bestiary_bios | The Mardiusa isn’t an individual, but a hive-mind – a collection of tiny serpentile creatures with a singular unified goal. In this case, that goal is for the Mardiusa to dress like it is on its way to a fancy ball – and to have a good time doing it. |
bestiary_category | 0 |
bestiary_index | 9 |
description | a masked snake woman |
elemental_type | Poison |
evolves_from | Masquerattle |
evolves_to | |
habitats | |
moves | initial | Smack, Sharpen, Revenge Strike, Bite, Déjà Vu, Multi Smack, Hypnotise, Pre-emptive Strike |
tags | carniviper, deception, teeth, rage, fast, elegant, twoheads, petrify, hands, gamble |
upgrades | Stony Look, Two Heads, AP Refund, Elemental Wall, Provoke |
---|
|
name | Mardiusa |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 160 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 130 |
record_rate | 15 |
speed | 160 |
---|
|
---|
|
bestiary_bios | When a Sanzatime gathers enough sand from the environment, it can reconstitute itself with a much more powerful body. The Fortiwinx is a hulking figure, able to move its heavy sand body as if it was as light as air. A punch from a Fortiwinx carries the weight of an entire sandstorm. |
bestiary_category | 0 |
bestiary_index | 58 |
description | a masked monster made of sand |
elemental_type | Earth |
evolves_from | Sanzatime |
evolves_to | |
habitats | |
moves | initial | Smack, Sharp Edges, Déjà Vu, Crumble, Clobber, Dog Years |
tags | sanzatime, time, slow, glass, charming, dirt, glitter, psychic |
upgrades | Nod, Mountain Smash, Hypnotise, Silicon Slash, Insomnia |
---|
|
name | Fortiwinx |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 165 |
melee_defense | 155 |
move_slots | 8 |
ranged_attack | 130 |
ranged_defense | 140 |
record_rate | 15 |
speed | 80 |
---|
|
---|
|
bestiary_bios | Plasmantlers are the mature stage of a Boltam’s life cycle, having absorbed enough electrical energy that its own body has grown significantly. Their magnetic fields are strong enough that they are able to attract and repel non-ferrous matter. |
bestiary_category | 0 |
bestiary_index | 72 |
description | a monster with a metal head and antlers |
elemental_type | Lightning |
evolves_from | Boltam |
evolves_to | |
habitats | Mt. Wirral, Mt. Wirral Caves, Eastham Woods |
moves | initial | Smack, Broadcast, Charge, Battery, Thunder Blast, Bolt From The Blue |
tags | boltam, artificial_electricity, fast, cool, animal, hands, glitter, copper, metal, tough |
upgrades | Magnet, Lightning Wall, Energy Wave, The Old 1-2, Iron Filings |
---|
|
name | Plasmantler |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 6 |
ranged_attack | 120 |
ranged_defense | 160 |
record_rate | 25 |
speed | 160 |
---|
|
---|
|
bestiary_bios | The common Squirey is often seen roaming the plains of New Wirral, searching for opponents to battle. Despite their cute appearances, they are dedicated warriors and driven by an innate desire for self-improvement. |
bestiary_category | 0 |
bestiary_index | 34 |
description | a pangolin with a spear |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Palangolin |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Honour |
---|
|
evolved_form | Manispear |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Victory |
---|
|
|
habitats | Lakeside, The Deadlands, “Ham”, New Wirral Park, New Wirral Park Caves, Harbourtown Outskirts, Southern Isles, Dino Quarry, The Deadlands |
moves | initial | Smack, Sharpen |
tags | squirey, animal, sword, fast, hands |
upgrades | Copper Chop, Parry Stance, Quick Smack, Slice, Dodge |
---|
|
name | Squirey |
stats | max_ap | 5 |
max_hp | 90 |
melee_attack | 110 |
melee_defense | 110 |
move_slots | 4 |
ranged_attack | 100 |
ranged_defense | 90 |
record_rate | 50 |
speed | 100 |
---|
|
---|
|
bestiary_bios | The helmet of the Scubalrus has grown sturdy brass tusks, which allow them to fend off attackers. Having developed hind legs, they are also much more capable – and dangerous – on land than they were in their immature Diveal stage. |
bestiary_category | 0 |
bestiary_index | 46 |
description | a walrus with a helmet |
elemental_type | Water |
evolves_from | Diveal |
evolves_to | |
habitats | Mire Sea, Thirstaton Lake, The Marshes |
moves | initial | Spit, Elemental Wall, Torrent, Ice Resistance, Ice Breaker, Undertow |
tags | diveal, charming, cold, slow, teeth |
upgrades | Bite, Fog, Energy Wave, Boil, Multi Shot |
---|
|
name | Scubalrus |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 125 |
melee_defense | 160 |
move_slots | 6 |
ranged_attack | 160 |
ranged_defense | 125 |
record_rate | 25 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Very few Decibelles have been seen in the wild. Early denizens of New Wirral whispered of seeing white dragons in the clouds, but it is unclear whether they were seeing Decibelles, or just losing their minds. |
bestiary_category | 0 |
bestiary_index | 25 |
description | a winged beast with ribbon wings |
elemental_type | Air |
evolves_from | Sirenade |
evolves_to | |
habitats | |
moves | initial | Spit, Dodge, Sonic Boom, Call For Help, Air Wall, Taunt, New Leaf, Provoke |
tags | sirenade, sound, bird, annoy, toy, glitter, fast, flight, charity, cute, healer |
upgrades | Echolocation, Hurricane, Metal Riff, Change the Record, Nurse |
---|
|
name | Decibelle |
stats | max_ap | 10 |
max_hp | 135 |
melee_attack | 100 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 170 |
ranged_defense | 160 |
record_rate | 3 |
speed | 125 |
---|
|
---|
|
bestiary_bios | Despite its grinning visage, the Carniviper isn’t actually a friendly creature. It is very territorial, and will attack anyone who approaches that it deems a threat… which tends to be everything and everyone. |
bestiary_category | 0 |
bestiary_index | 6 |
description | a small masked snake |
elemental_type | Poison |
evolves_from | |
evolves_to | evolved_form | Masquerattle |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Harbourtown Beach, New Wirral Park, New London, The Deadlands, The Deadlands, Harbourtown Outskirts, New Wirral Park Caves |
moves | initial | Spit, Raise Arms |
tags | carniviper, deception, teeth, rage |
upgrades | Toxic Stab, Revenge Strike, Sharpen, Bite, Multi Smack |
---|
|
name | Carniviper |
stats | max_ap | 5 |
max_hp | 60 |
melee_attack | 120 |
melee_defense | 80 |
move_slots | 3 |
ranged_attack | 120 |
ranged_defense | 80 |
record_rate | 50 |
speed | 140 |
---|
|
---|
|
bestiary_bios | A Stardigrade that has evolved super intelligence. Its outer armour almost entirely covers its pink worm-like core, which is partially visible through the glass dome on its helmet. |
bestiary_category | 0 |
bestiary_index | 79 |
description | a floating space bug with a cape |
elemental_type | Astral |
evolves_from | Stardigrade |
evolves_to | |
habitats | |
moves | initial | Spit, Focus, Meditate, Hibernate, Mind-Meld, Provoke, Déjà Vu |
tags | stardigrade, bone, space, slow, artificial_electricity, flight, psychic, machine, sleep, gun, tough, deception, radiation |
upgrades | Broadcast, Breathing Technique, Astral Wall, Shooting Star, Magnet |
---|
|
name | Galagor |
stats | max_ap | 10 |
max_hp | 200 |
melee_attack | 60 |
melee_defense | 180 |
move_slots | 8 |
ranged_attack | 150 |
ranged_defense | 150 |
record_rate | 15 |
speed | 60 |
---|
|
---|
|
bestiary_bios | Terracookas are aspiring chefs, and will attempt to cook with whatever ingredients they can find in their subterranean cave habitats. Unfortunately this means that most of their practiced recipes include lichen, moss, or both lichen and moss. |
bestiary_category | 0 |
bestiary_index | 76 |
description | a ceramic chef |
elemental_type | Earth |
evolves_from | |
evolves_to | evolved_form | Coaldron |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill Caves, Mt. Wirral Caves, New Wirral Park Caves |
moves | initial | Smack, Clay-Fired |
tags | terracooka, cooking, alcohol, cute, food, knife, space |
upgrades | Coal Story, Hot Potato, Earth Wall, Sandstorm, Crumble |
---|
|
name | Terracooka |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 110 |
melee_defense | 110 |
move_slots | 4 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 25 |
speed | 80 |
---|
|
---|
|
bestiary_bios | The Bulletino only has one defense mechanism, and that is to launch itself headfirst into danger when panicked. This is a bad idea but the Bulletino will always do it anyway. |
bestiary_category | 0 |
bestiary_index | 41 |
description | a giant walking bullet |
elemental_type | Fire |
evolves_from | |
evolves_to | evolved_form | Velocirifle |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill, Dino Quarry, The Deadlands, Lakeside |
moves | initial | Spit, Sprint |
tags | bulletino, bone, teeth, gun, rage, bomb, metal, machine, fast |
upgrades | Rapid Fire, Raise Arms, Ricochet, Multi Shot, Self-Destruct |
---|
|
name | Bulletino |
stats | max_ap | 5 |
max_hp | 80 |
melee_attack | 70 |
melee_defense | 70 |
move_slots | 3 |
ranged_attack | 100 |
ranged_defense | 70 |
record_rate | 50 |
speed | 200 |
---|
|
---|
|
bestiary_bios | Pombombs are universally considered to be one of the friendliest creatures of New Wirral. If it weren’t for their habits of accidentally setting anything and everything on fire, they would make quite good pets. |
bestiary_category | 0 |
bestiary_index | 104 |
description | a fiery dog |
elemental_type | Fire |
evolves_from | |
evolves_to | evolved_form | Spitzfyre |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Harbourtown Outskirts |
moves | initial | Spit, Dog Years, Sticky Tongue |
tags | pombomb, dog, cute, pet, animal, annoy, bone, bomb, tongue |
upgrades | Inflame, Zoomies, Hot Potato, Elemental Wall, bE rAnDoM!! |
---|
|
name | Pombomb |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 90 |
melee_defense | 90 |
move_slots | 6 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 30 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Allseers are mostly seen at night, hovering several meters off the ground. They get their name from their unnerving behaviour, wherein they appear to silently observe passing humans with a single unblinking scarlet “eye”. |
bestiary_category | 0 |
bestiary_index | 52 |
description | a flying saucer |
elemental_type | Metal |
evolves_from | |
evolves_to | evolved_form | Khufo |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | Close Encounter |
required_type_override | |
specialization | |
---|
|
evolved_form | Triphinx |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill, Thirstaton Lake, Autumn Hill Caves, Eastham Woods, Mire Sea, Southern Isles |
moves | initial | Spit, Raise Shields |
tags | allseer, machine, artificial_electricity, space, psychic, deception, gun, flight, gamble, undead, radiation |
upgrades | Wonderful 7, Shooting Star, Broadcast, Shield Bash, Close Encounter |
---|
|
name | Allseer |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 50 |
melee_defense | 120 |
move_slots | 4 |
ranged_attack | 150 |
ranged_defense | 80 |
record_rate | 50 |
speed | 100 |
---|
|
---|
|
bestiary_bios | The slippery Salamagus is a student of pyromancy and other arcane arts. It is able to breathe fire using fuel it stores in the pouches on its head – incidentally, these look like giant googly eyes to the untrained eye. |
bestiary_category | 0 |
bestiary_index | 59 |
description | a triangle-headed lizard |
elemental_type | Fire |
evolves_from | |
evolves_to | evolved_form | Pyromeleon |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill Caves |
moves | initial | Spit, Raise Arms |
tags | salamagus, psychic, deception, fast, shapeshift, healer, hot, rpg |
upgrades | Inflame, Damage Roll, Roll Again, Fire Wall, Sure-Fire |
---|
|
name | Salamagus |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 50 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 150 |
ranged_defense | 120 |
record_rate | 50 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Burnaces have no legs, and can only move by sliding their heavy concrete bodies along the ground with their hands. Their endlessly burning internal furnaces allow them to emit flames and toxic smogs from their “chimneys” at a moment’s notice. |
bestiary_category | 0 |
bestiary_index | 96 |
description | a legless factory creature |
elemental_type | Fire |
evolves_from | |
evolves_to | evolved_form | Smogmagog |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Coal Story |
tags | burnace, building, artificial_electricity, fuel, hands, junk, machine, sound, chemistry |
upgrades | Guzzle Fuel, Automation, Incinerate, Brick Blast, Self-Destruct |
---|
|
name | Burnace |
stats | max_ap | 10 |
max_hp | 100 |
melee_attack | 60 |
melee_defense | 150 |
move_slots | 4 |
ranged_attack | 100 |
ranged_defense | 150 |
record_rate | 25 |
speed | 40 |
---|
|
---|
|
bestiary_bios | The Aeroboros is able to cycle winds through the inner ring of its circular body. Those swirling winds can then be projected out at great speed to sweep its foes off their feet. |
bestiary_category | 0 |
bestiary_index | 10 |
description | a flying snake wheel |
elemental_type | Air |
evolves_from | Masquerattle |
evolves_to | |
habitats | |
moves | initial | Spit, Raise Arms, Revenge Strike, Zephyr, Déjà Vu, Multi Smack, Hypnotise, Pre-emptive Strike |
tags | carniviper, poison, deception, teeth, rage, fast, gamble, weather, glitter, psychic, healer |
