Bomb: Difference between revisions
Moved technical to additional information and added stacking and passing details |
added other languages section |
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Bomb deals [[Fire]] type damage equal to (35% of the victim's Max HP) + 1. Bomb deals 1 damage to untransformed characters.}} | Bomb deals [[Fire]] type damage equal to (35% of the victim's Max HP) + 1. Bomb deals 1 damage to untransformed characters.}} | ||
== In Other Languages == | |||
{{NameTranslations | |||
| de_DE = Bombe | |||
| es_ES = Bomba | |||
| es_MX = Bomba | |||
| fr_FR = Bombe | |||
| it_IT = Bomba | |||
| ja_JP = ボム | |||
| ko_KR = 폭탄 | |||
| pt_BR = Bomba | |||
| zh_CN = 炸弹 | |||
}} | |||
[[Category:Status Effects]] | [[Category:Status Effects]] | ||
Revision as of 17:26, 13 April 2025
Bomb is a debuffing status effect.
Description
A character with Bomb will blow up at the end of their next turn if it’s not passed on by a melee attack.
Additional Information
Bombs do not stack with each other, so applying Bomb when it is already present on the target will result in two different Bomb status effects. Bomb will only be successfully transferred if the melee attack deals damage.
Bomb deals Fire type damage equal to (35% of the victim's Max HP) + 1. Bomb deals 1 damage to untransformed characters.
Related Moves
| Move | Type | Category | Power | Accuracy | Use Cost |
|---|---|---|---|---|---|
| Hot Potato | Status Effect | — | 100% | 3 AP | |
| Trick | Status Effect | — | 100% | 1 AP |
In Other Languages
| Chinese (Simplified) | 炸弹 |
|---|---|
| French | Bombe |
| German | Bombe |
| Italian | Bomba |
| Japanese | ボム |
| Korean | 폭탄 |
| Portuguese | Bomba |
| Spanish (Spain) | Bomba |
| Spanish (Latin America) | Bomba |

