<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>http://wiki.cassettebeasts.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mitrimind</id>
	<title>Cassette Beasts - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.cassettebeasts.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mitrimind"/>
	<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/wiki/Special:Contributions/Mitrimind"/>
	<updated>2026-11-14T08:38:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Ghostly&amp;diff=4855</id>
		<title>Ghostly</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Ghostly&amp;diff=4855"/>
		<updated>2023-08-12T23:23:12Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StatusEffectPage&lt;br /&gt;
||additional_description=At the end of the ghostly duration, although the animation in-game suggests that the monster takes damage equal to its remaining HP, it actually has its HP brought down to 0 directly, and is not taking damage.&lt;br /&gt;
&lt;br /&gt;
Characters with Ghostly can still be hit by status moves, other characters with Ghostly, characters with the [[Phase Shift]] ability, and splash damage.&lt;br /&gt;
}}[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Ghostly&amp;diff=4854</id>
		<title>Ghostly</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Ghostly&amp;diff=4854"/>
		<updated>2023-08-12T23:19:49Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Added additional information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StatusEffectPage&lt;br /&gt;
||additional_description=At the end of the ghostly duration, although the animation in-game suggests that the monster takes damage equal to its remaining HP, it actually has its HP brought down to 0 directly, and is not taking damage.&lt;br /&gt;
&lt;br /&gt;
Characters with ghostly can still be hit by status moves, other characters with ghostly, characters with the [[Phase Shift]] ability, and splash damage.&lt;br /&gt;
}}[[Category:Status Effects]]&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Damage&amp;diff=4853</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Damage&amp;diff=4853"/>
		<updated>2023-08-12T23:09:24Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Added some splash damage info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Formula==&lt;br /&gt;
Damage directly caused by attacks is calculated with the following formula :&lt;br /&gt;
&amp;lt;math&amp;gt;Damage = \left[Power \times \frac{Attack}{Defense} \times \frac{Level+33}{100} \times \frac{Random}{100} + 1\right] \times STAB \times 1.3^{(Advantage-Disadvantage)} \times CritMultiplier&amp;lt;/math&amp;gt;&lt;br /&gt;
*&amp;lt;math&amp;gt;Power&amp;lt;/math&amp;gt; : Power of the attack&lt;br /&gt;
*&amp;lt;math&amp;gt;Attack&amp;lt;/math&amp;gt; : Statistic used by the attack. In most cases the attacker&#039;s melee or ranged attack, but it can be different for specific attacks or with sticker attributes.&lt;br /&gt;
*&amp;lt;math&amp;gt;Defense&amp;lt;/math&amp;gt; : Defensive statistic of the defender, matching the [[Physicality|physicality]] of the attack.&lt;br /&gt;
*&amp;lt;math&amp;gt;Level&amp;lt;/math&amp;gt; : Level of the attacker&lt;br /&gt;
*&amp;lt;math&amp;gt;Random&amp;lt;/math&amp;gt; : Random integer between 85 and 100, following a uniform distribution.&lt;br /&gt;
*&amp;lt;math&amp;gt;STAB = \left\{ \begin{array}{cl}&lt;br /&gt;
1.2 &amp;amp; : \ \text{If any of the attack&#039;s types matches any of the attacker&#039;s types} \\&lt;br /&gt;
1 &amp;amp; : \ \text{Otherwise}&lt;br /&gt;
\end{array} \right.&amp;lt;/math&amp;gt;&lt;br /&gt;
*&amp;lt;math&amp;gt;Advantage&amp;lt;/math&amp;gt; : Number of negative [[Types|elemental reactions]] for the defender. (Equivalent to super-effective)&lt;br /&gt;
*&amp;lt;math&amp;gt;Disadvantage&amp;lt;/math&amp;gt; : Number of positive [[Types|elemental reactions]] for the defender. (Equivalent to not very effective)&lt;br /&gt;
*&amp;lt;math&amp;gt;CritMultiplier = \left\{ \begin{array}{cl}&lt;br /&gt;
1.5 + CritAttribute &amp;amp; : \ \text{If the attack is a critical hit} \\&lt;br /&gt;
1 &amp;amp; : \ \text{Otherwise}&lt;br /&gt;
\end{array} \right.&amp;lt;/math&amp;gt; ; where CritAttribute is the Critical Damage modifier of the sticker (0 by default)&lt;br /&gt;
&lt;br /&gt;
==Special Cases==&lt;br /&gt;
&lt;br /&gt;
===Splash Damage===&lt;br /&gt;
