Quest: Difference between revisions
From Cassette Beasts
Created page with an incomplete list of quests |
→List of quests: Add lots of quests from the quest log |
||
| Line 4: | Line 4: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Name | ! width="25%" | Name | ||
! Description | ! Description | ||
|- | |- | ||
| Line 27: | Line 27: | ||
| Acting On Your Best Behaviour (2) | | Acting On Your Best Behaviour (2) | ||
| Accompany [[Eugene]] to the window atop the mysterious office. | | Accompany [[Eugene]] to the window atop the mysterious office. | ||
|- | |||
| Acting On Your Best Behaviour (3) | |||
| Find and clear out all the "Landkeeper's Association" offices. | |||
|- | |||
| Acting On Your Best Behaviour (4) | |||
| Accompany [[Eugene]] to the location of the Landkeeper's HQ. | |||
|- | |- | ||
| Rumour Has It | | Rumour Has It | ||
| Line 40: | Line 46: | ||
| Give [[Ianthe]]'s envelope to [[Meredith]]. | | Give [[Ianthe]]'s envelope to [[Meredith]]. | ||
|- | |- | ||
| | | All I Ever Needed (4) | ||
| | | Go with [[Meredith]] to [[Falldown Mall]]. | ||
|- | |||
| I Ran So Far Away (1) | |||
| Bring [[Kayleigh]] to [[Mourningtown]]. | |||
|- | |||
| I Ran So Far Away (2) | |||
| Scope out [[Mourningtown]]. | |||
|- | |||
| Don't You Want Me (1) | |||
| Meet [[Felix]] at his home in West [[Harbourtown]]. | |||
|- | |||
| Don't You Want Me (2) | |||
| Fight a warrior with a wooden sword in the [[Cherry Meadow]] alongside [[Felix]]. | |||
|- | |||
| Don't You Want Me (3) | |||
| Find the four elemental altars with [[Felix]] to track down [[Kuneko]]. | |||
|- | |||
| Don't You Want Me (4) | |||
| Help [[Felix]] make things right with [[Kuneko]]. | |||
|- | |||
| Everybody's Looking For Something (1) | |||
| Find [[Viola]]'s brother [[Sebastian]]. | |||
|- | |||
| Everybody's Looking For Something (2) | |||
| Speak to [[Viola]]. | |||
|- | |||
| Everybody's Looking For Something (3) | |||
| Travel with [[Viola]] to the [[Cast Iron Shore]]. | |||
|- | |||
| Everybody's Looking For Something (4) | |||
| Explore the shipwreck with [[Viola]]. | |||
|- | |||
| Come Back And Stay | |||
| Find out what [[Barkley]] wants up on [[Mt. Wirral]]. | |||
|- | |||
| This Is The World We Live In (1) | |||
| Speak to [[Kayleigh]] at the [[Harbourtown]] East entrance. | |||
|- | |||
| This Is The World We Live In (2) | |||
| Follow [[Kayleigh]]'s directions | |||
|- | |||
| This Is The World We Live In (3) | |||
| Accompany [[Kayleigh]] to the broken pathway. | |||
|- | |||
| This Is The World We Live In (4) | |||
| Investigate the strange structure. | |||
|- | |||
| On the Hunt (1) | |||
| Record a fanged creature perched on a skull, often spotted in the park, to show to [[Hoylake]]. | |||
|- | |||
| On the Hunt (2) | |||
| Record a floating worm creature, often spotted in the park, to show to [[Hoylake]]. | |||
|- | |||
| On the Hunt (3) | |||
| Record a winged rabbit, often spotted on [[Autumn Hill]], to show to [[Hoylake]]. | |||
|- | |||
| On the Hunt (4) | |||
| Record a crow with a hood and mask, often spotted in the [[Deadlands]], to show to [[Hoylake]] | |||
|- | |||
| On the Hunt (5) | |||
| Record a wooden-faced elf, often spotted in the park, to show to [[Hoylake]]. | |||
|- | |||
| A Little Inspiration | |||
| Go to the cave in the park and find out what happened to the merchant. | |||
|- | |||
| Working Overtime | |||
| Bring 300 wood to the ranger in East [[Harbourtown]]. | |||
|- | |||
| Planting the Seed (1) | |||
| Plant 14 saplings in [[Harbourtown]]. | |||
|- | |||
| Planting the Seed (2) | |||
| Inform the ranger in west [[Harbourtown]] that you've planter her saplings. | |||
|- | |||
| How Does It Feel | |||
| Go to the tailor in [[Harbourtown]] to help pick a new look for [[Sunny]]. | |||
|- | |||
| Land of Confusion | |||
| Locate [[Archangels]] to complete [[Morgante]]'s song, then follow the clues it contains to find your way home. | |||
|} | |} | ||
Revision as of 21:01, 5 May 2023
Quests are tasks that the player can complete in order to obtain rewards or advance the story.
