bestiary_bios | The common Squirey is often seem roaming the plains of New Wirral, searching for opponents to battle. Despite their cute appearances, they are dedicated warriors and driven by an innate desire for self-improvement. |
bestiary_index | 34 |
description | a pangolin with a spear |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Palangolin |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Honour |
---|
|
evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Victory |
---|
|
|
habitats | The Deadlands, Dino Quarry, The Deadlands, “Ham”, Harbourtown Outskirts, Lakeside, New Wirral Park, New Wirral Park Caves, Southern Isles |
moves | initial | Smack, Sharpen |
tags | squirey, animal, sword, fast, hands |
upgrades | Copper Chop, Parry Stance, Quick Smack, Slice, Dodge |
---|
|
name | Squirey |
stats | max_ap | 5 |
max_hp | 90 |
melee_attack | 110 |
melee_defense | 110 |
move_slots | 4 |
ranged_attack | 100 |
ranged_defense | 90 |
record_rate | 50 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Despite its grinning visage, the Carniviper isn’t actually a friendly creature. It is very territorial, and will attack anyone who approaches that it deems a threat… which tends to be everything and everyone. |
bestiary_index | 6 |
description | a small masked snake |
elemental_type | Poison |
evolves_from | |
evolves_to | evolved_form | Masquerattle |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | The Deadlands, New London, The Deadlands, Harbourtown Beach, Harbourtown Outskirts, The Marshes, New Wirral Park, New Wirral Park Caves |
moves | initial | Spit, Raise Arms |
tags | carniviper, deception, teeth, rage |
upgrades | Toxic Stab, Revenge Strike, Sharpen, Bite, Multi Smack |
---|
|
name | Carniviper |
stats | max_ap | 5 |
max_hp | 60 |
melee_attack | 120 |
melee_defense | 80 |
move_slots | 3 |
ranged_attack | 120 |
ranged_defense | 80 |
record_rate | 50 |
speed | 140 |
---|
|
---|
|
bestiary_bios | The Bulletino only has one defense mechanism, and that is to launch itself headfirst into danger when panicked. This is a bad idea but the Bulletino will always do it anyway. |
bestiary_index | 41 |
description | a giant walking bullet |
elemental_type | Fire |
evolves_from | |
evolves_to | evolved_form | Velocirifle |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill, Dino Quarry, The Deadlands, Lakeside |
moves | initial | Spit, Sprint |
tags | bulletino, bone, teeth, gun, rage, bomb, metal, machine, fast |
upgrades | Rapid Fire, Raise Arms, Ricochet, Multi Shot, Self-Destruct |
---|
|
name | Bulletino |
stats | max_ap | 5 |
max_hp | 80 |
melee_attack | 70 |
melee_defense | 70 |
move_slots | 3 |
ranged_attack | 100 |
ranged_defense | 70 |
record_rate | 50 |
speed | 200 |
---|
|
---|
|
bestiary_bios | Pombombs are universally considered to be one of the friendliest creatures of New Wirral. If it weren’t for their habits of accidentally setting anything and everything on fire, they would make quite good pets. |
bestiary_index | 104 |
description | a fiery dog |
elemental_type | Fire |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Harbourtown Outskirts |
moves | initial | Spit, Dog Years |
tags | pombomb, dog, cute, pet, animal, annoy, bone, bomb, tongue |
upgrades | Inflame, Zoomies, Hot Potato, Elemental Wall, bE rAnDoM!! |
---|
|
name | Pombomb |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 90 |
melee_defense | 90 |
move_slots | 6 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 30 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Allseers are mostly seen at night, hovering several meters off the ground. They get their name from their unnerving behaviour, wherein they appear to silently observe passing humans with a single unblinking scarlet “eye”. |
bestiary_index | 52 |
description | a flying saucer |
elemental_type | Metal |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | Close Encounter |
required_type_override | |
specialization | |
---|
|
evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill Caves, Autumn Hill, Mire Sea, Eastham Woods, Lakeside, Thirstaton Lake, Southern Isles |
moves | initial | Spit, Raise Shields |
tags | allseer, machine, artificial_electricity, space, psychic, deception, gun, flight, gamble, undead, radiation |
upgrades | Wonderful 7, Shooting Star, Broadcast, Shield Bash, Close Encounter |
