Difference between revisions of "Sleep"

From Cassette Beasts
(Added info on sleep mechanics)
(Corrected mechanics error regarding shared moves)
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{{StatusEffectPage|additional_description=Sleep removes all non-passive moves and gives the user the moves [[Sleep Talk]], [[Sleep Walk]], and [[Summon Tulpa]]. Attempting to use any other move, either before being put to sleep or through [[Mind-Meld (status effect) | Mind-Meld]], will fail when used.}}[[Category:Status Effects]]
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{{StatusEffectPage|additional_description=Sleep removes all non-passive moves and gives the user the moves [[Sleep Talk]], [[Sleep Walk]], and [[Summon Tulpa]]. Other non-sleep moves can still be used through [[Mind-Meld (status effect) | Mind-Meld]] or the ''Shared with allies'' attribute on ally moves}}[[Category:Status Effects]]

Revision as of 05:19, 6 October 2024

Sleep
Status Sleep.png
DurationLimited
RemovableYes

Sleep is a debuffing status effect.

Description

Sleeping characters can’t use the moves they normally have.

Additional Information

Sleep removes all non-passive moves and gives the user the moves Sleep Talk, Sleep Walk, and Summon Tulpa. Other non-sleep moves can still be used through Mind-Meld or the Shared with allies attribute on ally moves

Related Moves

MoveTypeCategoryPowerAccuracyUse Cost
Damage Roll Ranged Attack 9 100% 3 AP
Hibernate Status Effect 100% 3 AP
Hypnotise Status Effect 50% 2 AP
Meditate Status Effect 100% 3 AP
Snooze Spore Status Effect 50% 2 AP
Trick Status Effect 100% 1 AP
Vengeful Curse Status Effect 100% Passive
Wonderful 7 Ranged Attack 90 100% 4 AP