upgrades | Hurricane, Ritual, Air Wall, Thunder Blast, Blizzard |
---|
|
name | Aeroboros |
stats | max_ap | 10 |
max_hp | 190 |
melee_attack | 30 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 160 |
ranged_defense | 160 |
record_rate | 3 |
speed | 160 |
---|
|
---|
|
bestiary_bios | The Kingrave’s body is made of a dense, malleable stone, painted in ornate colours. It moves very slowly, dragging its fur cape along the ground as it slides. |
bestiary_category | 0 |
bestiary_index | 94 |
description | a giant “king” chess piece |
elemental_type | Earth |
evolves_from | Skelevangelist |
evolves_to | |
habitats | |
moves | initial | Smack, Fossil, Bone Cannon, Damage Roll, Beast Wall, Last Rites, Ritual, Life Absorb |
tags | pawndead, bone, slow, charity, rpg, gamble, undead, righteous, deception |
upgrades | Delegate, Vengeful Curse, Bish Bash Bosh, Retribution, Haunt |
---|
|
name | Kingrave |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 220 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 160 |
ranged_defense | 110 |
record_rate | 15 |
speed | 110 |
---|
|
---|
|
bestiary_bios | Binvaders appear to be tentacled green beings housed inside a combat vehicle that is reminiscent of a garbage can. It has two “arms” on its front – one for emitting deadly beam attacks, and the other for aggressively prodding. |
bestiary_category | 0 |
bestiary_index | 82 |
description | an alien garbage can |
elemental_type | Metal |
evolves_from | |
evolves_to | evolved_form | Binterloper |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Raise Arms |
tags | binvader, gun, junk, space, artificial_electricity, data, machine |
upgrades | Metal Wall, Binvitation, Bottle Volley, Energy Shot, Binvasion |
---|
|
name | Binvader |
stats | max_ap | 6 |
max_hp | 90 |
melee_attack | 90 |
melee_defense | 140 |
move_slots | 4 |
ranged_attack | 140 |
ranged_defense | 90 |
record_rate | 25 |
speed | 50 |
---|
|
---|
|
bestiary_bios | Springheels get their kicks by hiding behind corners under the cover of night, before leaping out to surprise their victims. It appears that they make their “wings” out of old discarded rags. |
bestiary_category | 0 |
bestiary_index | 1 |
description | an imp with leather boots |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Hopskin |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Vagabond |
---|
|
evolved_form | Snoopin |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Thief |
---|
|
|
habitats | Harbourtown Beach, Harbourtown Outskirts |
moves | initial | Smack, Peekaboo |
tags | springheel, deception, hands, fast, flight, jump |
upgrades | Jump Scare, Bite, Trick, Clobber, Taunt |
---|
|
name | Springheel |
stats | max_ap | 5 |
max_hp | 90 |
melee_attack | 130 |
melee_defense | 80 |
move_slots | 3 |
ranged_attack | 80 |
ranged_defense | 90 |
record_rate | 50 |
speed | 130 |
---|
|
---|
|
bestiary_bios | The Ramtasm has honed its connection between the spiritual and physical realms, and is able to fully manifest itself across both simultaneously. This gives it access to an untapped well of tremendous astral energy. |
bestiary_category | 0 |
bestiary_index | 21 |
description | an angelic towering ram ghost |
elemental_type | Astral |
evolves_from | Wooltergeist |
evolves_to | |
habitats | |
moves | initial | Smack, Shear Luck, Battering Ram, Bite, Elemental Wall, Shooting Star, Phase Shift, New Leaf |
tags | bansheep, cute, healer, righteous, spirit, tough, beast, flight, psychic |
upgrades | Ritual, Mind-Meld, Galactic Beatdown, Haunt, Last Rites |
---|
|
name | Ramtasm |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 170 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 150 |
ranged_defense | 120 |
record_rate | 3 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Spirouettes are advanced mollusc-like creatures. Their major organs all reside in its shell “head”, with its “body” being an extended set of limbs. Its movements are swift and elegant, and they often cloak themselves with seaweed for protection from the elements. |
bestiary_category | 0 |
bestiary_index | 87 |
description | a dancing sea creature with a shell head |
elemental_type | Water |
evolves_from | |
evolves_to | evolved_form | Regensea |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Sprint, Icicle Dart |
tags | spirouette, elegant, charming, fast |
upgrades | Water Wall, Quick Smack, Water Coating, Torrent, Fog |
---|
|
name | Spirouette |
stats | max_ap | 5 |
max_hp | 140 |
melee_attack | 70 |
melee_defense | 70 |
move_slots | 4 |
ranged_attack | 110 |
ranged_defense | 70 |
record_rate | 15 |
speed | 140 |
---|
|
---|
|
bestiary_bios | Coaldrons are living cooking pots, constantly brewing a delicious broth in their basin bodies. Whilst not very mobile, they are able to turn their bodies in order to shoot streams of this steaming hot broth at anyone who may approach for a taste without invitation. |
bestiary_category | 0 |
bestiary_index | 77 |
description | a tall ceramic figure with a cauldron body |
elemental_type | Earth |
evolves_from | Terracooka |
evolves_to | |
habitats | Mt. Wirral Caves |
moves | initial | Spit, Clay-Fired, Hot Potato, Earth Wall, Sandstorm, Crumble |
tags | terracooka, cooking, alcohol, cute, food, knife, space |
upgrades | Boil, AP Refund, Multi Shot, Focus, Headshot |
---|
|
name | Coaldron |
stats | max_ap | 8 |
max_hp | 160 |
melee_attack | 110 |
melee_defense | 140 |
move_slots | 5 |
ranged_attack | 160 |
ranged_defense | 140 |
record_rate | 15 |
speed | 90 |
---|
|
---|
|
bestiary_bios | Southpaws are the final stage of a Puppercut’s life cycle, having shed their rusty armour. Their bodies are now coated with a lightweight and flexible metal that allow them to withstand attacks and deliver swift blows with their spiked fists. |
bestiary_category | 0 |
bestiary_index | 40 |
description | a tall wolf with shiny metal boxing gear |
elemental_type | Metal |
evolves_from | Puppercut |
evolves_to | |
habitats | Lost Hearts Graveyard |
moves | initial | Smack, Sharpen, Metal Wall, Copper Chop, Dog Years, Sharp Edges |
tags | puppercut, dog, beast, undead, charming, fast, hands, shapeshift |
upgrades | Battery, Superheated Fist, Throw, Magnet, The Old 1-2 |
---|
|
name | Southpaw |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 160 |
melee_defense | 140 |
move_slots | 8 |
ranged_attack | 110 |
ranged_defense | 110 |
record_rate | 15 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Busheyes are almost exclusively found hiding within bushes, which gives them the ability to both hide from predators and sneak up on prey. They can lie motionless in hiding for hours at a time, sometimes dozing off and missing their moment to pounce on their targets. |
bestiary_category | 0 |
bestiary_index | 73 |
description | a walking bush with legs |
elemental_type | Plant |
evolves_from | |
evolves_to | evolved_form | Huntorch |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Eastham Woods |
moves | initial | Smack, Peekaboo |
tags | busheye, cute, combustible, deception, farming, wood |
upgrades | Spray, Wallop, Elemental Wall, Doc Leaf, Acorn Mortar |
---|
|
name | Busheye |
stats | max_ap | 5 |
max_hp | 150 |
melee_attack | 90 |
melee_defense | 90 |
move_slots | 4 |
ranged_attack | 90 |
ranged_defense | 90 |
record_rate | 50 |
speed | 90 |
---|
|
---|
|
bestiary_bios | The eerie moans of the wild Bansheep at night have led many to believe that they are restless undead spirits, but this is untrue: they are very much alive, they just like to have a bit of a whine. Who doesn’t? |
bestiary_category | 0 |
bestiary_index | 19 |
description | a moody floating sheep |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Wooltergeist |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Ascend to the afterlife |
---|
|
evolved_form | Zombleat |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Return to the earth |
---|
|
|
habitats | |
moves | initial | Smack, Shear Luck |
tags | bansheep, cute, healer, righteous, spirit, tough |
upgrades | Battering Ram, Sharpen, Bite, Elemental Wall, Cotton On |
---|
|
name | Bansheep |
stats | max_ap | 5 |
max_hp | 115 |
melee_attack | 110 |
melee_defense | 105 |
move_slots | 4 |
ranged_attack | 110 |
ranged_defense | 100 |
record_rate | 15 |
speed | 100 |
---|
|
---|
|
bestiary_bios | In order to hide their true emotions, Elfless fashion crude smiling masks out of tree bark. Unsubstantiated rumours claim that there is one day a year where all Elfless will assemble together to replace their old masks with new ones. |
bestiary_category | 0 |
bestiary_index | 66 |
description | a wooden-faced elf |
elemental_type | Ice |
evolves_from | |
evolves_to | evolved_form | Faerious |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | Toy Hammer |
required_type_override | |
specialization | |
---|
|
evolved_form | Grampus |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Cherry Meadow, New Wirral Park, Eastham Woods, New Wirral Park Caves |
moves | initial | Smack, Sprint |
tags | elfless, wood, hands, annoy, fast, psychic, deception, charity, charming |
upgrades | Treat, Snow Rush, AP Donate, Ice Wall, Toy Hammer |
---|
|
name | Elfless |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 4 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 25 |
speed | 100 |
---|
|
---|
|
bestiary_bios | The Arkidds were first spotted on New Wirral after the arrival of Falldown Mall. There they have been seen running around, jumping on the heads of other monsters, and generally displaying a radical attitude. |
bestiary_category | 0 |
bestiary_index | 113 |
description | a robot with a lightning bolt emblem |
elemental_type | Lightning |
evolves_from | |
evolves_to | |
habitats | |
moves | initial | Smack, Trip |
tags | arkidd, machine, data, charming, hands, toy, fast |
upgrades | Charge, Toy Hammer, Plastic Wall, Battery, AP Boost |
---|
|
name | Arkidd |
stats | max_ap | 10 |
max_hp | 100 |
melee_attack | 150 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 15 |
speed | 250 |
---|
|
---|
|
bestiary_bios | A fully mature Macabra, the Folklord wears a skull like the kind it used to perch upon, which has now molded to its head. Its arms and upper body are so dense with muscle that it cannot support itself on its legs for very long. |
bestiary_category | 0 |
bestiary_index | 29 |
description | a giant with a skull head |
elemental_type | Beast |
evolves_from | Macabra |
evolves_to | |
habitats | Autumn Hill, Autumn Hill Caves, The Marshes, “Ham” |
moves | initial | Smack, Nod, Bite, Abramacabra, Bone Cannon, Desperation, Blood Donation |
tags | macabra, teeth, bone, sickness, rage, eat, undead, blood, psychic, shapeshift, hands |
upgrades | Copy That, Multi Smack, Crossfade, Ritual, Clobber |
---|
|
name | Folklord |
stats | max_ap | 10 |
max_hp | 140 |
melee_attack | 135 |
melee_defense | 135 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 25 |
speed | 120 |
---|
|
---|
|
bestiary_bios | An Elfless who has channelled their surpressed fury into honing their combat skills. They strike down their foes with swords made of ice, and block incoming blows with a shield of tree bark. |
bestiary_category | 0 |
bestiary_index | 68 |
description | a sword-wielding elf |
elemental_type | Ice |
evolves_from | Elfless |
evolves_to | |
habitats | |
moves | initial | Smack, Sprint, Treat, Snow Rush, AP Donate, Ice Wall, Toy Hammer |
tags | elfless, wood, hands, annoy, fast, psychic, deception, charity, charming, sword |
upgrades | Sharp Edges, Parry Stance, Heroic Blade, Woodcutter, Glitter Bomb |
---|
|
name | Faerious |
stats | max_ap | 10 |
max_hp | 160 |
melee_attack | 160 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 100 |
record_rate | 15 |
speed | 160 |
---|
|
---|
|
bestiary_bios | The Hedgeherne is a master hunter, and will relentlessly track down any target they deem a worthy chase. The horns they wield are constantly burning, and they have been known to burn down entire forests in aid of cornering their quarry. |
bestiary_category | 0 |
bestiary_index | 75 |
description | a leaf-covered creature holding a flaming horn |
elemental_type | Plant |
evolves_from | Huntorch |
evolves_to | |
habitats | |
moves | initial | Smack, Elemental Wall, Doc Leaf, Acorn Mortar, Bushfire, New Leaf, Hot Potato, Desperation |
tags | busheye, cute, combustible, deception, farming, wood, charming, fire, tough |
upgrades | Incinerate, Burning Passion, Woodcutter, Splinter, Self-Destruct |
---|
|
name | Hedgeherne |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 140 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 140 |
ranged_defense | 110 |
record_rate | 15 |
speed | 150 |
---|
|
---|
|
bestiary_bios | The metal heads of the Boltams are extremely conductive, and they passively absorb electric currents from the atmosphere. Boltams are able to channel this energy into a magnetic field, which they can use to travel across land and air with ease. |
bestiary_category | 0 |
bestiary_index | 71 |
description | a pinball-headed creature |
elemental_type | Lightning |
evolves_from | |
evolves_to | evolved_form | Plasmantler |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | BOLTAM_EVOLUTION_SPECIALIZATION_PLASMANTLER |
---|
|
|
habitats | Eastham Woods |
moves | initial | Smack, Broadcast |
tags | boltam, artificial_electricity, fast, cool, animal, hands, glitter, copper |
