Difference between revisions of "Experience"
(→Experience Sources: Added plots for experience yield as a function of level) |
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How many experience points a given enemy yields when defeated is determined by the following formulas: | How many experience points a given enemy yields when defeated is determined by the following formulas: | ||
− | <math>Experience = \begin{cases} | + | <math>\text{Experience} = \begin{cases} |
− | f(Level, FormExpYield, CharExpYield), & : \text{If level} >= \text{threshold} \\ | + | f(\text{Level}, \text{FormExpYield}, \text{CharExpYield}), & : \text{If level} >= \text{threshold} \\ |
− | f(Level, FormExpYield, CharExpYield) + floor\left(\frac{f(20, FormExpYield, CharExpYield) - f(Level, FormExpYield, CharExpYield)}{3}\right), & : \text{otherwise} | + | f(\text{Level}, \text{FormExpYield}, \text{CharExpYield}) + \text{floor}\left(\frac{f(20, \text{FormExpYield}, \text{CharExpYield}) - f(\text{Level}, \text{FormExpYield}, \text{CharExpYield})}{3}\right), & : \text{otherwise} |
\end{cases}</math> | \end{cases}</math> | ||
− | <math>f(level, form, character) = floor\left(\frac{(form + character) * \left(floor\left(\frac{(75 + level) * level}{96}\right) + 1\right) * 2}{35}\right)</math> | + | <math>f(\text{level}, \text{form}, \text{character}) = \text{floor}\left(\frac{(\text{form} + \text{character}) * \left(\text{floor}\left(\frac{(75 + \text{level}) * \text{level}}{96}\right) + 1\right) * 2}{35}\right)</math> |
<!--- | <!--- | ||
Test case | Test case | ||
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− | * <math>Level</math>: Level of the defeated enemy. | + | * <math>\text{Level}</math>: Level of the defeated enemy. |
− | * <math>FormExpYield</math>: Experience yield of the monster species defeated (typically 40). | + | * <math>\text{FormExpYield}</math>: Experience yield of the monster species defeated (typically 40). |
− | * <math>CharExpYield</math>: Experience yield of the defeated character (80 for wild monster battles). | + | * <math>\text{CharExpYield}</math>: Experience yield of the defeated character (80 for wild monster battles). |
− | For example, [[Pawndead]] has a <math>FormExpYield</math> of 40. So defeating two wild Pawndead that are both at level 39 will yield <math>f(39, 40, 80)</math> = 322 experience points each, for a total of 644 experience points. | + | For example, [[Pawndead]] has a <math>\text{FormExpYield}</math> of 40. So defeating two wild Pawndead that are both at level 39 will yield <math>f(39, 40, 80)</math> = 322 experience points each, for a total of 644 experience points. |
[[File:Experience yield wild monsters.png|480px|center]] | [[File:Experience yield wild monsters.png|480px|center]] | ||
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==== Archangels ==== | ==== Archangels ==== | ||
− | Most archangels have a <math>FormExpYield</math> of 300 and a <math>CharExpYield</math> of 200. | + | Most archangels have a <math>\text{FormExpYield}</math> of 300 and a <math>\text{CharExpYield}</math> of 200. |
{{#spoiler:|[[Aleph Null]] is an exception to this.}}<!-- | {{#spoiler:|[[Aleph Null]] is an exception to this.}}<!-- |
Revision as of 07:03, 17 September 2023
Experience is something that characters and monsters gain upon winning a battle or completing a quest. Gaining enough experience points can cause characters to increase in level, partners to increase in relationship level, and monsters to increase in grade.
Experience Sources
Battles
When winning a battle, an amount of experience points in earned based on the level, monster form experience yield, and character experience yield of each defeated enemy.
How many experience points a given enemy yields when defeated is determined by the following formulas:
- : Level of the defeated enemy.
- : Experience yield of the monster species defeated (typically 40).
- : Experience yield of the defeated character (80 for wild monster battles).
For example, Pawndead has a of 40. So defeating two wild Pawndead that are both at level 39 will yield = 322 experience points each, for a total of 644 experience points.
Fusions
Fusions will yield experience both when they are unfused and when each of the individual monsters are defeated. When unfused, they will yield the sum of the experience points the two enemies would yield on defeat.
For example, if you defeat a fusion of Squirey and Dominoth (Squirenoth) at level 102, it will yield experience points when unfusing and the Squirey and Dominoth will both yield an additional experience points for a total of 5184 experience points.
Archangels
Most archangels have a of 300 and a of 200.
Quests
This section is incomplete. Feel free to add the missing information by editing it.
Character Levels
This section is incomplete. Feel free to add the missing information by editing it.
Monster Grades
This section is incomplete. Feel free to add the missing information by editing it.
Mechanics | ||||
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