User:Solari

From Cassette Beasts

just testing stuff! currently editing move info box.

current changes:

- moved num hits to directly below power, and only lists it if it can hit more than once.

- added autotarget. doesn't list for moves where target_type = none, all, one_ally_not_self, one_enemy, all_not_self, since those have no other option for what to autotarget.

- added physicality. physicality is only listed if the move is not a melee attack or ranged attack, or if the target type is not none, one_ally, one_ally_not_self, since physicality for those doesn't matter (iirc).

move info box

Unknown
Miscellaneous
Type
Accuracy100%
TargetsSingle
AutotargetEnemy
Use Cost0 AP
PhysicalityMelee
CopyableYes
PriorityNormal (0)


test cases

Smack
Melee Attack
Type
Power30
Accuracy100%
TargetsSingle
AutotargetEnemy
Use Cost0 AP
CopyableYes
PriorityNormal (0)


Multi Shot
Ranged Attack
Type
Power20
Num Hits3 - 5
Accuracy100%
TargetsSingle
AutotargetEnemy
Use Cost3 AP
CopyableYes
PriorityNormal (0)


Metal Wall
Status Effect Move
Type
Accuracy100%
TargetsSingle
AutotargetSelf
Use Cost2 AP
PhysicalityRanged
CopyableYes
PriorityNormal (0)


Raise Arms
Status Effect Move
Type
Accuracy100%
Use Cost1 AP
CopyableYes
PriorityNormal (0)


Liftoff
Status Effect Move
Type
Accuracy100%
Use CostPassive
CopyableYes
PriorityNormal (0)


Water Coating
Status Effect Move
Type
Accuracy100%
TargetsSingle Ally
AutotargetSelf
Use Cost2 AP
CopyableYes
PriorityNormal (0)


Blood Donation
Miscellaneous
Type
AccuracyUnavoidable
TargetsSingle Ally (Not Self)
Use Cost2 AP
CopyableYes
PriorityNormal (0)


Rapid Fire
Ranged Attack
Type
Power30
Num Hits3
Accuracy100%
TargetsSingle
AutotargetEnemy
Use Cost5 AP
CopyableYes
PriorityRaised (1)


Guzzle Fuel
Miscellaneous
Type
Accuracy100%
TargetsSingle
AutotargetEnemy
Use Cost2 AP
PhysicalityMelee
CopyableYes
PriorityNormal (0)


Fusion Power
Miscellaneous
Accuracy100%
Use Cost10 AP
CopyableYes
PriorityNormal (0)