Difference between revisions of "Hit chance"

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Revision as of 01:10, 11 August 2023

Hit chance determines the chance that a move will hit.

General Formulas

If the attacker has the Locked On status, then the hit chance will be guaranteed to be 100%.

If the defender has the Cottoned On status, then the hit chance will be guaranteed to be 0%.

Accuracy and Evasion

This section is incomplete. Feel free to add the missing information by editing it.

The formulas for defender evasion are the same as for attacker accuracy, but are based on the defender and evasion.

Stage Multiplier
6 +150 %
4 +100 %
2 +50 %
0 +0 %
-2 -33.3 %
-4 -66.7 %

Accuracy Statuses

Icon Name Stages
Status Accuracy Up.png Accuracy Up +2
Status Accuracy Down.png Accuracy Down -2
Status Gambit.png Gambit +4

Evasion Statuses

Icon Name Stages
Status Evasion Up.png Evasion Up +4
Status Evasion Down.png Evasion Down -4
Status Evasion Nullified.png Evasion Nullified *


Mechanics
Battle StatsDamageStat StagesHit chanceCritical hits
TypesStatus EffectsFusionExperience
RecordingFleeingSlotsSticker Attributes
Other AbilitiesBootlegsRelationships