| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Does more damage if the user is low on health. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Desperation |
| physicality | MELEE |
| power | 20 |
| priority | 0 |
| tags | any, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Used automatically at the start of battle for 0 AP. Gives the user Multitarget status for 3 turn(s). |
| elemental_type | Air |
| is_passive_only | false |
| name | Echolocation |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | sound, loud, support, passive, artificial_electricity, machine |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 4 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Cannot be evaded. |
| elemental_type | Astral |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Galactic Beatdown |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | astral, space, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Randomises the user’s type at the end of each round. |
| elemental_type | Glitter |
| is_passive_only | true |
| name | Prismatic |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | glitter, glass, support, unsellable, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 75 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Lowers the target’s Evasion. |
| elemental_type | Beast |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Sticky Tongue |
| physicality | MELEE |
| power | 40 |
| priority | 0 |
| tags | tongue, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. The target is hit by an additional 30 Air-type damage. |
| elemental_type | Lightning |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Thunder Blast |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | lightning, weather, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Reduces the user’s HP by half, giving it to the target. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Blood Donation |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | beast, healer, blood, undead, support |
| target_type | TARGET_ONE_ALLY_NOT_SELF |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Air |
| is_passive_only | false |
| name | Air Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | air, flight, bird, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 50 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target Sleep status for 3 turn(s). |
| elemental_type | Astral |
| is_passive_only | false |
| name | Hypnotise |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | psychic, deception, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Prevents the user from being inflicted with Flinched. |
| elemental_type | Earth |
| is_passive_only | true |
| name | Unshakeable |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | mountain, tough, righteous, slow, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Extends the duration of the target’s status effects. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Dog Years |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | dog, time, support, captain_dreadful |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 7 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Air |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Pole Vault Assault |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | thwackalope, unsellable, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Lowers the target’s Speed. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Trip |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Poison |
| is_passive_only | false |
| name | Poison Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | poison, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Astral |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Shooting Star |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | astral, space, gun, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Uses the next move in the list twice in succession, if you have enough AP. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Dual Wield |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | hands, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | false |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to automatically use the next move in the list, for 0 AP, when the user lands a type-advantaged hit. The chance is reduced in proportion to the move’s normal AP cost. |
| elemental_type | Poison |
| is_passive_only | true |
| name | Chemical Imbalance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | chemistry, cooking, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Causes the user to explode upon defeat, damaging all of those around it. |
| elemental_type | Fire |
| is_passive_only | true |
| max_hits | 1 |
| min_hits | 1 |
| name | Self-Destruct |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | fire, bomb, machine, offense, passive |
| target_type | TARGET_ALL |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 4 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Reduces accuracy of ranged attacks that aren’t Water, Air or Ice-type to 0% for 3 turns. |
| elemental_type | Water |
| is_passive_only | false |
| name | Fog |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | water, weather, air, support, captain_heather |
| target_type | TARGET_ALL |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Takes priority over other moves. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Quick Smack |
| physicality | MELEE |
| power | 30 |
| priority | 1 |
| tags | fast, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Speed. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Sprint |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Gives the user Multistrike status for 3 turn(s). |
| elemental_type | Astral |
| is_passive_only | false |
| name | Déjà Vu |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | astral, psychic, fast, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 5 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times, with priority over other moves. |
| elemental_type | Fire |
| is_passive_only | false |
| max_hits | 3 |
| min_hits | 3 |
| name | Rapid Fire |
| physicality | RANGED |
| power | 30 |
| priority | 1 |
| tags | fire, gun, bow, fast, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 85 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Lowers the target’s Evasion. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Bon Bon Blast |
| physicality | RANGED |
| power | 70 |
| priority | 0 |
| tags | candevil, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 70 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Steals 1 AP from the target and gives it to the user. |
| elemental_type | Poison |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | AP Steal |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | deception, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Elemental Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, wall, support, captain_wallace |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Puts the user to sleep. Increases the user’s attack and defence stats every turn it’s asleep. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Meditate |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | psychic, sleep, support, captain_zedd |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Fire |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Superheated Fist |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | hands, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Prevents the user from being inflicted with Confused. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Self-Assured |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | righteous, slow, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 10 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Headshot |
| physicality | RANGED |
| power | 200 |
| priority | 0 |
| tags | any, offense, leader_ianthe |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target Leeched status for 3 turn(s). |
| elemental_type | Plant |
| is_passive_only | false |
| name | Leech |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plant, parasite, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Prevents the user from falling asleep. |
