Difference between revisions of "Cassette Beasts The Art Book"

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== Contents ==
 
== Contents ==
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[[File:Cassette Beasts The Art Book page 03.jpg|thumb|200px|Concept art of the [[Springheel]] and [[Carniviper]] remaster trees.]]
 
The art book contains concept art and commentary on each of the original monster species remaster trees (before [[Version|version 1.2 "Catacombs"]]), art of several unused monster designs, several of the [[Archangel]]s, all of the [[Partner|partner characters]], and some early development art.
 
The art book contains concept art and commentary on each of the original monster species remaster trees (before [[Version|version 1.2 "Catacombs"]]), art of several unused monster designs, several of the [[Archangel]]s, all of the [[Partner|partner characters]], and some early development art.
  
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=== Partners ===
 
=== Partners ===
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[[File:Cassette Beasts The Art Book page 38.jpg|thumb|200px|Portraits, sprites, and early concept art of [[Kayleigh]].]]
 
All six of the [[Partner|partner characters]] have their own dedicated pages which show their in-game sprite art, in-game character portraits (illustrated by Sami Briggs), and early design art created by Jay Baylis.<ref name="partner-art-art-book" /><ref name="acknowledgements-art-book" />
 
All six of the [[Partner|partner characters]] have their own dedicated pages which show their in-game sprite art, in-game character portraits (illustrated by Sami Briggs), and early design art created by Jay Baylis.<ref name="partner-art-art-book" /><ref name="acknowledgements-art-book" />
  

Revision as of 19:09, 12 August 2023

Cassette Beasts: The Art Book
 

Cassette Beasts: The Art Book is an art book for Cassette Beasts created by Bytten Studio and published by Raw Fury. It is currently available on Steam, and can only be purchased if you have already purchased Cassette Beasts on Steam.

Contents

Concept art of the Springheel and Carniviper remaster trees.

The art book contains concept art and commentary on each of the original monster species remaster trees (before version 1.2 "Catacombs"), art of several unused monster designs, several of the Archangels, all of the partner characters, and some early development art.

Archangels

The following Archangels are shown in the artbook, most having just a single concept art (plus commentary) with the exception of Morgante and Aleph who have their own dedicated pages.

Partners

Portraits, sprites, and early concept art of Kayleigh.

All six of the partner characters have their own dedicated pages which show their in-game sprite art, in-game character portraits (illustrated by Sami Briggs), and early design art created by Jay Baylis.[1][2]

Development Art

Various other artwork created during the development of Cassette Beasts is shown in the book including:

  • Early versions of the key art of Cassette Beasts
  • Early versions of Cassette Beasts' logo
  • An early map of New Wirral
  • An early sketch of Harbourtown
  • An early mockup of the battle screen
  • An early mockup of the pause menu
  • Early mockups of the main menu

References

  1. "Sami Briggs, who illustrated all the portraits, did a fantastic job on rendering all the characters based on my rougher sketches!" - Cassette Beasts: Artbook, page 38.
  2. "Illustrations, designs, and sketches are done by Jay Baylis unless otherwise stated
    Keyart and companion portraits are done by Sami Briggs" - Cassette Beasts: Artbook, page 52.