upgrades | Charge, Battery, Thunder Blast, Copper Chop, Bolt From The Blue |
---|
|
name | Boltam |
stats | max_ap | 5 |
max_hp | 90 |
melee_attack | 90 |
melee_defense | 90 |
move_slots | 4 |
ranged_attack | 90 |
ranged_defense | 90 |
record_rate | 50 |
speed | 150 |
---|
|
---|
|
bestiary_bios | The Faucetear’s ability to project powerful streams of pressurised water is tied directly to their emotional state. They are very easily startled and upset, which leads them to often unexpectedly use their water attacks without intending to. |
bestiary_category | 0 |
bestiary_index | 98 |
description | a leaky tap |
elemental_type | Water |
evolves_from | |
evolves_to | evolved_form | Fountess |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Call For Help |
tags | faucetear, metal, cute, cold, hot |
upgrades | Spray, Waterworks, Fog, Torrent, Elemental Wall |
---|
|
name | Faucetear |
stats | max_ap | 5 |
max_hp | 90 |
melee_attack | 100 |
melee_defense | 90 |
move_slots | 4 |
ranged_attack | 110 |
ranged_defense | 100 |
record_rate | 25 |
speed | 90 |
---|
|
---|
|
bestiary_bios | Zeustrikes often compete with each other in combat, and the clashes of their lightning bolt arms amongst the clouds are indistinguishable from thunderstorms. |
bestiary_category | 0 |
bestiary_index | 109 |
description | a cloud wearing a helmet |
elemental_type | Lightning |
evolves_from | Sparktan |
evolves_to | |
habitats | Mt. Wirral Caves, Mt. Wirral |
moves | initial | Spit, Raise Arms, Thunder Blast, Dodge, Lightning Wall, Blizzard, Energy Shot |
tags | sparktan, glitter, fast, weather, flight, metal, spirit, cold, rpg, righteous, sound |
upgrades | Iron Filings, Raise Shields, Energy Wave, Hurricane, Damage Roll |
---|
|
name | Zeustrike |
stats | max_ap | 10 |
max_hp | 140 |
melee_attack | 100 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 130 |
record_rate | 15 |
speed | 200 |
---|
|
---|
|
bestiary_bios | Jellytons form when unlucky Pawndeads fall into swamp water and can’t get out. Over time, their bodies break down and reform as beings mostly comprised of a smooth toxic slime. Supposedly, this slime makes for a great fertilizer. |
bestiary_category | 0 |
bestiary_index | 86 |
description | a slimy creature with a skull head |
elemental_type | Poison |
evolves_from | |
evolves_to | |
habitats | The Marshes, Lost Hearts Graveyard |
moves | initial | Smack, Acid Reflex, Liquid Body |
tags | jellyton, deception, fast, bone, sickness, combustible, parasite |
upgrades | Bone Cannon, Toxic Stab, Double Slice, Poison Wall, Multi Smack |
---|
|
name | Jellyton |
stats | max_ap | 8 |
max_hp | 90 |
melee_attack | 120 |
melee_defense | 80 |
move_slots | 5 |
ranged_attack | 160 |
ranged_defense | 90 |
record_rate | 50 |
speed | 160 |
---|
|
---|
|
bestiary_bios | A vast metamorphosis can turn a Spirouette into a Regensea. Shedding its shell entirely, the Regensea’s body is 95% water. It is able to project powerful waves of water with its ballet-like movements – the more practiced its dances, the more powerful the water strikes. |
bestiary_category | 0 |
bestiary_index | 88 |
description | a dancing sea creature with a jellyfish head |
elemental_type | Water |
evolves_from | Spirouette |
evolves_to | |
habitats | |
moves | initial | Spit, Sprint, Icicle Dart, Water Wall, Quick Smack, Water Coating, Torrent, Fog |
tags | spirouette, elegant, charming, fast |
upgrades | Undertow, Delegate, Energy Wave, Water Dance, Headshot |
---|
|
name | Regensea |
stats | max_ap | 10 |
max_hp | 170 |
melee_attack | 115 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 145 |
ranged_defense | 100 |
record_rate | 3 |
speed | 170 |
---|
|
---|
|
bestiary_bios | Huntorches are avid trackers, able to pursue a target that is several miles ahead of them with little difficulty. They have been known to accidentally set their own leafy exteriors on fire with the torches they carry. |
bestiary_category | 0 |
bestiary_index | 74 |
description | a horned bush carrying a torch |
elemental_type | Plant |
evolves_from | Busheye |
evolves_to | evolved_form | Hedgeherne |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Eastham Woods |
moves | initial | Smack, Peekaboo, Wallop, Elemental Wall, Doc Leaf, Acorn Mortar |
tags | busheye, cute, combustible, deception, farming, wood, charming, fire |
upgrades | Bushfire, Scorch, New Leaf, Hot Potato, Desperation |
---|
|
name | Huntorch |
stats | max_ap | 8 |
max_hp | 150 |
melee_attack | 140 |
melee_defense | 90 |
move_slots | 6 |
ranged_attack | 90 |
ranged_defense | 90 |
record_rate | 25 |
speed | 140 |
---|
|
---|
|
bestiary_bios | Dominoths see themselves as defenders of peace, and spend their days patrolling the skies of woodland areas. The only thing that can distract them from their noble duties are bright lights, such as lamps. |
bestiary_category | 0 |
bestiary_index | 30 |
description | a big moth |
elemental_type | Air |
evolves_from | |
evolves_to | evolved_form | Tokusect |
max_hour | 18 |
min_hour | 6 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
evolved_form | Wingloom |
max_hour | 6 |
min_hour | 18 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | “Ham”, Lakeside, Cherry Meadow, New Wirral Park, Eastham Woods, New Wirral Park Caves |
moves | initial | Smack, Sprint |
tags | dominoth, beast, flight, parasite, deception, charming, butterfly |
upgrades | Zephyr, Wallop, Taunt, Dodge, Air Wall |
---|
|
name | Dominoth |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 3 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 50 |
speed | 80 |
---|
|
---|
|
bestiary_bios | Miss Mimics can replicate the appearance of objects of great value. Now on New Wirral, they have taken to resembling the item caches left across the island by the rangers. An unsuspecting ranger expecting some valuable supplies might instead find Miss Mimic’s barbed claws. |
bestiary_category | 0 |
bestiary_index | 119 |
description | a booby-trapped item locker |
elemental_type | Metal |
evolves_from | |
evolves_to | |
habitats | |
moves | initial | Smack, Pre-emptive Strike, Custom Starter, Sharp Edges |
tags | miss_mimic, shapeshift, acrylic, artificial_electricity, deception, fast, elegant, junk, knife, machine, sword |
upgrades | Double Slice, Plastic Knife, Toxic Stab, Flirt, Stab In The Dark |
---|
|
name | Miss Mimic |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 210 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 110 |
ranged_defense | 110 |
record_rate | 3 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Glaistain resides, sleeping, in the ruins of an old church. Its body seemingly made of a thousand jagged shards of stained glass, it will prove a worthy challenge to any adventurer who foolishly wakes it from its slumber. |
bestiary_category | 0 |
bestiary_index | 118 |
description | a stained glass fairy |
elemental_type | Glass |
evolves_from | |
evolves_to | |
habitats | |
moves | initial | Smack, Dodge |
tags | glaistain, knife, rage, fast, flight, transparent, elegant, righteous, deception |
upgrades | Crystal Lens, Jagged Edge, Window, Glass Bonds, Glass Cannon |
---|
|
name | Glaistain |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 160 |
melee_defense | 90 |
move_slots | 5 |
ranged_attack | 160 |
ranged_defense | 90 |
record_rate | 3 |
speed | 220 |
---|
|
---|
|
bestiary_bios | The back of the Velocirifle’s skull contains a chamber filled with gunpowder that it can ignite at will, launching any projectile stored inside the “barrel” of its face. They have subsequently learned to have a very good aim. |
bestiary_category | 0 |
bestiary_index | 42 |
description | a lizard with a gun-shaped head |
elemental_type | Fire |
evolves_from | Bulletino |
evolves_to | evolved_form | Gearyu |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | Gear Shear |
required_type_override | |
specialization | |
---|
|
evolved_form | Artillerex |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lakeside, Autumn Hill |
moves | initial | Spit, Rapid Fire, Raise Arms, Ricochet, Multi Shot |
tags | bulletino, bone, teeth, gun, rage, bomb, metal, machine, fast |
upgrades | Focus, Inflame, Sure-Fire, Acorn Mortar, Headshot |
---|
|
name | Velocirifle |
stats | max_ap | 8 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 5 |
ranged_attack | 140 |
ranged_defense | 100 |
record_rate | 25 |
speed | 160 |
---|
|
---|
|
bestiary_bios | The Weevilite’s long necks allow them to spot weaker monsters from afar, and by alternating flashes of their red and green eyes they can paralyse their prey with dizziness and mild migraines. |
bestiary_category | 0 |
bestiary_index | 12 |
description | a traffic light crab |
elemental_type | Plastic |
evolves_from | Traffikrab |
evolves_to | |
habitats | Mire Sea |
moves | initial | Spit, Traffic Jam, Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
tags | traffikrab, crab, traffic, rage, junk, deception, fast, artificial_electricity |
upgrades | Brick Blast, Déjà Vu, Charge, Hypnotise, Battery |
---|
|
name | Weevilite |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 160 |
ranged_defense | 120 |
record_rate | 25 |
speed | 160 |
---|
|
---|
|
bestiary_bios | A Jumpkin that has developed a malicious personality. Now with a fully formed body made of vines and plant matter, they love nothing more than to chase terrified victims with an axe. |
bestiary_category | 0 |
bestiary_index | 90 |
description | a creepy axe-murdering pumpkin |
elemental_type | Plant |
evolves_from | Jumpkin |
evolves_to | |
habitats | |
moves | initial | Smack, Pumpkin Pie, Jump Scare, Trick, Treat, Bite, Plant Wall |
tags | jumpkin, cute, farming, food, fast, healer, toy, undead, teeth, knife, jump, halloween |
upgrades | Woodcutter, Toxic Stab, Sharp Edges, Plastic Knife, Stab In The Dark |
---|
|
name | Beanstalker |
stats | max_ap | 10 |
max_hp | 140 |
melee_attack | 185 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 15 |
speed | 165 |
---|
|
---|
|
bestiary_bios | A Candevil that has built itself a suit of protective armour out of metal and glass. It has been theorised that their strange attire is an attempt to resemble astronauts, but no-one knows for sure. |
bestiary_category | 0 |
bestiary_index | 17 |
description | a devil wearing a gumball machine |
elemental_type | Metal |
evolves_from | Candevil |
evolves_to | evolved_form | Gumbaal |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Sugar Rush, Bon Bon Blast, Bite, Elemental Wall, Taunt |
tags | candevil, annoy, charming, fast, food, gamble, hot, rage, teeth, beast, machine, toy, tough |
upgrades | Treat, Coal Story, Multi Shot, Raise Shields, Magnet |
---|
|
name | Vendemon |
stats | max_ap | 8 |
max_hp | 130 |
melee_attack | 110 |
melee_defense | 130 |
move_slots | 6 |
ranged_attack | 120 |
ranged_defense | 130 |
record_rate | 3 |
speed | 120 |
---|
|
---|
|
bestiary_bios | The Spitzfyre’s fire-breathing abilities have developed to such an extent that they must wear goggles to protect their eyes from the smoke they unwittingly cause by setting things on fire. |
bestiary_category | 0 |
bestiary_index | 105 |
description | a dog wearing goggles |
elemental_type | Fire |
evolves_from | Pombomb |
evolves_to | |
habitats | |
moves | initial | Spit, Dog Years, Sticky Tongue, Inflame, Zoomies, Hot Potato, Elemental Wall, bE rAnDoM!! |
tags | pombomb, dog, cute, pet, animal, annoy, bone, bomb, flight, tongue |
upgrades | Sure-Fire, Rapid Fire, Glitter Bomb, Air Wall, Sonic Boom |
---|
|
name | Spitzfyre |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 150 |
ranged_defense | 140 |
record_rate | 15 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Binterlopers are higher ranked warriors than Binvaders, and thus pilot more powerful combat chassis. The way they have been observed to “give orders” to Binvaders implies some sort of military hierarchy within their ranks. |
bestiary_category | 0 |
bestiary_index | 83 |
description | a plastic bin with an alien inside |
elemental_type | Plastic |
evolves_from | Binvader |
evolves_to | |
habitats | |
moves | initial | Spit, Raise Arms, Metal Wall, Binvitation, Bottle Volley, Energy Shot, Binvasion |
tags | binvader, metal, gun, junk, space, artificial_electricity, data, machine |
upgrades | Recycle, Incinerate, Shooting Star, Broadcast, Galactic Beatdown |
---|
|
name | Binterloper |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 110 |
melee_defense | 170 |
move_slots | 8 |
ranged_attack | 170 |
ranged_defense | 110 |
record_rate | 15 |
speed | 110 |
---|
|
---|
|
bestiary_bios | The Puppercut is an aspiring boxer. Although they are born with an iron coating over various parts of their bodies, this outer layer is prone to rust. The rusty layer sheds as they mature to their adult forms. |
bestiary_category | 0 |
bestiary_index | 39 |
description | a squat wolf with rusted metal boxing gear |
elemental_type | Metal |
evolves_from | |
evolves_to | evolved_form | Southpaw |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lakeside, Cherry Meadow, Lost Hearts Graveyard, “Ham”, New Wirral Park, The Marshes |
moves | initial | Smack, Sharpen |
tags | puppercut, dog, beast, undead, charming, fast, hands, shapeshift |
upgrades | Double Smack, Metal Wall, Copper Chop, Dog Years, Sharp Edges |
---|
|
name | Puppercut |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 120 |