| elemental_type | Astral |
| is_passive_only | true |
| name | Insomnia |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | astral, psychic, passive, insomnia |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user gains 1 AP each time they land a critical hit. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Critical AP |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Lightning |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Lightning Bolt |
| physicality | RANGED |
| power | 90 |
| priority | 0 |
| tags | lightning, weather, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Water-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Water |
| is_passive_only | true |
| name | Waterproof |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | water, crab, plastic, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Removes 2 AP from the target. |
| elemental_type | Fire |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Guzzle Fuel |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | fire, eat, drink, fuel, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Water |
| is_passive_only | false |
| name | Water Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | water, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 85 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Uses the user’s Speed stat instead of Melee Attack. |
| elemental_type | Water |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Water Dance |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | spirouette, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Wallop |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Fire |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Incinerate |
| physicality | MELEE |
| power | 40 |
| priority | 0 |
| tags | fire, junk, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 1 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Shifts all remaining AP from the user to the target. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | AP Donate |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | charity, support |
| target_type | TARGET_ONE_ALLY_NOT_SELF |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target a random debuff. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Trick |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | annoy, deception, support, halloween |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user takes reduced damage from the Burned, Poisoned, and Leeched status effects. |
| elemental_type | Metal |
| is_passive_only | true |
| name | Status Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | tough, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Prevents opponents from directly targeting the user’s allies for 3 turns. |
| elemental_type | Poison |
| is_passive_only | false |
| name | Provoke |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | deception, annoy, tough, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Earth |
| is_passive_only | false |
| name | Earth Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | earth, rock, dirt, coating, petrify, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Gives the target a random buff. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Treat |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | annoy, charity, support, halloween |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Makes the target Conductive. |
| elemental_type | Metal |
| is_passive_only | false |
| name | Iron Filings |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | metal, support, captain_lodestein |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 5 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits each member of a team multiple times. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | The Old 1-2 |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Beast Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | beast, animal, pet, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Chance to burn an opponent automatically upon melee contact. |
| elemental_type | Fire |
| is_passive_only | true |
| name | Radioactive |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | radiation, passive |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 50 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to summon a temporary ally. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Call For Help |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | annoy, deception, sound, elegant, cute, charming, love, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Chance to burn the target. |
| elemental_type | Water |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Boil |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | water, fire, cooking, sickness, crab, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Inflicts a random debuff. |
| elemental_type | Astral |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Wonderful 7 |
| physicality | RANGED |
| power | 90 |
| priority | 0 |
| tags | allseer, unsellable, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Smack |
| physicality | MELEE |
| power | 30 |
| priority | 0 |
| tags | any, typeless_merchant, no_randomization |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Chance to cause the target to flinch. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Jump Scare |
| physicality | MELEE |
| power | 30 |
| priority | 0 |
| tags | jump, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Earth-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Earth |
| is_passive_only | true |
| name | Earth Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | earth, mountain, dirt, rock, petrify, building, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user’s attacks can hit ghosts. |
| elemental_type | Astral |
| is_passive_only | true |
| name | Phase Shift |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | astral, spirit, undead, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Destroys every wall, inflicting damage to each fighter with a wall proportional to the remaining duration of their wall. |
| elemental_type | Earth |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Crumble |
| physicality | RANGED |
| power | 30 |
| priority | 0 |
| tags | earth, mountain, weather, building |
| target_type | TARGET_ALL |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Heals the user a little bit afterwards. |
| elemental_type | Beast |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Bite |
| physicality | MELEE |
| power | 80 |
| priority | 0 |
| tags | beast, teeth, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Transforms the user into a copy of the target. |
| elemental_type | Air |
| is_passive_only | false |
| name | Copy That |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | sound, annoy, shapeshift, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Air |
| is_passive_only | false |
| name | Air Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | air, weather, wall, bird, flight, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Used automatically at the start of battle for 0 AP. Gives the user Multistrike status for 3 turn(s). |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Two Heads |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | twoheads, love, support, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Ice |
| is_passive_only | false |
| name | Ice Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | ice, cold, arctic, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Accuracy. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Focus |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Lightning |
| is_passive_only | false |
| name | Lightning Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | lightning, weather, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Gives the user a Damage On Contact status for 3 turn(s). |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Sharp Edges |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | glass, metal, knife, sword, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Lightning |
| is_passive_only | false |
