Difference between revisions of "Stat"

From Cassette Beasts
(Restructured Calculations intro and added a note about fusions)
m (Use text for variables and functions to improve readability)
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This is the formula for the stat numbers shown below monster tape while checking a character in the party menu. These values account for both the monster tape's influence on stats and the character's influence.
 
This is the formula for the stat numbers shown below monster tape while checking a character in the party menu. These values account for both the monster tape's influence on stats and the character's influence.
  
<math>CombinedStat = floor\left(\frac{2 * CharacterBaseStat * MonsterStat * (Level + 33)}{10000}\right) + 5</math>
+
<math>\text{CombinedStat} = \text{floor}\left(\frac{2 * \text{CharacterBaseStat} * \text{MonsterStat} * (\text{Level} + 33)}{10000}\right) + 5</math>
  
For how <math>MonsterStat</math> is calculated, see the "Monster" section below.
+
For how <math>\text{MonsterStat}</math> is calculated, see the "Monster" section below.
  
 
==== Character ====
 
==== Character ====
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This is the formula for the stat numbers shown below a character (player or partner) when checking them in the party menu. These values do not account for the monster tape's influence on stats, only the character's influence.
 
This is the formula for the stat numbers shown below a character (player or partner) when checking them in the party menu. These values do not account for the monster tape's influence on stats, only the character's influence.
  
<math>CharacterStat = floor\left(\frac{2 * CharacterBaseStat * 100 * (Level + 33)}{10000}\right) + 5</math>
+
<math>\text{CharacterStat} = \text{floor}\left(\frac{2 * \text{CharacterBaseStat} * 100 * (\text{Level} + 33)}{10000}\right) + 5</math>
  
 
==== Monster ====
 
==== Monster ====
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This is the formula for the stat numbers shown to the right of a monster when checking it in the party menu. These values do not account for the character's influence on stats, only the monster tape's influence.
 
This is the formula for the stat numbers shown to the right of a monster when checking it in the party menu. These values do not account for the character's influence on stats, only the monster tape's influence.
  
<math>MonsterStat = modify(grow(MonsterBaseStat, Grade), Stickers)</math>
+
<math>\text{MonsterStat} = \text{modify}( \text{grow}( \text{MonsterBaseStat}, \text{Grade}), \text{Stickers})</math>
  
<math>grow(s, grade) = floor\left(\frac{(100 + 2 * min(grade, 5)) * s}{100}\right)</math>
+
<math>\text{grow}(\text{s}, \text{grade}) = \text{floor}\left(\frac{(100 + 2 * \text{min}(\text{grade}, 5)) * \text{s}}{100}\right)</math>
  
<math>modify(s, stickers) = floor\left((s + StatIncrements) * \prod\limits_{m \in stickers} getStatModifier ( m ) \right)</math>
+
<math>\text{modify}(\text{s}, \text{stickers}) = \text{floor}\left((\text{s} + \text{StatIncrements}) * \prod\limits_{\text{m} \in \text{stickers}} \text{getStatModifier} ( \text{m} ) \right)</math>
  
 
{{Mechanics}}
 
{{Mechanics}}
  
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 06:48, 17 September 2023

Stats are values that determine the performance of a monster in battle.

  • Max HP increases the amount of damage can be taken before being defeated.
  • Melee Attack increases the amount of damage the monster does with their melee attacks.
  • Melee Defense reduces the amount of damage the monster receives when hit by melee attacks.
  • Ranged Attack increases the amount of damage the monster does with their ranged attacks.
  • Ranged Defense reduces the amount of damage the monster receives when hit by ranged attacks.
  • Speed increase how quickly the monster is able to act in a turn of battle.

Calculations

The stats an individual in a battle has are calculated based on:

  • Monster's base stats
  • Monster's grade
  • Charater's base stats
  • Charater's level
  • Monster's equipped stickers (via attributes)

Battle

Monster Form Stats

This section is incomplete. Feel free to add the missing information by editing it.

Character Stats

This section is incomplete. Feel free to add the missing information by editing it.

A character's stats are determined by their base stats and level.


Fusion

This section is incomplete. Feel free to add the missing information by editing it.

Relationship level fusion stat bonuses do not effect HP.

Party Menu

Combined

Combined stats

This is the formula for the stat numbers shown below monster tape while checking a character in the party menu. These values account for both the monster tape's influence on stats and the character's influence.

For how is calculated, see the "Monster" section below.

Character

Character stats

This is the formula for the stat numbers shown below a character (player or partner) when checking them in the party menu. These values do not account for the monster tape's influence on stats, only the character's influence.

Monster

Monster stats

This is the formula for the stat numbers shown to the right of a monster when checking it in the party menu. These values do not account for the character's influence on stats, only the monster tape's influence.


Mechanics
Battle StatsDamageStat StagesHit chanceCritical hits
TypesStatus EffectsFusionExperience
RecordingFleeingSlotsSticker Attributes
Other AbilitiesBootlegsRelationships