melee_defense | 110 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 25 |
speed | 110 |
---|
|
---|
|
bestiary_bios | Once dummies for weapon practice, Kirikuris have since taken up arms themselves. They fight using bokkens – wooden katanas used for sword practice. |
bestiary_category | 0 |
bestiary_index | 85 |
description | a wooden dummy with a sword and shield |
elemental_type | Plant |
evolves_from | Twirligig |
evolves_to | |
habitats | |
moves | initial | Smack, Wink, Plant Wall, Defend, Splinter, Raise Shields, Desperation |
tags | dummy, sword, wood, junk, fast, elegant, hands, righteous |
upgrades | Parry Stance, Quick Smack, Woodcutter, Sharpen, Retribution |
---|
|
name | Kirikuri |
stats | max_ap | 10 |
max_hp | 190 |
melee_attack | 160 |
melee_defense | 150 |
move_slots | 8 |
ranged_attack | 70 |
ranged_defense | 110 |
record_rate | 25 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Twirligigs were once crudely made target practice dummies, but have since gained sentience through unknown means. Lacking any complex limbs, they are forced to move and attack by pivoting on the wooden stakes that run through their bodies. |
bestiary_category | 0 |
bestiary_index | 84 |
description | a jumping wooden dummy |
elemental_type | Plant |
evolves_from | |
evolves_to | evolved_form | Kirikuri |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Cherry Meadow |
moves | initial | Smack, Wink |
tags | dummy, wood, junk, righteous |
upgrades | Plant Wall, Defend, Splinter, Raise Shields, Desperation |
---|
|
name | Twirligig |
stats | max_ap | 5 |
max_hp | 190 |
melee_attack | 50 |
melee_defense | 150 |
move_slots | 5 |
ranged_attack | 50 |
ranged_defense | 150 |
record_rate | 50 |
speed | 10 |
---|
|
---|
|
bestiary_bios | Anathemas are chimeras, hideous beasts created from the parts of various monsters that were surgically attached together. They must have been created on purpose, but by who? And for what purpose? |
bestiary_category | 0 |
bestiary_index | 120 |
description | a gross Frankenstein monster |
elemental_type | Beast |
evolves_from | |
evolves_to | |
habitats | |
moves | initial | Smack, Fission Power |
tags | anathema, animal, blood, hands, rage, sickness, twoheads, machine, deception, tough, teeth, bone, eat, undead, shapeshift |
upgrades | Desperation, Bite, Pustule Bomb, Random Starter, Self-Destruct |
---|
|
name | Anathema |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 155 |
melee_defense | 140 |
move_slots | 8 |
ranged_attack | 140 |
ranged_defense | 130 |
record_rate | 3 |
speed | 85 |
---|
|
---|
|
bestiary_bios | Curiously, the Jormungold’s wings aren’t actually capable of making the huge serpent airborne. Instead they help it slither along the ground at great speeds, each wingbeat sending the beast hurtling forwards. |
bestiary_category | 0 |
bestiary_index | 8 |
description | a giant winged snake |
elemental_type | Poison |
evolves_from | Masquerattle |
evolves_to | |
habitats | Autumn Hill Caves, Autumn Hill, The Marshes |
moves | initial | Spit, Sharpen, Revenge Strike, Bite, Déjà Vu, Multi Smack, Hypnotise, Pre-emptive Strike |
tags | carniviper, deception, teeth, rage, fast, metal, flight, gamble |
upgrades | Call For Help, Dodge, Iron Filings, Jagged Edge, Air Wall |
---|
|
name | Jormungold |
stats | max_ap | 10 |
max_hp | 100 |
melee_attack | 155 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 155 |
ranged_defense | 100 |
record_rate | 15 |
speed | 190 |
---|
|
---|
|
bestiary_bios | The Zombleat is a spirit that has refused to ascend to the afterlife. It clings to the grave and earth where it was buried, and may perhaps leave the mortal plane forever if it were to let go of its own headstone. |
bestiary_category | 0 |
bestiary_index | 22 |
description | a ghostly sheep carrying a gravestone |
elemental_type | Earth |
evolves_from | Bansheep |
evolves_to | evolved_form | Capricorpse |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Shear Luck, Battering Ram, Bite, Elemental Wall, Cotton On |
tags | bansheep, cute, healer, righteous, spirit, tough, beast, undead |
upgrades | Bone Cannon, Coal Story, Multi Smack, Defend, Crumble |
---|
|
name | Zombleat |
stats | max_ap | 8 |
max_hp | 130 |
melee_attack | 130 |
melee_defense | 130 |
move_slots | 6 |
ranged_attack | 110 |
ranged_defense | 130 |
record_rate | 3 |
speed | 110 |
---|
|
---|
|
bestiary_bios | The Mothmanic’s whole body surges with powerful currents of electricity. It can wield this power offensively, and is able to dispense devastating bolts of lightning towards its targets with a beat of its wings. |
bestiary_category | 0 |
bestiary_index | 32 |
description | a big creepy moth |
elemental_type | Lightning |
evolves_from | Wingloom |
evolves_to | |
habitats | Cherry Meadow, Mt. Wirral Caves |
moves | initial | Spit, Zephyr, Dodge, Air Wall, Thunder Blast, Energy Shot, Fog, Broadcast |
tags | dominoth, flight, parasite, deception, artificial_electricity, air, beast, charming, cool, fast, butterfly |
upgrades | Charge, Battery, Hurricane, Energy Wave, Magnet |
---|
|
name | Mothmanic |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 110 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 180 |
ranged_defense | 140 |
record_rate | 15 |
speed | 120 |
---|
|
---|
|
bestiary_bios | The Traffikrab’s cone isn’t actually part of its body – it is merely a traffic cone that has washed up on the shores of New Wirral and been occupied by the creature. It is said that in the past, they would instead find other objects to live inside. |
bestiary_category | 0 |
bestiary_index | 11 |
description | a big traffic cone crab |
elemental_type | Plastic |
evolves_from | |
evolves_to | evolved_form | Lobstacle |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Melee Defence |
---|
|
evolved_form | Weevilite |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Ranged Attack |
---|
|
|
habitats | The Deadlands, Harbourtown Beach, Harbourtown Outskirts, Mire Sea, Southern Isles |
moves | initial | Smack, Traffic Jam |
tags | traffikrab, crab, traffic, rage, junk, deception |
upgrades | Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
---|
|
name | Traffikrab |
stats | max_ap | 5 |
max_hp | 80 |
melee_attack | 120 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 120 |
ranged_defense | 110 |
record_rate | 50 |
speed | 90 |
---|
|
---|
|
bestiary_bios | A series of strange internal chemical changes can cause a Candevil to mature into a Malchemy. This also causes the Malchemy to become fixated on the esoteric art of potion making, which often ends up badly for the Malchemy. |
bestiary_category | 0 |
bestiary_index | 15 |
description | a smiling devil holding a glass vial |
elemental_type | Poison |
evolves_from | Candevil |
evolves_to | evolved_form | Miasmodeus |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Sugar Rush, Bon Bon Blast, Bite, Elemental Wall, Taunt |
tags | candevil, annoy, charming, fast, food, gamble, hot, rage, teeth, beast, alcohol, glass_cup, hands, chemistry |
upgrades | Trick, Pustule Bomb, Chemical Imbalance, Toxic Stab, Poison Coating |
---|
|
name | Malchemy |
stats | max_ap | 8 |
max_hp | 120 |
melee_attack | 125 |
melee_defense | 110 |
move_slots | 6 |
ranged_attack | 145 |
ranged_defense | 110 |
record_rate | 3 |
speed | 130 |
---|
|
---|
|
bestiary_bios | Dandylions are loyal, defensive guardians. They’re typically found standing at the entrances to important caves in the grassy plains of New Wirral. If you find one with no cave nearby, it may be a hint that something is hidden! |
bestiary_category | 0 |
bestiary_index | 26 |
description | a big flowery lion |
elemental_type | Plant |
evolves_from | |
evolves_to | evolved_form | Blossomaw |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lost Hearts Graveyard |
moves | initial | Smack, Defend |
tags | dandylion, beast, teeth, run, pet, animal, charity, cat, healer, charming |
upgrades | Elemental Wall, Leech, Snooze Spore, Call For Help, Raise Shields |
---|
|
name | Dandylion |
stats | max_ap | 5 |
max_hp | 120 |
melee_attack | 80 |
melee_defense | 120 |
move_slots | 5 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 50 |
speed | 60 |
---|
|
---|
|
bestiary_bios | Tokusects have extremely aerodynamic bodies, aiding a fighting style that is focused around using their pointed legs to strike opponents and channel powerful currents of air. |
bestiary_category | 0 |
bestiary_index | 33 |
description | a bug warrior |
elemental_type | Air |
evolves_from | Dominoth |
evolves_to | |
habitats | |
moves | initial | Smack, Zephyr, Wallop, Taunt, Dodge, Air Wall |
tags | dominoth, beast, flight, parasite, deception, charming, hands, fast, cool, righteous, butterfly |
upgrades | Copper Chop, Sonic Boom, Superheated Fist, Quick Smack, Rapid Fire |
---|
|
name | Tokusect |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 170 |
melee_defense | 120 |
move_slots | 6 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 15 |
speed | 170 |
---|
|
---|
|
bestiary_bios | The Fungogh has combined the art of combat with the art of calligraphy. Its movements are swift and effective, incorporating strikes from its paintbrush staff with disciplined stances. |
bestiary_category | 0 |
bestiary_index | 70 |
description | a mushroom with a moustache |
elemental_type | Plant |
evolves_from | Brushroom |
evolves_to | |
habitats | |
moves | initial | Smack, Plastic Coating, Paint Swipe, Elemental Wall, Water Coating, Poison Pollen, Snooze Spore, Leech |
tags | brushroom, coating, hands, poison, acrylic, cute, annoy, charming, fast, cool, art, chemistry |
upgrades | Throw, Glitter Bomb, Woodcutter, Doc Leaf, The Old 1-2 |
---|
|
name | Fungogh |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 160 |
melee_defense | 160 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 140 |
record_rate | 3 |
speed | 120 |
---|
|
---|
|
bestiary_bios | The body of the Artillerex contains a pit of molten metal, which it can form into shrapnel and shoot out in blasts from the “turret” on its belly. Its ballistic capabilities and towering stature make it a truly fearsome foe to stand against. |
bestiary_category | 0 |
bestiary_index | 43 |
description | a huge lizard with a gun in its belly |
elemental_type | Fire |
evolves_from | Velocirifle |
evolves_to | |
habitats | |
moves | initial | Smack, Rapid Fire, Raise Arms, Ricochet, Multi Shot, Sure-Fire, Acorn Mortar, Headshot |
tags | bulletino, bone, teeth, gun, rage, bomb, slow, metal, machine, tough, fast, artillerex, loud |
upgrades | Meteor Barrage, Bite, Beast Wall, Bone Cannon, Shrapnel |
---|
|
name | Artillerex |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 170 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 170 |
ranged_defense | 110 |
record_rate | 15 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Robindams are keen shots with their plastic bows and arrows, and are able to accurately strike a target with a suction cup arrow from 300 meters out. They pride themselves on their keen aim, and keener sense of justice. |
bestiary_category | 0 |
bestiary_index | 50 |
description | a big robot with a bow and arrow |
elemental_type | Plastic |
evolves_from | Clocksley |
evolves_to | |
habitats | |
moves | initial | Spit, Spring-Load, Toy Hammer, Raise Arms, Return Fire, Brick Blast, AP Steal, AP Donate |
tags | clocksley, bow, charity, cute, hands, knife, machine, righteous, toy, deception, cool |
upgrades | Suction Cup Dart, Rapid Fire, Copper Chop, AP Refund, Headshot |
---|
|
name | Robindam |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 110 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 200 |
ranged_defense | 150 |
record_rate | 3 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Lobstacles are docile and patient creatures. When retracted into their plastic “shells”, the heavy Lobstacle is almost impossible to move or overturn. |
bestiary_category | 0 |
bestiary_index | 13 |
description | a plastic barrel with legs |
elemental_type | Plastic |
evolves_from | Traffikrab |
evolves_to | |
habitats | Thirstaton Lake, Southern Isles |
moves | initial | Smack, Traffic Jam, Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
tags | traffikrab, crab, traffic, rage, junk, deception, tough, building, wall |
upgrades | Shield Bash, Toy Hammer, Throw, Recycle, Revolving Door |
---|
|
name | Lobstacle |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 120 |
melee_defense | 160 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 160 |
record_rate | 25 |
speed | 90 |
---|
|
---|
|
bestiary_bios | Cluckabillies are defined by their antisocial attitudes. The severity of their angry clucks is so great that they can create small shockwaves. |
bestiary_category | 0 |
bestiary_index | 100 |
description | a giant punk chicken |
elemental_type | Air |
evolves_from | |
evolves_to | evolved_form | Rockertrice |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Piper Farm |
moves | initial | Smack, Nod |
tags | cluckabilly, rock, sound, annoy, flight, bird |
upgrades | Double Smack, Call For Help, Air Wall, bE rAnDoM!!, Metal Riff |
---|
|
name | Cluckabilly |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 115 |
melee_defense | 90 |
move_slots | 4 |
ranged_attack | 105 |
ranged_defense | 90 |