| name | Lightning Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | lightning, metal, weather, coating, artificial_electricity, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Fire |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Inflame |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | fire, annoy, sickness, rage, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Ranged Defence. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Raise Shields |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Lands a critical hit if the target has already taken damage this turn. |
| elemental_type | Ice |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Yule Regret That |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | elfless, unsellable, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 85 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Lowers the target’s Accuracy. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Battering Ram |
| physicality | MELEE |
| power | 70 |
| priority | 0 |
| tags | bansheep, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Plastic |
| is_passive_only | false |
| name | Plastic Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plastic, wall, junk, toy, acrylic, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Evasion. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Dodge |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 5 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Heals one target for 50% of their Max HP. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Nurse |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | healer, love, support, charity |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Plastic |
| is_passive_only | false |
| name | Plastic Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plastic, junk, acrylic, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Forces the target to randomly switch to another of their tapes. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Change the Record |
| physicality | RANGED |
| power | 0 |
| priority | -10 |
| tags | deception, annoy, sound, support, captain_cybil |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Air |
| is_passive_only | false |
| name | Air Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | air, bird, coating, flight, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 1 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Sleep Walk |
| physicality | MELEE |
| power | 120 |
| priority | 0 |
| tags | asleep, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Melee Attack. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Sharpen |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 5 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. Destroys walls. |
| elemental_type | Air |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Hurricane |
| physicality | RANGED |
| power | 90 |
| priority | 0 |
| tags | air, weather, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Glass |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Crystal Lens |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | glass, ice, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Poisons the target. |
| elemental_type | Poison |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Toxic Stab |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | poison, knife, sword, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Also damages the user a little. |
| elemental_type | Glass |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Glass Cannon |
| physicality | RANGED |
| power | 120 |
| priority | 0 |
| tags | glass, gun, glass_cup, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Water |
| is_passive_only | false |
| name | Water Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | water, crab, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Beast Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | beast, animal, pet, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Uses a wall as a projectile. Remaining duration multiplies damage. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Throw |
| physicality | RANGED |
| power | 50 |
| priority | 0 |
| tags | tough, air, hands, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Metal-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Metal |
| is_passive_only | true |
| name | Metal Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | metal, copper, machine, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. Becomes an Air-type attack when equipped to a Metal-type tape. |
| elemental_type | Metal |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Metal Riff |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | metal, sound, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Automatically raises the user’s Ranged and Melee Attack whenever the user gains the Burned status effect. |
| elemental_type | Fire |
| is_passive_only | true |
| name | Burning Passion |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | fire, combustible, love, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. This wall will also damage one opponent each turn. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Abramacabra |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | macabra, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 85 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Uses the user’s Speed stat instead of Ranged Attack. |
| elemental_type | Ice |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Icicle Dart |
| physicality | RANGED |
| power | 70 |
| priority | 0 |
| tags | ice, fast, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Massively raises the user’s Speed, but lowers their accuracy. |
| elemental_type | Ice |
| is_passive_only | false |
| name | Frozen Ground |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | ice, fast, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Plastic-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Plastic |
| is_passive_only | true |
| name | Plastic Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | plastic, acrylic, toy, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Prevents the user from being inflicted with Berserk. |
| elemental_type | Astral |
| is_passive_only | true |
| name | Breathing Technique |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | psychic, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. |
| elemental_type | Poison |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Pustule Bomb |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | poison, sickness, bomb, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Glass |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Silicon Slash |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | glass, data, knife, sword, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | false |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Automatically inflicts 3 random debuffs on the last opponent to hit the user upon defeat. |
| elemental_type | Astral |
| is_passive_only | true |
| name | Vengeful Curse |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | astral, psychic, undead, passive |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits each member of a team multiple times. |
| elemental_type | Earth |
| is_passive_only | false |
| max_hits | 6 |
| min_hits | 2 |
| name | Meteor Barrage |
| physicality | RANGED |
| power | 20 |
| priority | 0 |
| tags | artillerex, unsellable, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user gains 1 AP each time an attack of theirs misses. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Pity AP |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Lightning |
| is_passive_only | false |
| name | Lightning Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | lightning, metal, weather, coating, artificial_electricity, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Plant-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Plant |
| is_passive_only | true |
| name | Plant Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | plant, wood, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Speed and AP generation. |
| elemental_type | Plant |
