgrade your Pumpkin Vine Ball with the ability to create a Plant Wall at the start of the battle, if it was in use before battle started.
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− | | Unlock [[Pumpkin Vine Ball]]
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− | |-
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− | |[[Candevil]] Tape
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− | | align="center" |20 {{Item|Fused Material}}
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− | | align="center" |∞
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− | |
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− | |Start part 4 of [[Take Me On]]
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− | |-
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− | |[[Bansheep]] Tape
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− | | align="center" |20 {{Item|Fused Material}}
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− | | align="center" |∞
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− | |
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− | |Start part 4 of [[Take Me On]]
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− | |-
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− | | align="center" |{{Item|Optical Laser Tape}}
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− | |[[Optical Laser Tape]]
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− | | align="center" |50 {{Item|Fused Material}}
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− | | align="center" |∞
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− | |Start part 4 of [[Take Me On]]
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− | |-
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− | |[[Ritual Candle]]
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− | | align="center" |50 {{Item|Fused Material}}
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− | | align="center" |∞
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− | |Complete part 4 of [[Take Me On]]
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− | |}
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| [[Category:Characters]] | | [[Category:Characters]] |
| + | [[Category:Merchants]] |
| [[Category:Rangers]] | | [[Category:Rangers]] |
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| {{Characters}} | | {{Characters}} |