record_rate | 25 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Gumbaals have fused with their metal armour and have morphed into a towering being. The glass dome that forms its head is filled with various elemental spheres, which the Gumbaal can spit up as an offensive measure. |
bestiary_category | 0 |
bestiary_index | 18 |
description | a towering living gumball machine |
elemental_type | Metal |
evolves_from | Vendemon |
evolves_to | |
habitats | |
moves | initial | Spit, Sugar Rush, Bon Bon Blast, Bite, Elemental Wall, Treat, Multi Shot, Magnet |
tags | candevil, annoy, charming, fast, food, gamble, hot, rage, teeth, beast, machine, toy, tough, undead |
upgrades | Ritual, Shield Bash, Shrapnel, Gambit, Headshot |
---|
|
name | Gumbaal |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 110 |
melee_defense | 160 |
move_slots | 8 |
ranged_attack | 130 |
ranged_defense | 160 |
record_rate | 3 |
speed | 130 |
---|
|
---|
|
bestiary_bios | The Hopskin will entice its prey to approach with its unblinking amber eyes and a big smile. However, any creature that is lured in by this charade will be swiftly cut down by the razor sharp claws it conceals beneath a dirty coat. |
bestiary_category | 0 |
bestiary_index | 2 |
description | a shifty imp in a coat |
elemental_type | Beast |
evolves_from | Springheel |
evolves_to | evolved_form | Ripterra |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | New London, The Deadlands |
moves | initial | Smack, Peekaboo, Jump Scare, Bite, Clobber |
tags | springheel, deception, hands, fast, knife, flight, jump |
upgrades | Double Slice, Copper Chop, Revenge Strike, Toxic Stab, Sharp Edges |
---|
|
name | Hopskin |
stats | max_ap | 7 |
max_hp | 90 |
melee_attack | 170 |
melee_defense | 100 |
move_slots | 5 |
ranged_attack | 90 |
ranged_defense | 100 |
record_rate | 25 |
speed | 150 |
---|
|
---|
|
bestiary_bios | The Pyromeleon is a master of pyromancy, able to not only breathe fire but control it. They are often seen holding flames on the tips of their tongues, as a display of their sheer mastery over the element. |
bestiary_category | 0 |
bestiary_index | 60 |
description | a lizard with a long tongue |
elemental_type | Fire |
evolves_from | Salamagus |
evolves_to | |
habitats | |
moves | initial | Spit, Raise Arms, Inflame, Damage Roll, Roll Again, Fire Wall, Sure-Fire |
tags | salamagus, psychic, deception, fast, shapeshift, healer, hot, rpg, tongue |
upgrades | Frozen Ground, Guzzle Fuel, Crossfade, Energy Wave, Mind-Meld |
---|
|
name | Pyromeleon |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 60 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 200 |
ranged_defense | 150 |
record_rate | 25 |
speed | 140 |
---|
|
---|
|
bestiary_bios | Muskrateers can often be found sharpening their swords on stones in the underground caves where they dwell. It is not uncommon to find them duelling any Squireys that happen to cross their paths. |
bestiary_category | 0 |
bestiary_index | 61 |
description | a mouse with a sword and hat |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Ratcousel |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | New Wirral Park Caves, Autumn Hill Caves |
moves | initial | Smack, Peekaboo |
tags | muskrateer, toy, hands, sword, fast, pet, animal, charity, righteous, cute, annoy |
upgrades | Zoomies, Toy Hammer, Plastic Wall, Retribution, Parry Stance |
---|
|
name | Muskrateer |
stats | max_ap | 5 |
max_hp | 80 |
melee_attack | 100 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 50 |
speed | 120 |
---|
|
---|
|
bestiary_bios | The lightbulbs in a Wingloom’s head channel an electric current that runs through the creature’s entire body. The lights generated by them are reflected out its eyes, allowing them perfect vision at night. |
bestiary_category | 0 |
bestiary_index | 31 |
description | a lightbulb moth |
elemental_type | Lightning |
evolves_from | Dominoth |
evolves_to | evolved_form | Mothmanic |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lakeside, Cherry Meadow, “Ham”, Eastham Woods |
moves | initial | Smack, Zephyr, Taunt, Dodge, Air Wall |
tags | dominoth, flight, parasite, deception, artificial_electricity, air, beast, charming, butterfly |
upgrades | Thunder Blast, Air Coating, Energy Shot, Fog, Broadcast |
---|
|
name | Wingloom |
stats | max_ap | 7 |
max_hp | 120 |
melee_attack | 100 |
melee_defense | 120 |
move_slots | 5 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 25 |
speed | 90 |
---|
|
---|
|
bestiary_bios | It must be noted that the Nevermort does not have a beak – rather, it is wearing what appears to be a porcelain plague doctor mask. What face lies beneath the mask is something better left undiscovered. |
bestiary_category | 0 |
bestiary_index | 47 |
description | a crow with a hood and mask |
elemental_type | Poison |
evolves_from | |
evolves_to | evolved_form | Apocrowlypse |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | New London, The Deadlands, Dino Quarry, The Deadlands, Piper Farm, The Deadlands |
moves | initial | Spit, Call For Help |
tags | nevermort, bone, annoy, sickness, rage, fast, flight, bird, blood, charming, sound |
upgrades | Pustule Bomb, Air Wall, Sonic Boom, Taunt, Toxic Stab |
---|
|
name | Nevermort |
stats | max_ap | 6 |
max_hp | 150 |
melee_attack | 70 |
melee_defense | 75 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 75 |
record_rate | 50 |
speed | 150 |
---|
|
---|
|
bestiary_bios | The Skelevangelists are constantly emitting a strange whispered vocal chant. This chanting grows louder when they engage with their ability to psychically manipulate rocks and stones. |
bestiary_category | 0 |
bestiary_index | 93 |
description | a floating skeleton with a robe |
elemental_type | Earth |
evolves_from | Pawndead |
evolves_to | evolved_form | Kingrave |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Melee Attack |
---|
|
evolved_form | Queenyx |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Speed |
---|
|
|
habitats | Lost Hearts Graveyard |
moves | initial | Smack, Fossil, Bone Cannon, Damage Roll, AP Donate, Blood Donation |
tags | pawndead, bone, slow, charity, rpg, gamble, undead, deception |
upgrades | Beast Wall, Last Rites, Call For Help, Ritual, Life Absorb |
---|
|
name | Skelevangelist |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 110 |
melee_defense | 110 |
move_slots | 6 |
ranged_attack | 110 |
ranged_defense | 110 |
record_rate | 25 |
speed | 110 |
---|
|
---|
|
bestiary_bios | Unlike the Bansheep, the Wooltergeist is an undead spirit that only partially manifests on the physical plane. It is said that when it is in proximity to a place where a death recently took place, the horns on its head grow sharper. |
bestiary_category | 0 |
bestiary_index | 20 |
description | a sheep-like ghost with a tired expression |
elemental_type | Astral |
evolves_from | Bansheep |
evolves_to | evolved_form | Ramtasm |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Shear Luck, Battering Ram, Bite, Elemental Wall, Cotton On |
tags | bansheep, cute, healer, righteous, spirit, tough, beast, flight, psychic |
upgrades | Shooting Star, Nurse, Zephyr, Phase Shift, New Leaf |
---|
|
name | Wooltergeist |
stats | max_ap | 8 |
max_hp | 120 |
melee_attack | 145 |
melee_defense | 110 |
move_slots | 6 |
ranged_attack | 125 |
ranged_defense | 110 |
record_rate | 3 |
speed | 130 |
---|
|
---|
|
bestiary_bios | The Palangolin is the mature form of a Squirey who has remained true to their principles, and has become a knight of great virtue. Palangolins wield striking golden halberds, which they use to defend their allies in the heat of battle. |
bestiary_category | 0 |
bestiary_index | 36 |
description | a knight with a halberd |
elemental_type | Metal |
evolves_from | Squirey |
evolves_to | |
habitats | |
moves | initial | Smack, Sharpen, Copper Chop, Parry Stance, Quick Smack, Slice, Dodge |
tags | squirey, beast, animal, sword, fast, hands, righteous, palangolin |
upgrades | Metal Wall, Fair Fight, Wink, Multi Smack, Retribution |
---|
|
name | Palangolin |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 15 |
speed | 160 |
---|
|
---|
|
bestiary_bios | When a Thwackalope matures to the age where it can defend itself, it makes a makeshift weapon from its environment. Their preference is for metal posts ripped right out of the ground – including the slab of earth where it was initially buried. |
bestiary_category | 0 |
bestiary_index | 51 |
description | a winged rabbit |
elemental_type | Air |
evolves_from | |
evolves_to | |
habitats | Autumn Hill, Autumn Hill Caves |
moves | initial | Smack, Sprint |
tags | thwackalope, animal, flight, cool, fast, glitter, pet, run |
upgrades | Zoomies, Charge, Air Wall, Clobber, Pole Vault Assault |
---|
|
name | Thwackalope |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 180 |
melee_defense | 110 |
move_slots | 5 |
ranged_attack | 110 |
ranged_defense | 110 |
record_rate | 25 |
speed | 180 |
---|
|
---|
|
bestiary_bios | Averevoir is an almost mythical being, having only been sighted a dozen times in the entire history of New Wirral. Local legend says that the plant it clasps in its beak can cure any illness and grant eternal life – not that anyone has obtained it to prove if this is true, of course. |
bestiary_category | 0 |
bestiary_index | 117 |
description | an enormous bird standing on a plinth |
elemental_type | Air |
evolves_from | |
evolves_to | |
habitats | |
moves | initial | Smack, Raise Shields |
tags | averevoir, flight, copper, building, bird, elegant, mountain |
upgrades | Tower Defence, Grounded, Sonic Boom, Brick Blast, Copper Chop |
---|
|
name | Averevoir |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 100 |
melee_defense | 150 |
move_slots | 6 |
ranged_attack | 100 |
ranged_defense | 150 |
record_rate | 3 |
speed | 190 |
---|
|
---|
|
bestiary_bios | Queenyx are able to channel elemental energy into the orbs they wield, which they can throw at opponents with precise aim. They are fast movers despite lacking any legs, and slide across solid ground as if they were gliding through the air. |
bestiary_category | 0 |
bestiary_index | 95 |
description | a giant “queen” chess piece |
elemental_type | Earth |
evolves_from | Skelevangelist |
evolves_to | |
habitats | |
moves | initial | Smack, Fossil, Bone Cannon, Damage Roll, Beast Wall, Last Rites, Ritual, Life Absorb |
tags | pawndead, bone, slow, charity, rpg, gamble, undead, fast, elegant, deception |
upgrades | Delegate, Gambit, Sprint, Icicle Dart, Déjà Vu |
---|
|
name | Queenyx |
stats | max_ap | 10 |
max_hp | 180 |
melee_attack | 110 |
melee_defense | 110 |
move_slots | 8 |
ranged_attack | 110 |
ranged_defense | 110 |
record_rate | 15 |
speed | 200 |
---|
|
---|
|
bestiary_bios | Pondwalkers are clear proof that the monsters of New Wirral must have originated elsewhere, and cannot be native creatures to the island. The robotic “walker” exoskeleton of the Pondwalker is a highly advanced mechanical creation, perfectly protecting the fish within. |
bestiary_category | 0 |
bestiary_index | 102 |
description | a goldfish in a mech suit |
elemental_type | Water |
evolves_from | |
evolves_to | evolved_form | Sharktanker |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Thirstaton Lake |
moves | initial | Spit, Metal Wall |
tags | pondwalker, machine, artificial_electricity, slow, cute, glass |
upgrades | Trip, Call For Help, Undertow, Dodge, Torrent |
---|
|
name | Pondwalker |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 4 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 50 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Braxsuits put a lot of attention into their appearance. They seem to become very distressed if their collars and ties become lop-sided or dishevelled. |
bestiary_category | 0 |
bestiary_index | 55 |
description | a floating round-faced creature with a tie |
elemental_type | Air |
evolves_from | |
evolves_to | evolved_form | Flapwoods |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Eastham Woods |
moves | initial | Smack, Suit Up |
tags | braxsuit, space, fast, flight, hands, psychic |
upgrades | Slice, Astral Wall, Sonic Boom, Déjà Vu, Shooting Star |
---|
|
name | Braxsuit |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 70 |
move_slots | 6 |
ranged_attack | 100 |
ranged_defense | 90 |
record_rate | 50 |
speed | 140 |
---|
|
---|
|
bestiary_bios | Icepecks have icicle “beaks” that they use to fend off attackers. In warmer climates these beaks are known to melt away entirely, which is why the Icepeck is found almost exclusively in the cold heights of Mt. Wirral. |
bestiary_category | 0 |
bestiary_index | 106 |
description | a bird with an icicle beak |
elemental_type | Ice |
evolves_from | |
evolves_to | evolved_form | Cryoshear |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Mire Sea, Mt. Wirral Caves, Mt. Wirral, Southern Isles |
moves | initial | Smack, Sprint |
tags | icepeck, fast, mountain, bird, run, arctic |
upgrades | Snow Rush, Sharpen, Trip, Frozen Ground, Icicle Dart |
---|
|
name | Icepeck |
stats | max_ap | 6 |
max_hp | 80 |
melee_attack | 150 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 25 |
speed | 190 |
---|
|
---|
|
bestiary_bios | A Padpole’s mature state. The Frillypad’s limbs allow it to hunt for food: they can often be found hiding by the edges of ponds and lakes. If someone or something passes by that the Frillypad deems edible, it will attempt to ensnare it with its long tongue. |
