Difference between revisions of "Fusion Power"
(Added more info on how the different Fusion Power moves work) |
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− | {{ | + | {{MovePage |
− | + | | additional_description = Every fusion move's name consists of a prefix and a suffix. The order that the two monsters are fused in does matter in determining the Fusion Power move (different orders can result in different Fusion Power moves). | |
− | |compatibility=Only [[fusion]]s can use Fusion Power, not regular monsters. [[ | + | |
+ | The prefix is determined by the type of the fusion move, which is always one of the types of the fused monsters (which type is chosen depends on the specific combination of monster species). Each type has a set of possible prefixes, but the exact prefix does not have any mechanical effect on the move (other than indicating the type). | ||
+ | |||
+ | The suffix determines how many opponents the move hits (individual or team), whether the move is ranged or physical, and also effects the power of the move. | ||
+ | |||
+ | Fusion moves will also have either a buff they apply to the user or a debuff that they apply to the enemies that the move hits. This also can effect the power of the move. | ||
+ | |||
+ | The power of a fusion move is determined as follows: | ||
+ | |||
+ | <table class="wikitable sortable"> | ||
+ | <tr> | ||
+ | <th>Target type</th> | ||
+ | <th>Buff or Debuff</th> | ||
+ | <th>Power</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Individual</td> | ||
+ | <td>Buff</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Individual</td> | ||
+ | <td>Debuff</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Team</td> | ||
+ | <td>Buff</td> | ||
+ | <td>150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Team</td> | ||
+ | <td>Debuff</td> | ||
+ | <td>112</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | ==== Prefixes ==== | ||
+ | {{IncompleteSection}} | ||
+ | |||
+ | ==== Suffixes ==== | ||
+ | <table class="wikitable sortable"> | ||
+ | <tr> | ||
+ | <th>Name</th> | ||
+ | <th>Physicality</th> | ||
+ | <th>Target type</th> | ||
+ | <th>Power</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Arrow</td> | ||
+ | <td>Ranged</td> | ||
+ | <td>Individual</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Axe</td> | ||
+ | <td>Melee</td> | ||
+ | <td>Individual</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Beam</td> | ||
+ | <td>Ranged</td> | ||
+ | <td>Individual</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Bladewheel</td> | ||
+ | <td>Melee</td> | ||
+ | <td>Team</td> | ||
+ | <td>150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Blast</td> | ||
+ | <td>Melee</td> | ||
+ | <td>Individual</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Bomb</td> | ||
+ | <td>Ranged</td> | ||
+ | <td>Team</td> | ||
+ | <td>150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Fist</td> | ||
+ | <td>Melee</td> | ||
+ | <td>Team</td> | ||
+ | <td>150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Meteor</td> | ||
+ | <td>Ranged</td> | ||
+ | <td>Team</td> | ||
+ | <td>150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Shards</td> | ||
+ | <td>Ranged</td> | ||
+ | <td>Team</td> | ||
+ | <td>150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Smash</td> | ||
+ | <td>Melee</td> | ||
+ | <td>Team</td> | ||
+ | <td>150</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Spikes</td> | ||
+ | <td>Ranged</td> | ||
+ | <td>Individual</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td>Sword</td> | ||
+ | <td>Melee</td> | ||
+ | <td>Individual</td> | ||
+ | <td>200</td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | ==== Buffs and Debuffs ==== | ||
+ | {{IncompleteSection}} | ||
+ | |||
+ | | compatibility = Only [[fusion]]s can use Fusion Power, not regular monsters. Additionally, the player must have [[relationship]] Level 2 or higher with their current [[partner]] in order to use Fusion Power. | ||
}}[[Category:Moves]] | }}[[Category:Moves]] |
Revision as of 06:54, 9 August 2023
Accuracy | 100% |
---|---|
Use Cost | 10 AP |
Copyable | Yes |
Priority | Normal (0) |
Fusion Power is a Move.
Description
Has an effect unique to this fusion pairing.
Additional Information
Every fusion move's name consists of a prefix and a suffix. The order that the two monsters are fused in does matter in determining the Fusion Power move (different orders can result in different Fusion Power moves).
The prefix is determined by the type of the fusion move, which is always one of the types of the fused monsters (which type is chosen depends on the specific combination of monster species). Each type has a set of possible prefixes, but the exact prefix does not have any mechanical effect on the move (other than indicating the type).
The suffix determines how many opponents the move hits (individual or team), whether the move is ranged or physical, and also effects the power of the move.
Fusion moves will also have either a buff they apply to the user or a debuff that they apply to the enemies that the move hits. This also can effect the power of the move.
The power of a fusion move is determined as follows:
Target type | Buff or Debuff | Power |
---|---|---|
Individual | Buff | 200 |
Individual | Debuff | 200 |
Team | Buff | 150 |
Team | Debuff | 112 |
Prefixes
This section is incomplete. Feel free to add the missing information by editing it.
Suffixes
Name | Physicality | Target type | Power |
---|---|---|---|
Arrow | Ranged | Individual | 200 |
Axe | Melee | Individual | 200 |
Beam | Ranged | Individual | 200 |
Bladewheel | Melee | Team | 150 |
Blast | Melee | Individual | 200 |
Bomb | Ranged | Team | 150 |
Fist | Melee | Team | 150 |
Meteor | Ranged | Team | 150 |
Shards | Ranged | Team | 150 |
Smash | Melee | Team | 150 |
Spikes | Ranged | Individual | 200 |
Sword | Melee | Individual | 200 |
Buffs and Debuffs
This section is incomplete. Feel free to add the missing information by editing it.
Compatible Species
Only fusions can use Fusion Power, not regular monsters. Additionally, the player must have relationship Level 2 or higher with their current partner in order to use Fusion Power.