Some rare stickers have a bonus splash damage effect, which does a given percentage of the damage to any teammates of the attack target. Strangely enough, splash damage can hurt characters with the [[Ghostly]] status.&lt;br /&gt;
&lt;br /&gt;
===Self-Damage===&lt;br /&gt;
Some attacks first deal damage to the user before proceeding.&lt;br /&gt;
&amp;lt;br&amp;gt;This damage is typeless, cannot STAB, and cannot critically strike.&lt;br /&gt;
&amp;lt;br&amp;gt;It is calculated with the following formula :&lt;br /&gt;
&amp;lt;math&amp;gt;Damage = \left[ReturnPower \times \frac{Attack}{Defense} \times \frac{Level+33}{100} \times \frac{Random}{100} + 1\right] + ReturnAbsolute + \frac{ReturnPercent}{100} \times MaxHP&amp;lt;/math&amp;gt;&lt;br /&gt;
*&amp;lt;math&amp;gt;ReturnPower&amp;lt;/math&amp;gt; : Return power of the attack (not the power listed on the sticker)&lt;br /&gt;
*&amp;lt;math&amp;gt;Attack&amp;lt;/math&amp;gt; : Offensive statistic of the user, depending on the move&#039;s [[Physicality|physicality]]. Ignores any alternate statistic attribute.&lt;br /&gt;
*&amp;lt;math&amp;gt;Defense&amp;lt;/math&amp;gt; : Defensive statistic of the user, depending on the move&#039;s [[Physicality|physicality]].&lt;br /&gt;
*&amp;lt;math&amp;gt;Level&amp;lt;/math&amp;gt; : Level of the user.&lt;br /&gt;
*&amp;lt;math&amp;gt;Random&amp;lt;/math&amp;gt; : Random integer between 85 and 100, following a uniform distribution.&lt;br /&gt;
*&amp;lt;math&amp;gt;ReturnAbsolute&amp;lt;/math&amp;gt; : Absolute self-damage of the attack.&lt;br /&gt;
*&amp;lt;math&amp;gt;ReturnPercent&amp;lt;/math&amp;gt; : Percentage of maximum health inflicted as self-damage by the attack.&lt;br /&gt;
&lt;br /&gt;
===[[Bulletino Dash]]===&lt;br /&gt;
The damage from [[Bulletino Dash]] is applied before the player or their partner transforms.&amp;lt;br&amp;gt;&lt;br /&gt;
It is considered a 30 power fire type attack launched by the player. The calculation uses the level and melee attack stat of the player, and the melee defense stats of the opponents.&amp;lt;br&amp;gt;&lt;br /&gt;
This damage cannot critically strike, and STAB cannot apply.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The abbreviation STAB is used because of the similarity of the mechanic to &#039;&#039;Pokémon&#039;&#039;&#039;s [https://bulbapedia.bulbagarden.net/wiki/Same-type_attack_bonus Same-Type Attack Bonus], although it is named Same-Type Damage Multiplier in the game&#039;s files.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
&lt;br /&gt;
{{Mechanics}}&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Evasion_Nullified&amp;diff=4820</id>
		<title>Evasion Nullified</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Evasion_Nullified&amp;diff=4820"/>
		<updated>2023-08-12T01:48:23Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Added additional information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StatusEffectPage|additional_info=It was added in [[Version|version]] 1.2 of the game.|additional_description=Attacks on targets with Evasion Nullified status are always critical hits.}}[[Category:Status Effects]] [[Category:Added in 1.2]]&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Template:StatusEffectPage&amp;diff=4819</id>
		<title>Template:StatusEffectPage</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Template:StatusEffectPage&amp;diff=4819"/>
		<updated>2023-08-12T01:41:21Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StatusEffectInfobox|id={{{id|{{PAGENAME}}}}}}}&lt;br /&gt;
{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|name}} is a {{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|kind|if_Buff=buffing|if_Debuff=debuffing|if_Transmutation=type-modifying|if_Misc=miscellaneous}} [[Status Effects|status effect]]. {{{additional_info|}}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|description}}&lt;br /&gt;
{{#if: {{{additional_description|}}}|&lt;br /&gt;
=== Additional Information ===&lt;br /&gt;
{{{additional_description}}}&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq: {{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|moves|if_empty=EMPTY}} |EMPTY||&lt;br /&gt;
==Related Moves==&lt;br /&gt;
&amp;lt;table class=&amp;quot;type_moves wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[[Move]]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;[[Type]]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Category&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Power&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Accuracy&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Use Cost&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|moves|foreach=MoveSummaryTableRow|sorted=1}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#ifeq: {{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|reactions|if_empty=EMPTY}} |EMPTY||&lt;br /&gt;