bestiary_category | 0 |
bestiary_index | 64 |
description | a big-eyed frog creature |
elemental_type | Water |
evolves_from | Padpole |
evolves_to | evolved_form | Liligator |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Cherry Meadow, Thirstaton Lake |
moves | initial | Smack, Plant Resistance, Sticky Tongue, Plant Wall, Double Smack, Doc Leaf |
tags | padpole, plant, teeth, charming, fast, tongue, deception |
upgrades | Torrent, Boil, Undertow, Leech, Fog |
---|
|
name | Frillypad |
stats | max_ap | 7 |
max_hp | 140 |
melee_attack | 180 |
melee_defense | 100 |
move_slots | 6 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 25 |
speed | 140 |
---|
|
---|
|
bestiary_bios | The Capricorpse’s spirit has merged entirely with its own remains, forming a body of bone, soil and stone. They are hulking beasts, and can grow larger over centuries as more earth slowly adds to their mass. |
bestiary_category | 0 |
bestiary_index | 23 |
description | a skeletal sheep with a gravestone on its back |
elemental_type | Earth |
evolves_from | Zombleat |
evolves_to | |
habitats | |
moves | initial | Smack, Shear Luck, Battering Ram, Bite, Elemental Wall, Coal Story, Multi Smack, Crumble |
tags | bansheep, cute, healer, righteous, spirit, tough, beast, undead |
upgrades | Ritual, Shield Bash, Mountain Smash, Haunt, Last Rites |
---|
|
name | Capricorpse |
stats | max_ap | 10 |
max_hp | 160 |
melee_attack | 140 |
melee_defense | 160 |
move_slots | 8 |
ranged_attack | 110 |
ranged_defense | 160 |
record_rate | 3 |
speed | 110 |
---|
|
---|
|
bestiary_bios | The Gearyu’s body is centered around several enormous gears that are held together with a magnetic force. It spins its gears to generate kinetic energy which it can emit from its mouth as powerful elemental breath attacks. |
bestiary_category | 0 |
bestiary_index | 44 |
description | a metal gear lizard |
elemental_type | Metal |
evolves_from | Velocirifle |
evolves_to | |
habitats | |
moves | initial | Spit, Rapid Fire, Raise Arms, Ricochet, Multi Shot, Sure-Fire, Gear Shear, Headshot |
tags | bulletino, fire, bone, teeth, gun, rage, bomb, slow, metal, machine, tough, gearyu, radiation |
upgrades | Radiation Breath, Shield Bash, Shrapnel, Metal Wall, Jagged Edge |
---|
|
name | Gearyu |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 120 |
melee_defense | 170 |
move_slots | 8 |
ranged_attack | 170 |
ranged_defense | 110 |
record_rate | 15 |
speed | 120 |
---|
|
---|
|
bestiary_bios | A mysterious cosmic waiter with impeccable table service. It isn’t entirely clear what kind of drinks they serve, only that they are “family-friendly” and “not affecting the age rating of the game”. |
bestiary_category | 0 |
bestiary_index | 112 |
description | a cosmic waiter |
elemental_type | Astral |
evolves_from | |
evolves_to | |
habitats | New London, The Deadlands |
moves | initial | Spit, Compliment |
tags | djinn_entonic, spirit, alcohol, glass_cup, psychic, deception, drink, shapeshift, sleep, cooking, undead |
upgrades | Moonshine, Bottle Volley, Glass Cannon, Haunt, Djinntoxicate |
---|
|
name | Djinn Entonic |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 100 |
melee_defense | 150 |
move_slots | 8 |
ranged_attack | 150 |
ranged_defense | 100 |
record_rate | 15 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Sirenades are particularly loud creatures, and can amplify their own singing voices through their microphone tails and wings. They don’t seem to have much awareness as to whether or not their singing is too loud for those around them. |
bestiary_category | 0 |
bestiary_index | 24 |
description | a winged beast with a microphone tail |
elemental_type | Air |
evolves_from | |
evolves_to | evolved_form | Decibelle |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Dodge, Call For Help |
tags | sirenade, sound, bird, annoy, toy, glitter, fast, flight, charity, cute, healer |
upgrades | Sonic Boom, Provoke, Air Wall, Taunt, New Leaf |
---|
|
name | Sirenade |
stats | max_ap | 5 |
max_hp | 110 |
melee_attack | 70 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 130 |
ranged_defense | 120 |
record_rate | 15 |
speed | 90 |
---|
|
---|
|
bestiary_bios | If a Squirey gives in to their dark impulses whilst training, it is destined to become a Manispear. Hiding its face beneath a black helmet, the Manispear fights without restraint or self-control. |
bestiary_category | 0 |
bestiary_index | 35 |
description | a dark-armoured knight with an enormous spear |
elemental_type | Metal |
evolves_from | Squirey |
evolves_to | |
habitats | The Deadlands, Lakeside, “Ham” |
moves | initial | Smack, Sharpen, Copper Chop, Parry Stance, Quick Smack, Slice, Dodge |
tags | squirey, beast, animal, sword, tough, fast, hands, deception |
upgrades | Sturdy Armour, Bloodlust, Defend, Shield Bash, The Old 1-2 |
---|
|
name | Manispear |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 120 |
melee_defense | 170 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 150 |
record_rate | 25 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Once some sort of character costume, the Mascotoy is now closer to a shambling corpse. They are known to shamble endlessly in the abandoned halls of Falldown Mall, their polyester stuffing slowly leaking out of their bodies. |
bestiary_category | 0 |
bestiary_index | 80 |
description | a clawed mascot costume |
elemental_type | Plastic |
evolves_from | |
evolves_to | evolved_form | Mascotorn |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Trip |
tags | mascotoy, deception, slow, teeth, rage, glitter, tough, undead, blood, cute, knife |
upgrades | Toy Hammer, Bite, Plastic Knife, Peekaboo, Trick |
---|
|
name | Mascotoy |
stats | max_ap | 5 |
max_hp | 120 |
melee_attack | 150 |
melee_defense | 100 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 25 |
speed | 70 |
---|
|
---|
|
bestiary_bios | Sparktans are living thunderclouds. Their “arms” are formed of concentrated electrical energy and can be extended at will. They prefer to live at higher altitudes, where they can quietly amass more cloud matter. |
bestiary_category | 0 |
bestiary_index | 108 |
description | a living thundercloud |
elemental_type | Lightning |
evolves_from | |
evolves_to | evolved_form | Zeustrike |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Mt. Wirral, Mt. Wirral Caves |
moves | initial | Spit, Raise Arms |
tags | sparktan, glitter, fast, weather, flight, metal, spirit, cold, rpg, righteous, sounds |
upgrades | Thunder Blast, Dodge, Lightning Wall, Blizzard, Energy Shot |
---|
|
name | Sparktan |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 80 |
melee_defense | 90 |
move_slots | 6 |
ranged_attack | 90 |
ranged_defense | 90 |
record_rate | 25 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Candevils possess the peculiar ability to generate sugary sweets from their bodies, which can be used as gifts or as ballistic projectiles. Some find this quite charming, whereas others argue that it’s actually very weird and gross. |
bestiary_category | 0 |
bestiary_index | 14 |
description | a pastel horned devil |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Malchemy |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Alchemy |
---|
|
evolved_form | Vendemon |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Machinery |
---|
|
|
habitats | |
moves | initial | Smack, Sugar Rush |
tags | candevil, annoy, charming, fast, food, gamble, hot, rage, teeth |
upgrades | Bon Bon Blast, Raise Arms, Bite, Elemental Wall, Taunt |
---|
|
name | Candevil |
stats | max_ap | 5 |
max_hp | 115 |
melee_attack | 110 |
melee_defense | 100 |
move_slots | 4 |
ranged_attack | 110 |
ranged_defense | 105 |
record_rate | 15 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Whilst its face may resemble a plasma screen display, Cat-5 appears to have no difficulty in seeing. Since it lacks a mouth, it draws static electricity out of the atmosphere with its twin cable tails in order to power itself. |
bestiary_category | 0 |
bestiary_index | 38 |
description | a beast with a flat screen for a head |
elemental_type | Lightning |
evolves_from | Kittelly |
evolves_to | |
habitats | |
moves | initial | Smack, Criticise, Charge, Zoomies, Energy Shot, Copycat, Broadcast, Double Smack |
tags | kittelly, data, artificial_electricity, beast, cat, pet, hands, fast, machine, cool, sound |
upgrades | Fire Wall, Battery, Silicon Slash, Critical AP, Berserker |
---|
|
name | Cat-5 |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 160 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 120 |
record_rate | 3 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Brushrooms are keen artists, and paint using the strange pigments that ooze from their heads. It has been observed that they are able to change the physical properties of an object they paint over depending on the colour they use. |
bestiary_category | 0 |
bestiary_index | 69 |
description | a mushroom with a paintbrush and bandana |
elemental_type | Plant |
evolves_from | |
evolves_to | evolved_form | Fungogh |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Plastic Coating, Paint Swipe |
tags | brushroom, coating, hands, poison, acrylic, cute, annoy, charming, art, chemistry |
upgrades | Elemental Wall, Water Coating, Poison Pollen, Snooze Spore, Leech |
---|
|
name | Brushroom |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 90 |
ranged_defense | 110 |
record_rate | 15 |
speed | 100 |
---|
|
---|
|
bestiary_bios | The anatomy of the Ripterra is not easily described. It barely has a body to speak of, instead more a tangled web of claw-tipped limbs haphazardly bound together beneath a stained trench coat and hat. |
bestiary_category | 0 |
bestiary_index | 3 |
description | a creepy trenchcoat monster |
elemental_type | Beast |
evolves_from | Hopskin |
evolves_to | |
habitats | New London, The Deadlands |
moves | initial | Smack, Peekaboo, Jump Scare, Bite, Double Slice, Revenge Strike, Toxic Stab, Sharp Edges |
tags | springheel, deception, hands, fast, knife, flight, astral, jump |
upgrades | Pre-emptive Strike, Sharpen, Plastic Knife, Stab In The Dark, Bloodlust |
---|
|
name | Ripterra |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 200 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 90 |
ranged_defense | 120 |
record_rate | 15 |
speed | 170 |
---|
|
---|
|
bestiary_bios | A Mascotoy whose polyester stuffing has increased in mass to such an extent that its body has torn itself apart from within. It will keep growing until its body is unable to hold itself together, at which point it will inevitably fall to pieces. |
bestiary_category | 0 |
bestiary_index | 81 |
description | a giant mascot costume that’s leaking stuffing |
elemental_type | Plastic |
evolves_from | Mascotoy |
evolves_to | |
habitats | |
moves | initial | Smack, Toy Hammer, Bite, Plastic Knife, Peekaboo, Trick |
tags | mascotoy, deception, slow, teeth, rage, glitter, tough, undead, blood, cute, psychic, knife |
upgrades | Haunt, Stab In The Dark, Double Slice, Pity AP, Ritual |
---|
|
name | Mascotorn |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 200 |
melee_defense | 150 |
move_slots | 6 |
ranged_attack | 100 |
ranged_defense | 110 |
record_rate | 15 |
speed | 90 |
---|
|
---|
|
bestiary_bios | The Padpole is the larval state of the Frillypad, residing underwater until it matures. Since it has not developed proper limbs yet, it is able to attack with its long tongue, which secretes a gluey mucus that can slow down any would-be attackers. |
bestiary_category | 0 |
bestiary_index | 63 |
description | a lily pad creature with a tail |
elemental_type | Water |
evolves_from | |
evolves_to | evolved_form | Frillypad |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Thirstaton Lake |
moves | initial | Smack, Plant Resistance |
tags | padpole, plant, teeth, charming, fast, tongue, deception |
upgrades | Sticky Tongue, Plant Wall, Double Smack, Quick Smack, Doc Leaf |
---|
|
name | Padpole |
stats | max_ap | 4 |
max_hp | 120 |
melee_attack | 120 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 50 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Packs of Miasmodeus are said to soar through the skies on their flying lollipops on a full moon. They use their many alchemical concoctions in battle, unleashing poisonous potions and deadly elements to lay waste to their opponents. |
bestiary_category | 0 |
bestiary_index | 16 |
description | a witch demon riding a lollipop |
elemental_type | Poison |
evolves_from | Malchemy |
evolves_to | |
habitats | |
moves | initial | Spit, Sugar Rush, Bon Bon Blast, Bite, Elemental Wall, Chemical Imbalance, Pustule Bomb, Toxic Stab |
tags | candevil, annoy, charming, fast, food, gamble, hot, rage, teeth, beast, alcohol, glass_cup, hands, psychic, chemistry |
upgrades | Ritual, Déjà Vu, Moonshine, Gambit, Headshot |
---|
|
name | Miasmodeus |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 150 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 170 |
ranged_defense | 120 |
record_rate | 3 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Scampires create lairs of countless stolen riches and goods before waiting for potential prey to wander in. In recent years they have also gained the ability to fly, though it is unclear whether they use their wings to do it. |
bestiary_category | 0 |
bestiary_index | 5 |
