Berserk
Berserk is a debuffing status effect.
Description
Characters with Berserk can only use damaging moves.
Related Moves
Move | Type | Category | Power | Accuracy | Use Cost |
---|---|---|---|---|---|
Berserker | Status Effect | — | 100% | Passive | |
Damage Roll | Ranged Attack | 9 | 100% | 3 AP | |
Taunt | Status Effect | — | 100% | 1 AP | |
Trick | Status Effect | — | 100% | 1 AP | |
Vengeful Curse | Status Effect | — | 100% | Passive | |
Wonderful 7 | Ranged Attack | 90 | 100% | 4 AP |
Related Type Match-Ups
× → | Debuff | Berserk ×3 | (Disturbed) |
× → | Debuff | Berserk ×3 | (Disturbed) |
Additional Information
Once Berserk, the victim's moveset is updated so that all non-passive, non-damaging moves are removed.
Prior to Version 1.7, Certain passives that have nonzero power, such as Pre-emptive Strike, Splinter, and Self-Destruct, still work under Berserk, while the following non-damaging passives were blocked by Berserk: AP Factory, AP Refund, Berserker, Bloodlust, Burning Passion, Clay-Fired, Cold Fusion, Energy Reserves, Liftoff, Multicopy, Neutralise, Prismatic, Retribution, Spring-Load, Tower Defence, Trap Jaw, and Vengeful Curse.
Since version 1.7, all passive moves now operate while the user is under Berserk.
Berserk can be especially useful if an opponent has a number of passive/automatic/buff/status moves as part of their strategy such as: