Experience

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Experience is something that characters and monsters gain upon winning a battle or completing a quest. Gaining enough experience points can cause characters to increase in level, partners to increase in relationship level, and monsters to increase in grade.

Experience Sources

Battles

This section is incomplete. Feel free to add the missing information by editing it.

When winning a battle, an amount of experience points in earned based on the experience yield of each of the defeated monsters and their levels. Each monster species has a specific experience yield value which influences how much experience points they grant when defeated (for example Traffikrab has an exp yield of 40).

The formula for how many experience points a given enemy yields when defeated is determined by the following formulas:

Quests

This section is incomplete. Feel free to add the missing information by editing it.

Character Levels

This section is incomplete. Feel free to add the missing information by editing it.

Monster Grades

This section is incomplete. Feel free to add the missing information by editing it.


Mechanics
Battle StatsMovesDamageStat StagesHit chanceCritical hitsPhysicality
TypesStatus EffectsFusionExperience
RecordingFleeingSlotsSticker Attributes
Other AbilitiesBootlegsRelationshipsWeatherMultiplayerCustom Game