| is_passive_only | false |
| name | Pumpkin Pie |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | jumpkin, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Recovers an amount of HP equal to the damage dealt. |
| elemental_type | Plant |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Life Absorb |
| physicality | MELEE |
| power | 30 |
| priority | 0 |
| tags | plant, healer, undead, love, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Ice-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Ice |
| is_passive_only | true |
| name | Ice Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | ice, mountain, cold, arctic, weather, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Activates when an ally is defeated. Raises the user’s attack stats. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Retribution |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | love, righteous, support, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Activates when the user takes Fire-type damage from an attack. Raises the user’s defence stats. |
| elemental_type | Earth |
| is_passive_only | true |
| name | Clay-Fired |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | terracooka, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Astral Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | astral, space, spirit, psychic, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Switches the user’s form but applies a coating that keeps its type the same. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Crossfade |
| physicality | MELEE |
| power | 0 |
| priority | 10 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Energy Shot |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Chance to poison an opponent automatically upon melee contact. |
| elemental_type | Poison |
| is_passive_only | true |
| name | Acid Reflex |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | jellyton, unsellable, passive, captain_judas |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Prevents new status effects from being applied for 3 turns. |
| elemental_type | Metal |
| is_passive_only | false |
| name | Fair Fight |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | palangolin, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Damages the target each time it transforms. |
| elemental_type | Glass |
| is_passive_only | false |
| name | Glass Bonds |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | glass, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Chance to hurt an opponent automatically upon melee contact. Damage is based on the user’s Melee Defence. |
| elemental_type | Plant |
| is_passive_only | true |
| max_hits | 1 |
| min_hits | 1 |
| name | Splinter |
| physicality | MELEE |
| power | 15 |
| priority | 0 |
| tags | plant, wood, offense, passive |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 75 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Plant |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Acorn Mortar |
| physicality | RANGED |
| power | 100 |
| priority | 0 |
| tags | plant, gun, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Automatically raises the user’s Melee and Ranged Attack stats when an opponent is defeated. |
| elemental_type | Beast |
| is_passive_only | true |
| name | Bloodlust |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | deception, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 10 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Stab In The Dark |
| physicality | MELEE |
| power | 100 |
| priority | 0 |
| tags | knife, sword, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | false |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to automatically use the next move in the list, for 0 AP, at the start of battle. The chance is reduced in proportion to the move’s normal AP cost. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Custom Starter |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 5 |
| min_hits | 3 |
| name | Multi Smack |
| physicality | MELEE |
| power | 20 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 10 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times, with reduced priority compared with other moves. |
| elemental_type | Metal |
| is_passive_only | false |
| max_hits | 5 |
| min_hits | 3 |
| name | Gear Shear |
| physicality | RANGED |
| power | 50 |
| priority | -1 |
| tags | metal, bulletino, machine, offense, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits each member of a team multiple times. |
| elemental_type | Water |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Torrent |
| physicality | RANGED |
| power | 40 |
| priority | 0 |
| tags | water, data, crab, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 3 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Removes status effects from the target. |
| elemental_type | Plant |
| is_passive_only | false |
| name | New Leaf |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plant, doctor, healer, support, new_leaf |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target Poisoned status for 3 turn(s). |
| elemental_type | Plant |
| is_passive_only | false |
| name | Poison Pollen |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plant, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Elemental Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Lowers the target’s Melee Defence. |
| elemental_type | Earth |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Mountain Smash |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | earth, mountain, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | false |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to use the next move in the list, for 0 AP, when the user lands a critical hit. |
| elemental_type | Fire |
| is_passive_only | true |
| name | Critical Mass |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | radiation, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits each member of a team multiple times. |
| elemental_type | Poison |
| is_passive_only | false |
| max_hits | 6 |
| min_hits | 2 |
| name | Radiation Breath |
| physicality | RANGED |
| power | 20 |
| priority | 0 |
| tags | radiation, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Lowers all other fighters’ Speed stats. |
| elemental_type | Plastic |
| is_passive_only | false |
| name | Traffic Jam |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | traffikrab, unsellable |
| target_type | TARGET_ALL_NOT_SELF |
|---|
|
| accuracy | 50 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Summons a temporary Boltam ally. |
| elemental_type | Lightning |
| is_passive_only | false |
| name | Bolt From The Blue |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | boltam, unsellable, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | false |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to automatically use another move at random, for 0 AP, at the start of battle. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Random Starter |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Changes the user’s type to Earth, and raises their Defence stats. Takes effect the first time the user’s health falls below half. |
| elemental_type | Earth |
| is_passive_only | true |
| name | Tower Defence |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | averevoir, unsellable, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Prevents the user from being inflicted with Burned, but makes all incoming Ice and Lightning-type attacks critical. |
| elemental_type | Poison |
| is_passive_only | true |
| name | Liquid Body |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | jellyton, padpole, passive, unsellable, pondwalker |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Reduces the target’s AP generation. |
| elemental_type | Astral |
| is_passive_only | false |
| name | AP Drain |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target as many times as there are Binvaders on the user’s team. |
| elemental_type | Fire |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Binvasion |
| physicality | RANGED |
| power | 30 |
| priority | 0 |
