Difference between revisions of "Tripwire"
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− | | additional_info = It was added in [[Version|version]] 1.2 of the game. | + | | additional_info = It was added in [[Version|version]] 1.2 of the game. It’s exclusive to [[Ferriclaw|Ferriclaw’s]] line. |
| additional_description = The chance that Tripwire will activate is determined by the following formula. | | additional_description = The chance that Tripwire will activate is determined by the following formula. | ||
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}}[[Category:Moves]] [[Category:Added in 1.2]] | }}[[Category:Moves]] [[Category:Added in 1.2]] | ||
+ | [[Category:Exclusive Moves]] | ||
+ | [[Category:Ferriclaw (tag)]] | ||
+ | [[Category:Unsellable]] | ||
+ | [[Category:Passive]] |
Latest revision as of 23:52, 19 December 2023
Tripwire
Miscellaneous
Type | |
---|---|
Accuracy | 100% |
Use Cost | Passive |
Copyable | No |
Priority | Normal (0) |
Tripwire is a Metal-type passive Move. It was added in version 1.2 of the game. It’s exclusive to Ferriclaw’s line.
Description
Chance to automatically use the next move in the list, for 0 AP, when an opponent uses a melee attack. The chance is reduced in proportion to the move’s normal AP cost.
Additional Information
The chance that Tripwire will activate is determined by the following formula.
AP cost | Activation chance |
---|---|
0 | 40.0 % |
1 | 36.4 % |
2 | 32.7 % |
3 | 29.1 % |
4 | 25.5 % |
5 | 21.8 % |
6 | 18.2 % |
7 | 14.5 % |
8 | 10.9 % |
9 | 7.3 % |
10 | 3.6 % |
How to obtain
Tripwire may be obtained when a compatible tape levels up.
Compatible Species
Species | Num | Type | Method | |
---|---|---|---|---|
Auriclaw | #127 | Initial | ||
Ferriclaw | #126 | Initial |