==Related Type Match-Ups==&lt;br /&gt;
&amp;lt;table&amp;gt;{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|reactions|foreach=TypeReactionListItem|sort_by=attacker}}&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Template:StatusEffectPage&amp;diff=4818</id>
		<title>Template:StatusEffectPage</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Template:StatusEffectPage&amp;diff=4818"/>
		<updated>2023-08-12T01:34:46Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StatusEffectInfobox|id={{{id|{{PAGENAME}}}}}}}&lt;br /&gt;
{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|name}} is a {{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|kind|if_Buff=buffing|if_Debuff=debuffing|if_Transmutation=type-modifying|if_Misc=miscellaneous}} [[Status Effects|status effect]]. {{{additional_info|}}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|description}}&lt;br /&gt;
{{#if: {{{additional_description|}}}|&lt;br /&gt;
=== Additional Information ===&lt;br /&gt;
{{{additional_description}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{{additional_description}}}&lt;br /&gt;
}}&lt;br /&gt;
{{#ifeq: {{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|moves|if_empty=EMPTY}} |EMPTY||&lt;br /&gt;
==Related Moves==&lt;br /&gt;
&amp;lt;table class=&amp;quot;type_moves wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;[[Move]]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;[[Type]]&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Category&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Power&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Accuracy&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Use Cost&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|moves|foreach=MoveSummaryTableRow|sorted=1}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{#ifeq: {{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|reactions|if_empty=EMPTY}} |EMPTY||&lt;br /&gt;
==Related Type Match-Ups==&lt;br /&gt;
&amp;lt;table&amp;gt;{{#invoke:Database|get_status_effect|{{{id|{{PAGENAME}}}}}|reactions|foreach=TypeReactionListItem|sort_by=attacker}}&amp;lt;/table&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=User_talk:ExcaliburZero&amp;diff=4817</id>
		<title>User talk:ExcaliburZero</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=User_talk:ExcaliburZero&amp;diff=4817"/>
		<updated>2023-08-12T01:20:48Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Created page with &amp;quot;Yo thanks for the tip on the AP steal page. --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yo thanks for the tip on the AP steal page. --[[User:Mitrimind|Mitrimind]] ([[User talk:Mitrimind|talk]]) 01:20, 12 August 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=AP_Steal&amp;diff=4816</id>
		<title>AP Steal</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=AP_Steal&amp;diff=4816"/>
		<updated>2023-08-12T01:18:52Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Added additional information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MovePage&lt;br /&gt;
| additional_description = Move fails if target has no AP. Stealing AP may result in the target&#039;s next move to fail if they do not have the required AP to use it.&lt;br /&gt;
}}[[Category:Moves]]&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Talk:AP_Steal&amp;diff=4808</id>
		<title>Talk:AP Steal</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Talk:AP_Steal&amp;diff=4808"/>
		<updated>2023-08-11T11:19:27Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Created page with &amp;quot;Where would it be appropriate to note some additional effects like &amp;quot;Fails when the target has no AP&amp;quot; and &amp;quot;Can cause moves to fail for the target if they no longer have suffici...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where would it be appropriate to note some additional effects like &amp;quot;Fails when the target has no AP&amp;quot; and &amp;quot;Can cause moves to fail for the target if they no longer have sufficient AP to use their selected move&amp;quot;? --[[User:Mitrimind|Mitrimind]] ([[User talk:Mitrimind|talk]]) 11:19, 11 August 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Types&amp;diff=4807</id>