---|
|
name | Allseer |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 50 |
melee_defense | 120 |
move_slots | 4 |
ranged_attack | 150 |
ranged_defense | 80 |
record_rate | 50 |
speed | 100 |
---|
|
---|
|
bestiary_bios | The slippery Salamagus is a student of pyromancy and other arcane arts. It is able to breathe fire using fuel it stores in the pouches on its head – incidentally, these look like giant googly eyes to the untrained eye. |
bestiary_index | 59 |
description | a triangle-headed lizard |
elemental_type | Fire |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill Caves |
moves | initial | Spit, Raise Arms |
tags | salamagus, psychic, deception, fast, shapeshift, healer, hot, rpg |
upgrades | Inflame, Damage Roll, Roll Again, Fire Wall, Sure-Fire |
---|
|
name | Salamagus |
stats | max_ap | 6 |
max_hp | 100 |
melee_attack | 50 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 150 |
ranged_defense | 120 |
record_rate | 50 |
speed | 100 |
---|
|
---|
|
bestiary_bios | Springheels get their kicks by hiding behind corners under the cover of night, before leaping out to surprise their victims. It appears that they make their “wings” out of old discarded rags. |
bestiary_index | 1 |
description | an imp with leather boots |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | Hopskin |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Vagabond |
---|
|
evolved_form | Snoopin |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Thief |
---|
|
|
habitats | Harbourtown Beach, Harbourtown Outskirts |
moves | initial | Smack, Peekaboo |
tags | springheel, deception, hands, fast, flight, jump |
upgrades | Jump Scare, Bite, Trick, Clobber, Taunt |
---|
|
name | Springheel |
stats | max_ap | 5 |
max_hp | 90 |
melee_attack | 130 |
melee_defense | 80 |
move_slots | 3 |
ranged_attack | 80 |
ranged_defense | 90 |
record_rate | 50 |
speed | 130 |
---|
|
---|
|
bestiary_bios | Southpaws are the final stage of a Puppercut’s life cycle, having shed their rusty armour. Their bodies are now coated with a lightweight and flexible metal that allow them to withstand attacks and deliver swift blows with their spiked fists. |
bestiary_index | 40 |
description | a tall wolf with shiny metal boxing gear |
elemental_type | Metal |
evolves_from | Puppercut |
evolves_to | |
habitats | Lost Hearts Graveyard |
moves | initial | Smack, Sharpen, Metal Wall, Copper Chop, Dog Years, Sharp Edges |
tags | puppercut, dog, beast, undead, charming, fast, hands, shapeshift |
upgrades | Battery, Superheated Fist, Throw, Magnet, The Old 1-2 |
---|
|
name | Southpaw |
stats | max_ap | 10 |
max_hp | 130 |
melee_attack | 160 |
melee_defense | 140 |
move_slots | 8 |
ranged_attack | 110 |
ranged_defense | 110 |
record_rate | 15 |
speed | 150 |
---|
|
---|
|
bestiary_bios | Dominoths see themselves as defenders of peace, and spend their days patrolling the skies of woodland areas. The only thing that can distract them from their noble duties are bright lights, such as lamps. |
bestiary_index | 30 |
description | a big moth |
elemental_type | Air |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 18 |
min_hour | 6 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
evolved_form | |
max_hour | 6 |
min_hour | 18 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Eastham Woods, “Ham”, Lakeside, Cherry Meadow, New Wirral Park, New Wirral Park Caves |
moves | initial | Smack, Sprint |
tags | dominoth, beast, flight, parasite, deception, charming |
upgrades | Zephyr, Wallop, Taunt, Dodge, Air Wall |
---|
|
name | Dominoth |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 3 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 50 |
speed | 80 |
---|
|
---|
|
bestiary_bios | The back of the Velocirifle’s skull contains a chamber filled with gunpowder that it can ignite at will, launching any projectile stored inside the “barrel” of its face. They have subsequently learned to have a very good aim. |
bestiary_index | 42 |
description | a lizard with a gun-shaped head |
elemental_type | Fire |
evolves_from | Bulletino |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | Gear Shear |
required_type_override | |
specialization | |
---|
|
evolved_form | Artillerex |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill, Lakeside |
moves | initial | Spit, Rapid Fire, Raise Arms, Ricochet, Multi Shot |
