Stat Stages
From Cassette Beasts
Stat stages are multipliers induced by Status Effects that influence the Stat in battle.
General Formula
The value varies depending on the Status Effect. For a particular stat, the total stat stages across all statuses are added first and then the following formula is used to determine the multiplier:
Stat Stage Values
Status Effect | Stats Affected | Stat Stage | |
---|---|---|---|
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Melee Attack Up | Melee Attack | +2 |
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Melee Attack Down | Melee Attack | -2 |
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Melee Defence Up | Melee Defence | +2 |
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Melee Defence Down | Melee Defence | -2 |
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Ranged Attack Up | Ranged Attack | +2 |
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Ranged Attack Down | Ranged Attack | -2 |
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Ranged Defence Up | Ranged Defence | +2 |
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Ranged Defence Down | Ranged Defence | -2 |
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Double Speed | Speed | +4 |
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Speed Up | Speed | +2 |
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Speed Down | Speed | -2 |
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Petrified | Speed | -1 |
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Accuracy Up | Accuracy | +2 |
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Accuracy Down | Accuracy | -2 |
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Evasion Up | Evasion | +4 |
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Evasion Down | Evasion | -4 |
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Gambit | Melee Attack, Melee Defence,
Rangeed Attack, Ranged Defence, Speed, Accuracy |
+4 |
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Meditating | Melee Attack, Melee Defence,
Ranged Attack, Ranged Defence |
+1 per amount |
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Tower Defence | Melee Defence, Ranged Defence | +2 |
Mechanics | ||||
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