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	<id>http://wiki.cassettebeasts.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=H3ARTBR8KR</id>
	<title>Cassette Beasts - User contributions [en-gb]</title>
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	<updated>2026-11-07T09:09:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Get_Loud&amp;diff=12562</id>
		<title>Get Loud</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Get_Loud&amp;diff=12562"/>
		<updated>2026-08-28T23:55:07Z</updated>

		<summary type="html">&lt;p&gt;H3ARTBR8KR: Contains the lyrics for &amp;quot;Get Loud,&amp;quot; According to the official bandcamp page of the song (Link: joelbaylis.bandcamp.com/track/get-loud)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Get Loud is a song featured on the Cassette Beasts 2002 Original Soundtrack, featuring Nat James. It is used in the Launch Window and Voice Actor Announcement Trailer of Cassette Beasts 2002. It is currently unknown where the song will play in the game. &lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
{{lyrics|&lt;br /&gt;
I got a monster growing deep inside of me&lt;br /&gt;
&lt;br /&gt;
I feel the tension slowly rising while I find it hard to breathe&lt;br /&gt;
&lt;br /&gt;
I&#039;m feelin&#039; anxious, somebody call a doctor&lt;br /&gt;
&lt;br /&gt;
Because I&#039;m sick of this feeling - that feeling, I&#039;m feeling - gotta pick it back up&lt;br /&gt;
&lt;br /&gt;
I wanna let it go, don&#039;t wanna feel it growin&#039;&lt;br /&gt;
&lt;br /&gt;
Come see me freakin&#039; out, jumpin&#039; on my mama&#039;s couch&lt;br /&gt;
&lt;br /&gt;
I&#039;m slowly losing control, there ain&#039;t no coming down&lt;br /&gt;
&lt;br /&gt;
Now I&#039;m in love with this feeling that&#039;s why you really gotta lose it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You gotta lose it - gimme some more&lt;br /&gt;
&lt;br /&gt;
And keep it movin&#039; - outta control&lt;br /&gt;
&lt;br /&gt;
So roll this scene again but you wanna loosen up more&lt;br /&gt;
&lt;br /&gt;
And let the noise keep bleedin&#039; in&lt;br /&gt;
&lt;br /&gt;
Cause now&#039;s the time and place to make a few mistakes and get loud&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now I&#039;m looking in the mirror, realisin&#039; who I be&lt;br /&gt;
&lt;br /&gt;
Time for me to let it out and let the world see what I see&lt;br /&gt;
&lt;br /&gt;
Cause I&#039;ve been holdin&#039; back, now you better call for backup&lt;br /&gt;
&lt;br /&gt;
Secret identity was never meant for me, it&#039;s time to stand up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I win the fight cause I&#039;m primal&lt;br /&gt;
&lt;br /&gt;
Try challange me and it&#039;s final&lt;br /&gt;
&lt;br /&gt;
Got a gang with me, that&#039;s fam with me, we bring the sound and that&#039;s vital&lt;br /&gt;
&lt;br /&gt;
I ride the wave, I&#039;m like a bassline freak, play the game - you&#039;re gonna see that beast&lt;br /&gt;
&lt;br /&gt;
Here to make a few more mistakes and I&#039;m coming off the leash&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You gotta lose it - gimme some more&lt;br /&gt;
&lt;br /&gt;
And keep it movin&#039; - outta control&lt;br /&gt;
&lt;br /&gt;
So roll this scene again but you wanna loosen up more&lt;br /&gt;
&lt;br /&gt;
And let the noise keep bleedin&#039; in&lt;br /&gt;
&lt;br /&gt;
Cause now&#039;s the time and place to make a few mistakes and get loud&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So roll this scene again but you wanna loosen up more&lt;br /&gt;
&lt;br /&gt;
And let the noise keep bleedin&#039; in&lt;br /&gt;
&lt;br /&gt;
Cause now&#039;s the time and place to make a few mistakes and get loud&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You gotta lose it - gimme some more&lt;br /&gt;
&lt;br /&gt;
And keep it movin&#039; - outta control&lt;br /&gt;
&lt;br /&gt;
So roll this scene again but you wanna loosen up more&lt;br /&gt;
&lt;br /&gt;
And let the noise keep bleedin&#039; in&lt;br /&gt;
&lt;br /&gt;
Cause now&#039;s the time and place to make a few mistakes and get loud&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>H3ARTBR8KR</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Multiplayer&amp;diff=12432</id>
		<title>Multiplayer</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Multiplayer&amp;diff=12432"/>
		<updated>2026-04-12T17:02:02Z</updated>

		<summary type="html">&lt;p&gt;H3ARTBR8KR: As of now, (April 12, 2026) stickers only usable via &amp;quot;Compatible with any tape&amp;quot; will be de-equipped for the pvp battle if sticker attributes are off. As such, the footnote stating the opposite of such is no longer nessisary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Multiplayer header.png|right|thumb|Header art for &#039;&#039;Cassette Beasts&#039;&#039; Multiplayer]]&lt;br /&gt;
&#039;&#039;&#039;Multiplayer&#039;&#039;&#039; is an optional game mode of &#039;&#039;[[Cassette Beasts]]&#039;&#039; in which up to 8 players can join the same world. Multiplayer was launched as a free update on May 20, 2024 on PC, Xbox, and Nintendo Switch.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
== Pre-Release ==&lt;br /&gt;
Multiplayer was first announced during the first [[Cassette Beasts Showcase]] on June 28th, 2023. The showcase featured a short trailer and [[Bytten Studio]]&#039;s announcement for the multiplayer mode and its features.&amp;lt;ref name=&amp;quot;june-28-2023-showcase&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On December 11th, 2023, Bytten Studio released a multiplayer feature showcase, with announcement of the multiplayer&#039;s planned release in Q1 2024 and updates about the game mode&#039;s features.&amp;lt;ref name=&amp;quot;feature-showcase&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During the second Cassette Beasts Showcase on March 25th, 2024, multiplayer was announced to be released on May 20th, 2024 with an announcement trailer.&amp;lt;ref name=&amp;quot;march-25-2024-showcase&amp;quot; /&amp;gt; A beta of the multiplayer mode was available on Steam on the same day.&amp;lt;ref name=&amp;quot;multiplayer-beta-steam&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
{{IncompleteSection}}&amp;lt;!-- In my experiences, there are times after you play online where the person you played with will appear and either give you materials or fight you with the same team they had when you fought them last. --&amp;gt;&amp;lt;!-- TODO: Add images of menus --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Raids ===&lt;br /&gt;
When interacting with a [[Rogue Fusion]], a menu appears, displaying the fusion&#039;s name, level, and type. While in a multiplayer session, the player can invite another player in the session to battle the fusion as a raid; if the invited player is of a higher level, their level will be temporarily lowered to match the other&#039;s level.&lt;br /&gt;
&lt;br /&gt;
Both players will team up to fight the Rogue Fusion; the invited player will replace the [[partner]]&#039;s slot and will have access to their own set of tapes, but both players cannot switch into tapes that are on their partner slot. [[Fusion]] and the use of items are also disabled. [[Recording]] any tape in a raid will result in both players getting the tape after victory.&lt;br /&gt;
&lt;br /&gt;
If one side has finished choosing their move, a 60 second timer will count down to wait for the other player to select their moves. If this timer expires, characters who were unable to pick a move will not perform any action in that round.&lt;br /&gt;
&lt;br /&gt;
Winning in a raid rewards [[Cyber Material]] instead of [[Fused Material]]. If there were any tapes recorded during the raid, they will be given after the raid, with the generated stickers being identical for both players.&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
Players can trade tapes with other players, and doing so will force the game to save after a successful trade. To initiate a trade, one player will have to offer a tape for trade. The other player can either offer a tape in exchange or decline the offer. To complete the trade, the initiating player will have to accept the other player&#039;s offered tape. During the trading process, players can inspect the offered tapes to see the stickers attached to them. Tapes currently in the player and partner slot in the party cannot be traded away.&lt;br /&gt;
&lt;br /&gt;
For saves with [[Custom Game]] enabled, it is still possible to trade with other saves if &#039;&#039;Randomised Monsters&#039;&#039; and &#039;&#039;Randomised Moves&#039;&#039; are enabled. However, if &#039;&#039;Randomised Types&#039;&#039; are enabled, those saves can only trade with other saves who have the same random seed and settings.&lt;br /&gt;
&lt;br /&gt;
Non-monster tapes, such as [[Nowhere Peasant]], cannot be traded away; attempting do so will result in an error before the trade goes through.&lt;br /&gt;
&lt;br /&gt;
=== Battle ===&lt;br /&gt;
