Difference between revisions of "Berserk"
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==Additional Information== | ==Additional Information== | ||
− | Once Berserk, the victim's moveset is updated so that all non-passive, non-damaging moves are removed | + | Once Berserk, the victim's moveset is updated so that all non-passive, non-damaging moves are removed. |
− | Certain passives that have nonzero power, such as [[Pre-emptive Strike]], [[Splinter]], and [[Self-Destruct]], still work under Berserk | + | Prior to [[Version]] 1.7, Certain passives that have nonzero power, such as [[Pre-emptive Strike]], [[Splinter]], and [[Self-Destruct]], still work under Berserk, while the following non-damaging passives were blocked by Berserk: [[AP Factory]], [[AP Refund]], [[Berserker]], [[Bloodlust]], [[Burning Passion]], [[Clay-Fired]], [[Cold Fusion]], [[Energy Reserves]], [[Liftoff]], [[Multicopy]], [[Neutralise]], [[Prismatic]], [[Retribution]], [[Spring-Load]], [[Tower Defence (move)|Tower Defence]], [[Trap Jaw]], and [[Vengeful Curse]]. |
− | + | Since version 1.7, all passive moves now operate while the user is under Berserk. | |
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Berserk can be especially useful if an opponent has a number of passive/automatic/buff/status moves as part of their strategy such as: | Berserk can be especially useful if an opponent has a number of passive/automatic/buff/status moves as part of their strategy such as: |
Latest revision as of 10:57, 23 November 2024
Berserk is a debuffing status effect.
Description
Characters with Berserk can only use damaging moves.
Related Moves
Move | Type | Category | Power | Accuracy | Use Cost |
---|---|---|---|---|---|
Berserker | Status Effect | — | 100% | Passive | |
Damage Roll | Ranged Attack | 9 | 100% | 3 AP | |
Taunt | Status Effect | — | 100% | 1 AP | |
Trick | Status Effect | — | 100% | 1 AP | |
Vengeful Curse | Status Effect | — | 100% | Passive | |
Wonderful 7 | Ranged Attack | 90 | 100% | 4 AP |
Related Type Match-Ups
× → | Debuff | Berserk ×3 | (Disturbed) |
× → | Debuff | Berserk ×3 | (Disturbed) |
Additional Information
Once Berserk, the victim's moveset is updated so that all non-passive, non-damaging moves are removed.
Prior to Version 1.7, Certain passives that have nonzero power, such as Pre-emptive Strike, Splinter, and Self-Destruct, still work under Berserk, while the following non-damaging passives were blocked by Berserk: AP Factory, AP Refund, Berserker, Bloodlust, Burning Passion, Clay-Fired, Cold Fusion, Energy Reserves, Liftoff, Multicopy, Neutralise, Prismatic, Retribution, Spring-Load, Tower Defence, Trap Jaw, and Vengeful Curse.
Since version 1.7, all passive moves now operate while the user is under Berserk.
Berserk can be especially useful if an opponent has a number of passive/automatic/buff/status moves as part of their strategy such as: