Difference between revisions of "Conductive"

From Cassette Beasts
(Created page with "{{StatusEffectPage}}Category:Status Effects")
 
(Added tips section, and a tip about how multi target Lightning attacks trigger Conductive multiple times, or at least single target attacks affected by the Multitarget buff do.)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{StatusEffectPage}}[[Category:Status Effects]]
+
{{StatusEffectPage}}
 +
 
 +
==Technical==
 +
The damage taken from Conductive is equal to (8% of the victim's Max HP) + 1.
 +
 
 +
== Tips ==
 +
 
 +
* When a Lightning Type attack that hits multiple targets is used, Electrified characters will take damage for every target hit. Multi hitting attacks do not cause the same effect, however, unless they also hit multiple targets.
 +
** (Tested using the Multitarget effect on single target moves)
 +
 
 +
[[Category:Status Effects]]

Latest revision as of 14:31, 31 December 2023

Conductive
Status Conductive.png
DurationLimited
RemovableYes

Conductive is a debuffing status effect.

Description

Conductive characters take damage whenever any Lightning-type attack is used.

Related Moves

MoveTypeCategoryPowerAccuracyUse Cost
Ionised Air Status Effect 100% 3 AP
Iron Filings Status Effect 100% 1 AP
Trick Status Effect 100% 1 AP
Vengeful Curse Status Effect 100% Passive

Related Type Match-Ups

× DebuffStatus Conductive.png Conductive ×3(Electrified)
× DebuffStatus Conductive.png Conductive ×3(Electrified)
× DebuffStatus Conductive.png Conductive ×3(Electrified)
× DebuffStatus Conductive.png Conductive ×3(Electrified)

Technical

The damage taken from Conductive is equal to (8% of the victim's Max HP) + 1.

Tips

  • When a Lightning Type attack that hits multiple targets is used, Electrified characters will take damage for every target hit. Multi hitting attacks do not cause the same effect, however, unless they also hit multiple targets.
    • (Tested using the Multitarget effect on single target moves)