Difference between revisions of "Template:TypeStandardSections"
From Cassette Beasts
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===Attacking=== | ===Attacking=== | ||
− | {{#ifeq: {{#invoke:Database|get_type|{{{id}}}|inflicts| | + | {{#ifeq: {{#invoke:Database|get_type|{{{id}}}|inflicts|if_empty=}} || {{#invoke:Database|get_type|{{{id}}}|name}} attacks do not inflict any additional status effects on targets. | <ul> |
{{#invoke:Database|get_type|{{{id}}}|inflicts|foreach=TypeReactionListItem|key_param=type}} | {{#invoke:Database|get_type|{{{id}}}|inflicts|foreach=TypeReactionListItem|key_param=type}} | ||
</ul>}} | </ul>}} | ||
Line 9: | Line 9: | ||
===Defending=== | ===Defending=== | ||
− | {{#ifeq: {{#invoke:Database|get_type|{{{id}}}|receives| | + | {{#ifeq: {{#invoke:Database|get_type|{{{id}}}|receives|if_empty=}} || {{#invoke:Database|get_type|{{{id}}}|name}} monsters do not gain any additional status effects when attacked. | <ul> |
{{#invoke:Database|get_type|{{{id}}}|receives|foreach=TypeReactionListItem|key_param=type}} | {{#invoke:Database|get_type|{{{id}}}|receives|foreach=TypeReactionListItem|key_param=type}} | ||
</ul>}} | </ul>}} |
Revision as of 16:09, 25 May 2022
Type Match-Ups
Attacking
Typeless attacks do not inflict any additional status effects on targets.
Defending
Typeless monsters do not gain any additional status effects when attacked.
Species
Species | Type |
---|
Moves
Move | Type | Category | Power | Accuracy | Use Cost |
---|---|---|---|---|---|
AP Donate | Miscellaneous | — | Unavoidable | 1 AP | |
AP Factory | Miscellaneous | — | Unavoidable | Passive | |
AP Refund | Miscellaneous | — | 100% | Passive | |
AP Starter | Miscellaneous | — | 100% | Passive | |
Automation | Miscellaneous | — | 100% | Passive | |
Bad Joke | Miscellaneous | — | Unavoidable | 0 AP | |
Battering Ram | Melee Attack | 70 | 85% | 3 AP | |
Bish Bash Bosh | Melee Attack | 60 | 100% | 3 AP | |
Bon Bon Blast | Ranged Attack | 70 | 85% | 3 AP | |
Booby Trap | Miscellaneous | 30 | 100% | 0 AP | |
Call For Help | Miscellaneous | — | 50% | 2 AP | |
Change the Record | Miscellaneous | — | Unavoidable | 2 AP | |
Clobber | Melee Attack | 60 | 100% | 4 AP | |
Compliment | Status Effect | — | 100% | 1 AP | |
Critical AP | Miscellaneous | — | 100% | Passive | |
Criticise | Status Effect | — | 100% | 1 AP | |
Crossfade | Miscellaneous | — | 100% | 1 AP | |
Custom Starter | Miscellaneous | — | 100% | Passive | |
Damage Roll | Ranged Attack | 9 | 100% | 3 AP | |
Defend | Status Effect | — | 100% | 1 AP | |
Delegate | Miscellaneous | — | 100% | 3 AP | |
Desperation | Melee Attack | 20 | 100% | 1 AP | |
Dodge | Status Effect | — | 100% | 1 AP | |
Double Slice | Melee Attack | 30 | 100% | 4 AP | |
Double Smack | Melee Attack | 30 | 100% | 2 AP | |
Dual Wield | Miscellaneous | — | 100% | 2 AP | |
Elemental Coating | Status Effect | — | 100% | 2 AP | |
Elemental Wall | Status Effect | — | 100% | 2 AP | |
Energy Shot | Ranged Attack | 60 | 100% | 2 AP | |
Energy Wave | Ranged Attack | 60 | 100% | 3 AP | |
Final Breath | Miscellaneous | — | 100% | Passive | |
Fission Power | Miscellaneous | — | 100% | 1 AP | |
Flirt | Status Effect | — | 100% | 1 AP | |
Focus | Status Effect | — | 100% | 1 AP | |
Fusion Power | Miscellaneous | 200 | 100% | 10 AP | |
Gambit | Status Effect | — | 100% | 2 AP | |
Hardback | Miscellaneous | — | 100% | Passive | |
Headshot | Ranged Attack | 200 | 100% | 10 AP | |
Heroic Blade | Melee Attack | 90 | 100% | 3 AP | |
Jagged Edge | Melee Attack | 40 | Unavoidable | Passive | |
Jump Scare | Melee Attack | 30 | 100% | 1 AP | |
Last Rites | Melee Attack | 200 | 100% | 10 AP | |
Multi Shot | Ranged Attack | 20 | 100% | 3 AP | |
Multi Smack | Melee Attack | 20 | 100% | 3 AP | |
Multicopy | Status Effect | — | 100% | Passive | |
Nod | Status Effect | — | 100% | 1 AP | |
Nurse | Miscellaneous | — | Unavoidable | 5 AP | |
Paint Swipe | Melee Attack | 90 | 100% | 1 AP | |
Peekaboo | Status Effect | — | 100% | 1 AP | |
Pity AP | Miscellaneous | — | 100% | Passive | |
Pre-emptive Strike | Melee Attack | 30 | 100% | Passive | |
Quick Smack | Melee Attack | 30 | 100% | 1 AP | |
Raise Arms | Status Effect | — | 100% | 1 AP | |
Raise Shields | Status Effect | — | 100% | 1 AP | |
Random Starter | Miscellaneous | — | 100% | Passive | |
Retribution | Status Effect | — | Unavoidable | Passive | |
Return Fire | Ranged Attack | 15 | 100% | Passive | |
Revenge Strike | Melee Attack | 15 | 100% | Passive | |
Ricochet | Miscellaneous | — | 100% | Passive | |
Roll Again | Miscellaneous | — | 100% | Passive | |
Self-Assured | Miscellaneous | — | 70% | Passive | |
Sharp Edges | Status Effect | — | 100% | 2 AP | |
Sharpen | Status Effect | — | 100% | 1 AP | |
Shear Luck | Miscellaneous | — | 100% | Passive | |
Sleep Talk | Ranged Attack | 120 | 1% | 0 AP | |
Sleep Walk | Melee Attack | 120 | 1% | 0 AP | |
Slice | Melee Attack | 30 | 100% | 1 AP | |
Smack | Melee Attack | 30 | 100% | 0 AP | |
Spit | Ranged Attack | 30 | 100% | 0 AP | |
Spray | Ranged Attack | 30 | 100% | 1 AP | |
Sprint | Status Effect | — | 100% | 1 AP | |
Stab In The Dark | Melee Attack | 100 | 10% | 0 AP | |
Sugar Rush | Miscellaneous | — | 100% | Passive | |
Suit Up | Status Effect | — | Unavoidable | 2 AP | |
The Old 1-2 | Melee Attack | 60 | 100% | 5 AP | |
Throw | Ranged Attack | 50 | 100% | 0 AP | |
Treat | Status Effect | — | Unavoidable | 1 AP | |
Trick | Status Effect | — | 100% | 1 AP | |
Trip | Status Effect | — | 100% | 1 AP | |
Two Heads | Status Effect | — | 100% | 2 AP | |
Wallop | Melee Attack | 60 | 100% | 2 AP | |
Wink | Status Effect | — | 100% | 1 AP |