Difference between revisions of "Conductive"

From Cassette Beasts
(Technical information on exact damage dealt)
(Moved technical to additional information and specified that conductive is lightning type)
 
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{{StatusEffectPage}}
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{{StatusEffectPage|additional_description=Conductive deals [[Lightning]] type damage equal to (8% of the victim's Max HP) + 1. If untransformed, Conductive deals 1 damage.}}
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== Tips ==
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* When a Lightning Type attack that hits multiple targets is used, Electrified characters will take damage for every target hit. Multi hitting attacks do not cause the same effect, however, unless they also hit multiple targets.
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** (Tested using the Multitarget effect on single target moves)
  
==Technical==
 
The damage taken from Conductive is equal to (8% of the victim's Max HP) + 1.
 
 
[[Category:Status Effects]]
 
[[Category:Status Effects]]

Latest revision as of 03:39, 6 October 2024

Conductive
Status Conductive.png
DurationLimited
RemovableYes

Conductive is a debuffing status effect.

Description

Conductive characters take damage whenever any Lightning-type attack is used.

Additional Information

Conductive deals Lightning type damage equal to (8% of the victim's Max HP) + 1. If untransformed, Conductive deals 1 damage.

Related Moves

MoveTypeCategoryPowerAccuracyUse Cost
Ionised Air Status Effect 100% 3 AP
Iron Filings Status Effect 100% 1 AP
Trick Status Effect 100% 1 AP
Vengeful Curse Status Effect 100% Passive

Related Type Match-Ups

× DebuffStatus Conductive.png Conductive ×3(Electrified)
× DebuffStatus Conductive.png Conductive ×3(Electrified)
× DebuffStatus Conductive.png Conductive ×3(Electrified)
× DebuffStatus Conductive.png Conductive ×3(Electrified)

Tips

  • When a Lightning Type attack that hits multiple targets is used, Electrified characters will take damage for every target hit. Multi hitting attacks do not cause the same effect, however, unless they also hit multiple targets.
    • (Tested using the Multitarget effect on single target moves)