Difference between revisions of "Cure"
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− | '''Cures''' are consumable [[Item|Items]] usable in battle that remove certain [[Status Effects]] from allies | + | '''Cures''' are consumable [[Item|Items]] usable in battle that remove certain [[Status Effects]] from allies. |
+ | |||
+ | The player can initially carry up to three of each type of Cure at a time, but this limit can be increased up to 20 by purchasing the First Aid Pouch upgrade from [[Town Hall#Ranger Wilma|Town Hall]]. In addition, purchasing the Additional Cure Stock upgrade from Town hall expands the stock of Cures available at [[Harbourtown Hospital]]. | ||
== List of Cures == | == List of Cures == | ||
Line 10: | Line 12: | ||
! width="23%" | Locations | ! width="23%" | Locations | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Berserk Cure.png]] |
| Berserk Cure | | Berserk Cure | ||
| align="center" | No | | align="center" | No | ||
Line 18: | Line 20: | ||
* [[Traveling Merchant]] | * [[Traveling Merchant]] | ||
* [[Harbourtown Beach#Daily item|Beach daily items]] | * [[Harbourtown Beach#Daily item|Beach daily items]] | ||
− | * | + | * High-level loot drop from [[Treasure Dig]] |
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Burn Cure.png]] |
| Burn Cure | | Burn Cure | ||
| align="center" | No | | align="center" | No | ||
| A cream that removes the ‘[[Burned]]’ status effect from one party member. | | A cream that removes the ‘[[Burned]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Coating Cure.png]] |
| Coating Cure | | Coating Cure | ||
| align="center" | Yes | | align="center" | Yes | ||
| Removes [[Type]]-changing ‘Coating’ status effects from one party member. | | Removes [[Type]]-changing ‘Coating’ status effects from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Conductive Cure.png]] |
| Conductive Cure | | Conductive Cure | ||
| align="center" | No | | align="center" | No | ||
| A cream that removes the ‘[[Conductive]]’ status effect from one party member. | | A cream that removes the ‘[[Conductive]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Confusion Cure.png]] |
| Confusion Cure | | Confusion Cure | ||
| align="center" | No | | align="center" | No | ||
| A treatment that removes the ‘[[Confused]]’ status effect from one party member. | | A treatment that removes the ‘[[Confused]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Cure-All.png]] |
| Cure-All | | Cure-All | ||
| align="center" | Yes | | align="center" | Yes | ||
| A miracle panacea that removes all [[Status Effects]] from one party member, including positive ones. | | A miracle panacea that removes all [[Status Effects]] from one party member, including positive ones. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Leech Cure.png]] |
| Leech Cure | | Leech Cure | ||
| align="center" | No | | align="center" | No | ||
| A cream that removes the ‘[[Leeched]]’ status effect from one party member. | | A cream that removes the ‘[[Leeched]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Petrification Cure.png]] |
| Petrification Cure | | Petrification Cure | ||
| align="center" | Yes | | align="center" | Yes | ||
| An oily substance that removes the ‘[[Petrified]]’ status effect from one party member. | | An oily substance that removes the ‘[[Petrified]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Poison Cure.png]] |
| Poison Cure | | Poison Cure | ||
| align="center" | No | | align="center" | No | ||
| An antidote that removes the ‘[[Poisoned]]’ status effect from one party member. | | An antidote that removes the ‘[[Poisoned]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Resonance Cure.png]] |
| Resonance Cure | | Resonance Cure | ||
| align="center" | Yes | | align="center" | Yes | ||
| A substance that removes the ‘[[Resonance]]’ status effect from one party member. | | A substance that removes the ‘[[Resonance]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Sleep Cure.png]] |
| Sleep Cure | | Sleep Cure | ||
| align="center" | No | | align="center" | No | ||
| Foul-smelling salts that remove the ‘[[Sleep]]’ status effect from one party member. | | Foul-smelling salts that remove the ‘[[Sleep]]’ status effect from one party member. | ||
|- | |- | ||
− | | align="center" | | + | | align="center" | [[File:Item Stat Cure.png]] |
| Stat Cure | | Stat Cure | ||
| align="center" | Yes | | align="center" | Yes | ||
| A powder that removes all [[Stat]]-modifying status effects from one party member, including positive ones. | | A powder that removes all [[Stat]]-modifying status effects from one party member, including positive ones. | ||
|} | |} | ||
+ | Every type of Cure can be recycled for 5 [[Plastic (item)|Plastic]] {{Item|Plastic}}, except for Cure-All, which can be recycled for 50 Plastic {{Item|Plastic}}. | ||
[[Category:Items]] | [[Category:Items]] | ||
{{Items}} | {{Items}} |
Latest revision as of 11:39, 5 March 2024
Cures are consumable Items usable in battle that remove certain Status Effects from allies.
The player can initially carry up to three of each type of Cure at a time, but this limit can be increased up to 20 by purchasing the First Aid Pouch upgrade from Town Hall. In addition, purchasing the Additional Cure Stock upgrade from Town hall expands the stock of Cures available at Harbourtown Hospital.
List of Cures
Icon | Name | Uses a Turn? | Description | Locations |
---|---|---|---|---|
Berserk Cure | No | A sedative that removes the ‘Berserk’ status effect from one party member. |
| |
Burn Cure | No | A cream that removes the ‘Burned’ status effect from one party member. | ||
Coating Cure | Yes | Removes Type-changing ‘Coating’ status effects from one party member. | ||
Conductive Cure | No | A cream that removes the ‘Conductive’ status effect from one party member. | ||
Confusion Cure | No | A treatment that removes the ‘Confused’ status effect from one party member. | ||
Cure-All | Yes | A miracle panacea that removes all Status Effects from one party member, including positive ones. | ||
Leech Cure | No | A cream that removes the ‘Leeched’ status effect from one party member. | ||
Petrification Cure | Yes | An oily substance that removes the ‘Petrified’ status effect from one party member. | ||
Poison Cure | No | An antidote that removes the ‘Poisoned’ status effect from one party member. | ||
Resonance Cure | Yes | A substance that removes the ‘Resonance’ status effect from one party member. | ||
Sleep Cure | No | Foul-smelling salts that remove the ‘Sleep’ status effect from one party member. | ||
Stat Cure | Yes | A powder that removes all Stat-modifying status effects from one party member, including positive ones. |
Every type of Cure can be recycled for 5 Plastic , except for Cure-All, which can be recycled for 50 Plastic .
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