| tags | binvader, unsellable, offense, captain_skip |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 50 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Calls for help from the mothership. |
| elemental_type | Metal |
| is_passive_only | false |
| name | Binvitation |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | binvader, unsellable, support, captain_skip |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Can only be used if the user has a coating active. Hits one target, and transfers the coating onto the target. Always goes last. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Paint Swipe |
| physicality | MELEE |
| power | 90 |
| priority | -1 |
| tags | brushroom, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Bish Bash Bosh |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Uses the user’s Melee Defence stat instead of Melee Attack. |
| elemental_type | Metal |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Shield Bash |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | metal, tough, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Lowers the target’s Ranged Attack. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Criticise |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Gives the target Healing Leaf status for 3 turn(s). |
| elemental_type | Plant |
| is_passive_only | false |
| name | Doc Leaf |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | plant, healer, doctor, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 75 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Plastic |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Suction Cup Dart |
| physicality | RANGED |
| power | 120 |
| priority | 0 |
| tags | clocksley, unsellable, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 5 |
| min_hits | 3 |
| name | Multi Shot |
| physicality | RANGED |
| power | 20 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 50 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target Petrified status for 3 turn(s). |
| elemental_type | Earth |
| is_passive_only | false |
| name | Stony Look |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | petrify, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 4 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Reduces the accuracy of moves that can be evaded that target the user to 0% for the next round. |
| elemental_type | Plant |
| is_passive_only | false |
| name | Cotton On |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | dandylion, unsellable, bansheep |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | If an opponent gains multitarget or multistrike, the user does so too. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Multicopy |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | annoy, shapeshift, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 5 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Plastic |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Clockwork Mouse |
| physicality | RANGED |
| power | 120 |
| priority | 0 |
| tags | muskrateer, unsellable, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Beast |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Bone Cannon |
| physicality | RANGED |
| power | 40 |
| priority | 0 |
| tags | beast, bone, gun, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Slice |
| physicality | MELEE |
| power | 30 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Energy Wave |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Grants 1 extra AP at the start of battle. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | AP Starter |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, support, passive, captain_buffy |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Automatically raises the user’s Melee Attack and inflicts them with Berserk when the user’s HP falls below 50%. |
| elemental_type | Beast |
| is_passive_only | true |
| name | Berserker |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | deception, tough, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Poison |
| is_passive_only | false |
| name | Poison Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | poison, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Takes priority over other moves. |
| elemental_type | Beast |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Zoomies |
| physicality | MELEE |
| power | 30 |
| priority | 1 |
| tags | pet, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user undergoes fission, dividing itself into two copies. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Fission Power |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | anathema, unsellable, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Fire |
| is_passive_only | false |
| name | Fire Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | fire, combustible, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target Burned status for 3 turn(s). |
| elemental_type | Fire |
| is_passive_only | false |
| name | Scorch |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | fire, hot, cooking, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Lowers the target’s Ranged Defence. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Compliment |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user’s Speed is passively raised in proportion to the amount of HP lost. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Sugar Rush |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | candevil, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 90 |
| ap_cost | 5 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits everyone on the battlefield except the user. |
| elemental_type | Water |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Waterworks |
| physicality | RANGED |
| power | 100 |
| priority | 0 |
| tags | faucetear, unsellable |
| target_type | TARGET_ALL_NOT_SELF |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Plant |
| is_passive_only | false |
| name | Plant Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plant, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Astral-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Astral |
| is_passive_only | true |
| name | Astral Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | astral, space, spirit, psychic, undead, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Inflicts Resonance on Glass- and Metal-type targets. |
| elemental_type | Metal |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Copper Chop |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | metal, hands, copper, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Beast Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | beast, animal, pet, bone, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Double Smack |
| physicality | MELEE |
| power | 30 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | All melee attacks fail this round. |
| elemental_type | Ice |
| is_passive_only | false |
| name | Avalanche |
| physicality | RANGED |
| power | 0 |
| priority | 1 |
| tags | ice, weather, support, captain_heather |
| target_type | TARGET_ALL |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Ice |
| is_passive_only | false |
| name | Ice Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | ice, coating, cold, arctic, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Melee Defence. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Defend |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Plant |
| is_passive_only | false |
| name | Plant Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plant, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Automatically shifts all the user’s AP to its allies at the start of each round. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | AP Factory |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | charity, fuel, building, passive, support |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user’s Evasion is passively raised in proportion to the amount of HP lost. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Shear Luck |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | bansheep, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 1 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Sleep Talk |
| physicality | RANGED |
| power | 120 |
