Difference between revisions of "Quest"
From Cassette Beasts
(Created page with an incomplete list of quests) |
(→List of quests: Add lots of quests from the quest log) |
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | ! Name | + | ! width="25%" | Name |
! Description | ! Description | ||
|- | |- | ||
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| Acting On Your Best Behaviour (2) | | Acting On Your Best Behaviour (2) | ||
| Accompany [[Eugene]] to the window atop the mysterious office. | | Accompany [[Eugene]] to the window atop the mysterious office. | ||
+ | |- | ||
+ | | Acting On Your Best Behaviour (3) | ||
+ | | Find and clear out all the "Landkeeper's Association" offices. | ||
+ | |- | ||
+ | | Acting On Your Best Behaviour (4) | ||
+ | | Accompany [[Eugene]] to the location of the Landkeeper's HQ. | ||
|- | |- | ||
| Rumour Has It | | Rumour Has It | ||
Line 40: | Line 46: | ||
| Give [[Ianthe]]'s envelope to [[Meredith]]. | | Give [[Ianthe]]'s envelope to [[Meredith]]. | ||
|- | |- | ||
− | | | + | | All I Ever Needed (4) |
− | | | + | | Go with [[Meredith]] to [[Falldown Mall]]. |
+ | |- | ||
+ | | I Ran So Far Away (1) | ||
+ | | Bring [[Kayleigh]] to [[Mourningtown]]. | ||
+ | |- | ||
+ | | I Ran So Far Away (2) | ||
+ | | Scope out [[Mourningtown]]. | ||
+ | |- | ||
+ | | Don't You Want Me (1) | ||
+ | | Meet [[Felix]] at his home in West [[Harbourtown]]. | ||
+ | |- | ||
+ | | Don't You Want Me (2) | ||
+ | | Fight a warrior with a wooden sword in the [[Cherry Meadow]] alongside [[Felix]]. | ||
+ | |- | ||
+ | | Don't You Want Me (3) | ||
+ | | Find the four elemental altars with [[Felix]] to track down [[Kuneko]]. | ||
+ | |- | ||
+ | | Don't You Want Me (4) | ||
+ | | Help [[Felix]] make things right with [[Kuneko]]. | ||
+ | |- | ||
+ | | Everybody's Looking For Something (1) | ||
+ | | Find [[Viola]]'s brother [[Sebastian]]. | ||
+ | |- | ||
+ | | Everybody's Looking For Something (2) | ||
+ | | Speak to [[Viola]]. | ||
+ | |- | ||
+ | | Everybody's Looking For Something (3) | ||
+ | | Travel with [[Viola]] to the [[Cast Iron Shore]]. | ||
+ | |- | ||
+ | | Everybody's Looking For Something (4) | ||
+ | | Explore the shipwreck with [[Viola]]. | ||
+ | |- | ||
+ | | Come Back And Stay | ||
+ | | Find out what [[Barkley]] wants up on [[Mt. Wirral]]. | ||
+ | |- | ||
+ | | This Is The World We Live In (1) | ||
+ | | Speak to [[Kayleigh]] at the [[Harbourtown]] East entrance. | ||
+ | |- | ||
+ | | This Is The World We Live In (2) | ||
+ | | Follow [[Kayleigh]]'s directions | ||
+ | |- | ||
+ | | This Is The World We Live In (3) | ||
+ | | Accompany [[Kayleigh]] to the broken pathway. | ||
+ | |- | ||
+ | | This Is The World We Live In (4) | ||
+ | | Investigate the strange structure. | ||
+ | |- | ||
+ | | On the Hunt (1) | ||
+ | | Record a fanged creature perched on a skull, often spotted in the park, to show to [[Hoylake]]. | ||
+ | |- | ||
+ | | On the Hunt (2) | ||
+ | | Record a floating worm creature, often spotted in the park, to show to [[Hoylake]]. | ||
+ | |- | ||
+ | | On the Hunt (3) | ||
+ | | Record a winged rabbit, often spotted on [[Autumn Hill]], to show to [[Hoylake]]. | ||
+ | |- | ||
+ | | On the Hunt (4) | ||
+ | | Record a crow with a hood and mask, often spotted in the [[Deadlands]], to show to [[Hoylake]] | ||
+ | |- | ||
+ | | On the Hunt (5) | ||
+ | | Record a wooden-faced elf, often spotted in the park, to show to [[Hoylake]]. | ||
+ | |- | ||
+ | | A Little Inspiration | ||
+ | | Go to the cave in the park and find out what happened to the merchant. | ||
+ | |- | ||
+ | | Working Overtime | ||
+ | | Bring 300 wood to the ranger in East [[Harbourtown]]. | ||
+ | |- | ||
+ | | Planting the Seed (1) | ||
+ | | Plant 14 saplings in [[Harbourtown]]. | ||
+ | |- | ||
+ | | Planting the Seed (2) | ||
+ | | Inform the ranger in west [[Harbourtown]] that you've planter her saplings. | ||
+ | |- | ||
+ | | How Does It Feel | ||
+ | | Go to the tailor in [[Harbourtown]] to help pick a new look for [[Sunny]]. | ||
+ | |- | ||
+ | | Land of Confusion | ||
+ | | Locate [[Archangels]] to complete [[Morgante]]'s song, then follow the clues it contains to find your way home. | ||
|} | |} |
Revision as of 21:01, 5 May 2023
Quests are tasks that the player can complete in order to obtain rewards or advance the story.