Players can battle each other, with the option to specify additional rules for the match. The player who sends the battle invite, or the host, affects the location of the battle, which affects the background and the monster pool for [[Call For Help]] or [[Summon Tulpa]]. As of version 1.6.2, the host is favored when it comes to resolution of speed ties, but this is planned to change in a future update&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;&amp;quot;We have some small pvp meta improvements coming in a future update (not the next patch, but one after that). It takes a while for meta-changes to come out because we have to synchronise it across all platforms. Speed tie break is gonna be random instead of biased to the host. Dual Wield will not bypass Machine Curse. &amp;quot;Compatible with any tape&amp;quot; will not work when attributes are disabled. Fission Power won&#039;t bypass the level setting, etc.&amp;quot; - tcoxon (Tom Coxon). Bytten Studio Discord server. June 14, 2024. https://discord.com/channels/594939411775619102/709417227652431942/1251176849929666642&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The player&#039;s base stats are temporarily reset to default during battle. If one side has finished choosing their move, a 60 second timer will count down to wait for the other player to finish selecting their moves. If this timer expired, characters who were unable to pick a move will not perform any action in that round.&lt;br /&gt;
&lt;br /&gt;
==== Level ====&lt;br /&gt;
This temporarily sets all characters&#039; levels to either level 20, 50, 100, or 200. Setting it to Unrestricted results in the current levels being used instead.&lt;br /&gt;
&lt;br /&gt;
==== Fusion ====&lt;br /&gt;
There are three settings for fusion: &#039;&#039;Disabled&#039;&#039;, &#039;&#039;Enabled&#039;&#039;, and &#039;&#039;Enabled + Fusion Power&#039;&#039;. These temporarily set both partner&#039;s [[Relationship]] level to 0, 1, or 2 respectively. If fusion is enabled, all fusion-related mods purchased from [[Wilma]] are disabled during the battle.&lt;br /&gt;
&lt;br /&gt;
If a non-monster tape, such as [[Nowhere Peasant]], is in either player&#039;s party, accepting the battle invite will result in an error.&lt;br /&gt;
&lt;br /&gt;
==== Sticker Attributes ====&lt;br /&gt;
If this setting is disabled, the attributes in the tapes are temporarily removed. If the tape has more slots than normal due to the &#039;&#039;+1 extra slot attribute&#039;&#039;, any stickers beyond the normal slot amount will be ignored.&lt;br /&gt;
&lt;br /&gt;
==== Duplicate Stickers ====&lt;br /&gt;
If this setting is disabled, duplicate stickers in a tape will be temporarily removed, leaving behind only one instance of the sticker.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Multiplayer Key Art Textless.jpg|Textless key art&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;june-28-2023-showcase&amp;quot;&amp;gt;{{CiteYouTube&lt;br /&gt;
| creator = Raw Fury&lt;br /&gt;
| title = The Cassette Beasts Showcase – News, Updates and Developer Interview&lt;br /&gt;
| date = June 28th, 2023&lt;br /&gt;
| accessed = May 21, 2024&lt;br /&gt;
| link = https://www.youtube.com/watch?v=QOMkvnoCCe0&lt;br /&gt;
}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;feature-showcase&amp;quot;&amp;gt;{{CiteWebsite&lt;br /&gt;
| author = Bytten Studio&lt;br /&gt;
| title = Cassette Beasts - Multiplayer Feature Showcase&lt;br /&gt;
| website = Steam&lt;br /&gt;
| date = December 11th, 2023&lt;br /&gt;
| accessed = May 21, 2024&lt;br /&gt;
| link = https://store.steampowered.com/news/app/1321440/view/3906373040050998621&lt;br /&gt;
}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;march-25-2024-showcase&amp;quot;&amp;gt;{{CiteYouTube&lt;br /&gt;
| creator = Raw Fury&lt;br /&gt;
| title = Cassette Beasts Showcase 2024&lt;br /&gt;
| date = March 25th, 2024&lt;br /&gt;
| accessed = May 21, 2024&lt;br /&gt;
| link = https://www.youtube.com/watch?v=jN_IYdwoL_A&lt;br /&gt;
}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;multiplayer-beta-steam&amp;quot;&amp;gt;{{CiteWebsite&lt;br /&gt;
| author = Bytten Studio&lt;br /&gt;
| title = The Cassette Beast 2024 Showcase + Multiplayer Beta Instructions!&lt;br /&gt;
| website = Steam&lt;br /&gt;
| date = March 25th, 2024&lt;br /&gt;
| accessed = May 21, 2024&lt;br /&gt;
| link = https://store.steampowered.com/news/app/1321440/view/4140569729629599030&lt;br /&gt;
}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mechanics}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Added in 1.6]]&lt;/div&gt;</summary>
		<author><name>H3ARTBR8KR</name></author>
	</entry>
	<entry>
		<id>http://wiki.cassettebeasts.com/index.php?title=Talk:Falldown_Mall&amp;diff=12407</id>
		<title>Talk:Falldown Mall</title>
		<link rel="alternate" type="text/html" href="http://wiki.cassettebeasts.com/index.php?title=Talk:Falldown_Mall&amp;diff=12407"/>
		<updated>2026-04-05T19:20:00Z</updated>

		<summary type="html">&lt;p&gt;H3ARTBR8KR: Created page with &amp;quot;Is their a reason a lyrical page to &amp;quot;Look at the Sun&amp;quot; does not exist?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is their a reason a lyrical page to &amp;quot;Look at the Sun&amp;quot; does not exist?&lt;/div&gt;</summary>
		<author><name>H3ARTBR8KR</name></author>
	</entry>
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