| priority | 0 |
| tags | asleep, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 10 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Last Rites |
| physicality | MELEE |
| power | 200 |
| priority | 0 |
| tags | any, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 5 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. Lowers the targets’ Accuracy. |
| elemental_type | Ice |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Blizzard |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | ice, weather, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Plant |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Woodcutter |
| physicality | MELEE |
| power | 40 |
| priority | 0 |
| tags | plant, wood, sword, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Puts the user to sleep. The user recovers HP every turn it’s asleep. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Hibernate |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | stardigrade, unsellable, support, captain_zedd |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Glass-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Glass |
| is_passive_only | true |
| name | Glass Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | glass, junk, glass_cup, transparent, building, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Transfers the user’s status effects onto its ally. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Delegate |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE_ALLY_NOT_SELF |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | The user shares its moves with its allies. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Mind-Meld |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | astral, psychic, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Fire-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Fire |
| is_passive_only | true |
| name | Fireproof |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | fire, hot, cooking, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Fire |
| is_passive_only | false |
| name | Fire Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | fire, data, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Glass |
| is_passive_only | false |
| name | Glass Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | glass, coating, transparent, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Ice |
| is_passive_only | false |
| name | Ice Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | ice, cold, arctic, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Lowers the target’s Melee Attack. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Wink |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Astral Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | astral, space, spirit, psychic, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Copies the last move the target used, if you have the AP. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Copycat |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | pet, cat, dog, shapeshift |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | false |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to use the next move in the list, for 0 AP, at the end of the turn. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Automation |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | machine, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Lowers the target’s Accuracy. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Peekaboo |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | deception, annoy, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | The target’s ranged attacks become melee attacks. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Close Encounter |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | space, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Used automatically at the start of battle for 0 AP. Prevents opponents targeting user’s allies for 3 turn(s). |
| elemental_type | Metal |
| is_passive_only | false |
| name | Magnet |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | metal, machine, lightning, artificial_electricity, data, support, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Air-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Air |
| is_passive_only | true |
| name | Air Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | air, sound, flight, weather, bird, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Plastic |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Toy Hammer |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | plastic, toy, hands, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Hits the last fighter to take their turn before this move. |
| elemental_type | Water |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Undertow |
| physicality | RANGED |
| power | 90 |
| priority | 0 |
| tags | water, traffic, offense |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Chance to be used automatically when hit with a ranged attack. |
| elemental_type | Typeless |
| is_passive_only | true |
| max_hits | 1 |
| min_hits | 1 |
| name | Return Fire |
| physicality | RANGED |
| power | 15 |
| priority | 0 |
| tags | gun, bow, offense, passive |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Metal |
| is_passive_only | false |
| name | Metal Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | metal, machine, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Damages the target each time it transforms. |
| elemental_type | Metal |
| is_passive_only | false |
| name | Shrapnel |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | metal, bomb, offense, machine |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user’s ranged attacks have a 50% chance to ignore opponents’ walls. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Ricochet |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | gun, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Earth |
| is_passive_only | false |
| name | Earth Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | earth, rock, dirt, mountain, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Spit |
| physicality | RANGED |
| power | 30 |
| priority | 0 |
| tags | any, typeless_merchant, no_randomization |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Prevents the user’s Melee and Ranged Defence stats from being lowered. |
| elemental_type | Metal |
| is_passive_only | true |
| name | Sturdy Armour |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | metal, tough, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Raises all the user’s stats by a lot. After 3 turns, the tape breaks. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Gambit |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, support, captain_cleeo |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Plant |
| is_passive_only | false |
| name | Plant Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plant, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Glass |
| is_passive_only | false |
| name | Glass Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | glass, transparent, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Inflicts the Confused status on the target. |
| elemental_type | Astral |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Djinntoxicate |
| physicality | RANGED |
| power | 90 |
| priority | 0 |
| tags | djinn_entonic, unsellable, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Lightning-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Lightning |
| is_passive_only | true |
| name | Grounded |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | lightning, copper, earth, metal, flight, artificial_electricity, weather, data, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Ranged Attack. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Raise Arms |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Water |
| is_passive_only | false |
| name | Water Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | water, crab, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. Reduces the targets’ remaining status effect durations by 1. |
