Difference between revisions of "Energy Reserves"

From Cassette Beasts
(Created page with "{{MovePage}}Category:Moves")
 
(Added 1.5 category)
Line 1: Line 1:
{{MovePage}}[[Category:Moves]]
+
{{MovePage}}[[Category:Moves]][[Category:Added in 1.5]]

Revision as of 20:38, 7 October 2023

Energy Reserves
Miscellaneous
Type
Accuracy100%
Use CostPassive
CopyableNo
PriorityNormal (0)

Energy Reserves is a Lightning-type passive Move.

Description

Chance to give 1 AP to a random ally at the end of the user’s turn.


How to obtain

Energy Reserves may be obtained when a compatible tape levels up.


Compatible Species

SpeciesNumTypeMethod
Amphare.pngAmphare#???Star-white.png
Lapacitor.pngLapacitor#???Initial