tags | bulletino, bone, teeth, gun, rage, bomb, metal, machine, fast |
upgrades | Focus, Inflame, Sure-Fire, Acorn Mortar, Headshot |
---|
|
name | Velocirifle |
stats | max_ap | 8 |
max_hp | 100 |
melee_attack | 100 |
melee_defense | 100 |
move_slots | 5 |
ranged_attack | 140 |
ranged_defense | 100 |
record_rate | 25 |
speed | 160 |
---|
|
---|
|
bestiary_bios | The Weevilite’s long necks allow them to spot weaker monsters from afar, and by alternating flashes of their red and green eyes they can paralyse their prey with dizziness and mild migraines. |
bestiary_index | 12 |
description | a traffic light crab |
elemental_type | Plastic |
evolves_from | Traffikrab |
evolves_to | |
habitats | Mire Sea |
moves | initial | Spit, Traffic Jam, Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
tags | traffikrab, crab, traffic, rage, junk, deception, fast, artificial_electricity |
upgrades | Brick Blast, Déjà Vu, Charge, Hypnotise, Battery |
---|
|
name | Weevilite |
stats | max_ap | 10 |
max_hp | 120 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 160 |
ranged_defense | 120 |
record_rate | 25 |
speed | 160 |
---|
|
---|
|
bestiary_bios | The Puppercut is an aspiring boxer. Although they are born with an iron coating over various parts of their bodies, this outer layer is prone to rust. The rusty layer sheds as they mature to their adult forms. |
bestiary_index | 39 |
description | a squat wolf with rusted metal boxing gear |
elemental_type | Metal |
evolves_from | |
evolves_to | evolved_form | Southpaw |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lost Hearts Graveyard, “Ham”, Lakeside, The Marshes, Cherry Meadow, New Wirral Park |
moves | initial | Smack, Sharpen |
tags | puppercut, dog, beast, undead, charming, fast, hands, shapeshift |
upgrades | Double Smack, Metal Wall, Copper Chop, Dog Years, Sharp Edges |
---|
|
name | Puppercut |
stats | max_ap | 5 |
max_hp | 100 |
melee_attack | 120 |
melee_defense | 110 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 25 |
speed | 110 |
---|
|
---|
|
bestiary_bios | Once dummies for weapon practice, Kirikuris have since taken up arms themselves. They fight using bokkens – wooden katanas used for sword practice. |
bestiary_index | 85 |
description | a wooden dummy with a sword and shield |
elemental_type | Plant |
evolves_from | |
evolves_to | |
habitats | |
moves | initial | Smack, Wink, Plant Wall, Defend, Splinter, Raise Shields, Desperation |
tags | dummy, sword, wood, junk, fast, elegant, hands, righteous |
upgrades | Parry Stance, Quick Smack, Woodcutter, Sharpen, Retribution |
---|
|
name | Kirikuri |
stats | max_ap | 10 |
max_hp | 190 |
melee_attack | 160 |
melee_defense | 150 |
move_slots | 8 |
ranged_attack | 70 |
ranged_defense | 110 |
record_rate | 25 |
speed | 120 |
---|
|
---|
|
bestiary_bios | The Traffikrab’s cone isn’t actually part of its body – it is merely a traffic cone that has washed up on the shores of New Wirral and been occupied by the creature. It is said that in the past, they would instead find other objects to live inside. |
bestiary_index | 11 |
description | a big traffic cone crab |
elemental_type | Plastic |
evolves_from | |
evolves_to | evolved_form | Lobstacle |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Melee Defence |
---|
|
evolved_form | Weevilite |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Ranged Attack |
---|
|
|
habitats | The Deadlands, Harbourtown Beach, Harbourtown Outskirts, Mire Sea, Southern Isles |
moves | initial | Smack, Traffic Jam |
tags | traffikrab, crab, traffic, rage, junk, deception |
upgrades | Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
---|
|
name | Traffikrab |
stats | max_ap | 5 |
max_hp | 80 |
melee_attack | 120 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 120 |
ranged_defense | 110 |
record_rate | 50 |
speed | 90 |
---|
|
---|
|
bestiary_bios | Dandylions are loyal, defensive guardians. They’re typically found standing at the entrances to important caves in the grassy plains of New Wirral. If you find one with no cave nearby, it may be a hint that something is hidden! |
bestiary_index | 26 |
description | a big flowery lion |
elemental_type | Plant |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Lost Hearts Graveyard |
moves | initial | Smack, Defend |