| elemental_type | Earth |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Sandstorm |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | earth, dirt, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits each member of a team multiple times. |
| elemental_type | Plastic |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Brick Blast |
| physicality | RANGED |
| power | 40 |
| priority | 0 |
| tags | plastic, building, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Raises the user’s Melee Defence and Ranged Defence. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Suit Up |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | braxsuit, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Air |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Zephyr |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | air, weather, carniviper, offense, flight |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 5 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Clobber |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | false |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to automatically use another move at random, at the end of the turn. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | Roll Again |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | annoy, deception, gamble, rpg, support, passive, fast, captain_cleeo |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 50 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target Sleep status for 3 turn(s). |
| elemental_type | Plant |
| is_passive_only | false |
| name | Snooze Spore |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plant, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Uses a random move that you have enough AP for. |
| elemental_type | Astral |
| is_passive_only | false |
| name | bE rAnDoM!! |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | annoy |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target twice. Lands critical hits if used after Charge. |
| elemental_type | Lightning |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Battery |
| physicality | MELEE |
| power | 40 |
| priority | 0 |
| tags | lightning, hands, artificial_electricity, offense, captain_lodestein |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Gives the user Multitarget status for 3 turn(s). |
| elemental_type | Air |
| is_passive_only | false |
| name | Broadcast |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | air, sound, lightning, artificial_electricity, data, support, machine, captain_cybil |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Gives the target Unitarget status for 3 turn(s). |
| elemental_type | Lightning |
| is_passive_only | false |
| name | Unicast |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | air, sound, lightning, artificial_electricity, data, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Heroic Blade |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | knife, sword, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Inflicts Burned on the target. |
| elemental_type | Earth |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Coal Story |
| physicality | RANGED |
| power | 30 |
| priority | 0 |
| tags | earth, fire, cooking, hot, fuel, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Lowers the target’s Speed. |
| elemental_type | Ice |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Snow Rush |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | ice, fast, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Chance to be used automatically when hit with a melee attack. |
| elemental_type | Typeless |
| is_passive_only | true |
| max_hits | 1 |
| min_hits | 1 |
| name | Revenge Strike |
| physicality | MELEE |
| power | 15 |
| priority | 0 |
| tags | deception, offense, passive, captain_judas |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Automatically inflicts damage when a melee attack misses the user. |
| elemental_type | Typeless |
| is_passive_only | true |
| max_hits | 1 |
| min_hits | 1 |
| name | Jagged Edge |
| physicality | MELEE |
| power | 40 |
| priority | 0 |
| tags | glass, metal, knife, sword, ice, offense, passive, captain_gladiola |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Poison-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Poison |
| is_passive_only | true |
| name | Poison Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | poison, sickness, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. |
| elemental_type | Air |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Sonic Boom |
| physicality | RANGED |
| power | 60 |
| priority | 0 |
| tags | air, sound, flight, offense |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Glitter |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Glitter Bomb |
| physicality | RANGED |
| power | 30 |
| priority | 0 |
| tags | glitter, annoy, bomb, art, unsellable, offense, captain_codey |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 1 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Calls for help from the astral plane. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Summon Tulpa |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | asleep, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Poison |
| is_passive_only | false |
| name | Poison Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | poison, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Plastic |
| is_passive_only | false |
| name | Plastic Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | plastic, junk, acrylic, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Destroys the user’s wall and gives them an amount of AP equal to its remaining duration. |
| elemental_type | Plastic |
| is_passive_only | false |
| name | Recycle |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | plastic, junk, support |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | The user becomes a ghost and cannot be hit by attacks. After 3 turns, the tape breaks. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Haunt |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | astral, spirit, gamble, undead, support, captain_dreadful |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Sends the target berserk, forcing it to use only damaging moves for its next 2 turns. |
| elemental_type | Poison |
| is_passive_only | false |
| name | Taunt |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | deception, annoy, tough, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Allows Ranged Attacks to hit the target through walls. |
| elemental_type | Glass |
| is_passive_only | false |
| name | Window |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | glass, transparent, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | The user rolls a 20-sided die. Damage is multiplied by the number of the die. Special effects take place on rolls of 1 or 20. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Damage Roll |
| physicality | RANGED |
| power | 9 |
| priority | 0 |
| tags | annoy, gamble, rpg, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Plastic |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Plastic Knife |
| physicality | MELEE |
| power | 40 |
| priority | 0 |
| tags | plastic, knife, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user gains half the benefit of opponents’ healing moves and status effects. |
| elemental_type | Beast |
| is_passive_only | true |
| name | Vampire |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | blood, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Lowers the target’s Melee Defence. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Nod |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Places a bomb on the target that will explode if not immediately passed on by melee contact. |
| elemental_type | Fire |
| is_passive_only | false |
| name | Hot Potato |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | bomb, food, cooking, farming, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 3 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target multiple times. |
| elemental_type | Glass |
| is_passive_only | false |
| max_hits | 3 |
| min_hits | 1 |
| name | Bottle Volley |
| physicality | RANGED |
| power | 40 |
| priority | 0 |