List of quests
| Name | Description |
|---|---|
| Take Me On (1) | Head to the outpost in the park to sign up to the Rangers. |
| Take Me On (2) | Train with each of the ranger captains to become a ranger. You can find out where these captains are stationed by asking around in Harbourtown. |
| Take Me On (3) | Meet with the Ranger Leader Ianthe to let her know you've trained with all the ranger captains. |
| Take Me On (4) | |
| Take Me On (5) | Catch up with each of the ranger captains. |
| Acting On Your Best Behaviour (1) | Meet up with Eugene in the Outskirts. |
| Acting On Your Best Behaviour (2) | Accompany Eugene to the window atop the mysterious office. |
| Acting On Your Best Behaviour (3) | Find and clear out all the "Landkeeper's Association" offices. |
| Acting On Your Best Behaviour (4) | Accompany Eugene to the location of the Landkeeper's HQ. |
| Rumour Has It | Collect rumours from Harbourtown townsfolk. |
| All I Ever Needed (1) | Ask the residents of Harbourtown if they've seen Meredith's favourite record. |
| All I Ever Needed (2) | Find Ranger Leader Ianthe and ask about Meredith's favourite record. |
| All I Ever Needed (3) | Give Ianthe's envelope to Meredith. |
| All I Ever Needed (4) | Go with Meredith to Falldown Mall. |
| I Ran So Far Away (1) | Bring Kayleigh to Mourningtown. |
| I Ran So Far Away (2) | Scope out Mourningtown. |
| Don't You Want Me (1) | Meet Felix at his home in West Harbourtown. |
| Don't You Want Me (2) | Fight a warrior with a wooden sword in the Cherry Meadow alongside Felix. |
| Don't You Want Me (3) | Find the four elemental altars with Felix to track down Kuneko. |
| Don't You Want Me (4) | Help Felix make things right with Kuneko. |
| Everybody's Looking For Something (1) | Find Viola's brother Sebastian. |
| Everybody's Looking For Something (2) | Speak to Viola. |
| Everybody's Looking For Something (3) | Travel with Viola to the Cast Iron Shore. |
| Everybody's Looking For Something (4) | Explore the shipwreck with Viola. |
| Come Back And Stay | Find out what Barkley wants up on Mt. Wirral. |
| This Is The World We Live In (1) | Speak to Kayleigh at the Harbourtown East entrance. |
| This Is The World We Live In (2) | Follow Kayleigh's directions |
| This Is The World We Live In (3) | Accompany Kayleigh to the broken pathway. |
| This Is The World We Live In (4) | Investigate the strange structure. |
| On the Hunt (1) | Record a fanged creature perched on a skull, often spotted in the park, to show to Hoylake. |
| On the Hunt (2) | Record a floating worm creature, often spotted in the park, to show to Hoylake. |
| On the Hunt (3) | Record a winged rabbit, often spotted on Autumn Hill, to show to Hoylake. |
| On the Hunt (4) | Record a crow with a hood and mask, often spotted in the Deadlands, to show to Hoylake |
| On the Hunt (5) | Record a wooden-faced elf, often spotted in the park, to show to Hoylake. |
| A Little Inspiration | Go to the cave in the park and find out what happened to the merchant. |
| Working Overtime | Bring 300 wood to the ranger in East Harbourtown. |
| Planting the Seed (1) | Plant 14 saplings in Harbourtown. |
| Planting the Seed (2) | Inform the ranger in west Harbourtown that you've planter her saplings. |
| How Does It Feel | Go to the tailor in Harbourtown to help pick a new look for Sunny. |
| Land of Confusion | Locate Archangels to complete Morgante's song, then follow the clues it contains to find your way home. |