description | a vampire with a hat |
elemental_type | Beast |
evolves_from | Snoopin |
evolves_to | |
habitats | Lost Hearts Graveyard |
moves | initial | Smack, Peekaboo, Jump Scare, Bite, AP Steal, Energy Shot, Energy Wave, Raise Arms |
tags | springheel, deception, hands, fast, flight, blood, teeth, psychic, jump |
upgrades | Vampire, AP Drain, Air Wall, Hypnotise, Vengeful Curse |
---|
|
name | Scampire |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 160 |
melee_defense | 80 |
move_slots | 8 |
ranged_attack | 180 |
ranged_defense | 90 |
record_rate | 15 |
speed | 170 |
---|
|
---|
|
bestiary_bios | Stardigrades are curious creatures, spending much of their time asleep in the lower atmosphere of New Wirral. Occasionally they will float down to ground-level to feed, before ascending once more using the rockets on their backs. |
bestiary_category | 0 |
bestiary_index | 78 |
description | a floating worm creature |
elemental_type | Astral |
evolves_from | |
evolves_to | evolved_form | Galagor |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill, Thirstaton Lake, New Wirral Park Caves, Autumn Hill Caves, Mire Sea, New Wirral Park |
moves | initial | Smack, Focus |
tags | stardigrade, bone, space, slow, artificial_electricity, flight, psychic, machine, sleep, tough |
upgrades | Meditate, Hibernate, Mind-Meld, Provoke, Déjà Vu |
---|
|
name | Stardigrade |
stats | max_ap | 10 |
max_hp | 180 |
melee_attack | 40 |
melee_defense | 150 |
move_slots | 4 |
ranged_attack | 40 |
ranged_defense | 150 |
record_rate | 25 |
speed | 40 |
---|
|
---|
|
bestiary_bios | Pawndeads spend much of their time in a dormant state, transmuting their bodies into a durable granite. These Pawndead “statues” can alarm unwitting travellers passing by, who find themselves unexpectedly in the company of expressionless, skull-faced monsters. |
bestiary_category | 0 |
bestiary_index | 92 |
description | a big-headed skeleton with no arms |
elemental_type | Earth |
evolves_from | |
evolves_to | evolved_form | Skelevangelist |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lost Hearts Graveyard |
moves | initial | Smack, Fossil |
tags | pawndead, bone, slow, charity, rpg, gamble, undead |
upgrades | Bone Cannon, Damage Roll, Earth Coating, AP Donate, Blood Donation |
---|
|
name | Pawndead |
stats | max_ap | 5 |
max_hp | 90 |
melee_attack | 90 |
melee_defense | 90 |
move_slots | 4 |
ranged_attack | 90 |
ranged_defense | 90 |
record_rate | 50 |
speed | 90 |
---|
|
---|
|
bestiary_bios | Undyins appear like ghostly apparitions, rising out of the shallow waters of the Cast Iron Shore to ambush any unlucky soul who approaches them. Legends say they were born from the vengeful spirit of a bride who was murdered and thrown overboard from her lover’s ship. |
bestiary_category | 0 |
bestiary_index | 114 |
description | a scary ghost woman |
elemental_type | Water |
evolves_from | |
evolves_to | |
habitats | Cast Iron Shore |
moves | initial | Spit, Flirt |
tags | undyin, teeth, rage, cold, elegant, undead, blood, love, spirit |
upgrades | Torrent, Life Absorb, Ice Wall, Ice Breaker, Ritual |
---|
|
name | Undyin |
stats | max_ap | 10 |
max_hp | 200 |
melee_attack | 110 |
melee_defense | 110 |
move_slots | 6 |
ranged_attack | 160 |
ranged_defense | 110 |
record_rate | 25 |
speed | 110 |
---|
|
---|
|
bestiary_bios | Jumpkins are created when the “jelly” from a Jellyton is smeared on to a regular pumpkin, giving it sentience. The Jumpkin is a curious and friendly being that seems to never stop moving. |
bestiary_category | 0 |
bestiary_index | 89 |
description | a jumping pumpkin |
elemental_type | Plant |
evolves_from | |
evolves_to | evolved_form | Draculeaf |
max_hour | 6 |
min_hour | 18 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
evolved_form | Beanstalker |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Piper Farm |
moves | initial | Smack, Pumpkin Pie |
tags | jumpkin, cute, farming, food, fast, healer, toy, undead, teeth, jump, halloween |
upgrades | Jump Scare, Trick, Treat, Bite, Plant Wall |
---|
|
name | Jumpkin |
stats | max_ap | 5 |
max_hp | 130 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 4 |
ranged_attack | 75 |
ranged_defense | 100 |
record_rate | 25 |
speed | 140 |
---|
|
---|
|
bestiary_bios | A Jumpkin that has developed a scheming personality. Cloaking themselves in dead leaves, the Draculeaf poses as a friend to those it wishes to feed on. When their prey lowers their guard, they absorb their life force with flesh-piercing roots. |
bestiary_category | 0 |
bestiary_index | 91 |
description | a fanged pumpkin with a big cloak |
elemental_type | Plant |
evolves_from | Jumpkin |
evolves_to | |
habitats | |
moves | initial | Smack, Pumpkin Pie, Jump Scare, Trick, Treat, Bite, Plant Wall |
tags | jumpkin, cute, farming, food, fast, healer, toy, undead, teeth, psychic, jump, halloween, blood |
upgrades | Snooze Spore, Ritual, Vampire, Leech, Déjà Vu |
---|
|
name | Draculeaf |
stats | max_ap | 10 |
max_hp | 160 |
melee_attack | 125 |
melee_defense | 125 |
move_slots | 8 |
ranged_attack | 125 |
ranged_defense | 125 |
record_rate | 15 |
speed | 140 |
---|
|
---|
|
bestiary_bios | One in every hundred Frillypads in natural environments will develop into a Liligator. The Liligators act as bodyguards for the Frillypads in their waters, fending off any drastically stronger aggressors that the Frillypad would not stand a chance against otherwise. |
bestiary_category | 0 |
bestiary_index | 65 |
description | a lily pad creature with no eyes |
elemental_type | Water |
evolves_from | Frillypad |
evolves_to | |
habitats | Cherry Meadow |
moves | initial | Smack, Plant Resistance, Sticky Tongue, Plant Wall, Boil, Undertow, Leech, Fog |
tags | padpole, plant, teeth, charming, fast, tough, tongue, deception |
upgrades | Multi Smack, Defend, The Old 1-2, New Leaf, Throw |
---|
|
name | Liligator |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 200 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 15 |
speed | 150 |
---|
|
---|
|
bestiary_bios | The Diveal’s helmet heads not only allow them to breathe in water, but contain an air pocket that helps them float in water. Whereas they are very mobile in lakes and seas, they are a little slower on land. |
bestiary_category | 0 |
bestiary_index | 45 |
description | a seal with a helmet |
elemental_type | Water |
evolves_from | |
evolves_to | evolved_form | Scubalrus |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Mire Sea, The Marshes, Thirstaton Lake |
moves | initial | Spit, Ice Coating |
tags | diveal, charming, cold, slow |
upgrades | Elemental Wall, Torrent, Ice Resistance, Ice Breaker, Undertow |
---|
|
name | Diveal |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 125 |
move_slots | 4 |
ranged_attack | 125 |
ranged_defense | 100 |
record_rate | 50 |
speed | 50 |
---|
|
---|
|
bestiary_bios | The fish within the “Pondwalker” has grown to become a shark, and its exoskeleton has adapted to support it. Its steel combat claws also contain sophisticated water pumps, allowing it to emit powerful jets of water to attack from a distance as well as in close quarters. |
bestiary_category | 0 |
bestiary_index | 103 |
description | a shark in a mech suit |
elemental_type | Water |
evolves_from | Pondwalker |
evolves_to | |
habitats | Mire Sea |
moves | initial | Smack, Metal Wall, Trip, Undertow, Dodge, Torrent |
tags | pondwalker, machine, artificial_electricity, slow, cute, glass, teeth, knife |
upgrades | Bite, Sharp Edges, Fog, Boil, Self-Destruct |
---|
|
name | Sharktanker |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 150 |
melee_defense | 140 |
move_slots | 8 |
ranged_attack | 130 |
ranged_defense | 140 |
record_rate | 25 |
speed | 110 |
---|
|
---|
|
bestiary_bios | Dandylions that enter a long hibernation period are said to emerge as elegant Blossomaws in spring, just as the first flowers begin to bloom. They can breathe fierce clouds of pollen in the way a dragon might breathe fire. |
bestiary_category | 0 |
bestiary_index | 27 |
description | a long dragon with a mane of petals |
elemental_type | Plant |
evolves_from | Dandylion |
evolves_to | |
habitats | Cherry Meadow |
moves | initial | Smack, Defend, Elemental Wall, Leech, Snooze Spore, Call For Help, Raise Shields |
tags | dandylion, beast, teeth, run, pet, animal, charity, cat, healer, charming, elegant, fire, tough |
upgrades | Cotton On, New Leaf, Doc Leaf, AP Donate, Poison Pollen |
---|
|
name | Blossomaw |
stats | max_ap | 10 |
max_hp | 160 |
melee_attack | 100 |
melee_defense | 160 |
move_slots | 8 |
ranged_attack | 130 |
ranged_defense | 160 |
record_rate | 25 |
speed | 90 |
---|
|
---|
|
bestiary_bios | The Khufo is an alternate form of the Allseer that has shed its “flying saucer” shell. Aggressive and uninterested in negotiation, the Khufo attacks its victims using a battle staff forged with mysterious unearthly technologies. |
bestiary_category | 0 |
bestiary_index | 53 |
description | a pyramid alien |
elemental_type | Astral |
evolves_from | Allseer |
evolves_to | |
habitats | |
moves | initial | Spit, Raise Shields, Wonderful 7, Shooting Star, Broadcast, Shield Bash, Close Encounter |
tags | allseer, metal, machine, artificial_electricity, space, psychic, deception, gun, flight, gamble, undead, sword, radiation |
upgrades | Astral Wall, Mind-Meld, Déjà Vu, Ritual, Galactic Beatdown |
---|
|
name | Khufo |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 160 |
melee_defense | 140 |
move_slots | 8 |
ranged_attack | 160 |
ranged_defense | 100 |
record_rate | 15 |
speed | 120 |
---|
|
---|
|
bestiary_bios | As well as its cloak and mask, the Apocrowlypse also wears a belt adorned with a polished animal skull. This gives the creature the silhouette of a cloaked figure riding a skeletal steed. |
bestiary_category | 0 |
bestiary_index | 48 |
description | a creepy four-legged bird |
elemental_type | Poison |
evolves_from | Nevermort |
evolves_to | |
habitats | |
moves | initial | Spit, Call For Help, Pustule Bomb, Air Wall, Taunt, Toxic Stab |
tags | nevermort, bone, annoy, sickness, rage, fast, flight, bird, blood, charming, sound, undead |
upgrades | Bone Cannon, Beast Wall, Boil, Delegate, Last Rites |
---|
|
name | Apocrowlypse |
stats | max_ap | 10 |
max_hp | 160 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 120 |
record_rate | 25 |
speed | 160 |
---|
|
---|
|
bestiary_bios | Smogmagog’s “bodies” are actually outer shells made of steel and concrete that house a purely elemental fire being within. As long as a single ember still remains alight within its shell, the Smogmagog will continue to fight. |
bestiary_category | 0 |
bestiary_index | 97 |
description | a concrete cooling tower giant |
elemental_type | Fire |
evolves_from | Burnace |
evolves_to | |
habitats | |
moves | initial | Smack, Coal Story, Guzzle Fuel, Automation, Incinerate, Self-Destruct |
tags | burnace, building, artificial_electricity, fuel, hands, junk, machine, sound, tough, radiation, chemistry |
upgrades | Superheated Fist, Critical Mass, Radiation Breath, Magnet, Shield Bash |
---|
|
name | Smogmagog |
stats | max_ap | 10 |
max_hp | 140 |
melee_attack | 110 |
melee_defense | 195 |
move_slots | 8 |
ranged_attack | 110 |
ranged_defense | 195 |
record_rate | 15 |
speed | 50 |
---|
|
---|
|
bestiary_bios | The daughter of an angel and a demon, Kuneko was left on the doorsteps of a ninja clan hideout as a baby. Trained in the arts of ninjutsu and friendship, Kuneko now travels across the land in search of the four elemental shrines of power. Will she ever find her true calling? |
bestiary_category | 0 |
bestiary_index | 110 |
description | an anime catgirl |
elemental_type | Air |
evolves_from | |
evolves_to | evolved_form | Shining Kuneko |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Wink |
tags | kuneko, cat, animal, cute, fast, deception, psychic, annoy, knife, run, teeth, hands |
upgrades | Double Slice, Sharp Edges, Bad Joke, Elemental Wall, bE rAnDoM!! |
---|
|
name | Kuneko |
stats | max_ap | 10 |
max_hp | 115 |
melee_attack | 115 |
melee_defense | 115 |
move_slots | 5 |
ranged_attack | 115 |
ranged_defense | 115 |
record_rate | 3 |
speed | 115 |
---|
|
---|
|
bestiary_bios | The metal exterior of the Triphinx is completely impenetrable. It is speculated that it is actually an organic creature piloting some sort of exoskeleton or transport vessel. |
bestiary_category | 0 |
bestiary_index | 54 |
description | a giant metal tripod |
elemental_type | Metal |
evolves_from | Allseer |
evolves_to | |
habitats | Mire Sea, Thirstaton Lake, Autumn Hill, Autumn Hill Caves |
moves | initial | Spit, Raise Shields, Wonderful 7, Shooting Star, Broadcast, Shield Bash, Close Encounter |
tags | allseer, machine, artificial_electricity, space, psychic, deception, gun, flight, gamble, undead, radiation |
upgrades | Lightning Wall, Magnet, Energy Wave, Sonic Boom, Self-Destruct |
---|
|
name | Triphinx |
stats | max_ap | 10 |
max_hp | 140 |
melee_attack | 50 |
melee_defense | 140 |
move_slots | 8 |
ranged_attack | 190 |
ranged_defense | 140 |
record_rate | 25 |
speed | 140 |
---|
|
---|
|
bestiary_bios | Legend says that the Spooki-onna appears to foolish souls attempting to reach the peak of Mt. Wirral. Sightings describe a womanly apparition who encourages climbers to approach her, before enveloping them with a deadly cold blanket of mist. |
