Difference between revisions of "Mind-Meld (status effect)"

From Cassette Beasts
(Added additional info on mind-meld)
(I checked the code to see how this behaved and I believe I understood it correctly, this is important information to know because it can make builds that may use that modifier less effective)
 
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{{StatusEffectPage|id=Mind-Meld|additional_description=Only one character in the team needs to have Mind-Meld for everyone in the team to share moves. Moves from allies appear in sequence below the character's own moves.
 
{{StatusEffectPage|id=Mind-Meld|additional_description=Only one character in the team needs to have Mind-Meld for everyone in the team to share moves. Moves from allies appear in sequence below the character's own moves.
  
If Mind-Meld is used automatically at the start of battle, either through a move such as [[Custom Starter]] or through the ''+x% chance to use at the start of battles'' attribute, it will not trigger other starter moves such as the ally's [[Random Starter]] or [[Pre-emptive Strike]]. However, moves are still shared immediately upon obtaining the status effect.}}[[Category:Status Effects]]
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If Mind-Meld is used automatically at the start of battle, either through a move such as [[Custom Starter]] or through the ''+x% chance to use at the start of battles'' attribute, it will not trigger other starter moves such as the ally's [[Random Starter]] or [[Pre-emptive Strike]]. However, moves are still shared immediately upon obtaining the status effect.
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Shared moves are counted towards the total sticker count of an ally, and therefore will lower the number of empty slots counted for the +% per empty slot sticker modifiers.}}[[Category:Status Effects]]

Latest revision as of 20:20, 16 December 2024

Mind-Meld
Status Mind-Meld.png
DurationLimited
RemovableYes

Mind-Meld is a buffing status effect.

Description

Characters with Mind-Meld share their moves with allies.

Additional Information

Only one character in the team needs to have Mind-Meld for everyone in the team to share moves. Moves from allies appear in sequence below the character's own moves.

If Mind-Meld is used automatically at the start of battle, either through a move such as Custom Starter or through the +x% chance to use at the start of battles attribute, it will not trigger other starter moves such as the ally's Random Starter or Pre-emptive Strike. However, moves are still shared immediately upon obtaining the status effect.

Shared moves are counted towards the total sticker count of an ally, and therefore will lower the number of empty slots counted for the +% per empty slot sticker modifiers.

Related Moves

MoveTypeCategoryPowerAccuracyUse Cost
Mind-Meld Status Effect Unavoidable 2 AP
Treat Status Effect Unavoidable 1 AP