Stat

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Stats are values that determine the performance of a monster in battle.

  • Max HP increases the amount of damage can be taken before being defeated.
  • Melee Attack increases the amount of damage the monster does with their melee attacks.
  • Melee Defense reduces the amount of damage the monster receives when hit by melee attacks.
  • Ranged Attack increases the amount of damage the monster does with their ranged attacks.
  • Ranged Defense reduces the amount of damage the monster receives when hit by ranged attacks.
  • Speed increase how quickly the monster is able to act in a turn of battle.

Calculation

This section is incomplete. Feel free to add the missing information by editing it.

The stats a monster has are calculated based on the monster species' base stats and number of stars, as well as the base stats and level of the character that has transformed into the monster (if applicable).

Monster Form Stats

This section is incomplete. Feel free to add the missing information by editing it.

Character Stats

This section is incomplete. Feel free to add the missing information by editing it.

A character's stats are determined by their base stats and level.


Fusion

This section is incomplete. Feel free to add the missing information by editing it.

Party Menu

Form

Character

Monster

Mechanics
Battle StatsDamageStat StagesHit chanceCritical hits
TypesStatus EffectsFusionExperience
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Other AbilitiesBootlegsRelationships