		<title>Types</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Types&amp;diff=4807"/>
		<updated>2023-08-11T10:52:09Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: How to obtain in-game type chart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each monster and move has an elemental &#039;&#039;&#039;type&#039;&#039;&#039; that determines its strengths, weaknesses, and abilities. Monsters which differ from the usual type of their [[Species|species]] are called [[Bootleg|bootlegs]].&lt;br /&gt;
&lt;br /&gt;
In addition, moves can be [[Typeless]]. A typeless attack takes on the type of the monster using it. In combat, untransformed humans are also typeless, and are unaffected by the type chart below.&lt;br /&gt;
&lt;br /&gt;
==Type Chart==&lt;br /&gt;
&lt;br /&gt;
In this table, the row is the attacking type, and the column is the defending type.&lt;br /&gt;
&lt;br /&gt;
A green cell indicates the attack buffs the defender. A red cell indicates the attack debuffs the defender. Yellow indicates the attack changes the defender to a different type. Hover over a cell to view the details of that match-up.&lt;br /&gt;
&lt;br /&gt;
An in-game type chart item can be obtained by opening your Ranger Handbook.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable type_chart&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; class=&amp;quot;type_chart_deadzone&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td colspan=&amp;quot;14&amp;quot; class=&amp;quot;type_chart_defenders&amp;quot;&amp;gt;Defending Type&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;{{#invoke:Database|get_type_list|subscript=name|foreach=TypeChartColumnHead}}&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#invoke:Database|get_type_list|subscript=name|foreach=TypeChartRow}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Talk:Evasion_Nullified&amp;diff=4806</id>
		<title>Talk:Evasion Nullified</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Talk:Evasion_Nullified&amp;diff=4806"/>
		<updated>2023-08-11T10:43:11Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Created page with &amp;quot;Seems to guarantee crits in my experience, but no mention of it yet --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seems to guarantee crits in my experience, but no mention of it yet --[[User:Mitrimind|Mitrimind]] ([[User talk:Mitrimind|talk]]) 10:43, 11 August 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=User:Mitrimind&amp;diff=4805</id>
		<title>User:Mitrimind</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=User:Mitrimind&amp;diff=4805"/>
		<updated>2023-08-11T10:39:02Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: Created page with &amp;quot;Hello, started playing Cassette Beast and I&amp;#039;ve really gotten into it. Bumped into this wiki page looking moves for mons, very useful!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, started playing Cassette Beast and I&#039;ve really gotten into it. Bumped into this wiki page looking moves for mons, very useful!&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Talk:Main_Page&amp;diff=4804</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Talk:Main_Page&amp;diff=4804"/>
		<updated>2023-08-11T10:34:19Z</updated>

		<summary type="html">&lt;p&gt;Mitrimind: /* Homepage Suggestions= */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Homepage Suggestions==&lt;br /&gt;
Hello! I use this wiki a lot and only just realized there&#039;s a page for the characters, quests, and more. I propose adding these links to the main page as well, if not with a thumbnail, then with a quick links menu. The reason is because the current homepage has such salient links it seems like that is all there is on the wiki, and based on the questions in the forum it would help if people knew there were character pages, for example. - [[User:Camelotcrusade|Camelotcrusade]] ([[User talk:Camelotcrusade|talk]]) 04:23, 10 August 2023 (UTC)&lt;br /&gt;
&lt;br /&gt;
I notice there is no calculation for critical damage probability, I think it is tied to accuracy/evasion or that the [[Evasion Nullified]] status just so happens to land crits every time. I&#039;m not a dataminer so I can&#039;t really confirm. - [[User:Mitrimind|Mitrimind]] ([[User talk:Mitrimind|talk]])&lt;br /&gt;
10:31, 11 August 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Mitrimind</name></author>
	</entry>
</feed>