| tags | glass, alcohol, junk, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Beast-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Beast |
| is_passive_only | true |
| name | Beast Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | beast, animal, pet, bone, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. |
| elemental_type | Lightning |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Charge |
| physicality | MELEE |
| power | 60 |
| priority | 0 |
| tags | lightning, run, artificial_electricity, offense, captain_lodestein |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Lowers the target’s Speed. |
| elemental_type | Ice |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Ice Breaker |
| physicality | MELEE |
| power | 90 |
| priority | 0 |
| tags | ice, mountain, slow, love, offense |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Metal |
| is_passive_only | false |
| name | Metal Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | metal, machine, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Boosts the target’s AP generation. |
| elemental_type | Astral |
| is_passive_only | false |
| name | AP Boost |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | any, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Glass |
| is_passive_only | false |
| name | Glass Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | glass, transparent, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | The user tells a random joke. This has no effect. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Bad Joke |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | annoy |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ALLY |
| description | Guarantees the target’s next move won’t miss. |
| elemental_type | Fire |
| is_passive_only | false |
| name | Sure-Fire |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | fire, support, captain_zedd |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Automatically restores the user to full health if they become Petrified. |
| elemental_type | Earth |
| is_passive_only | true |
| name | Fossil |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | earth, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user or an ally. |
| elemental_type | Fire |
| is_passive_only | false |
| name | Fire Coating |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | fire, combustible, coating, support |
| target_type | TARGET_ONE_ALLY |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Passively reduces incoming Glitter-type damage by 50%, and negates any reactions that would occur. Does not affect critical hits. |
| elemental_type | Glitter |
| is_passive_only | true |
| name | Glitter Resistance |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | glitter, annoy, art, passive |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Earth |
| is_passive_only | false |
| name | Earth Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | earth, rock, dirt, coating, petrify, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 4 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits each member of a team multiple times. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 2 |
| min_hits | 2 |
| name | Double Slice |
| physicality | MELEE |
| power | 30 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Reflects the first melee attack received this round. |
| elemental_type | Beast |
| is_passive_only | false |
| name | Parry Stance |
| physicality | MELEE |
| power | 0 |
| priority | 2 |
| tags | deception, sword, support, captain_judas |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Sacrifice 20% of HP to create a wall that will absorb up to 3 hits for up to 3 turns. |
| elemental_type | Metal |
| is_passive_only | false |
| name | Metal Wall |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | metal, machine, wall, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits one target. Inflicts the Confused status on the target. |
| elemental_type | Astral |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Moonshine |
| physicality | RANGED |
| power | 30 |
| priority | 0 |
| tags | alcohol, space, offense, drink, cooking, glass_cup |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Melee Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Automatically hits one opponent at the start of battle. |
| elemental_type | Typeless |
| is_passive_only | true |
| max_hits | 1 |
| min_hits | 1 |
| name | Pre-emptive Strike |
| physicality | MELEE |
| power | 30 |
| priority | 0 |
| tags | deception, offense, passive, captain_judas |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Steals the target’s wall and transfers it to the user. |
| elemental_type | Glass |
| is_passive_only | false |
| name | Revolving Door |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | glass, building, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 10 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Has an effect unique to this fusion pairing. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Fusion Power |
| physicality | RANGED |
| power | 200 |
| priority | 0 |
| tags | fusion, unsellable |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. |
| elemental_type | Typeless |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Spray |
| physicality | RANGED |
| power | 30 |
| priority | 0 |
| tags | any, offense, typeless_merchant |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 0 |
| can_be_copied | true |
| category | Miscellaneous |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Chance to automatically refund AP after a move is used. |
| elemental_type | Typeless |
| is_passive_only | true |
| name | AP Refund |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | any, support, passive, captain_buffy |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 1 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Lowers the target’s Evasion. |
| elemental_type | Typeless |
| is_passive_only | false |
| name | Flirt |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | cool, elegant, love, support |
| target_type | TARGET_ONE |
|---|
|
| accuracy | 100 |
| ap_cost | 10 |
| can_be_copied | true |
| category | Ranged Attack |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_ENEMY |
| description | Hits a whole team. Destroys walls. |
| elemental_type | Astral |
| is_passive_only | false |
| max_hits | 1 |
| min_hits | 1 |
| name | Cosmic Kunai |
| physicality | RANGED |
| power | 150 |
| priority | 0 |
| tags | kuneko, offense, unsellable |
| target_type | TARGET_TEAM |
|---|
|
| accuracy | 100 |
| ap_cost | 6 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_NONE |
| description | Brings the user back to life at 25% HP upon defeat. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Ritual |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | astral, undead, psychic, love, support, captain_dreadful |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the user’s type to Fire, and makes them deal additional Fire damage on contact. Also burns the user. |
| elemental_type | Plant |
| is_passive_only | false |
| name | Bushfire |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | busheye, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | Unavoidable |
| ap_cost | 0 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Automatically gives the user the Spring-Loaded status if they don’t already have it. This turns the user’s melee attack into ranged attacks. |
| elemental_type | Plastic |
| is_passive_only | true |
| name | Spring-Load |
| physicality | MELEE |
| power | 0 |
| priority | 0 |
| tags | clocksley, unsellable |
| target_type | TARGET_NONE |
|---|
|
| accuracy | 100 |
| ap_cost | 2 |
| can_be_copied | true |
| category | Status Effect |
| crit_damage_percent | 150 |
| crit_rate | 0.0625 |
| default_target | DEFAULT_TARGET_SELF |
| description | Changes the type of the user. Automatically used at the start of battle for 0 AP. |
| elemental_type | Astral |
| is_passive_only | false |
| name | Astral Camouflage |
| physicality | RANGED |
| power | 0 |
| priority | 0 |
| tags | astral, space, spirit, psychic, coating, passive, camouflage |
| target_type | TARGET_NONE |
|---|
|