Difference between revisions of "Modding:Monster Making Guide Part 1"

From Cassette Beasts
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This article is part of a series of tutorials intended on teaching the reader how to create their own monster mods for Cassette Beasts. We advise the reader familiarise themselves with the [[Modding:Mod Developer Guide|Mod Developer Guide]] first.
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This part will focus on concept art, pixel art and animating a monster.
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*[[Modding:Monster Making Guide Part 1|Monster Making Guide Part 1: Concept, Art & Animation]]
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*[[Modding:Monster Making Guide Part 2|Monster Making Guide Part 2: Implementation & Stats]]
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*[[Modding:Monster Making Guide Part 3|Monster Making Guide Part 3: Integration]]
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== Step 1: What You'll Need ==
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== Step 2: Concept & Creation ==
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== Step 3: Designing your Sprite ==
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=== Battle Sprite ===
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=== World Sprite ===
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== Step 4: Animation & Tagging ==
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== Step 5: Exporting & Spritesheets ==

Revision as of 12:58, 12 May 2023

This article is part of a series of tutorials intended on teaching the reader how to create their own monster mods for Cassette Beasts. We advise the reader familiarise themselves with the Mod Developer Guide first.

This part will focus on concept art, pixel art and animating a monster.

Step 1: What You'll Need

Step 2: Concept & Creation

Step 3: Designing your Sprite

Battle Sprite

World Sprite

Step 4: Animation & Tagging

Step 5: Exporting & Spritesheets