Glass: Difference between revisions

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The Glass [[type]] applies to monsters whose bodies are at least partially made of glass.
The Glass [[type]] applies to monsters whose bodies are at least partially made of glass.
{{TypeStandardSections|id={{PAGENAME}}}}
{{TypeStandardSections|id={{PAGENAME}}}}
== In Other Languages ==
{{NameTranslations
| de_DE = Glas
| es_ES = Cristal
| es_MX = Cristal
| fr_FR = Verre
| it_IT = Vetro
| ja_JP = ガラス
| ko_KR = 유리
| pt_BR = Vidro
| zh_CN = 玻璃
}}
[[Category:Types]]
[[Category:Types]]

Revision as of 14:33, 23 March 2025

The Glass type applies to monsters whose bodies are at least partially made of glass.

Type Match-Ups

Attacking

× →Transmutation Glass Coating ×3(Sparkly)
× →Debuff Unitarget ×3(Insulated)

Defending

× →Debuff Resonance ×1(Resonating)
× →Debuff Glass Shards ×3(Shattered)
× →Transmutation Glitter Coating ×3(Sparkly)
× →Debuff Glass Shards ×3(Shattered)

Species

SpeciesNumType
Glaistain#118

Moves

MoveTypeCategoryPowerAccuracyUse Cost
Bottle Volley Ranged Attack 40 100% 3 AP
Crystal Lens Ranged Attack 60 100% 2 AP
Glass Bonds Status Effect — 100% 2 AP
Glass Camouflage Status Effect — 100% 2 AP
Glass Cannon Ranged Attack 120 100% 4 AP
Glass Coating Status Effect — 100% 2 AP
Glass Resistance Miscellaneous — 100% Passive
Glass Wall Status Effect — 100% 2 AP
Revolving Door Miscellaneous — 100% 2 AP
Silicon Slash Melee Attack 60 100% 2 AP
Window Status Effect — 100% 1 AP

In Other Languages

Chinese (Simplified) 玻璃
French Verre
German Glas
Italian Vetro
Japanese ガラス
Korean 유리
Portuguese Vidro
Spanish (Spain) Cristal
Spanish (Latin America) Cristal