tags | dandylion, beast, teeth, run, pet, animal, charity, cat, healer, charming |
upgrades | Elemental Wall, Leech, Snooze Spore, Call For Help, Raise Shields |
---|
|
name | Dandylion |
stats | max_ap | 5 |
max_hp | 120 |
melee_attack | 80 |
melee_defense | 120 |
move_slots | 5 |
ranged_attack | 100 |
ranged_defense | 120 |
record_rate | 50 |
speed | 60 |
---|
|
---|
|
bestiary_bios | The body of the Artillerex contains a pit of molten metal, which it can form into shrapnel and shoot out in blasts from the “turret” on its belly. Its ballistic capabilities and towering stature make it a truly fearsome foe to stand against. |
bestiary_index | 43 |
description | a huge lizard with a gun in its belly |
elemental_type | Fire |
evolves_from | Velocirifle |
evolves_to | |
habitats | |
moves | initial | Smack, Rapid Fire, Raise Arms, Ricochet, Multi Shot, Sure-Fire, Acorn Mortar, Headshot |
tags | bulletino, bone, teeth, gun, rage, bomb, slow, metal, machine, tough, fast, artillerex, loud |
upgrades | Meteor Barrage, Bite, Beast Wall, Bone Cannon, Shrapnel |
---|
|
name | Artillerex |
stats | max_ap | 10 |
max_hp | 110 |
melee_attack | 170 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 170 |
ranged_defense | 110 |
record_rate | 15 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Lobstacles are docile and patient creatures. When retracted into their plastic “shells”, the heavy Lobstacle is almost impossible to move or overturn. |
bestiary_index | 13 |
description | a plastic barrel with legs |
elemental_type | Plastic |
evolves_from | Traffikrab |
evolves_to | |
habitats | Thirstaton Lake, Southern Isles |
moves | initial | Smack, Traffic Jam, Elemental Wall, Inflame, Multi Smack, Water Coating, Undertow |
tags | traffikrab, crab, traffic, rage, junk, deception, tough, building, wall |
upgrades | Shield Bash, Toy Hammer, Throw, Recycle, Revolving Door |
---|
|
name | Lobstacle |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 120 |
melee_defense | 160 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 160 |
record_rate | 25 |
speed | 90 |
---|
|
---|
|
bestiary_bios | The Hopskin will entice its prey to approach with its unblinking amber eyes and a big smile. However, any creature that is lured in by this charade will be swiftly cut down by the razor sharp claws it conceals beneath a dirty coat. |
bestiary_index | 2 |
description | a shifty imp in a coat |
elemental_type | Beast |
evolves_from | Springheel |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | New London, The Deadlands |
moves | initial | Smack, Peekaboo, Jump Scare, Bite, Clobber |
tags | springheel, deception, hands, fast, knife, flight, jump |
upgrades | Double Slice, Copper Chop, Revenge Strike, Toxic Stab, Sharp Edges |
---|
|
name | Hopskin |
stats | max_ap | 7 |
max_hp | 90 |
melee_attack | 170 |
melee_defense | 100 |
move_slots | 5 |
ranged_attack | 90 |
ranged_defense | 100 |
record_rate | 25 |
speed | 150 |
---|
|
---|
|
bestiary_bios | It must be noted that the Nevermort does not have a beak – rather, it is wearing what appears to be a porcelain plague doctor mask. What face lies beneath the mask is something better left undiscovered. |
bestiary_index | 47 |
description | a crow with a hood and mask |
elemental_type | Poison |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | The Deadlands, Dino Quarry, The Deadlands, New London, The Deadlands, Piper Farm |
moves | initial | Spit, Call For Help |
tags | nevermort, bone, annoy, sickness, rage, fast, flight, bird, blood, charming, sound |
upgrades | Pustule Bomb, Air Wall, Sonic Boom, Taunt, Toxic Stab |
---|
|
name | Nevermort |
stats | max_ap | 6 |
max_hp | 150 |
melee_attack | 70 |
melee_defense | 75 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 75 |
record_rate | 50 |
speed | 150 |
---|
|
---|
|
bestiary_bios | The Palangolin is the mature form of a Squirey who has remained true to their principles, and has become a knight of great virtue. Palangolins wield striking golden halberds, which they use to defend their allies in the heat of battle. |
bestiary_index | 36 |
description | a knight with a halberd |
elemental_type | Metal |
evolves_from | Squirey |
evolves_to | |
habitats | |
moves | initial | Smack, Sharpen, Copper Chop, Parry Stance, Quick Smack, Slice, Dodge |
tags | squirey, beast, animal, sword, fast, hands, righteous, palangolin |
