Hit chance
From Cassette Beasts
Revision as of 05:26, 30 January 2024 by Lerycide (talk | contribs) (→Accuracy and Evasion: Added more details in accuracy and evasion formulas)
Hit chance determines the chance that a move will hit.
General Formulas
If the attacker has the Locked On status, the hit chance is set to 100%. Otherwise, if the defender has the Cottoned On status, then the hit chance is set to 0%. When neither status effects are present, the hit chance is
Accuracy and Evasion
- Main article: Stat
The base values for the accuracy and evasion of tapes and characters are 100, so the formulas can be simplified as such:
The product term here means that the attribute values are multiplied, not added.
- accounts for the Passive: +x% Accuracy and Passive: +% Accuracy per empty slot attributes across all stickers in the tape, which are multiplied together instead of being additive.
- is the multiplier from all present stat stages that affect accuracy.
- accounts for the +x% Move accuracy and +x% Move accuracy per empty slot attributes across all stickers in the tape, which are multiplied together instead of being additive.
- If the user has the Unitarget status, is halved.
- When Fog is in effect and the move's type is not in the list of exempted moves, is set to 0.
- accounts for the Passive: +x% Evasion and Passive: +% Evasion per empty slot attributes across all stickers in the tape, which are multiplied together instead of being additive.
- uses the multiplier from Shear Luck if present.
- is the multiplier from all present stat stages that affect evasion.
- is a separate multiplier used by certain status effects.
- Evasion Nullified has a multiplier of 1/100, effectively resulting in being set to 1 after rounding.
Accuracy Statuses
- Main article: Stat Stages
Icon | Name | Stages | |
---|---|---|---|
Accuracy Up | +2 | +50% | |
Accuracy Down | -2 | -33% | |
Gambit | +4 | +100% |
Evasion Statuses
- Main article: Stat Stages
Icon | Name | Stages | |
---|---|---|---|
Evasion Up | +4 | +100% | |
Evasion Down | -4 | -50% | |
Evasion Nullified | * |
Mechanics | ||||
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