Priority

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Priority determines the initial order in which moves occur, before the fighters' Speed stats are accounted for.

Mechanics

Moves occur in order of highest to lowest priority. If two or more moves have the same priority, the fighters' Speed stats will determine which moves occur first.

Stickers with the "+% Priority Chance" or "+% Priority Chance per empty slot" attributes will move first within their priority bracket if their effect chance succeeds. For example, a move with 0 priority will never occur before a move with +1 priority, but it will occur before all other moves with 0 priority.

Moves that call other moves, such as Custom Starter or Dual Wield, ignore the priority of the move being called.

Priority Moves
+10 Crossfade
+2 Parry Stance
+1 Avalanche, Rapid Fire, Quick Smack, Zoomies
0 All other moves
-1 Gear Shear, Paint Swipe
-10 Change the Record


Mechanics
Battle Stats • Moves • Damage • AP • Stat Stages • Hit chance • Critical hits
Physicality • Priority • Types • Status Effects • Fusion • Experience
Recording • Fleeing • Slots • Sticker Attributes
Other Abilities • Bootlegs • Relationships • Weather • Multiplayer • Custom Game