Difference between revisions of "Tower Defence (status effect)"

From Cassette Beasts
(Added tower defence restriction and transformation interaction)
(Added nonremovability and percentage)
 
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{{StatusEffectPage|id=Tower Defence|additional_description=Raises [[Stat|melee defence]] and [[Stat|ranged defence]] by 2 [[Stat Stages|stages]]. Tower Defence can only trigger once per character per battle and is cleared upon transforming into a different tape.}}[[Category:Status Effects]]
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{{StatusEffectPage|id=Tower Defence|additional_description=Raises [[Stat|melee defence]] and [[Stat|ranged defence]] by 2 [[Stat Stages|stages]] (+50%). Tower Defence can only trigger once per character per battle and can only be removed by transforming into a different tape.
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Tower Defence cannot be removed by [[New Leaf]] or by using the [[Cure-All]] item. It also cannot be blocked by [[Fair Fight (status effect)|Fair Fight]].}}[[Category:Status Effects]]

Latest revision as of 05:48, 6 October 2024

Tower Defence
Status Tower Defence.png
DurationUnlimited
RemovableNo

Tower Defence is a buffing status effect.

Description

Characters with Tower Defence become Earth-type and have raised defence stats.

Additional Information

Raises melee defence and ranged defence by 2 stages (+50%). Tower Defence can only trigger once per character per battle and can only be removed by transforming into a different tape.

Tower Defence cannot be removed by New Leaf or by using the Cure-All item. It also cannot be blocked by Fair Fight.

Related Moves

MoveTypeCategoryPowerAccuracyUse Cost
Tower Defence Status Effect 100% Passive