Glass Coating (status effect): Difference between revisions

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{{StatusEffectPage|id=Glass Coating}}
{{StatusEffectPage|id=Glass Coating}}
== In Other Languages ==
{{TranslationsTable|id=STATUS_COATING_GLASS_NAME}}
{{NameTranslations
[[Category:Status Effects]]
| de_DE = Glasbeschichtung
| es_ES = Capa de cristal
| es_MX = Capa de cristal
| fr_FR = Surcouche (Verre)
| it_IT = Copertura Vetro
| ja_JP = ガラスコート
| ko_KR = 유리 코팅
| pt_BR = Revestimento Vítreo
| zh_CN = 玻璃涂层
}}[[Category:Status Effects]]

Latest revision as of 16:31, 15 July 2025

Glass Coating
Transmutation Status Effect
DurationLimited
RemovableYes

Glass Coating is a type-modifying status effect.

Description

Coatings change the elemental type of a character for a certain number of turns.

Related Moves

MoveTypeCategoryPowerAccuracyUse Cost
Crossfade Miscellaneous — 100% 1 AP
Elemental Coating Status Effect — 100% 2 AP
Glass Camouflage Status Effect — 100% 2 AP
Glass Coating Status Effect — 100% 2 AP
Prismatic Status Effect — Unavoidable Passive

Related Type Match-Ups

× →Transmutation Glass Coating ×3(Sparkly)
× →Transmutation Glass Coating ×3(Vitrified)

In Other Languages

Chinese (Simplified) 玻璃涂层
French Surcouche (Verre)
German Glasbeschichtung
Italian Copertura Vetro
Japanese ガラスコート
Korean 유리 코팅
Portuguese Revestimento Vítreo
Spanish (Spain) Capa de cristal
Spanish (Latin America) Capa de cristal