upgrades | Metal Wall, Fair Fight, Wink, Multi Smack, Retribution |
---|
|
name | Palangolin |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 120 |
melee_defense | 120 |
move_slots | 8 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 15 |
speed | 160 |
---|
|
---|
|
bestiary_bios | Icepecks have icicle “beaks” that they use to fend off attackers. In warmer climates these beaks are known to melt away entirely, which is why the Icepeck is found almost exclusively in the cold heights of Mt. Wirral. |
bestiary_index | 106 |
description | a bird with an icicle beak |
elemental_type | Ice |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Mire Sea, Mt. Wirral, Mt. Wirral Caves, Southern Isles |
moves | initial | Smack, Sprint |
tags | icepeck, fast, mountain, bird, run, arctic |
upgrades | Snow Rush, Sharpen, Trip, Frozen Ground, Icicle Dart |
---|
|
name | Icepeck |
stats | max_ap | 6 |
max_hp | 80 |
melee_attack | 150 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 25 |
speed | 190 |
---|
|
---|
|
bestiary_bios | Sirenades are particularly loud creatures, and can amplify their own singing voices through their microphone tails and wings. They don’t seem to have much awareness as to whether or not their singing is too loud for those around them. |
bestiary_index | 24 |
description | a winged beast with a microphone tail |
elemental_type | Air |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Spit, Dodge |
tags | sirenade, sound, bird, annoy, toy, glitter, fast, flight, charity, cute, healer |
upgrades | Sonic Boom, Call For Help, Air Wall, Energy Wave, New Leaf |
---|
|
name | Sirenade |
stats | max_ap | 5 |
max_hp | 110 |
melee_attack | 70 |
melee_defense | 80 |
move_slots | 4 |
ranged_attack | 130 |
ranged_defense | 120 |
record_rate | 15 |
speed | 90 |
---|
|
---|
|
bestiary_bios | Once some sort of character costume, the Mascotoy is now closer to a shambling corpse. They are known to shamble endlessly in the abandoned halls of Falldown Mall, their polyester stuffing slowly leaking out of their bodies. |
bestiary_index | 80 |
description | a clawed mascot costume |
elemental_type | Plastic |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | |
moves | initial | Smack, Trip |
tags | mascotoy, deception, slow, teeth, rage, glitter, tough, undead, blood, cute, knife |
upgrades | Toy Hammer, Bite, Plastic Knife, Peekaboo, Trick |
---|
|
name | Mascotoy |
stats | max_ap | 5 |
max_hp | 120 |
melee_attack | 150 |
melee_defense | 100 |
move_slots | 4 |
ranged_attack | 80 |
ranged_defense | 80 |
record_rate | 25 |
speed | 70 |
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|
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|
bestiary_bios | Whilst its face may resemble a plasma screen display, Cat-5 appears to have no difficulty in seeing. Since it lacks a mouth, it draws static electricity out of the atmosphere with its twin cable tails in order to power itself. |
bestiary_index | 38 |
description | a beast with a flat screen for a head |
elemental_type | Lightning |
evolves_from | |
evolves_to | |
habitats | |
moves | initial | Smack, Criticise, Charge, Zoomies, Energy Shot, Copycat, Broadcast |
tags | kittelly, data, artificial_electricity, beast, cat, pet, hands, fast, machine, cool, sound |
upgrades | Fire Wall, Battery, Silicon Slash, Torrent, Magnet |
---|
|
name | Cat-5 |
stats | max_ap | 10 |
max_hp | 150 |
melee_attack | 160 |
melee_defense | 100 |
move_slots | 8 |
ranged_attack | 120 |
ranged_defense | 120 |
record_rate | 3 |
speed | 150 |
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|
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|
bestiary_bios | Stardigrades are curious creatures, spending much of their time asleep in the lower atmosphere of New Wirral. Occasionally they will float down to ground-level to feed, before ascending once more using the rockets on their backs. |
bestiary_index | 78 |
description | a floating worm creature |
elemental_type | Astral |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
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|
|
habitats | Autumn Hill Caves, Autumn Hill, Mire Sea, Thirstaton Lake, New Wirral Park, New Wirral Park Caves |
moves | initial | Smack, Focus |
tags | stardigrade, bone, space, slow, artificial_electricity, flight, psychic, machine, sleep, tough |
