Air

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The Air type applies to air, flying, and sound-themed monsters.

Type Match-Ups

Attacking

× →Buff AP Boost ×3(Energised)
× →Debuff Melee Attack Down ×3, Ranged Attack Down ×3(Extinguished)
× →Debuff Resonance ×1(Resonating)
× →Transmutation Air Coating ×3(Sparkly)
× →Buff Multitarget ×3(Conducted)
× →Debuff AP Drain ×3(Uprooted)

Defending

× →Debuff AP Drain ×3(Drained)
× →Buff Air Wall ×2(Updraft)
× →Transmutation Glitter Coating ×3(Sparkly)
× →Debuff Accuracy Down ×3(Chilled)
× →Debuff Conductive ×3(Electrified)

Species

SpeciesNumType
Aeroboros#010
Sirenade#024
Decibelle#025
Dominoth#030
Tokusect#033
Thwackalope#051
Braxsuit#055
Flapwoods#056
Cluckabilly#100
Rockertrice#101
Kuneko#110
Averevoir#117
Hauntome#???

Moves

MoveTypeCategoryPowerAccuracyUse Cost
Air Camouflage Status Effect — 100% 2 AP
Air Coating Status Effect — 100% 2 AP
Air Resistance Miscellaneous — 100% Passive
Air Wall Status Effect — 100% 2 AP
Broadcast Status Effect — 100% 2 AP
Butterfly Effect Ranged Attack 30 100% 0 AP
Copy That Miscellaneous — Unavoidable 2 AP
Echolocation Status Effect — 100% 2 AP
Hurricane Ranged Attack 90 100% 5 AP
Liftoff Status Effect — 100% Passive
Pole Vault Assault Melee Attack 90 100% 7 AP
Sonic Boom Ranged Attack 60 100% 3 AP
Zephyr Ranged Attack 60 100% 2 AP