bestiary_category | 0 |
bestiary_index | 115 |
description | a spooky mist woman |
elemental_type | Ice |
evolves_from | |
evolves_to | |
habitats | Mt. Wirral, Mt. Wirral Caves |
moves | initial | Spit, Dodge |
tags | spooki-onna, rage, cold, arctic, weather, spirit, undead, slow, flight, psychic, elegant |
upgrades | Life Absorb, Blizzard, Ice Breaker, Avalanche, Fog |
---|
|
name | Spooki-onna |
stats | max_ap | 10 |
max_hp | 190 |
melee_attack | 120 |
melee_defense | 130 |
move_slots | 8 |
ranged_attack | 130 |
ranged_defense | 130 |
record_rate | 15 |
speed | 100 |
---|
|
---|
|
bestiary_bios | The Rockertrice is known for its piercing gaze, which is said to be able to freeze someone where they stand if they make eye contact with it. It’s also known for its dislike of anyone making eye contact with it. This is a dangerous combination. |
bestiary_category | 0 |
bestiary_index | 101 |
description | a giant beaked dragon with a mohawk |
elemental_type | Air |
evolves_from | Cluckabilly |
evolves_to | |
habitats | |
moves | initial | Smack, Nod, Double Smack, Air Wall, bE rAnDoM!!, Metal Riff |
tags | cluckabilly, rock, sound, annoy, flight, fire, petrify, bird, rockertrice |
upgrades | Stony Look, Inflame, Echolocation, Sonic Boom, Incinerate |
---|
|
name | Rockertrice |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 145 |
melee_defense | 130 |
move_slots | 8 |
ranged_attack | 135 |
ranged_defense | 130 |
record_rate | 15 |
speed | 130 |
---|
|
---|
|
bestiary_bios | Fountess’ take a lot of pride in the manners and etiquette of their own behaviour, and that of others. If they perceive someone acting uncouth, they are immediately distressed – which drastically increases the pressure in the streams of water pouring from their heads. |
bestiary_category | 0 |
bestiary_index | 99 |
description | a sad showerhead |
elemental_type | Water |
evolves_from | Faucetear |
evolves_to | |
habitats | |
moves | initial | Spit, Spray, Waterworks, Fog, Torrent, Elemental Wall |
tags | faucetear, metal, cute, cold, hot, elegant |
upgrades | Criticise, Boil, Energy Wave, Multi Shot, Headshot |
---|
|
name | Fountess |
stats | max_ap | 10 |
max_hp | 125 |
melee_attack | 135 |
melee_defense | 125 |
move_slots | 8 |
ranged_attack | 155 |
ranged_defense | 135 |
record_rate | 15 |
speed | 125 |
---|
|
---|
|
bestiary_bios | The Kittelly’s only way to communicate is through the static patterns on its television-like “face”. These messages are difficult to decipher, and this hurdle often prevents the common Kittelly from being able to connect with other creatures. |
bestiary_category | 0 |
bestiary_index | 37 |
description | a cat with a broken television head |
elemental_type | Lightning |
evolves_from | |
evolves_to | evolved_form | Cat-5 |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Criticise, Charge |
tags | kittelly, data, artificial_electricity, beast, cat, pet, hands, machine, sound, cool |
upgrades | Zoomies, Double Smack, Energy Shot, Copycat, Broadcast |
---|
|
name | Kittelly |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 110 |
melee_defense | 90 |
move_slots | 4 |
ranged_attack | 110 |
ranged_defense | 90 |
record_rate | 15 |
speed | 100 |
---|
|
---|
|
bestiary_bios | The Macabra cannot see, but instead has the ability to “taste” the air around it for potential prey. It prefers to do so from a higher vantage point, and will often find a rock or animal skull to perch on whilst hunting. |
bestiary_category | 0 |
bestiary_index | 28 |
description | a fanged creature perched on a skull |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Folklord |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lakeside, “Ham”, New Wirral Park Caves, Autumn Hill, Autumn Hill Caves, New Wirral Park, The Marshes |
moves | initial | Smack, Nod |
tags | macabra, teeth, bone, sickness, rage, eat, undead, blood |
upgrades | Bite, Abramacabra, Bone Cannon, Desperation, Blood Donation |
---|
|
name | Macabra |
stats | max_ap | 6 |
max_hp | 140 |
melee_attack | 120 |
melee_defense | 60 |
move_slots | 3 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 50 |
speed | 120 |
---|
|
---|
|
bestiary_bios | The Flapwoods’ billowing cloak-like body gives it the appearance of a rag, suspended in the air on a gust of wind. It is generally agreed that its vacant, yellow-eyed stare is extremely unnerving. |
bestiary_category | 0 |
bestiary_index | 56 |
description | a hovering alien with round eyes and floating arms |
elemental_type | Air |
evolves_from | Braxsuit |
evolves_to | |
habitats | Eastham Woods |
moves | initial | Smack, Suit Up, Slice, Astral Wall, Sonic Boom, Déjà Vu, Shooting Star |
tags | braxsuit, space, fast, flight, hands, psychic, radiation |
upgrades | Multi Shot, Mind-Meld, Galactic Beatdown, Broadcast, Close Encounter |
---|
|
name | Flapwoods |
stats | max_ap | 10 |
max_hp | 140 |
melee_attack | 140 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 140 |
ranged_defense | 100 |
record_rate | 25 |
speed | 180 |
---|
|
---|
|
bestiary_bios | The Clocksley’s long claw limb gives them a unique advantage in ranged combat, as they are able to wield handheld weaponry at a safe distance. This makes up for the fact that they’re not very fast. |
bestiary_category | 0 |
bestiary_index | 49 |
description | a toy creature with a long claw arm |
elemental_type | Plastic |
evolves_from | |
evolves_to | evolved_form | Robindam |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Spring-Load, Toy Hammer |
tags | clocksley, bow, charity, cute, hands, knife, machine, righteous, toy, deception |
upgrades | Raise Arms, Return Fire, Brick Blast, AP Steal, AP Donate |
---|
|
name | Clocksley |
stats | max_ap | 5 |
max_hp | 80 |
melee_attack | 80 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 150 |
ranged_defense | 130 |
record_rate | 15 |
speed | 80 |
---|
|
---|
|
bestiary_bios | The “core” of the Sanzatimes appears to be their broken hourglass “heads”. Any sand separated from the central mass will become entirely inanimate. Conversely, the Sanzatime can grow in mass by making contact with sand. |
bestiary_category | 0 |
bestiary_index | 57 |
description | a broken hourglass with a hand |
elemental_type | Earth |
evolves_from | |
evolves_to | evolved_form | Fortiwinx |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | The Marshes, Lost Hearts Graveyard, New London, The Deadlands |
moves | initial | Smack, Sharp Edges |
tags | sanzatime, time, slow, glass, charming, dirt, glitter |
upgrades | Sandstorm, Déjà Vu, Crumble, Clobber, Dog Years |
---|
|
name | Sanzatime |
stats | max_ap | 10 |
max_hp | 100 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 4 |
ranged_attack | 100 |
ranged_defense | 110 |
record_rate | 25 |
speed | 50 |
---|
|
---|
|
bestiary_bios | Each Khepri wields a miniature sun between its horns, from which it draws energy that sustains it. It is able to agitate this sun when attacked, projecting solar flames towards anyone who may threaten it. |
bestiary_category | 0 |
bestiary_index | 116 |
description | a floating scarab creature |
elemental_type | Fire |
evolves_from | |
evolves_to | |
habitats | Mt. Wirral Caves |
moves | initial | Spit, Raise Arms, Unshakeable |
tags | khepri, space, bomb, parasite, flight, machine, mountain, butterfly |
upgrades | Crumble, Self-Destruct, Fire Wall, AP Boost, Rapid Fire |
---|
|
name | Khepri |
stats | max_ap | 10 |
max_hp | 100 |
melee_attack | 1 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 300 |
ranged_defense | 250 |
record_rate | 15 |
speed | 79 |
---|
|
---|
|
bestiary_bios | Ratcousels are towering creatures that somewhat resemble fairground carousel rides. The smaller “rats” that constantly rotate around the base of their bodies are said only to open their eyes at the moment the creature dies. |
bestiary_category | 0 |
bestiary_index | 62 |
description | a giant fairground ride |
elemental_type | Plastic |
evolves_from | Muskrateer |
evolves_to | |
habitats | Mt. Wirral Caves |
moves | initial | Smack, Peekaboo, Toy Hammer, Plastic Wall, Retribution, Parry Stance |
tags | muskrateer, toy, hands, sword, fast, pet, animal, charity, righteous, cute, annoy, tough, slow, beast |
upgrades | Treat, Clockwork Mouse, Glitter Bomb, bE rAnDoM!!, Self-Assured |
---|
|
name | Ratcousel |
stats | max_ap | 10 |
max_hp | 136 |
melee_attack | 136 |
melee_defense | 136 |
move_slots | 8 |
ranged_attack | 136 |
ranged_defense | 136 |
record_rate | 25 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Snoopins are master thieves, and will often adorn themselves with their stolen treasures. As such, you can judge a Snoopin’s skill in thievery by the amount of trinkets it is wearing. |
bestiary_category | 0 |
bestiary_index | 4 |
description | an imp with a cane |
elemental_type | Beast |
evolves_from | Springheel |
evolves_to | evolved_form | Scampire |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | New London, The Deadlands |
moves | initial | Smack, Jump Scare, Peekaboo, Bite, Trick, Taunt |
tags | springheel, deception, hands, fast, flight, teeth, psychic, jump |
upgrades | AP Steal, Energy Shot, Energy Wave, Raise Arms, Quick Smack |
---|
|
name | Snoopin |
stats | max_ap | 6 |
max_hp | 90 |
melee_attack | 160 |
melee_defense | 80 |
move_slots | 6 |
ranged_attack | 150 |
ranged_defense | 90 |
record_rate | 25 |
speed | 130 |
---|
|
---|
|
bestiary_bios | When Kuneko unites the four elements of the world within herself, she unlocks the true potential within herself. The cosmic energy flowing within her gives her a power level that is off the scale. |
bestiary_category | 0 |
bestiary_index | 111 |
description | a glowing anime catgirl |
elemental_type | Astral |
evolves_from | Kuneko |
evolves_to | |
habitats | |
moves | initial | Smack, Wink, Double Slice, Sharp Edges, Bad Joke, Air Wall, bE rAnDoM!! |
tags | kuneko, cat, animal, cute, fast, deception, psychic, annoy, knife, run, teeth, hands, air |
upgrades | Ritual, Shooting Star, Galactic Beatdown, Broadcast, Cosmic Kunai |
---|
|
name | Shining Kuneko |
stats | max_ap | 10 |
max_hp | 140 |
melee_attack | 140 |
melee_defense | 140 |
move_slots | 8 |
ranged_attack | 140 |
ranged_defense | 140 |
record_rate | 3 |
speed | 140 |
---|
|
---|
|
bestiary_bios | It is often presumed that Masquerattles use the face-like armour plates on their heads to lure in unsuspecting prey. This is a myth – the faces on their heads are actually very creepy, and couldn’t possibly convince anyone to approach them. |
bestiary_category | 0 |
bestiary_index | 7 |
description | a giant masked snake |
elemental_type | Poison |
evolves_from | Carniviper |
evolves_to | evolved_form | Aeroboros |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | Zephyr |
required_type_override | |
specialization | |
---|
|
evolved_form | Mardiusa |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Elegance |
---|
|
evolved_form | Jormungold |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Ruthlessness |
---|
|
|
habitats | Autumn Hill, The Marshes, Autumn Hill Caves |
moves | initial | Spit, Sharpen, Revenge Strike, Bite, Multi Smack |
tags | carniviper, deception, teeth, rage, fast, gamble |
upgrades | Trip, Déjà Vu, Desperation, Hypnotise, Pre-emptive Strike |
---|
|
name | Masquerattle |
stats | max_ap | 8 |
max_hp | 90 |
melee_attack | 140 |
melee_defense | 80 |
move_slots | 5 |
ranged_attack | 140 |
ranged_defense | 90 |
record_rate | 25 |
speed | 160 |
---|
|
---|
|
bestiary_bios | Cryoshears are mostly seen wielding two blades formed entirely of ice that they use for offensive purposes. Their most common method of attack is to use the blades like two halves of an enormous pair of scissors. |
bestiary_category | 0 |
bestiary_index | 107 |
description | a cloaked being with ice blades |
elemental_type | Ice |
evolves_from | Icepeck |
evolves_to | |
habitats | Mt. Wirral Caves, Mt. Wirral |
moves | initial | Smack, Sprint, Snow Rush, Sharpen, Trip, Frozen Ground, Icicle Dart |
tags | icepeck, fast, mountain, bird, run, arctic, tough, knife, sword, hands |
upgrades | Sharp Edges, Double Slice, Toxic Stab, Dual Wield, Ice Breaker |
---|
|
name | Cryoshear |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 180 |
melee_defense | 90 |
move_slots | 8 |
ranged_attack | 90 |
ranged_defense | 90 |
record_rate | 15 |
speed | 200 |
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bestiary_bios | Grampus is the fully matured form of Elfless. Having spent many years suppressing its emotions, the Grampus is a hulking brute with a desire to impart its own misery onto others, particularly during festive seasons. |
bestiary_category | 0 |
bestiary_index | 67 |
description | an angry yeti |
elemental_type | Ice |
evolves_from | Elfless |
evolves_to | |
habitats | Mt. Wirral, Mt. Wirral Caves |
moves | initial | Smack, Sprint, Treat, Snow Rush, AP Donate, Ice Wall, Toy Hammer |
tags | elfless, wood, hands, annoy, fast, psychic, deception, charity, charming, tough, slow, loud |
upgrades | Yule Regret That, Trick, AP Steal, Ice Breaker, Avalanche |
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name | Grampus |
stats | max_ap | 10 |
max_hp | 160 |
melee_attack | 150 |
melee_defense | 160 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 130 |
record_rate | 15 |
speed | 100 |
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