List of quests
Name | Description |
---|---|
Take Me On (1) | Head to the outpost in the park to sign up to the Rangers. |
Take Me On (2) | Train with each of the ranger captains to become a ranger. You can find out where these captains are stationed by asking around in Harbourtown. |
Take Me On (3) | Meet with the Ranger Leader Ianthe to let her know you've trained with all the ranger captains. |
Take Me On (4) | |
Take Me On (5) | Catch up with each of the ranger captains. |
Acting On Your Best Behaviour (1) | Meet up with Eugene in the Outskirts. |
Acting On Your Best Behaviour (2) | Accompany Eugene to the window atop the mysterious office. |
Acting On Your Best Behaviour (3) | Find and clear out all the "Landkeeper's Association" offices. |
Acting On Your Best Behaviour (4) | Accompany Eugene to the location of the Landkeeper's HQ. |
Rumour Has It | Collect rumours from Harbourtown townsfolk. |
All I Ever Needed (1) | Ask the residents of Harbourtown if they've seen Meredith's favourite record. |
All I Ever Needed (2) | Find Ranger Leader Ianthe and ask about Meredith's favourite record. |
All I Ever Needed (3) | Give Ianthe's envelope to Meredith. |
All I Ever Needed (4) | Go with Meredith to Falldown Mall. |
I Ran So Far Away (1) | Bring Kayleigh to Mourningtown. |
I Ran So Far Away (2) | Scope out Mourningtown. |
Don't You Want Me (1) | Meet Felix at his home in West Harbourtown. |
Don't You Want Me (2) | Fight a warrior with a wooden sword in the Cherry Meadow alongside Felix. |
Don't You Want Me (3) | Find the four elemental altars with Felix to track down Kuneko. |
Don't You Want Me (4) | Help Felix make things right with Kuneko. |
Everybody's Looking For Something (1) | Find Viola's brother Sebastian. |
Everybody's Looking For Something (2) | Speak to Viola. |
Everybody's Looking For Something (3) | Travel with Viola to the Cast Iron Shore. |
Everybody's Looking For Something (4) | Explore the shipwreck with Viola. |
Come Back And Stay | Find out what Barkley wants up on Mt. Wirral. |
This Is The World We Live In (1) | Speak to Kayleigh at the Harbourtown East entrance. |
This Is The World We Live In (2) | Follow Kayleigh's directions |
This Is The World We Live In (3) | Accompany Kayleigh to the broken pathway. |
This Is The World We Live In (4) | Investigate the strange structure. |
On the Hunt (1) | Record a fanged creature perched on a skull, often spotted in the park, to show to Hoylake. |
On the Hunt (2) | Record a floating worm creature, often spotted in the park, to show to Hoylake. |
On the Hunt (3) | Record a winged rabbit, often spotted on Autumn Hill, to show to Hoylake. |
On the Hunt (4) | Record a crow with a hood and mask, often spotted in the Deadlands, to show to Hoylake |
On the Hunt (5) | Record a wooden-faced elf, often spotted in the park, to show to Hoylake. |
A Little Inspiration | Go to the cave in the park and find out what happened to the merchant. |
Working Overtime | Bring 300 wood to the ranger in East Harbourtown. |
Planting the Seed (1) | Plant 14 saplings in Harbourtown. |
Planting the Seed (2) | Inform the ranger in west Harbourtown that you've planter her saplings. |
How Does It Feel | Go to the tailor in Harbourtown to help pick a new look for Sunny. |
Land of Confusion | Locate Archangels to complete Morgante's song, then follow the clues it contains to find your way home. |