Difference between revisions of "Energy Reserves"

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(Added 1.5 category)
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{{MovePage}}[[Category:Moves]][[Category:Added in 1.5]]
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[[Category:Exclusive Moves]]

Revision as of 10:52, 31 October 2023

Energy Reserves
Miscellaneous
Type
Accuracy100%
Use CostPassive
CopyableNo
PriorityNormal (0)

Energy Reserves is a Lightning-type passive Move.

Description

Chance to give 1 AP to a random ally at the end of the user’s turn.


How to obtain

Energy Reserves may be obtained when a compatible tape levels up.


Compatible Species

SpeciesNumTypeMethod
Amphare.pngAmphare#???Star-white.png
Lapacitor.pngLapacitor#???Initial