bestiary_bios | The Traffikrab’s cone isn’t actually part of its body – it is merely a traffic cone that has washed up on the shores of New Wirral and been occupied by the creature. It is said that in the past, they would instead find other objects to live inside., The traffic cone was invented by Charles D. Scanlon in the 1940’s as a low-maintenance way to signal road repairs. Commonly made of orange or yellow plastic, they can also feature a white reflective stripe to increase visibility at night. |
bestiary_index | 11 |
description | a big traffic cone crab |
elemental_type | Plastic |
evolves_from | |
evolves_to | Lobstacle, Weevilite |
habitats | The Deadlands, Harbourtown Beach, Harbourtown Outskirts, Mire Sea, Southern Isles |
habitats_spoilers | The “Titania” Shipwreck |
moves | initial | Smack, Traffic Jam |
tags | traffikrab, crab, traffic, rage, junk, deception |
upgrades | Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
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name | Traffikrab |
stats | max_ap | 5 |
max_hp | 80 |
melee_attack | 120 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 120 |
ranged_defense | 110 |
record_rate | 50 |
speed | 90 |
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bestiary_bios | The Weevilite’s long necks allow them to spot weaker monsters from afar, and by alternating flashes of their red and green eyes they can paralyse their prey with dizziness and mild migraines., The first traffic lights were placed in London in the mid-1800’s. These early traffic signals used gas lights, but the electric traffic light became commonplace from the early 20th century onwards. |
bestiary_index | 12 |
description | a traffic light crab |
elemental_type | Plastic |
evolves_from | Traffikrab |
evolves_to | |
habitats | Mire Sea |
habitats_spoilers | Waterloop Station |
moves | initial | Spit, Traffic Jam, Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
tags | traffikrab, crab, traffic, rage, junk, deception, fast, artificial_electricity |
upgrades | Brick Blast, Déjà Vu, Charge, Hypnotise, Battery |
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name | Weevilite |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 160 |
ranged_defense | 120 |
record_rate | 25 |
speed | 160 |
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