upgrades | Meditate, Hibernate, Mind-Meld, Provoke, Déjà Vu |
---|
|
name | Stardigrade |
stats | max_ap | 10 |
max_hp | 180 |
melee_attack | 40 |
melee_defense | 150 |
move_slots | 4 |
ranged_attack | 40 |
ranged_defense | 150 |
record_rate | 25 |
speed | 40 |
---|
|
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|
bestiary_bios | Legend says that the Spooki-onna appears to foolish souls attempting to reach the peak of Mt. Wirral. Sightings describe a womanly apparition who encourages climbers to approach her, before enveloping them with a deadly cold blanket of mist. |
bestiary_index | 115 |
description | a spooky mist woman |
elemental_type | Ice |
evolves_from | |
evolves_to | |
habitats | Mt. Wirral, Mt. Wirral Caves |
moves | initial | Spit, Dodge |
tags | spooki-onna, rage, cold, arctic, weather, spirit, undead, slow, flight, psychic, elegant |
upgrades | Life Absorb, Blizzard, Ice Breaker, Avalanche, Fog |
---|
|
name | Spooki-onna |
stats | max_ap | 10 |
max_hp | 190 |
melee_attack | 120 |
melee_defense | 130 |
move_slots | 8 |
ranged_attack | 130 |
ranged_defense | 130 |
record_rate | 15 |
speed | 100 |
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|
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|
bestiary_bios | The Macabra cannot see, but instead has the ability to “taste” the air around it for potential prey. It prefers to do so from a higher vantage point, and will often find a rock or animal skull to perch on whilst hunting. |
bestiary_index | 28 |
description | a fanged creature perched on a skull |
elemental_type | Beast |
evolves_from | |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | Autumn Hill Caves, Autumn Hill, “Ham”, Lakeside, The Marshes, New Wirral Park, New Wirral Park Caves |
moves | initial | Smack, Nod |
tags | macabra, teeth, bone, sickness, rage, eat, undead, blood |
upgrades | Bite, Abramacabra, Bone Cannon, Desperation, Blood Donation |
---|
|
name | Macabra |
stats | max_ap | 6 |
max_hp | 140 |
melee_attack | 120 |
melee_defense | 60 |
move_slots | 3 |
ranged_attack | 100 |
ranged_defense | 100 |
record_rate | 50 |
speed | 120 |
---|
|
---|
|
bestiary_bios | Snoopins are master thieves, and will often adorn themselves with their stolen treasures. As such, you can judge a Snoopin’s skill in thievery by the amount of trinkets it is wearing. |
bestiary_index | 4 |
description | an imp with a cane |
elemental_type | Beast |
evolves_from | Springheel |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | |
---|
|
|
habitats | New London, The Deadlands |
moves | initial | Smack, Jump Scare, Peekaboo, Bite, Trick, Taunt |
tags | springheel, deception, hands, fast, flight, teeth, psychic, jump |
upgrades | AP Steal, Energy Shot, Energy Wave, Raise Arms, Quick Smack |
---|
|
name | Snoopin |
stats | max_ap | 6 |
max_hp | 90 |
melee_attack | 160 |
melee_defense | 80 |
move_slots | 6 |
ranged_attack | 150 |
ranged_defense | 90 |
record_rate | 25 |
speed | 130 |
---|
|
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|
bestiary_bios | It is often presumed that Masquerattles use the face-like armour plates on their heads to lure in unsuspecting prey. This is a myth – the faces on their heads are actually very creepy, and couldn’t possibly convince anyone to approach them. |
bestiary_index | 7 |
description | a giant masked snake |
elemental_type | Poison |
evolves_from | Carniviper |
evolves_to | evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | Zephyr |
required_type_override | |
specialization | |
---|
|
evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Elegance |
---|
|
evolved_form | |
max_hour | 24 |
min_hour | 0 |
required_grade | 5 |
required_location | |
required_move | |
required_type_override | |
specialization | Ruthlessness |
---|
|
|
habitats | Autumn Hill Caves, Autumn Hill, The Marshes |
moves | initial | Spit, Sharpen, Revenge Strike, Bite, Multi Smack |
tags | carniviper, deception, teeth, rage, fast, gamble |
upgrades | Trip, Déjà Vu, Desperation, Hypnotise, Pre-emptive Strike |
---|
|
name | Masquerattle |
stats | max_ap | 8 |
max_hp | 90 |
melee_attack | 140 |
melee_defense | 80 |
move_slots | 5 |
ranged_attack | 140 |
ranged_defense | 90 |
record_rate | 25 |
speed | 160 |
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|
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|